|Commander / EDH||Legal|
Printings View all
|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
|Dark Ascension (DKA)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
- Can being returned be countered like casting? both from graveyard: cards are reassembling skeleton and gravecrawler
- Stack question on interactions with madness and Vengevine.
- Does a card moving from your graveyard to the stack count as having left your graveyard, and how does that interact with assist?
Creature — Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
Price & Acquistion Set Price Alerts
1 day ago
Toxic Deluge - solid board wipe
4 days ago
Well, aside from the "too many cards" problem, these guys stand out as something that need replacing:
Reassembling Skeleton - he's very slow for what he does... and i don't see a whole lot of synergy with what he's doing anyway. I can't imagine many turns when you'd be happy to pay 2 mana to play a tapped 1/1. Why not Gravecrawler.
I haven't played with Charnel Troll but he just doesn't seem great to me. Maybe as 1-2 copies, but defo not as a playset. He comes across as the kind of card that doesn't play well with itself (as even one's going to be sucking up creatures, so having a second in play is surely going to bin your graveyard super quick)... it also seems to be competing for resources with Skaab Ruinator - which imo is stronger. This all needs playtesting, but for me it just feels like you're going to burn through your graveyard too quickly and run out of ways to interact with it effectively (especially as you have creatures you don't want to be exiling from the grave).
I also have no idea why Dawntreader Elk is in your sideboard - what matchup is this for? As an easy fix, i'd sooner replace it with another copy each of Darkblast, Naturalize, and Ground Seal.
The main thing i'd suggest is to playtest it though. That's the quickest way to see what works and what needs adjusting. The thing most in need of a tune (ignoring everything I said above) is probably just the landbase (I can't imagine it's currently reliable?)
4 days ago
Unearth creatures like Dregscape Zombie can work, Gravecrawler can be cast from the yard, Ichorid and Nether Shadow are good enough for dredge, and Prized Amalgam will come back if anything else does.
2 weeks ago
I think I would just run 4 Cavern of Souls, you have almost 40 creatures and there's plenty of annoying control out there to ruin your day, not the least of which is Chalice of the Void that most eldrazi decks in the main board. Granted, Cavern is not a budget friendly card but I think it could really up your viability.
Also, Gravecrawler might be the best zombie in modern, perhaps use it in place of Grey Merchant, it will bring down your curve and make your more aggressive.
Just some things to consider
2 weeks ago
My take on Mairsil doesn't run the comboes you do at all. I go:
Buried Alive into Sage of Hours, Anthroplasm, and AEtherling, next turn drop our favorite big-boy Mairsil, exile AEtherling, then procede to flicker him to exile the rest and win is what I have been doing. I sometimes entomb a Mirror-Mad Phantasm to go all Hermit Druid all over my opponents, flipping Narcomoeba, Fatestitcher and Gravecrawler just to Dread Return a Phyrexian Delver into Kiki-Jiki, Mirror Breaker, copying Phyrexian Delver into Deceiver Exarch or Pestermite
You know, whatever works!
2 weeks ago
I have certainly looked at those cards while going through my collection. The mana isn't really too much of an issue, and only ever seems to give me trouble when I keep one landers and don't hit a Dakmor Salvage or Life from the Loam. The dredge mechanic essentially makes it so that I don't need cards in hand for the most part - whatever lands are in my opening hand are likely to be my only lands until I hit Loam, at which point there is no real issue finding the colors I need. The only thing I need to be wary of is making sure I have access to Red, Black, and Green mana by turn 2 and in the right quantities. Usually Double red, single black, and single green are all I need for Conflagrate and Life from the Loam, but sometimes I need access to double black to cast Bloodghast or two Gravecrawlers, and I can't rely on loams or Conflagrate. Bad drawss leave me with one or two lands without the right color spread, but even these hands can manage to get 11 power by turn 2 or 3 if I'm very lucky. More consistently I get 2 lands with access to a third by the third turn and can muster 8-12 power.
2 weeks ago
Let me see if I can remember what I originally typed...
I basically seconded the Genesis Chamber suggestion - that card is nuts with Bloodsoaked Champion and Nether Traitor. If you want to go more towards that kind of "whenever a non-token creature enters/dies" thing, I'd consider including Reassembling Skeleton. These can all be tutored by Buried Alive or Corpse Connoisseur and if you decide to include the latter one, Gravecrawler could also be a worthy addition even if your deck's zombie count ain't otherwise that high. These weenies that come back from the graveyard also work really well with Pawn of Ulamog and Ogre Slumlord that someone already suggested.
Carnival of Souls might work here too if you wanna go more combo oriented. I think the card might actually work pretty well with your commander.
3 weeks ago
I second Genesis Chamber. That card can be a house with Nether Traitor and Bloodsoaked Champion. You can add in Reassembling Skeleton too and you can reliably get one (or all) of them with Corpse Connoisseur or Buried Alive. If you decide to 'Connoisseur Gravecrawler can work too, allthough your zombie count otherwise doesn't seem that high.
If you wanna go combo(ish), Carnival of Souls might actually be good with your commander. Also, I've found out that Smothering Abomination and Dark Prophecy are pretty good sources of card draw in these decks.
Hope that helps! :)