|Commander / EDH||Legal|
Printings View all
|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
|Dark Ascension (DKA)||Rare|
|Promo Set (000)||Rare|
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Creature — Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
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|Have (33)||tragic_slip , robbnoble , xXThormentXx , knto , Nemesis , Rez09 , plof , Dr_Doomtrain , Boza , Atroxreaper , Espi14 , JAT0 , Supremespeed , jamesesdad , TheGrayMerchant , Fullmetalmage , , duff87 , anonymausguy , Epidilius , Narueled , orzhov_is_relatively_okay819 , mziter501 , golgarigirl , timmyb , mcstang1986 , , Shiromakuro , Riku580 , Azdranax , , HydraOoze , Vasbear1|
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3 days ago
I'm glad my comment was helpful TKDbeast! :) I've never seen Unclaimed Territory , but its essentially Cavern of Souls without the "cannot be countered" ability. For that reason I wouldn't run it over Cavern of Souls. If I cut white altogether, it will be much harder to deal with artifacts and enchantments and I'll have to rely on discard like Thoughtseize. If I were to run both the Caverns and the Territories it would double the odds of casting Diregraf Captain and other multicolored zombies, but it would also make it harder to cast non-creature spells.
It would be interesting to set up a giant combo with Gravecrawler + Diregraf Colossus + Wayward Servant + Nantuko Husk + Diregraf Captain! Hmm...Maybe I'll swap out the Death Barons for the Captains and stick in a Watery Grave or two. The Aether Vials may help as well. I'll think about it.
3 days ago
Thanks cplvega0811! I appreciate the suggestion. I didn't include Flaying Tendrils because I am worried about exiling my own creatures along with the opponents'. Exiling my creatures isn't fatal but it makes it hard to set up a Gravecrawler combo.
I have also thought about Bontu's Last Reckoning to deal with cards like Etched Champion, since the Aether Vials allow me to cast creatures without lands. The 4 mana for Damnation is hard to hit until the late game sometimes.
4 days ago
TKDbeast, thank you for your detailed suggestions! I'm really happy that you like it :) I've tried to streamline it as much as possible.
The deck has several objectives - first, the goal is to generate as many zombies as possible in as little time as possible. Second, I've kept mana costs as low as possible so I can dump my entire hand within the first few turns and draw more cards with Blood Scrivener and Sign in Blood. Third, I want to get a combo going with Gravecrawler, Nantuko Husk, and other zombies if possible.
That's where the Aether Vials come in. They allow me to play additional zombies and dedicate my limited mana to reviving Gravecrawler if possible. The vials also help with Blood Moon, although I haven't gone up against a deck running it. That's something I need to consider more.
I chose Death Baron over other zombie lords because it gives my horde death touch for no additional activation cost, which makes every zombie an immediate threat. Other lords like Lord of the Undead require mana to activate their abilities and manipulate my graveyard. I don't want to bring zombies back from the graveyard except for Gravecrawler, because the more zombies in my graveyard, the bigger Diregraf Colossus becomes.
I've chosen to make the mana base as black-heavy as possible to improve the odds of starting with a black mana for Gravecrawler and Fatal Push. This is why I'm not running any Plains and I do not run Path to Exile - plus the latter helps the opponent too much, especially against ramp. Yes, Fatal Push definitely is more synergistic. Cavern of Souls helps against control and ensures that I can produce the white mana for zombies, so I'm not worried about additional white mana sources.
Regarding the sideboard, I chose Revoke Existence because it exiles the target and the deck is designed to spend mana on my turn and not my opponent's, so there is no incentive to run an instant like Disenchant. Withered Wretch is an old favorite of mine and it synergizes with Aether Vial. I want to target the opponent's graveyard and leave mine alone.
Other cards like Stillmoon Cavalier and Lifebane Zombie are too easy to kill at 1 toughness. Plus Stillmoon Cavalier consumes too much mana for this deck. I avoid expensive enchantments, planeswalkers, or non-zombies to maximize synergy. I have considered Plague Belcher due to its life-loss ability, but there is no room for it.
As far as blue cards go, I like Diregraf Captain, but I like white more as a splash color because of Tidehollow Sculler, which really helps against control, and I prefer having access to artifact and enchantment destruction.
Oops, I got a little carried away with this comment lol
1 week ago
Thanks for the comments guys! Glad you liked the deck. I really like playing it and it keeps getting more and more consistent every time I tweak it. I really appreciate the suggestions. While I do agree that Blood Pet and Cremate are probably the weakest cards in the deck right now, I really don't want to take out Doomsday because it just wins me the game so consistently. Infernal Contract looks really fun I think that'd be a good fit for this deck, maybe I could use that for my card draw instead of Cremate. Blood Pet really helps me when I'm having a hard time drawing lands. He's basically just a Swamp for me that also triggers Blood Artist and Zulaport Cutthroat when I sacrifice him. I even profit mana when Carnival of Souls in in play because I get one when he enters AND another one when I sacrifice him with his ability. Diabolic Intent looks like a really cool card for this deck too, but for that kind of money I'd probably just get Entombs, because 90% of the time the last card I'm looking for is Gravecrawler, and for one less mana and not having to sacrifice a creature I can just put him in my graveyard, which is where he belongs anyway. That reminds me, do you know of any good 1 drop zombies that I could use to ensure I can always play Gravecrawler? Carrion Feeder was really the only good one I could find and he's incredibly good in this deck because not only can I use him to play Gravecrawler from my graveyard, I can also sacrifice him to him as well (for only 1 mana it seems almost too good to be true). Thanks again for the comments guys. I really appreciate it.
1 week ago
Also might want to check out Torgaar, Famine Incarnate.
1 week ago
You should play Relentless Dead instead of Highborn Ghoul, Bloodghast instead of Stronghold Assassin, and Gravecrawler instead of Liliana's Reaver and Gray Merchant of Asphodel. You should also play Fatal Push or Disfigure instead of Quest for the Gravelord.
1 week ago
16 lands are a lot less than what you'd need, especially as you don't really get anything cheaper than usual, and at the same time want to have mana left over in your opponents turn. Cryptic Command is almost impossible to play, since it requires 3 colored mana. And the lack of fetchlands is hindering turn 2 tasigur. And you do want to leave mana open, otherwise you can't use your counterspells, and Relentless Dead is a lot less relentless.
The red and green splashes don't really seem like they would be a big deal... sure, bolt-snapcast-bolt is sweet. But not enough to wreck your manabase like this. And while Abrupt Decay is pretty good, mostly it could be replaced by Fatal Push, and allow for a much less complicated manabase. But perhaps, if you exchanged Cryptic Command for Kolaghan's Command, and cut the green color completely, you would be at a grixis zombies deck with pretty good midrange possibilities. You should still go with fetches and shocks, though, rather than this more inventive and less stable bundle of lands. 18 colored lands/fetches, and 4 Mutavault (since it's pretty good with Gravecrawler), that should be fitting for this deck.
2 weeks ago
I know Go for the Throat is more common in the current meta so I would recommend that, but the only downside is that it is horrible against affinity, which is probably one of the best aggro decks in the meta. That's a more subjective thing. As an addition to my other suggestions I recommend Gravecrawler. He can be used to maintain tempo and attacking with him each turn can become a very annoying clock for your opponents. I would recommend replacing a Liliana's Mastery with coat of arms, it's a much bigger impact to the board for the same cmc. One card since I see you're going for fun over anything is Mikaeus, the Unhallowed. He's a very savage card who makes your zombies very hard to get rid of. The downside of him is he's really expensive but if you wanted a card that your friends will always have nightmares about you drawing him and playing him then look no further