
Snap
Instant
Return target creature to its owner's hand. Untap up to two lands.
Trade
Have (0) | |
Want (1) | Impedocles |
Combos Browse all
Legality
Format | Legality |
Commander / EDH | Legal |
Legacy | Legal |
Tiny Leaders | Legal |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Oathbreaker | Legal |
Casual | Legal |
Limited | Legal |
Custom | Legal |
Highlander | Legal |
Duel Commander | Legal |
2019-10-04 | Legal |
Pauper | Legal |
Leviathan | Legal |
Pauper EDH | Legal |
Vintage | Legal |
Unformat | Legal |
Snap occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Snap Discussion
Geralda on
Budget Kess
1 month ago
Да не за что ;)
Я сам когда-то у тебя подсмотрел Whispering Madness и Underworld Breach )
Раньше я тоже сильно сомневался в Simian Spirit Guide, во-многом из-за того что лично мне она ооочень редко приходит. Но в недавних партиях как специально несколько раз складывалось всё так, что нужна была именно одна цветная мана, анпример, когда пришло три фильтра подряд... (я их даже с горяча заменил после партии на чек-лэнды, но после ещё двух партий всё же вернул фильтры), или несколько раз было что оппоненты затапывались, а у меня всего 6 цветной маны с консультацией на руке и Кесс в зоне... в предпоследней партии была ситуация когда из прикрышек на руке был только Pyroblast и пришлось лишний ход ждать, что бы появилась дополнительная мана - в общем, одной цветной мне ощутимо нехватало для победы.
А на счёт ритуалов ты прав - ситуации редки (хотя в твоём случае артефактов много, и можно бытрее поставить изохрон с маной на активацию). Я сегодня решил попробовать Jeska's Will - она чуть более универсальна чем красные ритуалы.
Feed the Swarm - увидел в твоём листе и на днях выменял её в клубе, к сожалению она так и не пришла за прошлые партии, а сегодня, пересобирая деку (освобождал место под новое колесо и дуалку), я заменил её на Winds of Rebuke (раньше из баунса у меня был только Chain of Vapor, с недавних пор доложил ещё Snap), т.к. баус всё же универсальнее точечного ремувала - можно своего же Dockside Extortionist фликать или другие перманенты спасать/убирать. Да, и как писал выше, - стараюсь минимизировать собственный урон.
Скажи пожалуйста, как тебе Echo of Eons ? И на сколько профитно играть Notion Thief ?
wilmer on
I'LL say when it ends!
2 months ago
I recommnd more removal like Snap, Blasphemous Act, Chaos Warp, Feed the Swarm, Rakdos Charm, Bedevil, Izzet Charm, Counterspell.
There's also more expensive options like Deadly Rollick, Cyclonic Rift, Toxic Deluge, Swan Song, Fierce Guardianship.
I think you should most of all just try to grab every artifact or enchantment removal espically considering how vunerable you are to artifact hate.
RNR_Gaming on
Sen Triplets Doomsday
3 months ago
So, a more fun/interactive way to play is adding in lantern control elements. Lantern of Insight, Codex Shredder and Ghoulcaller's Bell are excellent for sculpting hands you're gunna want to steal. Additionally, Snap and Hurkyl's Recall are such salt inducing cards when coupled with this commander:)
MurderForBrunch on
Go with the Flow! Legacy High Tide
4 months ago
Hi Milesfuzz! Currently I'm playing in a local league, and the meta is more or less predictable. There's a bunch of Control/Miracles, some Temur Delver and a bunch of niche things. I think I like Pieces of the Puzzle quite a lot, at least more than the Snap in the main board. I considered Retraced Image but I don't see the meta as very aggressive.
On the other hand, Meditate is interesting! The problem I see with it is that, as you say, you can only cast it as you're comboing off. However I think I like Predict more milling unwanted cards from Brainstorm or Ponder for example, either early game, or while comboing off. It also has the upside of "goozling" opposing Mystic Sanctuary targets and things alike! Which admitedly, it won't come up often enough to justify it's inclusion by itself, but it's a nice upside of the card!
What I was considering these days is which pieces of graveyard hate I want in the sideboard. I think I like Grafdigger's Cage more because of Reanimator and Dreadhorde Arcanist, but stuff like Relic of Progenitus or Soul-Guide Lantern are able to draw cards in a pinch. What to you think?
Thanks a lot for your comment, it was super useful! :D
Phroggy1 on
talrand 100 buck's
4 months ago
0rc thank you for commenting and replying on the deck. so in consideration to your Mass Polymorph and Synthetic Destiny lines of play and why i don't run them in this deck. #1 is BUDGET. the fact we don't have access to the mox's, crypts, vaults, petals and other costly fast mana we need to be blistering fast at getting the combo pieces together consistently, we are confined into shifting to a slower, grindier gameplan, relying on our control magic to draw longer games. we do not win turn 3 with this deck, but neither do our opponents. #2 is the extreme cost to cast these cards (again lack of solid ramp) means we don't typically get those cast off till later in the game and with the amount of cards we draw through recur able permanent based spells, possibility of these cards whiffing does exist. i have honestly thought about Dizzy Spell and Drift of Phantasms the dizzy spell main mode by itself is very rarely relevant so i have not included it, both cards are certainly slot-table via pilots choice. FOR THE REST OF THE SUGGESTION,many are decent options Delay especially solid i may look for a copy and then try to determine where a slot may exist. things to remeber 4 mana counters are BAD. overwhelming denial may seem to be a great card, but we are not using our counterspells for protection 99% of the time, in those instances likely we will not get to pay the surge cost for the card, as well we shy away from double blue pips in our 2 and 3 mana spells as much as possible to be able to get the mana reduction benefits from Baral, Chief of Compliance, Jace's Sanctum Helm of Awakening these cards can make so much impact on our deck allowing us to play spells like Snap Unwind and actually be mana positive. lol TCG low has me almost 5 bucks under, and i can't change the title now because the links i have posted would no longer work,. :D cheers
DemonDragonJ on
All Will Be One
5 months ago
bushido_man96, Snap is a nice card, but the ability to target any permanent is very important, and I have Seedborn Muse to untap my own permanents.
bushido_man96 on
All Will Be One
5 months ago
If you insist on running a bounce spell, drop Recoil for Snap. It at least untaps some lands for you.