Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

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Trade

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Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Commander 2016 (C16) Rare
Dragons of Tarkir (DTK) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Frontier Legal
Pioneer Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Volcanic Vision occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Volcanic Vision Discussion

Darkshadow327 on Klothys Control EDH

3 weeks ago

Here's my take on what to cut:

These are just my thoughts, hope it helped!

(Also, Pyromancer's Goggles seems good here.)

HybridPK on Channel the Tempest

4 months ago

What I would consider cutting:

  • Epic Experiment - Anecdotal evidence shows that this spell usually whiffs. Also, you gain 0 benefit from revealing any spells with X in their cost.
  • Mizzium Mortars - I like this spell, but it isn't that effective of a boardwipe. You can deal more damage in red for less mana.
  • Pore Over the Pages - Maybe if this untapped more lands, or was at instant speed. But spending 5 mana to basically do nothing is pretty weak.
  • Volcanic Vision - Paying 7 mana to return an instant or sorcery is a bit much, and there aren't a lot of high CMC spells that would do more than an overloaded Mizzium Mortars. There are cheaper recursion effects. However, if copied this is a little spicier.
  • Burnished Hart - I think you're better off replacing this with another rock.
  • Evolving Wilds - It thins your deck a bit, but I think it would be better to just have another basic land in its place.
  • Terramorphic Expanse - See above.
  • Thaumatic Compass  Flip - Maybe if it put it directly on the battlefield, but to hand? Eh...like Burnished Hart, this could be replaced with another rock.
  • Expansion / Explosion - Explosion is neat, but it comes with a steep cost. It is a minimum of 5 mana before anything happens.
  • Fact or Fiction - I know this is a blue staple, but I can't get behind it. I don't like giving my opponents options over what cards I get.
  • Underworld Breach - Admittedly, I don't see the hype with this card. It might actually be super good, but I'm not seeing it.

Phule451 on Red Equinox: Torbran Mono Red Superfriends

9 months ago

Cinder Pyromancer , Electrostatic Field and Embermaw Hellion all build on what you're already doing. Volcanic Vision is great read graveyard recursion and Pyromancer's Goggles are one of the best red mana rocks out there. I saw both Burning Earth and Chandra's Regulator on the maybe board and I think they both need to go in. Burning Earth is great cause you're mainly playing basic Mountain s anyway and Torbran will increase that damage each time as well and in a format where nonbasics abound, it can be just brutal. Chandra's Regulator pretty much has a home in this kind of deck because where else will you be running so many Chandras? Hope this helps...

Drakorya on

11 months ago

If you're not against running tutors, I think Firemind's Foresight is pretty good. It lets you tutor up Reiterate , Desperate Ritual / Pyretic Ritual and Banefire / Searing Touch and combo off.

I'd also suggest some of the more expensive CMC instants/sorceries that are normally bad, but become great when their cost is reduced. Cards like Contradict , Desertion , Dismiss , Dominate , Lost in the Mist , Blatant Thievery , and Volcanic Vision , to name a few.

Inexorable Tide is also great for the proliferating.

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