Snap

Snap

Instant

Return target creature to its owner's hand. Untap up to two lands.

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Trade

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Want (3) LordSelfish , Imartin95 , carlosfee

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Duel Decks: Mind vs. Might (DDS) Common
Urza's Legacy (ULG) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Snap occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.15%

Snap Discussion

SideBae on We have our heading!

3 weeks ago

So Rishadan Cutpurse, Rishadan Footpad and Rishadan Brigand are all pirates. I've always been successfully annoyed when an opponent plays them against me.

I suggest running 2-drop rocks over 3-drops. I think you should run cards like Rakdos Signet over Obelisk of Grixis. I think Talisman of Indulgence, Talisman of Dominance and Talisman of Creativity are probably better than the signets though.

Snap seems better than Depths of Desire.

Dack Fayden is probably a good fit for this deck. He's powerful and a thief (sorta a land-pirate, I guess).

Ponder and Preordain belong in any blue deck, including this one. Brainstorm is good if you get fetch-lands, but I wouldn't run it unless you have fetch lands.

Spectral Sailor is a good way to sink extra mana. Dockside Extortionist is good for getting mana.

Rhystic Study and Mystic Remora are good draw-engines.

I think Bribery is worth including. Also Coastal Piracy.

The cuts are going to depend on how much you're willing to compromise flavor. Captain's Hook, Prying Blade, Fell Flagship and Dusk Legion Dreadnought seem like good cuts. There're also a bunch of creatures you can cut for better ones or to get down to a hundred cards: Brazen Buccaneers, Crafty Cutpurse, Rigging Runner, Siren Lookout, Slippery Scoundrel and Talas Warrior. I don't think they do enough to be included.

That's all I got -- hope this helped.

Good luck

nascentbodhi on Yuriko... because who needs friends anyway?

1 month ago

It seems like many Yuriko lists have moved to labfish combos, which I'm not a big fan of. For this build my goal is to continue using more of a burn strategy with a subtheme of turns. That being said, it could easily be updated to support the newer combo based wincons.

Removed: Countersquall, Curfew, Dark Ritual, Darkness, Far / Away, Memory Lapse, Mission Briefing, Treasure Cruise, Fallen Shinobi, Mist-Syndicate Naga, Sakashima the Impostor, Spectral Sailor, Tetsuko Umezawa, Fugitive, Bitterblossom, Smoke Shroud, Bojuka Bog, Castle Vantress, Mystic Sanctuary, Grafdigger's Cage

Added: Arcane Signet, Bloodstained Mire, Chrome Mox, Damping Sphere, Exotic Orchard, Force of Despair, Frantic Search, Gitaxian Probe, Mausoleum Wanderer, Plaguecrafter, Snap, Spell Snare, Temporal Mastery, Universal Automaton

pitan77 on PRIMER - Najeela Midrange

1 month ago

why is Snap here? why does it specifically do for the deck? thanks

SideBae on Dennis Rodman - Taigam Rebound

1 month ago

I have a few suggestions, if you're interested:

  1. Your rocks could use improvement. I've never been a fan of Primal Amulet  Flip, if only because it's 4 mana and needs time to flip. You'd probably be better off running something like Talisman of Progress or even just Fellwar Stone. My inclination would be to run a bunch of two-drop rocks, since they'll let you cast your general turn three.

  2. Urza-block 'free spells' might be worth considering... casting Snap or Frantic Search off rebound still untaps lands, so it's sort of like a build-your-own ritual effect.

  3. Treasure Cruise is similar to Dig Through Time as it's a card-advantage engine that probably feel good to cast off rebound. Is also super-triggers Dovescape.

  4. Ponder and Preordain are definitely worth running in addition to your Brainstorm.

vasarto77 on Urza Construct Beater

1 month ago

Maybe an Isochron Scepter for some of your cheap instants? Maybe a Snap or other similar abilities to go with it? Gilded Drake is also great too. Can you imagine an isochron with mana drain on it? Ouche!

theages on UW Familiars

1 month ago

Twist35, as you can see in the updates, I used to play bounce lands in the deck. With the addition of Mystic Sanctuary, I tried playing without Mnemonic Wall and Archaeomancer so I ended up cutting some bounce lands. Eventually, I came back to Archaeomancer with 0 bounce lands. It's true that you can combo with Snap if you have Azorius Chancery, but I prefer maximizing the chances of having Mystic Sanctuary online T4-T5. I feel it's more important than the off chance of comboing with Snap, which is very often going to be cast early on.

Twist35 on UW Familiars

1 month ago

Do you think that adding bounce lands would improve the list? I know that some previous versions had a bunch of Azorius Chancery in them to combo with Snap. I think the list was made before Mystic Sanctuary was printed, so I don't know if there is room for it.

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