Journey to Nowhere

Journey to Nowhere

Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Browse Alters View at Gatherer

Trade

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Printings View all

Set Rarity
MTG: Commander (CMD) Common
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Zendikar (ZEN) Common

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Pauper EDH Legal
Casual Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Pauper Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Journey to Nowhere Discussion

channelfireball12345 on Tuvasa’s Enchanted Whore House

1 month ago

One with Nature could also be a sweet potential replacement for any of the above; additionally, if you're in the market for more removal, On Thin Ice isn't a poor option if you're willing to opt for a snow mana base; neither is Journey to Nowhere. My strongest recommendation, however, is One with Nature; the only issue with it is that you already likely need your commander down and getting in hits for it to trigger and ramp you/find basics.

DemonDragonJ on Zendikar Spoilers!

1 month ago

Journey to oblivion is the newest variant of Oblivion Ring and/or Journey to Nowhere- (and there have been many such variants), but I feel that its cost-reducing ability is too unreliable; when WotC eventually has a survey for this set, I shall state that I feel that the party mechanic is too narrow and unreliable.

Nahiri's lithoforming is a very nice card, but the fact that it requires both a payment of and sacrificing of lands makes it too expensive, in my mind; it should have require either one or the other of those payments, in my opinion.

For 3 mana, molten blast should have been to target players with its first mode.

It is nice to see a new version of Akiri, especially since she was introduced in a Commander product, and WotC previously has been usually keeping such characters only in such products.

Forsaken monument will be awesome in colorless and/or artifact decks, so I shall remember it, i I ever build such a deck.

smackjack, DeinoStinkus, that makes sense.

free-kolja on Soldiers

1 month ago

Hier ein paar Vorschläge:

Hier noch als Überlegung zwei billige kreaturen, um noch aggressiver/schneller zu sein: Soldier of the Pantheon, Kytheon, Hero of Akros  Flip

Peoyogon on Budget EDH - Siona

2 months ago

Have you considered Ethereal Armor, Hyena Umbra, or Kithkin Armor? They are some of my favorite cheap, budget enchantments!

These might be a little too expensive but if you don't mind more played versions, these can be pretty cheap: Spirit Mantle, Flickering Ward, Prison Term, Danitha Capashen, Paragon, Umbra Mystic, and Retether.

Oblivion Ring-type cards also might be really good since you can tutor/dig for them in a pinch with the tools you already have. Some others in this vein are Thopter Arrest, Journey to Nowhere, Banishing Light, and Cast Out.

I hope some of these are helpful at least! They are just ones that I have found pretty useful iny own decks :)

Orange+ on Johan and Friends

2 months ago

UPDATE:

I wanted to add more "creature prisons" with return to hand effects. Sadly I could only find one I thought was passable (Cessation and Forced Worship seems a bit too weak to play). While looking at removal cards I also restumbled upon Chaos Warp which suddenly seemed very fun.

OUT: Condemn, Journey to Nowhere

IN: Cage of Hands, Chaos Warp

tumamaenmondongo on B/W Pauper Soul Sisters Lifegain

3 months ago

Needs more Nightsky Mimic IMHO. And if you get a couple of those, probably you'd like to change a couple Journey to Nowhere or Syphon Life for Pillory of the Sleepless, and Gift of Orzhova to top you curve. Also you're not playing any source of card advantage, maybe you can take a couple 2 cmc critters out for Night's Whisper, or at least a couple cycling lands, like Barren Moor.

ShawnWilliams on Midnight Gond Wish

3 months ago

Love it, I've introduced Crashing Drawbridge and Overgrown Battlement to my list to ramp up mana and make the combo Green Elf Warrior tokens swing for lethal one turn faster.

I'm also using Abundant Growth and Prophetic Prism with Kor Skyfisher as a draw engine and sky defense until I find the combo.

I also like Sumala Woodshaper to find combo pieces or a timely Journey to Nowhere and it's a body to throw in front of swarming attackers.

And Pulse of Murasa plays nice in the deck bringing back destroyed Midnight Guard or Ash Barrens or Evolving Wilds, and again buying time with the life gain.

I just playtested a turn 4 win against Tron.

1) Forest, go

2) Plains, play Crashing Drawbridge

3) Forest, play Overgrown Battlement, tap Crashing Drawbridge, tap Overgrown Battlement for 2 mana and play Midnight Guard

4) Play Presence of Gond on Midnight Guard, create infinite Elf Tokens, tap Crashing Drawbridge, swing for lethal.

PineSwampPete on Athreos’ Swarmyard

4 months ago
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