Sky Diamond

Sky Diamond

Artifact

Sky Diamond enters the battlefield tapped.

: Add to your mana pool.

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Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Seventh Edition (7ED) Uncommon
Classic Sixth Edition (6ED) Uncommon
Mirage (MIR) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sky Diamond occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Blue: 0.75%

Sky Diamond Discussion

Madcookie on doddlm

1 week ago

Hi, doddlm. I've looked at your Brudiclad decklist and it look solid overall, but I have a few suggestions on what can make it better. The only major thing that comes to mind is that I think you have too few big payoff cards (6) for Brudiclad to multiply and too many little token set-up cards (23). My opinion is that (little tokens)- to – (big tokens) – to – (copy effects) has to be roughly equivalent with each category having at last 10+ cards. As far as card choices go there are some that don't make enough in EDH and you might consider replacing them with something else.

What to consider to remove Show

What to consider to add: Show

Hope this answer isn't too long and you find it helpful! I'll also enable chat in case you have more questions. Cheers, mate!

DemonDragonJ on Prismatic Lotus

1 week ago

manbearpig90, I care less about the initial cost of a mana-generating artifact and more about how long it takes to pay itself back.

For example, Arcane Signet, Gilded Lotus and Thran Dynamo each take only two turns to pay themselves back, so I have them in nearly ever EDH deck that I have built, but the artifacts in the diamond cycle (Sky Diamond, Charcoal Diamond, and so forth) take three turns to pay themselves back, so I do not use them; the one exception to that is Chromatic Lantern, because of its amazingly useful ability (and the fact that it can be used immediately, whereas the diamonds cannot be, also helps).

SideBae on Yuirko, the Sadist

2 weeks ago

So I have a few suggestions. Feel free to ignore any/all of them.

  1. I notice Mindlock Orb is in your MB. I think this effect can be powerful in the right meta, but if you do want to run it I think you should run Ashiok, Dream Render first. Being 3 mana rather than 4 is a big deal.

  2. I like that you're running Ponder -- consider running Preordain, too. I realize it's harder to stack your deck for Yuriko triggers with Preordain, but thinking of it as just a 1 mana cantrip should show how good it is. After all, there's a reason it's super-duper banned in modern. Additionally, you can make your Brainstorm a lot better by adding some cheap shuffle effects; currently, if you don't have Yuriko triggers happening, you're likely to get Brainstorm-locked (stuck with two blanks on top of your deck). Traditionally these shuffle effects come from fetchlands like Polluted Delta or Verdant Catacombs, but since these lands are expensive AF, it's worth noting there're other lands that do similar things. Bad River, Flood Plain and Rocky Tar Pit ("Slow Fetches") are good for budget builds, as is Terramorphic Expanse.

  3. If you want to speed up your deck, running as few ETB-tapped lands as possible is pretty much essential. I would cut Submerged Boneyard and Dimir Guildgate for Watery Grave, Drowned Catacomb, Sunken Ruins, Underground River, or even just basics.

  4. Yuriko presents an interesting dilemma as a general: you want your average CMC very high, in order to keep his triggers powerful, but you also want to be able to cast your spells. In general, people use alternate-casting-cost spells to deal with this. Consider running things like Treasure Cruise, Dig Through Time, Temporal Trespass (which makes me giggle when I see it played), The Magic Mirror, Commandeer, etc.

  5. There're other creatures you should consider running, especially if you consider them as recastable after being ninjutsu-ed back to your hand: Baleful Strix, Thalakos Seer, Snapcaster Mage (if you're rich), Cavern Harpy (a personal favorite), Murderous Rider (which strictly better than Murder), Man-o'-War, Rishadan Cutpurse, Spellseeker... Burglar Rat might be funny, though probably not too powerful.

  6. There're some ways to stack your deck not included in your deck. Mystical Tutor and Vampiric Tutor (though vampiric is expensive now) are really, really good. Also note that Counterbalance is another way to exploit topdeck manipulation, especially if you have your Sensei's Divining Top out. Don't forget Mystic Sanctuary.

  7. Don't discount Windfall and Fact or Fiction. They're really good. Windfall also works well with Narset, Parter of Veils or Notion Thief.

  8. Finally, don't forget about artifact ramp. Sol Ring is obviously the all-star here, but I think you should be running 2-mana rocks rather than 3-mana rocks. Consider running Arcane Signet, Talisman of Dominance, Fellwar Stone, Mind Stone, Prismatic Lens, Sky Diamond, Charcoal Diamond or Coldsteel Heart instead of Commander's Sphere, Worn Powerstone and Seer's Lantern.

Right. That's all I got. Good luck!

xram666 on Isperia's Super Budget Flying Circus

3 weeks ago

Hi. I always like budget list because I tend to have a lot of decks.

Some suggestions for cost reduction:

I know that some of the cards are really a good deal worse. In how far this is still bearable for the deck you have to decide ;-)

SideBae on War and Taxes

1 month ago
  1. Your rock suite could use work. I've never found 3-mana rocks (i.e. Chromatic Lantern, Mana Geode, the cluestones) to be very good at all: a two mana rock on turn two means you can land your general turn three (assuming you make a land drop), but three mana rocks rarely speed you up by a whole turn. Consider running some of the following instead: Talisman of Progress, Talisman of Dominance, Azorius Signet, Dimir Signet, Orzhov Signet, Sky Diamond, Coldsteel Heart, Mind Stone, Thought Vessel... In general, I've found categorically replacing 3-mana rocks for 2-mana rocks is a good way to improve a deck.

  2. I'm not a fan of the anthems route, since it means Skullclamp isn't a viable card-draw engine. That said, if you want to go after the anthems, I suggest Favorable Winds in addition to your other effects.

  3. Mystic Remora is good -- I think it's better than Rhystic Study, but you may want to run both.

  4. I don't know how many creatures you usually have out, but if you have 4+ pretty consistently you may want to run Slate of Ancestry. It's a highly underrated card in token-based decks. Also Distant Melody and Windfall. And Thirst for Knowledge/Thirst for Meaning.

  5. Ponder and Preordain belong in any blue deck. One-drop cantrips that provide card selection don't look like much, and a lot of people write them off as not effective enough, but there's a reason these are both banned in modern and overplayed in legacy. I do think you should run Brainstorm, but if you do you should run at least two more fetches to make sure you don't get locked under the cards you put back.

  6. Winds of Abandon is a card I have never liked at all -- ramping your opponents is often straight-up dangerous in EDH. Consider something like Swords to Plowshares or Harsh Mercy instead.

  7. One combo I think is pretty cool is Counterbalance + Sensei's Divining Top. Both these cards trigger your general, and you can flip top to recast it if you need to squeeze out extra triggers. Paired, they produce a pretty tough counter-wall for your opponents to fight through, which notably does not cost you cards.

  8. Oblivion Ring? I think it's better than Path to Exile, for the same reason I don't think Winds of Abandon is very good.

  9. Cyclonic Rift strikes me as a lot more powerful than River's Rebuke. Being an instant that hits all your opponents is a big deal.

  10. Mentor of the Meek seems like another really good source of card-advantage for you. Like Skullclamp, if you have enough pump out it won't work.

Right. That's all I got.

Good luck

SideBae on Phenax, God Of Deception

1 month ago

So I think you should run Preordain in addition to your Ponder. It's a similar effect and is a powerful t1 play. I wouldn't run Brainstorm until you run at least three more fetches, though they don't have to be Zendikar/Onslaught fetches to work; consider Terramorphic Expanse, Bad River or even Prismatic Vista.

I think you should run Toxic Deluge, though it can be a bit pricy. Have you considered running snow-covered lands and Dead of Winter? I'm a big fan, even though it gives you less control than Toxic Deluge.

In general, I do not like 3-mana mana-rocks at all -- 2-mana mana-rocks are common enough, and 3-mana mana-rocks feel like they're just a turn behind. In that vein, I think you should cut Darksteel Ingot and Dimir Locket for cards like Dimir Signet, Coldsteel Heart, Sky Diamond or Charcoal Diamond. These are especially good if you lead with a t1 Sol Ring or choose to run Ancient Tomb.

So, I think you should definitely look at running Eater of the Dead. It's a REALLY old card (1994), but it's actually kinda funny in Phenax, God of Deception. You can use its ability to exile a creature you've milled and untap him, then tap him using Phenax and repeat.

You could consider running Lantern of Insight or (if you got $$$) Field of Dreams. These can give you intel as to whether you want to mill an OP before they draw or on their end step, which in turn lets you choose their draws for them. (In modern/some legacy, this is called 'lantern control.')

Dark Petition and Lim-Dul's Vault seem like they'd be good in addition to your Demonic Tutor and Mystical Tutor.

Windfall? It's REALLY good with Narset, Parter of Veils or a Notion Thief out.

One thing that I notice frequently going wrong with decks with generals who don't directly produce card-advantage is that they often simply run out of cards. I highly suggest bringing Fact or Fiction in from your maybeboard, and potentially running things like Chart a Course, Night's Whisper, Treasure Cruise, Necropotence, Dig Through Time, Chemister's Insight etc. to make up for this.

Right. That's all I got. Good luck.

cPute on Darling it's Better, Down Where it's Wetter

2 months ago

+1 for the name. It's really crazy! :-)

Personally I would add these cards:

robcastpwnz on Izzet It Ironic, Don't You Think?

2 months ago

Nice list. I'm not sure if you have a budget for this list but it looks like a budget deck to me so I won't suggest anything I think is expensive. Maybe you could fit some extra turn spells into the list. I like to run Karn's Temporal Sundering and Part the Waterveil. They are budget options and if you can copy them with Ral or something you can have some explosive turns. You might want to add some more mana rocks if you have them laying around. Niv Mizzet mana cost is pretty intense, I find that the rocks that make colorless mana with this commander can be rough. Izzet Signet, Wayfarer's Bauble, Fire Diamond and Sky Diamond are all pretty nice rocks that aren't too expensive but I would understand if you couldn't get your hands on them. Burnished Hart is a pretty nice creature that you might be able to slot in. The only other suggestions I would make are for if you ever plan on upgrading it. I would upgrade Repeated Reverberation or Doublecast for Reverberation. It's the instant version of doublecast and you can cast it on opponents' spells as well. I really like Leyline of Anticipation with Niv. It can make everything you play so versatile. Even if you don't plan on upgrading it or adding anthing i suggested, this deck will probably be a lot of fun. I love my Niv Mizzet deck so I'm sure you will have fun playing yours.

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