Gravecrawler

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs Cursed Rare
Dark Ascension Rare
Promo Set Rare

Combos Browse all

Gravecrawler

Creature — Zombie

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

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Gravecrawler Discussion

casmiel on Modern Dimir Aristocrats (budget)

1 day ago

Hey, thanks for replying again! Your advice is really helping me out to polish this thing and much appreciated!

Ideas Unbound is actually pretty nice here for a couple of reasons. Most importantly, you only have to discard at the end of round and can actually drop Aristocrats, Blood Artists, Lands or other key cards onto the battlefield and often get to draw 3, discard 0 thanks to our low CMC. I like using it if:

  1. I don't have a good T2 play yet or mulliganed to a mediocre hand

  2. I am Hellbent or close to Hellbent and have 4 Mana or more

  3. I just need a looter and didn't find a Mage.

Looting is really important in this deck, I'd want at least 8 looting effects to ensure I have early access and a good chance to find more looters. Jace, Vryn's Prodigy  Flip is a card I would love to play here, but I think Ideas Unbound is the best budget option we have. If I had the money to go Grixis lands, Faithless Looting would be absolutely nuts. If you can think of a better looter for UU or less, let me know though!

Your points on Haunted Dead and Voldaren Pariah  Flip are great. I pretty often get into the situation where Haunted Dead just a dead card in the graveyard while I'm on hellbent and have a Gravecrawler anyways. I will definitely play Voldaren Pariah  Flip in the sideboard, it's amazing removal for BBB and can come down really early with a decent hand. It's also Flying, which is a major weakness for Zombies in general. I'll definitely pack 2 or even 3 in the sideboard, it's just really potent against any creature heavy deck.

As for Bloodsoaked Champion, I'll give it a try here, although I don't think I can find the space for an entire playset. You certainly have a good point though, it's just increasingly difficult to find less useful cards in my decklist for me.

As for more Aristocrats, I'll play Bloodthrone Vampire over Nantuko Husk. We do have enough Zombies / Bridges for reliably reviving Gravecrawler and the 1 CMC is a pretty big deal for me. I wouldn't want to tap this Aristocrat with Cryptbreaker anyways, so I'm not really missing out by playing a non-Zombie.

Thanks for the help!

r-kane on Leovold Stax

1 day ago

Also, Volrath's Stronghold for Yavimaya Hollow. Reason: You have very few creatures as it is. Recursion in this deck just seems more superior to regeneration.

r-kane on Gisa and Geralf

1 day ago

Best advice I can give right now is to check out other Gisa and Geralf decks. There are a lot of cards missing that are pretty standard in a deck like this. Cards like: Sidisi, Undead Vizier, Mikaeus, the Unhallowed, Havengul Lich, Undead Warchief, Rooftop Storms, Endless Ranks of the Undead etc.

Also remove Millikin. You're not a self mill deck.

To best utilize your commander you want zombies. To this end it might be worth doing an advanced card search for all zombie creature types and browsing through each card (there should be about 15 pages).

Remove cards like animate dead. Not everyone will agree with me here however off the top of my head: Havengul Lich, Gisa and Geralf, Coffin Queen, Gravespawn Sovereign and a few other zombie creatures exist that actually reanimate other zombies or cards directly from the graveyard so it's really not needed.

Since you're not in green you don't have the best ramp cards so you need to think of other means of gaining advantage.

Efficiency:Rooftop Storms and Undead Warchief lessen the cost of casting zombies and this doesn't just mean from your hand. Cards like Gisa and Geralf and Havengul Lich state Cast creature cards from graveyard. Another interesting thing to note is that effects like Bestow, (on cards like Nighthowler, and convoke and emerge can also be taken advantage of when you're able to cast them from the graveyard. You do not get this option with the reanimation mechanic

Infinite Mana combos:Again, do some research on this. The typical blue combo involves Deadeye Navigator and Palinchron however with Gravecrawler+Undead Warchief+Ashnod's Altar you can get infinite colourless. Now this is what you really want because the main combo cards are zombies which plays to your generals strength.

You also want to protect your boardstate so cards like:Kira, Great Glass-Spinner & Venser, Shaper Savant are very strong cards for blue especially Kira because it counters everything aimed at them once each turn. This includes triggered abilities. Very powerful. Profaner of the Dead is also very good and easy on the wallet. Riptide Laboratory is a great recursion land for retrieving most of the powerful blue defensive flash creatures.

A few other much more subtle suggestions include interesting and uncommonly used cards like Zombie Trailblazer. First of all aside from being able to transform any land into a swamp (thus give everything swampwalk), You can actually lock people out of certain colours if you have enough zombies. This is great for control. So if you fear spot removal from white or a counter from blue you can deal with it in a really bizzarre way by converting the lands that worry you into swamps. You'd need to time this correctly though as people can tap in response to you bastardizing their landbase however mana is removed each phase and the transformation lasts untill end of turn so just tap during 1st main phase, go to combat, do stuff in second main phase. Great synergy with Filth as well as Grimgrin, Corpse-Born

Cards like Body Double and Mimic Vat also have their uses. Strionic Resonator can be bonkers but requires a very good understanding of the rules.

You'll want enchantments like Black Market and lands like Crypt of Agadeem, Gaea's Cradle and Cabal Coffers for ramp.

Make use of blue's phenominal utility lands like Academy Ruins and Alchemist's Refuge as well as black lands like Volrath's Stronghold

Another thing: Just because you're a gy deck does not mean you shouldn't run GY hate. Running Leyline of the Void and a couple of other gy hate cards is highly recommended.

Lastly, if you're running a theme the consider cards like Coat of Arms and other zombie buffing cards like Death Baron.

You'll want Wonder to run in your graveyard too.

I think I've given you more than enough to think on lol :p

Good luck

Wizno on Leader of the Undead - ...

2 days ago

I have played with Ghoulcaller Gisa for a long time and have found that she's quite solid for mono-black and provided access to the majority of the lords.

Grimgrin, Corpse-Born is another popular commander and can be a beast with certain combo pieces blue gives you access to (e.g., Gravecrawler + Rooftop Storm).

Gisa and Geralf has been my latest project and they are quite fun as they allow your graveyard to be another toolbox. The major issues I've had with my experience is milling much needed spells, artifacts, lands or lack of synergy due to them being humans (they die to Zombie Apocalypse). Blue does give you access to Diregraf Captain as well.

Sidisi, Brood Tyrant gives you access to ramp spells, better enchantment/artifact hate, and a handful of key zombies like Jarad, Golgari Lich Lord and Glissa, the Traitor, and it also gives you access to Meren of Clan Nel Toth. Sultai colors also allows you to toss in some Infect into your deck if you want an alternative win-con.

Grixis zombies is also quite popular but the issue I've found is that most of the zombie commanders don't really synergize with the tribe. I would say the exception to that is Sedris, the Traitor King.

Esper zombies is a color pattern I don't see often but splashing white gives you access to some great recursion elements in the form of Debtors' Knell and Immortal Servitude as well as great removal.

Hope this helps!

Ohthenoises on Leader of the Undead - ...

2 days ago

As far as combo potential I feel like Grimgrin, Corpse-Born is the best available commander for tribal since he easily infinities with Rooftop Storm and Gravecrawler and is easily capable of getting a 1 hit ko via commander damage.

Also, simply paying the commander tax makes Rooftop Storm super broken.

Gisa and Geralf make a decent commander if you're planning on playing a slower and grindier deck, this could easily support stax effects with the ability to cast from the grave.

darkjeti on Gisa & Geralf - Zombie Deck

2 days ago

Seems like a decent start to a fun deck. I've recently started building these two and have found the following problems with your list (at least in my meta):

Most importantly - where's Phyrexian Altar ? This card is nuts. Any deck that runs Gravecrawler needs this as well for infinite casts/sacrifices. Here's where I start listing combos with these two: Toss in Mikaeus, the Unhallowed or Rooftop Storm and you got yourself infinite colored mana. Diregraf Colossus == infinite dudes. River Kelpie == infinite draw. Vengeful Dead or Diregraf Captain == kill everyone. Grave Pact or Dictate of Erebos == continual asymmetric wraths. That's just off the top of my head, I'm sure the list goes on. If you want to get real cute, toss in Kormus Bell and Urborg, Tomb of Yawgmoth for continual asymmetric Armageddon.

I've considered Conspiracy as well, but Ashes of the Fallen is a bit cheaper and more focused on what our commander does. Also, Crypt Ghast does a lot more work when you add that Urborg, Tomb of Yawgmoth we talked about, as does Cabal Coffers.

And now the other side of this coin - what to take out?

Altar of the Brood ? It seems like you might be trying to mill others? The real powerhouse of mill is doing it to yourself to gain access to large portions of your deck way ahead of schedule. It backfires here when it turns into a hug for other graveyard decks. I've seen Jarad, Golgari Lich Lord decks go infinite on turn 3 thanks to stuff like this accelerating them. Aside from a few well-known combos like Bloodchief Ascension + Mindcrank, milling others in EDH is too inconsistent. Geth, Lord of the Vault may seem like a bombshell at first but he really only works if you've got infinite mana to pour into him. Otherwise, Turning over a Blightsteel Colossus or Eldrazi titan ends any hope you had of decking somebody out... people do run these cards in this format.

I'm not sure if Skinrender works the way you think it does with Mikaeus, the Unhallowed and Altar of the Brood. He will be a 4/4 creature due to Mike, so him giving -3 to himself wont do the job even before he comes back with another +1. Trash the junk Altar and put in Phyrexian Altar and you got infinite -1s for everybody else's stuff. Also if you've got Mikaeus, the Unhallowed shenanigans going on, you may as well just toss in Triskelion for that combo.

Deck needs card draw and self-milling effects like Mesmeric Orb. Taigam's Scheming, Contingency Plan and Monastery Siege do a lot of work here to help get you going.

After a few more revisions and playtesting, I'll upload and link my decklist to help with ideas. Happy Brewing!

LordSnow on Modern Dimir Aristocrats (budget)

3 days ago

So, honestly, I am not a huge fan of Ideas Unbound, Voldaren Pariah  Flip, and Haunted Dead in this deck. They are all fun cards, but I am not sure they are right for your deck. You really want to minimize your cards that don't effect the board, such as Ideas Unbound. Plus it is sorcery speed, which is just a bit non-synergistic with Bridge from Below. It can give them a chance to let a creature die to exile your bridge before you get to use it. I think I would rather add a forth Magus, since its a body AND can let you instantly loot, and just use the other space for some of your other ideas.

Haunted Dead is just fairly inefficient for either of its costs. Unless you discard it turn one and can get it back turn 2, it often wont be worth it. Usually it will just be a worse lingering souls. Its probably worth keeping in the SB, against removal heavy decks though. I could just be underestimating it though, so take may advice with a grain of salt. maybe I just feel like you wont have enough cards that you are okay with discarding late game. Or that you will be hellbent and not be able to bring it back.

Voldaren Pariah  Flip is a bad ass card, but modern is a format where a HUGE chunk of decks don't even have many relevant creatures, or will have a board where they don't mind saccing 3 of them. A number of them will probably be great in the sideboard, but I would be wary of playing such a conditional 5 drop.

And you are right that Bloodsoaked Champion will always be a worse Gravecrawler but it brings a TON of redundancy to your deck, which will help you be more consistent. Having a couple extra psuedo-gravecrawlers could help you a ton just in their ablity to sneak the couple extra damage that you need. In your normal mordern game, your opponent will fetch and shock. So lets image they are at 17. If you can sneak in that extra hit or two with crawler/champion you may have them at 13 or 11, which is going to be waaaay easier to kill them with your artist triggers by saccing them off again. Plus, who doesn't just want more Gravecrawlers?

Also I would definitely want to bring back in those Zulaport Cutthroats. They are so good. They can swing in for some early damage sometimes, and having multiple artist triggers on the board at once in this deck could make all the difference. It straight up kills them twice as fast if you can stick the second.

sunawa on Counters on ALL the Things! (Golgari version)

3 days ago

ChrisPBakon, the real moment of glory for Lothleth is the regen and trample on top of it. You can pump it like mad, then if they try to destroy it you just regenerate it. The only sad part is if they Path it. But if you run cards like Gravecrawler or other recursion, the discarding isn't harmful at all

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