Rooftop Storm


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Rare

Combos Browse all

Rooftop Storm


You may pay rather than pay mana cost for Zombie creature spells you cast.

Price & Acquistion Set Price Alerts



Recent Decks

Rooftop Storm Discussion

Firebones675 on Zombeginning

2 days ago

It's a good start but it needs a bit more work. Here are a few points that i think would make the deck better.

Land count: You have a relatively low land drop count. If you're planning on having your curve end at 3 mana spells 20 is fine but seeing as you have 6 drops in your deck, you might have to add a few more mana sources to prevent them from being stranded in your hands.

Removal: Right now you don't have a huge amount of interaction. Counterspells are good, don't get me wrong but if your opponent resolves a threat you have no way to get it off the board. Having a few spells to kill creatures would help with this

Lords: Right now you have a lot of zombies. Since there are a lot of cards that boost all zombies, running some is a good idea. Cemetery Reaper, Diregraf Colossus, Undead Warchief, Lord of the Accursed, Endless Ranks of the Dead, and Diregraf Captain among others all reward you for getting a critical mass of zombies

Cuts that should be made: There are a few cards in here that I think can be taken out fr some of the other ones I mentioned. Rooftop Storm is a powerful card but since it's the most expensive card in your deck you should be able to cast your zombies and your hand is probably going to be relatively empty anyways. The 2 cards with infect should go as well. Infect decks generally want to run only infect creatures and cards without infect as the main wincon don't want to run infect. The reason is that you will often get to a situation where your opponent is at low life only to draw a card with infect which can't do regular damage. Without having much in the way of enter the battlefield abilities, Displace can be cut too.

Hope this helps!

luther on Oloro zombies

3 days ago

For starters, never play any card that only gains you life once Chaplain's Blessing. Especially in commander.

Take a look at your non zombie creatures, and with each one ask yourself "what does this do for my zombies?" Ex. "What does Avacyn, Angel of Hope do for my zombies? She gives them indestructible!"

Finally, my actual suggestions for cards to put in. Cemetery Reaper, Rooftop Storm, Death Baron, Diregraf Captain, Gempalm Polluter, Ghoulraiser, Gravecrawler, Gravespawn Sovereign, Lich Lord of Unx, Lord of the Undead, Risen Executioner, Undead Warchief, Zombie Master, Ghoulcaller Gisa, Gisa and Geralf, The Scarab God, Anointed Procession, Call to the Grave, Dread Summons, Grave Titan, and Endless Ranks of the Dead

DrukenReaps on building your first commander deck ...

4 days ago

The silver boarded cards were a tenp thing that is over. Some play groups will still allow certain ones but technically they are all banned again.

This is among my favorite websites for card ideas, though it is not all knowing:

They have a zombie page:

For your first deck I'd recommend 2 colors though mono black is really cool. I might lean towards Gisa and Geralf or Grimgrin, Corpse-Born for zombie tribal. Partly because Rooftop Storm is completely busted...

You could do 3 colors but the mana base gets frustrating sometimes at that point. Try to shoot for around 36 lands in all three cases. 10 card advantage and 10 removal about 3 of which are board wipes are also good rules for initially building your deck. These numbers are simply to get started individual decks can vary wildly.

This is my go to for rules reference in case you need that:

justinspruiell on Dimir Zombies

6 days ago

I love zombies in Dimir!A few cards you may consider Rooftop Storm Stitch Together and Zombie Master

DrukenReaps on Need help for a Budget ...

1 week ago

I often start here to get general ideas:

Somehow Rooftop Storm is still cheap.

Interestingly since Thraximundar is a zombie you could do all the zombie lords for buffing and such. It makes for a more robust voltron since it still buffs the commander but also has more than 1 or 3 creatures.

Diregraf Captain, Lord of the Accursed, Cemetery Reaper, Undead Warchief, Zombie Master, Noxious Ghoul, Risen Executioner, Liliana's Mastery, etc.

Unscythe, Killer of Kings

Anotheruser on The Scarab God Tribal

1 week ago

This looks like a great deck. A possible on-theme inclusion could be Carrion Feeder and/or Nantuko Husk? That way you can sacrifice things to protect them from exile effects, sacrifice your Graveborn Muse if it's about to kill you, and do all sorts of ridiculous things with Gravecrawler (especially if you have Rooftop Storm out - they can get infinitely large, you can create an infinite amount of Zombie tokens with Diregraf Colossus, draw your entire library with Kindred Discovery). If they are too budget and boring as sac outlets, another Zombie one would be Grimgrin, Corpse-Born.

chadsansing on Zombie Mill Factory

1 week ago

Rooftop Storm and Undead Alchemist might be flavorful here.

Happy playing!

chadsansing on Phenax, God of Deception

2 weeks ago

If you can freeze your life-total or prevent yourself from losing somehow (Platinum Angel? Platinum Emperion?), Ad Nauseam or Spoils of the Vault would be sweet here.

If you want to speed up the deck, consider UR The Locust God with Maniac + The Locust God + Kindred Discovery naming Insects on the battlefield + a draw spell in-hand.

If you want to stay in these colors, perhaps consider a token-producing synergy like more zombies + Undead Alchemist + Rooftop Storm + Liliana, the Last Hope + Kindred Discovery naming zombies.

Have fun playing!

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