Blinkmoth Urn

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Commander 2016 (C16) Rare
Mirrodin (MRD) Rare

Combos Browse all

Blinkmoth Urn

Artifact

At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player gains for each artifact they control.

Price & Acquistion Set Price Alerts

C18

C16

MRD

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Blinkmoth Urn Discussion

Funkydiscogod on Does this deck have a ...

1 week ago

In Modern, you can use Clock of Omens, Trinisphere and land destruction to achieve similar results, if you keep them down to a few lands.

I remember hearing somewhere that there were some viable modern brews that included Hokori, Dust Drinker.

If you're maximizing the Clock's ability, you might as well run other cards that care about being tapped, like Storage Matrix, Howling Mine, Blinkmoth Urn.

Zieo333 on The Chamberlain

2 weeks ago

My broad reccomendations for the direction are to go with more of an artifact based playstyle incorperating ways to trigger Macar as many times per turn as you can while clearing the field. then use all your mana for a in shot kill on everyone. a few card reccomendations are as follows but its just what caught my eye Royal Assassin Skirsdag High Priest Scrap Trawler Avatar of Woe Sheoldred, Whispering One Karn, Silver Golem Tragic Slip Tendrils of Corruption In Garruk's Wake Jandor's Saddlebags Strionic Resonator Voltaic Key Icy Manipulator Glaring Spotlight Arcane Lighthouse Illusionist's Bracers Koskun Falls No Mercy Holdout Settlement Hero's Downfall Beacon of Unrest Night's Whisper Unwinding Clock Blinkmoth Urn Scythe of the Wretched Puppet Strings Paradise Mantle

Jagd_Tallgeese on Kaalia of the Vast

2 weeks ago

Argentum Armor and Assault Suit can be fun as you turn Aurelia into a pinball. Assemble the Legion and Cathars' Crusade to get more troops on the ground that are essentially expendable. Since you are planning for mostly artifacts, Pia's Revolution, Ghirapur AEther Grid, Fireweaver, Darksteel Forge, and Blinkmoth Urn might be worth looking in to.

landofMordor on Breya think tank

1 month ago

That seems like a really good compromise, my friend! Janky combos ususally don't hurt people's feelings, and the combo pieces synergize just fine with the rest of your deck even if the engine isn't assembled.

Now that you've narrowed in on tokens/aristocrats with potential combo, it's easy to select haymakers for that deck. For starters, Chief Engineer is one of my favorite cards of all time. Blinkmoth Urn, too. Welding Jar to save your best piece in the event of a Shatterstorm. Go Brittle Effigy instead of Oblivion Stone, and then use Nevinyrral's Disk as a mass removal.

And then I think you need more token production -- Pia and Kiran Nalaar, Whirler Rogue, Thopter Spy Network, Hangarback Walker, Thopter Foundry, Thopter Assembly, stuff with Improvise and Affinity abilities, the new Saheeli Rai (and the old one I guess!). Hope this helps(: I'd cut down on the flicker synergies since artifact sacrifice + recursion + cost reduction lets you use similar effects, but all your pieces get to be artifacts. But that's just my advice to save some room in this list.

Raff is SO GOOD in this deck, like a 50 cent Vedalken Orrery. Play him. Always (:

Farycane on Breya, ComboShaper

1 month ago

Help Needed for making this deck Optimized. Also I could have missed some combo potential, just started Magic in 2018. Thinking about adding more Infinite Mana Combos like Basalt Monolith + Rings of Brighthearth and Staff of DominationWalking Ballista for Mana sink/additional wincon.

Things that are on my "Cut"-List

Thran Dynamo Good Manarock but, I sometimes just need colored Mana more

One with the Machine Draws 3-4 cards most of the time and fits the Artifact Theme. But there is Better draw, just mention it.

Mana Echoes it's good with all the Thopter Stuff, but often it's just Mana that "Burns" away. Again Walking Ballista is an option

Sphinx Summoner 5 mana Tutor. Meh.

Sydri, Galvanic Genius combos with Aetherflux, but otherwise not useful in my opinion.

Vampiric Tutor Straight out of Budget, using proxy at the moment

Master Transmuter cheating mana cost is big. But my curve is low. Can't get Hellkite Tyrant or any of my Planeswalkers.

Trash for Treasure Sorcery Speed. Early Trash for Treasure isn't useful most of the time.

Cards I really want to play:

Walking Ballista

Darksteel Forge Protection

Mycosynth Lattice With the lattice, mostly none of your opponents play Artifact Boardwipes anymore. But High CMC

Treasure Nabber In a format that play so many Mana rocks this dude seems great. With KCI you can still sac the rocks for more mana

Memnarch Mana sink/combo with Pili-Pala combo to get Everything. High CMC

Slobad, Goblin Tinkerer Save half of your artifacts on a Destroy Boardwipe. Save important Artifacts for sacing Thopters

Storm the Vault It's land version is even banned

Semblance Anvil More reduce is good.

Mindslaver Hard to achieve but having his effect multiple times and controlling everyone is just a win.

Indomitable Archangel Protection, but high CMC

Blinkmoth Urn If you play an artifact Deck and your opponents don't it's just crazy

All in all for slower/longer games I need much more draw

Rhystic Study

Consecrated Sphinx

Notion Thief

But these aren't artifacts

Aether Spellbomb

Pyrite Spellbomb

Commander's Sphere are reusable

JoosetheMuice on Artifactually Magnificent

1 month ago

I agree with Pat with all of these, the only maybe isGeode Golem, which I like in my Bosh deck, but with Saheeli being only 6 mana it might not be worth it.

I would sawp Gauntlet of Power for Caged Sun (would save you about $11) I have never been impressed with Blinkmoth Urn, even in artifact decks. You would be surprised how much it can help your opponents, especially if you need tap out to to play it.

I personally would cut: Damping Engine Mycosynth Lattice (ruinning that and vandalblast is pretty rough) Jhoira, Weatherlight Captain, both of your Essence Scatter Memnarch Steel Hellkite Spell Shrivel Whir of Invention

I would try to make room for Pilgrim's Eye

JoosetheMuice on Artifactually Magnificent

2 months ago

Apart from my earlier comment

Add: Reality Shift, Blue Sun's Zenith (maybe and for draw)

Cut: Remove, Blinkmoth Urn Kozilek's Return Unwinding Clock Barrage Tyrant Endbringer (i know I originally suggested the last two, but they look like theyre duds)

Going back to my first comment, the biggest adds should be: Daretti, Propaganda (protection for saheeli), thirst for knowledge, and FABRICATE.

KALE434 on Cheat and Steal

2 months ago

I would suggest Krark-Clan Ironworks, Goblin Welder and a Blinkmoth Urn if your deck is the only true artifact matters deck at the table.

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