Combos Browse all Suggest
- Grand Architect + Pili-Pala
- Grand Architect + Pili-Pala + Profane Command
- Grand Architect + Pili-Pala + Staff of Domination
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Artifact Creature — Scarecrow
(2), Untap: Add one mana of any color to your mana pool.
3 weeks ago
Yes to the first two questions. You can target Mairsil and will get extra copies of the abilities, including the Quicksilver Elemental ability. After the first use of a tap ability (like on Gilded Lotus) Mairsil will be tapped, you will need to find a way untap her if you want to be able to use that ability again. In this scenario you could use Pili-Pala to untap and turn the 2 left over mana per iteration into 1. This adds an extra step but still allows you to go infinite if that is what you want to do.
1 month ago
I don't understand all of the equipment choices, but Arc Spitter seems really bad. If you want to make your creatures hard to block, there are far better ways: Cliffhaven Kitesail and Maul of the Skyclaves are two cards that immediately come to mind.
1 month ago
Expedition Map pairs well with Academy Ruins in a janky kind of ramp. Retraced Image is also a handy T1 ramp spell providing that you have two islands in your starting hand. Walking Atlas also helps with ramp in mono-blue if you don't mind breaking your tribal concept. Pili-Pala pairs with your Grand Architect to give you infinite colored mana.
2 months ago
I'm just waking up so I'm a little slow as of right now. What were you referencing in regard to an untap ability and the one mana per ping? I see you noted Pili-Pala, but what are you saying it works with? The Viridian Longbow and the creature enchantments? I do know this combo. I also find it very hard to keep Pili-Pala on the field to abuse his ability and that is the main reason I don't run him.
Thanks for the post!
3 months ago
Ok, ok. Hear me out. Pili-Pala.
4 months ago
I feel like Farm-IKraum would make a better shell for a cEDH Thoracle-consulation list, at least in my opinion. Obviously there is nothing wrong with doing things differently.
Breya wants to run more artifact combos, especially anything that can make infinite mana ( Pili-Pala + Grand Architect, Isochron Scepter + Dramatic Reversal + mana rocks, Dockside Extortionist + Deadeye Navigator, etc) with a sac outlet to do infinite damage with her. that infinite mana can also use Urza, Lord High Artificer to combo off and cast your deck basically (with thoracle to finish).
4 months ago
I give it a 9/10. Could use a Pili-Pala.