Creature — Zombie Merfolk
When Mire Triton enters the battlefield, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
Printings View all
|Theros Beyond Death (THB)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Mire Triton Discussion
1 week ago
I don't think Thought Distortion belongs in this deck. It's meant to be used mostly as a sideboard card, possibly to be fetched with something like Fae of Wishes to really hit a hard on a control player that has a hand full of good stuff. In this deck, your opponent will be mostly empty-handed by the time you cast it. You will maybe make them discard 1 or 2 cards at best, if you're lucky.
Fetid Imp is pretty weak and taxes you 1 mana just to remain useful. If you really want a deathtouch creature, you could use Mire Triton instead, but if I was you I would use Yarok's Fenlurker instead, a typical 2 drop in any discard deck, and it would fuel your devotion better for Gray Merchant of Asphodel.
Kaervek, the Spiteful is an interesting addition, but since he's not always useful and is legendary, I would only run a single copy, maybe 2 if you really like him. Would kill a Yarok's Fenlurker if you decide to use some too.
Mire's Grasp and Dead Weight would work really well with Hateful Eidolon, could be an worthwhile addition. Btw, since you already run those as creature removal, you could swap some Grasp of Darkness for Eliminate so that you can also hit planeswalkers.
You should also run a few Castle Locthwain, no real reasons not to tbh.
Hopefully these suggestions are useful, cheers!
1 week ago
So, you're deck is a bit confused right now. Decks with cards like Gray Merchant of Asphodel want as many black mana symbols as possible, which leads those decks to generally by mono black. Bond of Revival works with really big creatures like Demon of Loathing, but your deck isn't set up to quickly get one into the grave so you can use it. So I think you have a few options.
Turn into a mono black devotion deck. These decks run cards like Gray Merchant, Ayara, First of Locthwain, and Cauldron Familiar to drain your opponent's life one or two points at a time. There's a current list in this article, but you obviously can customize: https://articles.starcitygames.com/videos/core-set-2021-standard-round-2/
Turn this into a control deck with a revival finish. I'd recommend a different finisher (Massacre Wurm has impact immediately on board and does damage, Pursued Whale protects itself and makes combat awkward for your opponent, play around with this one), but something that has immediate impact on board and/or can protect itself is generally best bet. You could even run Drakuseth, Maw of Flame since you're never going to cast it. I'd recommend either the mill route with cards like Mire Triton or the discard route with more Thirst for Meaning. Here's a version to get the idea: https://mtgazone.com/deck/dimir-reanimator-by-brewers-kitchen-standard-artisan/
Make this full on Dimir control. You'll remove a lot of the creatures in favor of planeswalkers like more Narsets or Ashiok, Nightmare Muse, more removal spells like Eliminate or Heartless Act, and win conditions like Lochmere Serpent or Nightveil Predator. This deck can potentially get very expensive (they generally run at least 1 Ugin, which is $35 by itself), but you can switch out those cards for lower power cards and still do decent at a local level. Here's an example: https://mtgdecks.net/Standard/dimir-control-decklist-by-peter-joensson-1009881
You can obviously customize as much as you want. Additionally, I wouldn't spend a bunch of money right now. Rotation is in September, so you don't want to spend $16 on a Liliana, Dreadhorde General and only get to play it for 2 months. Finally, I'll leave a couple of resources I give to anyone just starting out.
If you need some clarification on how to build control vs. midrange vs. combo, vs. aggro: https://www.channelfireball.com/all-strategy/articles/magic-the-gathering-has-three-major-archetypes-aggro-combo-and-control/
After you decide on a deck type, there's a lot of ways to go, but it's hard to give much other advice without knowing that.
1 week ago
Arboreal Grazer works better in decks with high land count, like 25+ easily. For your deck I think Gilded Goose would make more sense if you really want a 1 mana ramp card. At least it won't be a 1 mana do nothing like Arboreal Grazer often will be.
I'm not sure why you run 4 Whisper Squad since it's normally used as sacrificial fodder which you don't need, but if you like playing them maybe you could mix in some Blood for Bones to get the most out of them. It would also be nice +2 fodder Vraska, Golgari Queen if you played one, which you should probably consider too.
Unexpected Fangs is pretty underwhelming. +1/+1 on your Void Beckoner or Titanoth Rex won't make much difference, and they might even already have a lifelink counter from Unbreakable Bond. If you use it just to help defend early on, you could just play some Mire Triton instead. They make excellent deathtouch blockers, they gain you 2 life and even mill you some cards. All kinds of things you want to get to your late game plan.
I'm guessing you're trying to keep the deck budget, but obviously mixing in some Overgrown Tomb would help the mana base a lot too.
Hopefully these suggestions are helpful, cheers!
2 weeks ago
3 weeks ago
Nice suggestions, but those 2 cards don’t really work toward the game plan here. Invasion can’t be reanimated from the grave and the Reaver doesn’t provide anything more than an extra 1/1 body. If anything I need another creature that has a milling effect similar to Mire Triton at cmc 3 or less and is B and/or W. I don’t want to make this 3 colors if I don’t have to but more self-milling is what it probably needs more of.
1 month ago
Quick note since I'm already doing some reasearch and i've been studying cards on Scryfall for the last hour (lol) Escape Velocity could potentially be better and naturally takes the spot when the current velocity rotates out (btw this deck is really rotation-proof. Most pieces stay. Doom Whisperer rotation will hurt(Massacre Wurm is the best thing apart from it) since it's a good card and Bedevil is really strong as well but I hope some new pieces will come soon enough). I've been fiddling with the deathtouch thinking there could be some potential for Hooded Blightfang but there's simply no room and haste is a must be since creating a 5/5 leaves him for certain death. After more playtesting, I must say Mire Triton does its job really, really well and 4-of is a must. Call of the Death-Dweller doesn't rotate and is better than Revival//Revenge in many situations (recurring Triton and creating a 5/5 is a good tempo swing). Unleash Fury could be a nice card, too, because there are often good targets. There are many situations where you swing with a 9/7 Kroxa - but this can be unreliable and needs some more testing.
Liliana is very useful and is a reliable removal when she resolves. The manabase is fine, but maybe one more mountain would be good. Sometimes you need RRR to cast and recast Kroxa. Speaking of Kroxa, it fits the deck very well and there's good synergy with Liliana. I'd consider having a third copy of her but time will tell. This is it for now, I'll keep playing and I'll let you know in a few days after i've tried a couple of new things. This deck actually has potential!
2 months ago
This combo can use any sac outlet as it's needed to get Gravecrawler into my graveyard to free cast him with Rooftop. Gravecrawler infinite dying triggering Captain is a win condition. Phyrexian Altar is the nonbuget expensive sac outlet that goes infinite with Gravecrawler. It's not in this deck, but is a good upgrade if looking to make upgrades. It would allow you to cut Rooftop completely from the combo.
Ashnod makes infinite colorless mana when I sac a Zombie and I use one colorless each time to activate Havengul. I can activate Havengul and then cast a Zombie in any graveyard for free. Merchant is the best win condition with his combo because I can infinite cast him and trigger his ETB infinite times. With Diregraf Captain or Plague Belcher in my graveyard and only one other Zombie in any graveyard I can use Captain/Belcher as a win condition by infinite sacing and casting that one another Zombie.
Bontu's Monument can also be a win condition since I'm casting a Zombie each time with Havengul. Mire Triton can be the only Zombie in my graveyard since she can assemble the rest of the Zombies for this combo. I can keep sacing/casting her from my graveyard to self-mill myself to get Zombies for the combo into my graveyard and then cast them with Havengul.
Other than the two combos the other strategy is attacking with a Zombie horde with Lords and Wonder as support. Accumulate Zombies and Zombie tokens which allows Scarab to make opponents lose a lot of life and also scry a lot which helps to find combo pieces. Flying is very powerful with attacking Zombies and Scarab. The combos are using my graveyard thus I want to get Zombies into my graveyard especially Gravecrawler. Wonder also wants to be in my graveyard therefore it's a great fit.
2 months ago
Just some quick off the top of the head Mire Triton Gorging Vulture Buried Alive Final Parting Bond of Discipline Apprentice Necromancer Syr Konrad, the Grim are all super budget friendly cards that are functional in reanimation decks. I like to mill as fast as possible with 2 drops and use stuff like Reanimate and Animate Dead to get out big pay off cards like Sheoldred, the Whispering One or Vilis, Broker of Blood to the field earlier than later but they arent all budget. I also like Meteor Golem or Ravenous Chupacabra in mill decks because once they are in your bin you can grab them any number of ways, and even though their stats arent great you can always feed them to your Blood for Bones to either destroy something else (they go to the bin before the ability resolves so you can return the creature you sacrifice) or you can put it back in your hand to hard cast later. I really like graveyard decks theyre fun even when you lose.