Ornithopter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ornithopter

Artifact Creature — Thopter

Flying (This creature can't be blocked except by creatures with flying or reach.)

Alsosligo on ideas about formats

1 month ago

FormOverFunction Pyramid is a great name. the word itself helps explain the concept; will definitely be using that name for format 1 moving forward.

legendofa raises an interesting point of debate. it would be easy to have a rule for excluding promo and secret lair printings, unfortunately for Ornithopter it is specifically because of the invention/expeditions printings that i lean toward using using a highest rarity rule, this is primarily the difference between giving 4-5 color decks access to 20 fetch lands and 18-20 shock-lands plus a suite of other non-basic land options to only having access to half that, i think the mana bases are probably are already just too good. another argument for leaning toward highest rarity is specifically Force of Will which is totally fine at mythic but just absurd at uncommon. to answer your second question yes there are game play reasons for an 80 card format. the larger deck size slows the game down since the tempo of land drops changes. also it is to make it harder for storm style decks to go off without pushing them out of the format completely.

legendofa on ideas about formats

1 month ago

My biggest concern here is what to do with promos and Secret Lair cards, which have given a lot of cards rare printings without changing their actual quality or function. Are Evolving Wilds and Terramorphic Expansefoil qualified to be rares? Is Ornithopterfoil mythic? If cards are restricted in Podium or banned in Format 2 based on their highest or most recent rarity, these products create a huge amount of variance as Secret Lairs or promo pieces are given thematic rarities high above their actual value. Because of this pretty much by itself, I think the least rare print of a card should be the defining factor. Using the Expeditions and Inventions as a baseline, most of those would already be restricted to two copies each. Cards like Strip Mine or Mana Crypt can be further restricted or banned on a case-by-case basis.

Is there a gameplay reason for 80-card decks?

Durahan-Brewer on Dimir Ninja Fae (Modern)

1 month ago

broitsjustagame

Hey cool, that brew reminds me of AspiringSpikes "Ninja Scam" deck. I think it's strong but personally am less interested in powerful gimmicks that work if only drawn or sequenced correctly. It struggles to deal with established boards, only really being able to draw cards; not outs (only negates+discard). I also dislike that you cannot pitch Ornithopter to your evokes, it makes a bad card even worse. Only good in ideal situations w/ Satoru, the Infiltrator.

I value flexible card choices, that apply to a plethora of situations/meta matchups. I competed in 2 F2F Qualifiers posting a Top 4 + Top 8 finish w/ prizing, Spike I believe has only went 3W/2L on MTGO with Ninja Scam brew. Though I am open to updates.

Thanks !

austintayshus on Card creation challenge

2 months ago

Ramshackle Barricade

Artifact Creature - Wall

Defender

0/3


Probably a bit too good for 0 mana lol

slight variation on Ornithopter

Challenge: make an enchantment with an alternate win condition.

MrSilk on Bridge to Sanctuary - Land Prison/Punishment

2 months ago

nuperokaso These are outstanding suggestions.

The Ornithopter is really just a free flying dork so its removable.

Board the Weatherlight is mostly there to snag Urborg, Tomb of Yawgmoth or Ensnaring Bridge depending on if I need to tutor for Karma (for the urborg + karma combo).. Or if my opponent is beating me down with creatures

Knight of the White Orchid or Loyal Warhound are great suggestions. I was also thinking about Weathered Wayfarer to do something similar

I also really like Roiling Vortex and its interaction with Personal Sanctuary.. I've never actually seen that card.

I would love to have more prison/lockdown pieces in here somewhere too.

In my notes "possible upcoming changes" that I made last time I looked into updating the list, I kind of noticed a few things in testing which back up what you're suggesting, but I never actually made the changes to the list.


Id love it if you made your own version of this decklist and shared it with me. I think it could be a really fun list to play! Thanks for the suggestions!

nuperokaso on Bridge to Sanctuary - Land Prison/Punishment

3 months ago

Taida on Affinity and what to cut

3 months ago

Maybe you can try Experimental Synthesizer. Gives you some draw until end of turn, and you can sac it with whatever, and the effect triggers again. I also like Etched Champion quite a lot, as it is quite difficult to remove and is both amazing blocking and attacking. A substitute to Cranial Plating could be Nettlecyst, or you can even run both. Something like Skilled Animator, Kenku Artificer or Ensoul Artifact can also be very fun, especially if used on an Ornithopter or any indestructible land such as Silverbluff Bridge or Darksteel Citadel. Another affinity card I have a sweetspot for is Broodstar, but it needs colored mana, so it is not as easy to cast as a Myr Enforcer.

zapyourtumor on RW Hammer feat. Kellan

3 months ago

No way Voldaren Thrillseeker is playable in hammer, 3 mana creature with an activitated ability that costs mana

Not running some combination of Ornithopter + Puresteel Paladin also feels like a big mistake here, since puresteel is just generically good and ornithopter allows for t2 combo kills (t1 ornithopter sigarda, t2 double hammer)

Stoneforge Mystic better than Open the Armory, id cut 2 open and 2 Kellan for 4 stoneforge if you can afford it.

Forge Anew is a decent 2 of as well. All in all I'd run less of the fling effects and fling creatures, since those are only good once you have a hammer attached. I'd focus on making the hammer equipping more consistent instead of playing those win more effects

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