Untap Victory Chimes during each other player's untap step.
: A player of your choice adds .
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Victory Chimes Discussion
2 weeks ago
if you do Xantcha, know that she DOES NOT work with Mogis, God of Slaughter, because the person controlling her can just sacrifice her. I would go for political strategy, using things like Varchild, Betrayer of Kjeldor, Disrupt Decorum, Kazuul, Tyrant of the Cliffs, No Mercy/Dread, Maddening Imp/Nettling Imp, Victory Chimes, Rite of the Raging Storm
With Xantcha is you get infinite mana you can kill someone with her ability, so I would add in Basalt Monolith with Rings of Brighthearth, and she also comboes well with Neheb, the Eternal and Heartstone.
Hope this helps!
2 weeks ago
Victory Chimes, Horn of Greed and Howling Mine all have a sort of 'huggy' feel to them. Regna's Sanction, Pir's Whim and Zndrsplt's Judgment can hug or hinder depending on the situation so can be important political tools. Rainbow Vale and Jace Beleren can also make you some friends and while it make take some work, Jace potentially can win via mill [that's a long game though...]. Arcane Denial, Beast Within and Rapid Hybridization could also fit the hug theme as it lets you stop something but leaves them something. You probably want to make sure you have some chance of stopping an opponent from running away with the game if you want a chance to enact your own strategy
None of these cards are super expensive [$5 or lower] as it looks like this deck is on the budget-ish side.
I might still try to fit a Sol Ring in as getting off ramp spells a turn earlier is nice if nothing else.
1 month ago
Duelist's Heritage, Spectral Searchlight, Victory Chimes, Play of the Game, Regna's Sanction, Pulsemage Advocate, Shieldmage Advocate, Spurnmage Advocate, Oblation, Wall of Shards, Benevolent Offering, Infernal Offering, etc.
1 month ago
Also Victory Chimes, Arixmethes, Slumbering Isle, Traverse the Outlands, Seedborn Muse, Mana Reflection, Zendikar Resurgent, Regal Behemoth, Vorel of the Hull Clade, Doubling Season. You might consider Simic Guildgate, Simic Growth Chamber.
1 month ago
I thing coolest thing to do here is add flash speed spells. Leyline of Anticipation, and Vedalken Orrery. Are both really strong here other spells that fit right in are Aethersnatch,Commandeer, Counterlash, Gather Specimens, Kindred Summons, Mirror Match, Nexus of Fate, AEtherspouts, Desertion, Mystic Confluence, Spell Swindle
I would also look into artifact ramp with unwinding clock to untap them to put more mana in the pool. Cards like Victory Chimes are perfect
2 months ago
Alright man, this deck has some real potential and I am super into it. The first things as you said is that you need to cut cards. You do not want to be running more than 100 otherwise it will weaken the whole deck. Some of my own suggestions would be Kiss of the Amesha, Vizkopa Guildmage, Elixir of Immortality, Spectral Searchlight, Karmic Justice, Victory Chimes, Blessed Alliance, Second Sunrise, Axis of Mortality and or Beacon of Immortality
My next thing I think your deck needs is a strong game ender. This is pretty much a control deck but you could really use a way to end a game when it gets down to just you and your "friend". Note most of my suggestions are trying to be as political as possible. Check out Corrupted Conscience, Paradox Haze, Cultural Exchange, Bribery, Mind's Dilation, Reins of Power, and Archfiend of Despair. These are just my own suggestions though I am super interested to see where this deck with go! Ps Celestial Dawn is just a good card in this deck.
2 months ago
Hmm, it's easy to suggest cards, but trying to suggest cuts is a challenge haha. I personally think that you should cut Aku Djinn, Master of the Feast, and Liliana's Contract. The Djinn and Master are the "bad type" of group hug cards IMO. All they are are big dumb beaters (which aren't really that big for EDH) that only provide benefits to your opponents. For me, if I am playing group hug, I want to be getting equal value to what I am granting my opponents, otherwise they will just outpace me.
As far as Liliana's Contract goes, I don't think that you are running enough demons for it to be a viable win-con and all it will do is put a target on your pack (no matter how much you are helping you opponents).
With all that said, I think the best way to figure out cuts would be to just play the deck and see what works and what doesn't work.