|Commander / EDH||Legal|
Printings View all
|Classic Sixth Edition||Uncommon|
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Fire Diamond enters the battlefield tapped.
: Add to your mana pool.
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Fire Diamond Discussion
2 weeks ago
I have tested a little bit, Cloudchaser.Kestrel. It could probably use a couple more mana rocks, eg Fire Diamond. It also tends to run out of cards in hand pretty quickly, since you can ramp HARD with Neheb, so there is no such thing as too much draw power in this deck (I probably need more). I'm thinking I'll cut everything in the 2-4 CMC range that doesn't do either of those things, in favor of more of those things.
However, during my goldfishing, I did get out a T7 Tyrant's Familiar followed by Hostility and Strionic Resonator, and then next turn I cast Red Sun's Zenith for 7 followed by Burn from Within for upwards of 40...so I'd say it's pretty brutal.
2 weeks ago
Solemn Simulacrum will be replacing the cartographer next time I buy cards!
Risky Move seems too... perilous
hoardofnotions special thanks to you good sir!
I like those mana rocks! I'll probably pick some up to replace Fire Diamond etc.
Bloodshot Cyclops is in my sideboard, haven't really felt the need for him yet.
Gift of Immortality was nice, but cut for more aggressive stuff. Could find it's way back though.
Marshal's Anthem was cut for more card draw. Could also find it's way back it.
Actually, I was thinking that I'd cut the colossus for the Dragon! Read my mind!
Thawing Glaciers is slightly over my $5 budget, but it's on the radar for when I eventually upgrade this deck.
I thought spinerock world be great too, but I was wrong. I mostly exiled lands/mana ramp, and most of the creatures I'd want to cast would have to come after combat, thus making most of my creatures useless(say, Spark Trooper is the only good target, doesn't work). Anyway, I think I just don't have enough good targets for it, and got seriously screwed three times in a row.
Thanks again for the comment guys!
3 weeks ago
Cleaver Riot, baby. Not consistent, and a bit expensive, but overall it's absolutely hilarious when your creatures are guaranteed to get through. Also Generator Servant is veeerry nice ramp. Also, there's great synergy here with Five-Alarm Fire, since you'll get at least two or three blaze counters per turn. I'd maybe remove Orcish Oriflamme for it, since you've got a lot of similar effects and CMC 4 is by far the most common on your mana curve, which clashes with your commander. Actually, maybe try to cut down on 4 drops in general actually, and add something like Fire Diamond or Iron Myr in order to ramp straight to 4 asap. I also noticed that your land base conflicts a bit with itself. Valakut requires lots of mountains, and you're running Blood Moon, so I'd maximize the number of mountains you're using. I'd cut Dwarven Hold and Mercadian Bazaar, simply because they take two turns before tapping for even one mana, so they're actually far inferior to basic lands. Shivan Gorge and Temple of the False God are also subpar lands for an aggressive deck, they're too slow. Just having mountains around to fuel Valakut's trigger will likely deal more damage than shivan gorge anyways, and it also taps for red mana.
3 weeks ago
I know space and budgets are tight, but here are some other cards for your maybe list:
Boros Reckoner, Silverblade Paladin, Thalia's Lancers, Mother of Runes, Wrath of God, Day of Judgment, Lightning Greaves, Sword of the Animist, Mind Stone, Fire Diamond, Marble Diamond, Hedron Archive, Godsend, Gilded Lotus, Thran Dynamo, Chained to the Rocks, Oblivion Ring, Sacred Foundry, Clifftop Retreat, Inspiring Vantage, Rugged Prairie, Arid Mesa, Needle Spires, Secluded Steppe, Forgotten Cave, Drifting Meadow, Smoldering Crater
1 month ago
First, let's look at our ramp options:
Myr are an old favourite of mine, and definitely of use here. When speaking of artifacts, there are quite a few low costed "rocks" in your colours: Rakdos Signet, Charcoal Diamond, Fire Diamond, Talisman of Indulgence to name a few :)
And finally, Bog Witch can turn dead cards in your hand into dark rituals.
1 month ago
Given the snow lands I'm surprised you're not running Skred which makes excellent creature removal once you have 5 or more lands. Also Scrying Sheets is an excellent mana sink since it would let you draw lands that would ordinarily be dead-draws for you.
1 month ago
Awesome Deck! Got a couple suggestions though, Infernal Plunge and Seething Song(I know it says like 2.00 or more on TCG but its dirt cheap.) for some easy mana. Kuldotha Rebirth for another token gen and maybe Great Furnace for another Artifact to help with its cost. Fire Diamond would also help ramp as well as a Phyrexian Altar for another sac outlet. Well thats all i got but if you want anymore ideas check out my Purphoros, God of Hand Dumping deck!