Desperate Ritual

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Duel Decks: Mind vs. Might (DDS) Uncommon
Modern Masters (MMA) Uncommon
Champions of Kamigawa (CHK) Common

Combos Browse all

Desperate Ritual

Instant — Arcane

Gain

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

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Desperate Ritual Discussion

Xica on Mono-White Angels - Help My ...

3 days ago

Well this will be an unpopular opinion...

Don't try to build Angels & Taxes (aka. Death & Taxes - Now with angels! edition).
The Death and Taxes - as much as people don't like to admit it - is DEAD. Humans are basically an improved version, and there is very little reason to go back to the classic mono white build other than emotional attachment.

If you want to build an angel deck, then build a deck around angels.

Angels (at least ones worth playing) do cost LARGE amounts of mana. So you either must ramp (either with Llanowar Elves style, or Desperate Ritual style) or cheat them (i mean the real big ones like Iona, Shield of Emeria - cards like Through the Breach & Eldritch Evolution jump to mind as wayto do so) into play, if you want them early.
OR
You can also try to build a control/tempo/midrange-ish deck, that keeps things in check with interaction, like Path to Exile early game, until it can play it 4-5 mana angels. If you want to go this rout, i would liketo point out Chained to the Rocks , as a particularly promising candidate for Path to Exile 4-8.
Naturally such deck will need to be able to interact with all kinds of decks, including spell based ones, and combo eck - which will certainly prove to be a challange.
(Even more so in the current meta that fields not 1 but 2! viable tempo decks in spirits and the UR phoenix decks (which is secretly the best delver deck of all time))

Reanimator strategies using cards like Defy Death are great, but you need some reliably way to get those cards into your graveyerd, which will likely necessitate splashing some color other than white.

DemonDragonJ on Why Was Temporary Mana Acceleration ...

4 days ago

In the early days of the game, temporary mana acceleration was a black ability, as seen most famously on Dark Ritual or Cabal Ritual (as a side note, permanent mana acceleration has always been a green ability, as seen on cards such as Cultivate or Explosive Vegetation ).

Now, however, temporary mana acceleration seems to be a red ability, as seen on cards such as Desperate Ritual or Seething Song , and I am wondering why that is.

What does everyone else say about this? Why did WotC move temporary mana acceleration from black to red?

TheGreatSlob on Mono Red Don't Drop the Soap

6 days ago

Why play 2 of each ritual? Surely 4 copies of Desperate Ritual is better due to the (unlikely) event of being able to splice onto the arcane?

Morpheuskibbe on Wolfen Horde

1 week ago

thanks for the tips. I'm guessing you meant something like Desperate Ritual rather than dark ritual though but same diff

I know werewolves are not that great but i just like them so I wanted to try it out.

SamsWrath on [cEDH] Krenko Combo

1 week ago

Krenko is hard to tune for cEDH because at his best he's probably still a 2.5-tier commander. I play Krenko as my "fair" deck but, I have given some though into making him faster. One thing I'm 100% sure of is that outside of a turn 1 wheel that has tons of ramp and nets another wheel, I see no way to get a turn 1 win with Krenko. Below are some of the cards I've considered that you don't currently have in your list.

hungry000 on Dark Purple

1 week ago

Hard-casting Master of Cruelties is too slow and is very easily disrupted in modern; instead, you should play it with Alesha, Who Smiles at Death. First you dump Master of Cruelties in your graveyard somehow (like with Cathartic Reunion, Tormenting Voice, Collective Brutality) then you play Alesha and attack with her. After activating her ability, Master of Cruelties comes back already attacking (the "can only attack alone" clause on it doesn't apply since it wasn't technically declared as an attacker), sets the opponent's life total to 1, then Alesha kills them.

If you add , you can play Kaalia of the Vast as a backup way to cheat Master of Cruelties into play. These two combos can be sped up with Simian Spirit Guide, Desperate Ritual, and Pyretic Ritual.

SamsWrath on Papa Markov (Budget)

1 week ago

The most brutal way to build a Markov deck is to abuse his Eminence ability by playing as many low-cmc Vampires as possible. If you couple that with mana rocks and some Ramp you can drop a handful of 1cmc Vampires each turn and get free triggers for even more Vampires from Markov! This will also allow you to cut your lands down to around 30.

Here are some low-cmc Vampires to consider:

Ramp:

Mana Rocks:

You can also try throwing in these HUGE buff effects for your Vampires:

SamsWrath on R/U copies

1 week ago

You'll probably want as much Ramp as possible for this theme.

Isochron Scepter is also a must. You'll probably also want to drop in Dramatic Reversal. You can make copies of Isochron Scepter with a different imprinted spell on each copy by using Copy Artifact, Copy Enchantment (use it on Copy Artifact) and Sculpting Steel.

You might also find this theme fun to combine with taking extra turns. Blue has a LOT of extra turn spells but, red also has a few however, they are a little more difficult to use because you lose at the end of the extra turn unless you have a way to stop the extra turn before the end step such as using Sundial of the Infinite. The red extra turn spells are:

Isochron Scepter and Dramatic Reversal are awesome with mana rocks so don't forget:

Galvanoth is an interesting creature that could work with this deck.

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