Gravecrawler

Creature — Zombie

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

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Gravecrawler Discussion

Zhorus_The_Bauqret on My new Modern deck

11 hours ago

Mainboard: +Lotleth Troll, +Dakmor Salvage, -Westvale Abbey, -Sequestered Stash, -1Mortal Combat, -Spider Spawning, -Gnaw to the Bone, -4Forest, +Balustrade Spy, +Stinkweed Imp,(maybes but expensive) +Life from the Loam, +Vengevine, +Bloodghast, +Gravecrawler, Fetch and Shock Lands (reduces lands in deck, which is an advantage for Mortal Combat).

Sideboard: +Abrupt Decay, +Gnaw to the Bone, +Spider Spawning.

StopShot on T O L A R I A W A V E [Kydele & Silas Artifacts]

1 day ago

Personally I think Pongify and Rapid Hybridization are excellent removal spells along with Reality Shift. Nature's Claim and Seal of Primordium are also pretty nice. Pact of Negation is also an incredibly effective counter spell.

If you want a cute combo that gives you infinite colorless mana, creature tokens, and card draw I'd suggest you use the Words of Wilding + Ashnod's Altar + Skullclamp infinite combo.

Another cute combo is Diregraf Captain + Gravecrawler + Phyrexian Altar.

If you need greater consistency of combo pieces I'd suggest Demonic Tutor, Vampiric Tutor Lim-Dul's Vault and Entomb since you have access to artifact recursion.

Also Blighted Agent + Cranial Plating + Lightning Greaves would probably be an obnoxious way to take out opponents. I'd throw in Volrath's Stronghold if it starts scaring your opponents into removing it.

Interesting enough you have a Kiora's Follower If you equip it with Illusionist's Bracers it will generate you infinite mana of any color since it can untap a land and itself as many time as you like. Throw in a Staff of Domination or a Helix Pinnacle and you win the game.

Another way to generate infinite mana would also be Selvala, Heart of the Wilds + Umbral Mantle which would also make herself bigger giving you more and more mana. You can then use all that mana to infinitely pump all your other creatures with Umbral Mantle as well or use that mana for Helix Pinnacle or Staff of Domination.

Another combo would Geralf's Messenger + Nim Deathmantle + Ashnod's Altar which you can sacrifice twice to get 4 mana, reanimate with the mantle and repeat with each death causing your opponents to lose life.

I also forgot to mention if you've drawn enough cards Kydele, Chosen of Kruphix can also generate you infinite mana with Umbral Mantle.

Hope the suggestions help. Also, could you tell me how you got your music video to play automatically as soon as I opened the page? Thanks!

The_Dark_Adonis on Egyptian God of the Rising Sun (Butts up!!!)

1 day ago

The thing with altar is you can just sack Gravecrawler infinitely for tokens or damage.Also your commander dying is not that big of an issue, since he can get around commander tax most of the time and black has too many mana double effects to really care.

Cloudstone Curio + Rooftop Storm allows for infinite free ETB's for Gary, so long as you cast him with another non-token zombie on the field.

The_Dark_Adonis on Egyptian God of the Rising Sun (Butts up!!!)

1 day ago

Phyrexian Altar is a good card to have in here. Not only does it provide colored mana for sacking tokens but if you have Gravecrawler on the field its infinite sack/reanimate. With Diregraf Captain or Vengeful Dead you win right there. Noxious Ghoul acts as a zombie friendly boardwipe.

BantBitch on Egyptian God of the Rising Sun (Butts up!!!)

4 days ago

I'm currently making the same deck, and I think the best way to make this deck is to make it as versatile and resilient as possible. The thing that's great about The Scarab God is that the card helps zombies have 3 effective ways to win. The first is just pummeling people with Lords and Hordes that overrun them. The second is unique for our commander since we can stall the board and whittle our opponents life totals. Everything of TSG helps out by wearing opponents down, keeping our options open, and creating a 4/4 body at instant speed. These are the reasons why I would HIGHLY recommend countermagic in this deck. Once our Highlander hits the board, we can play a slow paced grind to win by fishing for countermagic from wrath's and using leftover Mana to create threats at instant speed. I don't think wraths are good for us at all because the deck's tempo and boardstate will take a while to catch up. The other way we win is combo. Rooftop Storm, Gravecrawler, a free sac engine, and any of Plague Belcher, Diregraf Captain, and Vengeful Dead get us there. The combo aspect is also why I suggest countermagic, because keeping a board by holding counters to fend off wraths lets you dig for combo pieces.

bigshocka on 3-Color Dead Stuff

1 week ago

Nantuko Husk is worth it as a 2-of as long as you are running Gravecrawler. Nice deck! I'm drooling over the white zombies but I'm already BUG with too much synergy between my colors in my zombie deck.

plusmental on THIS, IS, MADNESS!

1 week ago

Seems similar to the brew I had back in the day, except I was running Rotting Rats, Grave Scrabbler and Gravecrawler

Canadiansnowdragon on Gisa & Geralf: Zombie Babysitters

1 week ago

Huzzah for Zombies! This looks like a solid build, though Unburial Rites would not be allowed in this deck as it has a white colour identity. Also if you can get your hands on one Gravecrawler is the work horse of the zombie deck.

Have fun and all the very best with your deck!

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