|Commander / EDH||Legal|
Printings View all
|Duel Decks: Mind vs Might (DDS)||Uncommon|
|Modern Masters (MMA)||Uncommon|
|Champions of Kamigawa (CHK)||Common|
Combos Browse all
Instant — Arcane
Add to your mana pool.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Desperate Ritual Discussion
1 week ago
Once you get a chance to start playing this, if you're running into ramp issues, you could consider Desperate Ritual and/or Pyretic Ritual. They could help you summon your commander faster, or give you an extra push with one of burn spells.
Another card that might work here is Storm Herd. It doesn't really go with your burn theme, but it's great with life gain, is potentially a finisher, and if you're down later in the game, it can generate a bunch of chump blockers while you try to restabilize.
1 week ago
2 weeks ago
There is a very interesting thing that you can do with Waste Not and all the forced mass discard. Since roughly 30-40% of a deck is lands, often you will make mana when you cause someone to randomly discard with cards like Burning Inquiry or when you make them mass discard with cards like Dark Deal and Reforge the Soul. With all this extra mana you can keep casting discard spells and keep making mana and eventually win with Grapeshot. One of the key cards in that combo is Dream Salvage which will draw you a butt ton of cars. Another key group of cards are Past in Flames + Desperate Ritual/Pyretic Ritual + Manamorphose. Though it isn't truly mill, since you kill with Grapeshot, it does utilize discard in a very interesting way.
If you dislike the storm aspect of it, there is also a Liliana's Caress version of this deck that utilizes the damage from that as well as the value from Waste Not to make cards like Wistful Thinking extra powerful.
2 weeks ago
Suggestions for updates.
Deals 1 damage to each creature your opponents control & destroy all of their lands (provided they are still 1/1 swamps. Naturally either Scouring Sands or Savage Alliance can be replaced with a each creature spell if you've got alternative ways of getting mana, at the cost of your own lands. Few will expect this or see it coming in a red deck and it's EDH legal.)
3 weeks ago
My biggest problem with this deck is that you don't have many effective ways to make mana. While you have many artifacts/ spells that are mana neutral, like Manamorphose, Pentad Prism, and Memnite/ Ornithopter plus Springleaf Drum, you don't have as many cards that actually GAIN you mana, which means you will constantly be decreasing the amount of mana in your pool until you just run out of stuff to do. I do think that one or two Lotus Blooms would be extremely effective in combination with your Whir of Inventions. I might also suggest more mana production cards, like Infernal Plunge, which capitalizes on your 0 mana creatures, or even rituals like Pyretic Ritual or Desperate Ritual. If you don't like the idea of spells to add mana, something like Semblance Anvil in combination with effective 2 drop artifacts could help. I really do like this idea, and I have firmly believed for a while that aetherflux reservoir can find a place in modern.Best of luck!
4 weeks ago
Because you included Dark Ritual, let me suggest:
4 weeks ago
Thats reasonable. Considered Pyretic Ritual and Desperate Ritual can help you go off earlier and arent that expensive. Simian Spirit Guide can also help you play the non lands you draw when youre wheeling.
4 weeks ago
Ok so I took a good long look and you appear to be on a budget of about $10 per card so I kept my recommendations around or below that mark. The biggest thing I have learned about neheb decks regardless of the speed or competitiveness of the table is that they want additional combats for more mana since it checks total damage dealt in a turn and ways to get spend that mana. My first recommendations are the additional combat effects.
Aggravated Assault Especially this one
Combat Celebrant, this one combos with Kiki-Jiki, Mirror Breaker and if you have it Zealous Conscripts is screaming to be included. Zealous can haste your creatures, steal mana or beatsticks to further your plan, or clear the way for your attack.
Next some draw card effects. Some of these are the exile then cast effect, but with Neheb surging mana thats just as good.
Runehorn Hellkite, Magus of the Wheel, Knollspine Dragon, Chandra, Flamecaller, Bedlam Reveler wheel effects are the most efficient draw cards you can get and the ones that hit your opponents too can disrupt tutors.
Protecting Neheb is extremely important and can be done in two ways: traditional protection, and slipping under your opponents. What I mean by the slipping under your opponents is playing him with haste and/or earlier than expected, this is the key driver of my deck since my table doesnt give me time to play him at normal speed. Below are some mana accelerants to cheat him out, haste sources I havent covered above, and traditional protection.
Generator Servant this one is both mana and haste but broadcasts your intent ahead of time.
Sword of the Animist great for filtering your deck both before and after you slam multiple attacks with Neheb.
Anger plays nice with the looting and wheels mentioned before.
Hall of the Bandit Lord can scare people with the 3 life but it is so efficient and so worth it.
Homeward Path because your games run long enough for dumb things to happen to Neheb.
Fork counter your counter, haha!
Sometimes you just have to mess up your opponents to buy the time you need.Blasphemous Act is great if you have an indestructible Neheb and Red Sun's Zenith is removal or a win con depending on how much mana you have.
Captivating Crew in a creature heavy meta can wreck face.
Magus of the Moon if youre that guy and your opponents rely too much on lands.
Scab-Clan Berserker especially if anyone plays storm.
Stigma Lasher deals with lifegain which can otherwise be a big problem.
Stranglehold make them draw cards like you have to.
Void Winnower there are other good eldrazi to consider as something to poor your mana into but this is in my top two more budget picks.
Other good cards.Hanweir Garrison couples with a haste land and is a fantastic beater. Hero's Blade extra damage for no equip cost. Strionic Resonator does gross things with all the triggers in the deck. Temur Battle Rage great way to massively increase your damage and mana.
Please read the whole thing I can't check mark "suggestions" for all of these at once.