Chromatic Orrery

Chromatic Orrery

Legendary Artifact

You may spend mana as though it were mana of any colour.

: Gain .

, : Draw a card for each colour among permanents you control.

Browse Alters View at Gatherer


Have (1) Azdranax
Want (2) JoeVarvel , mhinke

Printings View all

Set Rarity
Core Set 2021 (M21) Mythic Rare

Combos Browse all


Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Standard Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Historic Legal
Casual Legal
Vintage Legal
Canadian Highlander Legal
Arena Legal
Pre-release Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Chromatic Orrery Discussion

Monomanamaniac on Isochron scepter and dramatic reversal …

2 weeks ago

jaymc1130 I'm honestly going to have to invest in Muddle the Mixture that's some affordable tech right there lol. As is, my play group frowns on infinite combos, but allows this one for me because I don't run a way to tutor for it, and when it happens I'm doing big things, like creating a million 1/1 spirits and killing with Impact Tremors, or casting it a million times to Aetherflux Reservoir everyone to death, or drawing my while deck with Whirlwind of Thought, Jeskai Ascendancy, Chromatic Orrery, or Idol of Oblivion and winning with Jace, Wielder of Mysteries, or drawing out Approach of the Second Sun twice, or if I'm feeling particularly cheesy I'll make a million mana and draw the game with Earthquake. I just love how unlike most infinite combos it lets me win the game in a bunch of crazy ways and I love the fact that the cards are amazing on their own, if my group asks me not to use the infinite combo I'll just slap a counterspell on that bad boy and get real mean lol

Beginner-Budget-Builder on The Ur-Dragon CMDR (help needed)

2 weeks ago

Hey multimedia!

Thanks for your suggestions! I just played (and lost) a couple of games with The Ur-Dragon. Maybe with different ratios of color, I'll add more basics and see how it goes. I might cut some of the tri-lands and add battle lands. I'm a bit worried about battle lands because it will be disappointing if they ETB tapped, although replacing some of my worse mana rocks with basic land ramp might fix this. Cascading Cataracts will also help my mana, and I can also look into getting cards like Chromatic Orrery.

Great suggestions and I would like to hear more, especially dragon recommendations and dragon cuts. I really need early game blockers going up against Syr Gwyn, Hero of Ashvale and Sisay, Weatherlight Captain decks.

Oni44444 on Golos, Tireless Pilgrim

1 month ago

Phyrexian Metamorph: ETB creature to copy a Nyxbloom Ancient, Gilded Lotus, Sol Ring, Savannah Lions. Whatever your heart desires.

Solemn Simulacrum: 5 basics in the deck. Finds them.

Agent of Treachery: Usually targets the most expensive cards on the table. Masterpiece Mana Crypt or a Sheoldred. Taking that Mana Crypt.

Bloom Tender: Mana dork.

Charming Prince: ETB bounce creature. Also sets up the top of the deck for a Golos activation.

Deadeye Navigator: Soulbonds with most ETB creatures listed here. Favorite, Resolute Archangel.

Eternal Witness: Returns fetch lands, removal, Aminatou's Augury to hand.

Faeburrow Elder: Mana dork.

Laboratory Maniac: One somewhat win con. Self-mill.

Progenitor Mimic: Imagine having a few copies of Nyxbloom or Terror of the Peaks.

Reclamation Sage: Destroys those pesky signets.

Resolute Archangel: See Deadeye.

Rune-Scarred Demon: Searches for things you need. Sensei or Soothsaying comes in handy.

Seedborn Muse: Activate Golos on everyone's turn.

Soulherder: EOT bounce.

Terror of the Peaks: Creatures entering and leaving the battlefield all the time. Deals damage.

Wayward Swordtooth: Extra land dork.

Nyxbloom Ancient: Mana dork with trample.

Ramos, Dragon Engine: Golos activation adds a few counters to this.

Emiel the Blessed: If you want to have fun with your opponents. Golos out in play. Have enough mana to activate Golos twice. But, instead, you play Emiel. Pay three to activate Emiel 4 or 5 or 6 times to flicker Golos in and out. Find a bunch of lands. Amulet of Vigor out. Those lands come in untapped. Then you tap them for things.

Keruga, the Macrosage: Draws a bunch of cards.

Kurkesh, Onakke Ancient: If 1 activation from Golos isn't enough. Double it.

Maelstrom Wanderer: More than 90 percent of the deck is CMC 7 or less. Some free spells when this ETB's with Golos activation. Or you can just cast it normally. Whatever you want.

Yarok, the Desecrated: Double triggered abilities. Zacama entering is a wild ride.

Zacama, Primal Calamity: Untaps lands. Destroys artifacts/enchantments. Kills opponents.

Zirda, the Dawnwaker: Why pay 7 to activate Golos. Pay 5.

Thassa, Deep-Dwelling: EOT bounce.

Greater Good: Draw engine.

Guardian Project: Another little draw engine. Awesome with ETB triggers.

Mirari's Wake: Mana doubler.

Mystic Remora: Draw.

Omniscience: Let's start a new game.

Rhystic Study: Draw.

Smothering Tithe: Best feeling ever is asking: "paying for smothering tithe".

Soothsaying: Fixes the top of your deck.

Aetherflux Reservoir: Unnecessary in the deck but always fun to take someone out early.

Amulet of Vigor: Untapps tapped lands when they enter with a Golos trigger.

Arcane Signet, Chromatic Lantern, Commander's Sphere, Izzet Signet, Mana Crypt, Sol Ring, Thran Dynamo, Chromatic Orrery: Mana Rocks.

Conjurer's Closet: EOT bounce.

Sensei's Divining Top: Fixes top of the deck.

Only have removal in the deck. Removed all counter spells.

Ephemerate and Eerie Interlude: Bounces creatures in and out.

Aminatou's Augury: Play a bunch of free cards.

Demonic Tutor: Find a card.

Genesis Ultimatum: Play permanents, put the rest in your hand.

In Garruk's Wake: Destroy all creatures and PW you don't control.

Time Stretch: Gives your friends and even longer time in wondering why they let you play with them.

golgarigirl on Shades of Gray

1 month ago

For the smoothest manabase for this guy, I think leaning in on painlands like Shivan Reef (I suppose filters like Fire-Lit Thicket could do well too, but I'm a little less sold on them) and talismans like Talisman of Conviction (I can't think of any of the nonwhite ones right now :P) is going to be step 1. Each of those comes in low-curve, untapped, and makes 3 colors. You don't need to run them all, but replacing temples and such with the lands and adding a few extra rocks and ways to filter color like Gemstone Array might be the ticket. For our high end, Chromatic Orrery looks perfect here. It will leave us a little fragile to artifact removal, though. Expedition Map might be a solid fit too.

Omniscience_is_life on A lot of mana quickly

1 month ago

Here's the situation, to clear everything up: I literally just want to drop Zacama T1 for fun, not to do anything crazy and win. I want to be able to do it reliably, and that means I need as many ways to get either

A, 9+ colored mana of my choice, or

B, 11+ colorless mana, so I can drop a Chromatic Orrery and convert it all with enough to drop my general.

see comment #7 for one way that I achieve the second goal, if you're interested, but I'm also fine with infinite combos (Rings+Monolith works well with Orrery, for example)

DeinoStinkus on A lot of mana quickly

1 month ago

So far, mana doubles and triples paired with Everflowing Chalice-type rocks seem to be ideal, but with Chromatic Orrery it's a bit different.

Monomanamaniac on I hate cathars' crusade but …

1 month ago

MagicMarc wow those are some great suggestions! Divine Visitation is decent, but it turns off the spirits from making mana. Eldrazi Monument is likely to be the real contender for the spot although I am really liking Chromatic Orrery for the utility purposes. Call for Unity is a really good suggestion considering I run a light amount of proliferate. I might make room for more than one of these suggestions because they're very good for the deck and can advance the combat focus that the deck can sometimes be lacking

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