Sky Diamond


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Uncommon
Seventh Edition Uncommon
Classic Sixth Edition Uncommon
Mirage Uncommon

Combos Browse all

Sky Diamond


Sky Diamond enters the battlefield tapped.

: Add to your mana pool.

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0.55 TIX $0.08 Foil


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Sky Diamond Discussion

Eiti3 on Mana Rock Opinions

6 days ago

Greetings and salutations. I'm here to ask your opinions on whether or not the following cards should be inserted into my Landless and Creatureless Narset deck.

Currently I am trying to make the deck more stable/reliable as the deck is currently "all theory" and only works if you shape your hand to a large degree. Of course, nothing I add or remove will ever make the deck 100% stable or reliable until Wizards prints more 0-CMC mana rocks. Until then, I am here with a list of a few 1-3 CMC drops that may benefit the deck until Wizards helps a bro out.

For now, the deck is sitting at 32 mana rocks, 4 instant/sorcery burst mana, and an Omniscience under the 'Mana' category. I want to bring that 32/36 (excluding Omniscience) up to a solid 40. I feel like 40% of the deck being mana producers would help stabilize it until new cards are printed.

America, Land(less) of the Free [Creatureless Too]

Commander / EDH Eiti3

SCORE: 192 | 86 COMMENTS | 22218 VIEWS | IN 51 FOLDERS

Group 1 doesn't help well with ramp really, however it gives the deck a bit of draw. I would like to similarize these to my 3-drops where the few amount of 3-drop mana rocks they either produce 2 mana on a single turn or draw a card. I like the idea of being able to draw cards when the Narset engine isn't enough. However, I don't know if that is enough to warrent running them and cutting other valuable cards.

Group 2 are the Diamonds, or how I refer to them as "ETB Tapped". I sincerely dislike rocks like this because I can't use their abilities right away, which may be needed to drop another rock or two before the turn ends, but it instead sits there... I also dislike them for when Narset plops them down and I can't use them immediately for cards like Mirari or simply any cards in my hand. Tell me if I'm ignorant and wrong, but I will need examples for my Tunnel Vision brain.

So... OPINIONS! I would appreciate anything blatant and honest, but I would absolutely love examples. My brain is a bit stubborn and is unable to see other perspectives unless shown. Additionally, if you have any other 0-2 CMC rocks, spells, etc (not lands or creatures -boo, bad) that help the deck be more stable and reliable in Turns 1-4, I would be willing to do pretty much anything. My only gripe is nothing 3CMC or above. (Unless they cost less for some reason like Affinity.)

Thanks, Eiti3

crowned on Ephara EDH - Paradox Combo

3 weeks ago

Sorry to ask this, since someone has probably noticed on reddit:Why are you playing the fragile Gold Myr + Silver Myr, when Marble Diamond and Sky Diamond are available and less vulnerable?

Podkomorka on The Giving Goat

3 weeks ago

the best way to speed up your game is to include all of the mana rocks!!! you NEED to go get and include Sky Diamond, Marble Diamond, Fire Diamond, Mind Stone, Thought Vessel, Azorius Signet, Izzet Signet, Boros Signet, Darksteel Ingot, Commander's Sphere, Hedron Archive should all be included to drastically speed up your game by consistently letting you play zedruu turn 3 and having much more mana faster :)

dan98mg on Talrand and his drakes.

1 month ago

This deck is going to be put under changes in the near future, it will either become a general that is considered one of the more competitive mono blue commanders, Azami, Lady of Scrolls. Or I will be shifting this deck towards a Mass Polymorph deck.

Just placing these as lists of cards that I need/want to try out. The first one is just a list of cards that I wish to put into the deck to make it better no matter what route I take. (these will be cards that are going to be included very soon.)Sky Diamond, Whir of Invention, Snow-Covered Island, Coldsteel Heart, Buried Ruin, Chrome Mox, Dramatic reversal, Gush, Extraplanar Lens, Muddle the Mixture, Long-Term Plans, Frantic Search, Back to Basics, Merchant Scroll, Mystical Tutor.

This next list is the cards I would need to make it a Mass Polymorph deck. Mass Polymorph, Synthetic Destiny, Polymorph, Proteus Staff. Deadeye Navigator, Jin-Gitaxias, Core Augur, Blightsteel Colossus, Palinchron, Tidespout Tyrant

And lastly the last list is if i pushed it towards a Azami, Lady of Scrolls deck. /note for azami I will have to up the mana rock count by 5+ thus also including Paradox EngineMind Over Matter, Aphetto Alchemist, Cursecatcher, Jace, Vryn's Prodigy  Flip, Laboratory Maniac, Martyr of Frost, Sage of Epityr, Sea Scryer, Snapcaster Mage, Stonybrook Banneret, Trinket Mage, Vedalken AEthermage

This last list is cards that I wish to put into the deck when I clear up funds for this particular deck.Time Spiral, Scalding Tarn, Polluted Delta, Misty Rainforest, Flooded Strand, Cavern of Souls, Sensei's Divining Top, Mox Opal, Mox Diamond, Mana Vault, Mana Crypt, Grim Monolith, Mana Drain, Force of Will,

JaceFromStateFarm on Memnarch Time!

1 month ago

Awesome list! Memnarch is really cool. I can maybe come up with a few suggestions:

Have you considered Darksteel Forge and Nevinyrral's Disk? They are good both separately and together. Mycosynth Lattice does cool things for you too, especially with the previous two cards, but is a tad expensive.

Also, Sky Diamond is ok ramp. Thran Dynamo is good too.

Oh yeah, Basalt Monolith is good with your Rings of Brighthearth and your Voltaic Key.

I would suggest removing Cancel for something like Arcane Denial or Counterspell.

Finally, maybe a few more win cons or ways to protect Memnarch are a good idea? It seems like if Memnarch gets killed too many times you will have a hard time winning. I think Command Beacon could help a bit but a couple more win cons or Memnarch protectors would help tremendously. Not sure if you are more of a combo guy or a huge bomb guy, but if you need suggestions let me know.

Good luck and have fun! Neat list!

apxl on Numot for a Noob

1 month ago

Alex here, here's my advice

What should go:

Secure the Wastes

-Doesn't really fit the objective of the deck or get made better by other cards in the deck.

Aerial Responder/Lightning Angel

-You probably were already getting around to cutting this. It's good for a 60 card format, but not so much for EDH.

Wheel of Fate

-I feel like this might screw you over since you don't have a ton of recursion and you could be drawing your opponents into good cards. You're in blue, so you shouldn't have a hard time finding a replacement. I'd suggest Fact or Fiction and/or Steam Augury and if you'd like to spend a bit more, Rhystic Study is amazing (for you).

Isolation Zone

-Grasp of Fate is strictly better.

Mechanized Production

-A landwipe, mana rock, or control piece would do you much better.


Solemn Simulacrum

-Might be better to replace with a rock, since that land will probably get destroyed.

Niv-Mizzet, Dracogenius

-A bit hard to cast in three colors, perhaps replace with a draw engine.

Noyan Dar, Roil Shaper

-I see that you figured he can get the most out of your lands before they get wiped, but once your lands are destroyed, he'll be a dead card for the most part.

Treasure Keeper

-Not sure how useful this one can be, I think a more controlly creature would help you more. Replace with Windborn Muse maybe?

For Your Consideration:

Leonin Abunas/Padeem, Consul of Innovation

Ravages of War


War's Toll

Kazuul, Tyrant of the Cliffs


Talisman of Progress

Sky Diamond

Marble Diamond

Mind Stone

Coldsteel Heart

Jeskai Banner

Gilded Lotus (Kinda pricey)


Hoarding Dragon

Enlightened Tutor (Kinda pricey)

Mystical Tutor

Charmbreaker Devils

Sphinx of the Final Word

Arcane Denial


Turn Aside

Also get around to upgrading your mana base. I'm sure you know how to do so but either way, the vivid, pain, and scry lands are great on a budget and there should be more like them. Keep it up bro

Grind on Baral, Chief of Nope

1 month ago

Ah i had not seen the mystic speculation with engine. thats cool.
in that case you want to make sure you have some nonland blue sources. Silver Myr, Sky Diamond, Coldsteel Heart, etc.
also it would be interesting to try out Azami, Lady of Scrolls in the 99 because she can just draw cards all day long if paradox engine is out.

Matthew_Minor91 on Putting the "No" in "Mono-blue"

1 month ago

Sorry, missed the budget tag. I got a few recommendations for budget. For starters. Future Sight isn't very good, but that's just an opinion. I'd also replace some mana rocks with creatures that grab actual lands, in addition to adding a better rocks.

-1x Future Sight

-1x Commander's Sphere

-1x Seer's Lantern

-1x Sky Diamond (but why though)

-1x Unstable Obelisk

-1x Opt

+1 Rhystic Study

+1x Thought Vessel

+1x Darksteel Ingot

+1x Pilgrim's Eye //You would be surprised how strong the land actual is with this flier

+1x Solemn Simulacrum //lands and chump fodder then a card. Wow, Jon Finkle, way to go.

-1x Opt

+1 Telling Time // it's an instant too, and much better.

There's also Caged Sun, if you'll one day take up the mana doubling ways. Now, these seem weaker but combo hard with

+1x Tolaria West // to tutor for

+1x Academy Ruins // a card you simply must run.

-2x Island

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