Volcanic Vision

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Commander 2016 (C16) Rare
Dragons of Tarkir (DTK) Rare

Combos Browse all

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

Volcanic Vision Discussion

Drakorya on

1 month ago

If you're not against running tutors, I think Firemind's Foresight is pretty good. It lets you tutor up Reiterate , Desperate Ritual / Pyretic Ritual and Banefire / Searing Touch and combo off.

I'd also suggest some of the more expensive CMC instants/sorceries that are normally bad, but become great when their cost is reduced. Cards like Contradict , Desertion , Dismiss , Dominate , Lost in the Mist , Blatant Thievery , and Volcanic Vision , to name a few.

Inexorable Tide is also great for the proliferating.

TehRazorBack on Mizzix Spellslinger

5 months ago

Had another look. I like:

There's a bunch other good cards there too. Most of the lands I see are good.

Spell recusion creatures are always good: Archaeomancer , Izzet Chronarch , Anarchist , Mnemonic Wall , Salvager of Secrets . Maybe just 2 or 3.

crowned on Wort: the Ramp Mother of Burn

7 months ago

I've been playing yesterday and really suffered from lacking interaction throughout the whole game. With 4 opponents I really didn't get much breathing room. The only thing I managed to do was holding 1-2 players at bay, using my burn as removal and getting Valakut online in the meantime, but I was far off from finishing anybody off without receiving a major backswing. My biggest mistake was looting away Volcanic Vision to get land drops. As you said with Hour of Devastation , it's necessary to have a board wipe for mid game, when your opponents evolved their board states and you sit on 2 chump-tokens max.

macori on Jori En's Stormy Blend

8 months ago
  1. Because spellslinger decks don't run that many creatures, you're probably going to need a few more board wipes. Perhaps Cyclonic Rift (don't hate me), Evacuation , Descent of the Dragons , Star of Extinction , or Volcanic Vision .
  2. If you're going to run cards like Everflowing Chalice , Hedron Archive , Mind Stone , and Temple of the False God , I would suggest running more X-spells. Cards such as Curse of the Swine , Molten Disaster , Starstorm , Epic Experiment , and Jaya's Immolating Inferno would give you more board wipe options, as well as explosive izzet shinanigans.
  3. Sentinel Tower is really only worth it if you was to storm out.
  4. I wouldn't recommend running Psychosis Crawler unless you want to focus on card draw. Same goes for Windfall . In this deck, Windfall does cause peripheral effect to occur, such as Locus God or Niv-Mizzet triggers. You would need to be playing against a deck with a lot of card draw, otherwise you might only be helping your opponents since you will probably be drawing more than them. I see that you have some cards with triggers bases on card draw, but since they are not your commander, there is no guarantee you will see them during a game.
  5. Overall, it seems like you are a little stuck between wheel, storm, and spellslinging. Personally, I think Jori En is bested suited for spellslinging. Baby's first Izzet deck. I'm so proud of you!

Baxdar on [EDH] Kenrith bois go on a copy quest

9 months ago

First off, I assume you're somewhat on a budget for your land base? Personally I don't like the tap lands like Izzet Guildgate or Highland Lake. Cascade Bluffs, Swiftwater Cliffs, and Wandering Fumarole would be much better choices. You could also consider cycle lands like the Deserts from Amonkhet.

Aside from that you've got a lot of the spells matter token generators, but neglected Murmuring Mystic. I'd swap The Locust God for this since you're not particularly running a card draw theme.

There aren't a lot of cards that I'm super down on, but Arcane Denial is pretty bad. Same with Baral, Chief of Compliance. Counterspells aren't the best in commander, and you don't have enough for Baral to be worthwhile

Some other scattered thoughts:

Expansion / Explosion is imo way better than Invoke the Firemind

Mystic Retrieval and Mission Briefing are both more useful than Volcanic Vision

Viral Drake isn't that synergistic and could probably make room for something else

I'm a huge fan of Izzet Locket and Commander's Sphere as mana rocks.

Wild Ricochet and Mirari fit in your theme

Fabricate would be a good include to make your chain veil more consistent.

There's definitely more I could say, but this is enough of a text wall as it is.

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Volcanic Vision occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%