Journey to Nowhere

Journey to Nowhere

Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Latest Decks as Commander

Journey to Nowhere Discussion

Drcfan on Devotion to White Angels

2 days ago

khaleen

Yes this is an absolute legit strategy but hard to pull off consistently. You have two sets of cards you need. "Permanents with ETB triggers" & "Flicker Spells" If you draw only one of those sets, you are basically screwed. If you still want to try, it will work best if you splash a bit black or blue. (I think it is not worth to play in mono white)

Permanents with ETB trigger abuse - Journey to Nowhere , Tidehollow Sculler , Fiend Hunter , Oblivion Ring , Angel of Serenity

Creature Flicker - Cloudshift , Essence Flux , Ephemerate , Restoration Angel , Eldrazi Displacer , Justiciar's Portal , Momentary Blink

Permanent Flicker - Flicker of Fate , Blizzard Strix , Teferi's Time Twist

Spell_Slam on selesnya shadow!

1 week ago

The most "meta" removal spell in white is Journey to Nowhere . That should definitely take the place of Bonds of Faith.

Celestial Flare is also more of a sideboard card, mostly. Since a lot of your creatures are naturally 2/2s (even the trooper), you should consider Savage Swipe . It serves as a pump spell and a removal spell, which seems pretty perfect for your strategy.

Giant Growth also seems pretty basic. You could do much better in terms of pump. Might of Old Krosa will get you extra power for no extra mana. Hunger of the Howlpack is a permanent buff that is pretty easy to trigger. Rancor is fantastic, since it's hard to get rid of and you don't really care about toughness anyways.

Rhyno52 on Anti-Vampire Deck

1 month ago

Also Sram, Senior Edificer and other card draw would be good. maybe swap out Celestial Purge for Journey to Nowhere for even more card draw.

I hope that would help align the deck.

RinceRaven on Brago

2 months ago

Made some changes to the draft. It needs a couple more cuts and maybe even more changes but I thought I'd leave it here for now.

In: Cast Out, Oblivion Ring, Journey to Nowhere, Reshape, Oath of Jace, Whir of Invention, Teferi, Mage of Zhalfir, Meteorite, and some counterspells.

Out:

Augury Owl, Aether Tunnel, Aqueous Form, Vapor Snag, Whirler Rogue, Prison Realm, Hedron Archive, Archaeomancer, Drannith Magistrate, Kor Cartographer, Mnemonic Wall, Unwind, Momentary Blink, Ghostly Prison, Disdainful Stroke,

note: some of these are good cards and maybe should be put back in. I tried to focus on the combo and decided to cut some more basic synergy pieces that might deserve their places back.

Kurppa on Pauper Knights

2 months ago

Cool deck! i really like tribal decks, and knights have decent support in pauper.

however, there are some ipmrovements to make. i'd cut Knight of New Benalia, for a strictly better knight Daring Skyjek. or maybe a Benalish Cavalry, if you don't want a 3/1. also you might consider cutting thraben inspector for Changeling Outcast or maybe even a Universal Automaton if you a 1-drop knight.

also, you definitely need more interaction in the mainboard. maybe something like Disfigure, Mire's Grasp or Last Gasp, Unmake, Oblivion Ring, or even Grasp of Darkness (though that might be too hard to cast).Celestial Flare, Chainer's Edict, Diabolic Edict, and Pharika's Libation could also work. You could also add more Journey to Nowhere in the main, and move the Cast Down to the mainboard.

other than that a cool deck!

RNR_Gaming on [PEDH] - Hamza Elephant in the Room

2 months ago

MrXilas - haven't had a chance to run any pedh. Though I assure you this list has both ramp and removal. Though I have gold fished it a few times and found its main flaw being draw engines.

Removal:

Afterlife

Journey to Nowhere

Luminous Bonds

Bonds of Faith

Lignify

Oblivion Ring

Pacifism

Ramp:

Wild Growth

Utopia Sprawl

Arcane Signet

Llanowar Elves

Elvish Mystic

Avacyn's Pilgrim

Boreal Druid

Priest of Titania

channelfireball12345 on Tuvasa’s Enchanted Whore House

5 months ago

One with Nature could also be a sweet potential replacement for any of the above; additionally, if you're in the market for more removal, On Thin Ice isn't a poor option if you're willing to opt for a snow mana base; neither is Journey to Nowhere . My strongest recommendation, however, is One with Nature ; the only issue with it is that you already likely need your commander down and getting in hits for it to trigger and ramp you/find basics.

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