|Commander / EDH||Legal|
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|Duel Decks: Blessed vs Cursed||Rare|
Combos Browse all
Creature — Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
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1 day ago
2 days ago
Suggestions: Gravecrawler will give you infinite ETB/death triggers with Rooftop Storm and a sacrifice outlet but is still good without them. Speaking of sacrifice outlets, Altar of Dementia and Grimgrin, Corpse-Born. Cryptbreaker is a great utility card for Sidisi. Havengul Lich is an amazing reanimation card and is can cast Fleshbag Marauder repeatedly. Crypt of Agadeem is like Gaea's Cradle for Sidisi EDH, but much cheaper. You can check out my Sidisi list here if you want (it's not zombie tribal though). Hope this helps.
2 days ago
2 days ago
3 days ago
10-20 power in tun 2 would require astronomical luck, like dredging/drawing 4x Prized Amalgam, 4x Gravecrawler, 4x Narcomoeba, or 4x Bloodghast
So to achieve this, you need to put some kind of dredger into the grave on t1, preferably either Golgari Grave-Troll, Stinkweed Imp or both. (the decks also tend to run 3 cards with "dredge 3")
At best you can Dangerous Wager on t2.
Chances: 44,48% (48,75% on draw)
This gives you the chance to return 2 dredgers. (well if you discarded them 45,44% (52,54% on the draw)) (having one dredger in the grave has over 82% chance btw)
This would mean that you dredged 12 at best. (chances of it happening are 15,95% (21,68% on draw) - after adding the chance of having few lands.The average dredge value of dredge cards is 4,81.This puts around 17-19 cards in your grave.
At least 4x prised amalgam, and 8 other cards must be between those (Narcomoeba, Gravecrawler, Bloodghast) to allow the claimed 20 power. the chances of that are just terrible.(~0,0002465%)
So while dredge is a powerhouse of the format, we should at least try to paint a honest picture of it.
And 20 power on the battlefield on t2 is near impossible.
4 days ago
Phyrexian Crusader is a lot interesting for his color protections, but I think he's a little in trouble for his Infect ability, not having any other source to abuse of that.
Stillmoon Cavalier as always makes his spot in my mind, but as a 3cc is a little underpowered imho: 2/1 with flying and first strike not free. Meh, I can see him only with Gravecrawler and Stromgald Crusader, in a Haakon, Stromgald Scourge focused build.
Appreciated the comment, but I'd rather prefer an explanation of the suggestions, to discuss it with proper thoughts.Yes, I'm a demanding b*tch
4 days ago
Thought Scour - it mills 2 and draws one. Problem is that i would be nearly as good off with milling 3. And such spell exists, and it has flashback.
And in a self mill deck flashback worth more than cantripping.
I can't draw with it once its in the grave.
Problem with counterspells is twofold:
1 - they are not permanents, thus can only protect the creature one time.
2 - they don't have flashback, and i don't have many ways to find them, so they are probably in the grave doing nothing.
Bloodghast, Gravecrawler, Prized Amalgam, Vengevine are all awesome cards.
Problem is that they are not much use when exiled by Skaab Ruinator - while they don't help in milling in any way shape or from , so make the said beater more accessible.
5 days ago
Then, IF YOU HAD TO SPLASH, I'd say :
- Black : you get Thoughtseize and co., Bloodghast, Gravecrawler (cuz Ruinator happens to be a zombie), Prized Amalgam (also a zombie), etc.
- Green : you get Vengevine mostly, Mulch, utility SB cards like Nature's Claim or Feed the Clan (easy 10 life with Ruinator and Vines, wrecks Burn, Affinity and Zoo and basically any aggro deck)