Victory Chimes


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare

Combos Browse all

Victory Chimes


Untap Victory Chimes during each other player's untap step.

: A player of your choice adds .

Price & Acquistion Set Price Alerts



Victory Chimes Discussion

clickforcookies on Politics only.

4 days ago

Alright man, this deck has some real potential and I am super into it. The first things as you said is that you need to cut cards. You do not want to be running more than 100 otherwise it will weaken the whole deck. Some of my own suggestions would be Kiss of the Amesha, Vizkopa Guildmage, Elixir of Immortality, Spectral Searchlight, Karmic Justice, Victory Chimes, Blessed Alliance, Second Sunrise, Axis of Mortality and or Beacon of Immortality

My next thing I think your deck needs is a strong game ender. This is pretty much a control deck but you could really use a way to end a game when it gets down to just you and your "friend". Note most of my suggestions are trying to be as political as possible. Check out Corrupted Conscience, Paradox Haze, Cultural Exchange, Bribery, Mind's Dilation, Reins of Power, and Archfiend of Despair. These are just my own suggestions though I am super interested to see where this deck with go! Ps Celestial Dawn is just a good card in this deck.

Hi_diddly_ho_neighbor on Krav, the Unhugged

1 week ago

Hmm, it's easy to suggest cards, but trying to suggest cuts is a challenge haha. I personally think that you should cut Aku Djinn, Master of the Feast, and Liliana's Contract. The Djinn and Master are the "bad type" of group hug cards IMO. All they are are big dumb beaters (which aren't really that big for EDH) that only provide benefits to your opponents. For me, if I am playing group hug, I want to be getting equal value to what I am granting my opponents, otherwise they will just outpace me.

As far as Liliana's Contract goes, I don't think that you are running enough demons for it to be a viable win-con and all it will do is put a target on your pack (no matter how much you are helping you opponents).

Also, you could probably swap out cards like Star Compass or Corrupted Grafstone for more thematic cards like Victory Chimes or Spectral Searchlight.

With all that said, I think the best way to figure out cuts would be to just play the deck and see what works and what doesn't work.

Litdaze on Traxos Draws Close

2 months ago

Victory Chimes loves being with Mind's Eye.

Also, how do you deal with Vandalblast and other boardwipes? besides Warping Wail?

Cippo on Artifice

2 months ago

You could probably upgrade some of your 3 cmc 1 mana rocks to give you some more utility.

Seer's Lantern, Unstable Obelisk, or Victory Chimes instead of Manalith and Pristine Talisman. They're all under a dollar so pretty cheap upgrades.

wereotter on Rakdos Politics

2 months ago

Couple potential pitfalls I can see I have some suggestions regarding. If Xantcha's controller dies, the effect exchanging control of her ends, and she reverts back to your control without changing zones (no opportunity to put her back in the command zone). As such, you probably will want more sac outlets than just High Market, or at least some instant speed kill spells to aim at her.

As far as making her a little more interesting, I might suggest Vampiric Link to give her pseudo lifelink, except you still get the benefit rather than her controller. Laccolith Rig is another card that can get really fun on her, as if someone chump blocks her, you can still take out a different creature with 5 or less toughness, or if someone was blocking her with something that would kill her, and she can't trade with, you can at least have her kill something else on her way out.

Also, Victory Chimes is really nice since it lets you help you encourage your opponents to use her ability since you can effectively make it cost one less the first time.

Cippo on kruphix eldrazi tribal

2 months ago

I don't think cost reduction is as helpful as mana is. I'd consider maybe running a few more rocks and adding in Unwinding Clock, it turns every rock into Victory Chimes.

Your missing some important eldrazi: Ulamog, the Ceaseless Hunger, Ulamog, the Infinite Gyre, Kozilek, Butcher of Truth

Most eldrazi wanna be cast, it's the one of the few deck types that really doesn't like Planar Bridge. Ring of Three Wishes or Skyship Weatherlight may serve you better.

Gleeock on Xantcha, Woke Agent

3 months ago

Possibly Victory Chimes as one of your rocks, that one mana to other players might just push them over the edge on activating Xantcha's ability

eleventhend on Muldrotha EDH Mill/Value

4 months ago

Couple of notes up front (might just be due to ongoing edits):

  • You have 2 copies of Victory Chimes in the list
  • You only have 96 cards in the list (including the duplicate above) instead of 100

Design Strategy

Want to suggest a couple of deck strategies to consider focusing in on (they are all fairly synergistic but it might help to pick one to focus on to help the deck feel like it has a clearer win condition):


With your current list of mill-value and beats, the missing pieces only seem to be ways to close the game.

Potential Additions

Discard Group Slug

I think this is a really interesting avenue for Muldrotha: running cards like Jin-Gitaxias, Core Augur, Waste Not, Oppression, Mindslicer and Myojin of Night's Reach to clear out your own and opponents' hands while benefiting from Muldrotha and other graveyard recursion effects to allow yourself to keep making plays. It would be a deck unlike any other at our table so far.

Your win conditions could be both mill, using cards like Keening Stone to close, or life-loss with cards like Liliana's Caress and Bloodchief Ascension mixed with some mild creature beats.

Other solid cards that support this archetype:

Graveyard Theft or Pure Recursion

This concept would run recursion spells like Boneyard Parley to steal the best things from opponents graveyards. In this case, Muldrotha allows us to consistently run targeted recursion from our graveyard, and we can focus our deck construction on the grave-robbing package. Because of Muldrotha's ability, we want to focus primarily on "theft on sticks" which we can repeatedly cast as needed, likely leaning heavily into Black.

Theft on Sticks examples


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