Artifact Creature — Thopter

Flying (This creature can't be blocked except by creatures with flying or reach)

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Ornithopter Discussion

IATEAREPUBLICAN on Kick Start My Heart | Winota, Joiner of Forces EDH

6 days ago

One of my suggestions from the Winota deck I recently built, is that not all of your non-humans have to be generated tokens. I would highly recommend something like adding a little more ramp to the deck (you're slightly under my personal, comfortable threshold, but that's all opinion when it comes down to it. I also have access to Ancient Tomb and Mana Crypt and such, so I'm really worried about getting to Winota as fast as possible. Like I said, personal preference). Anyway, I bring that up because there's a good opportunity in what you can add to your ramp package. Definitely keep your Sol Ring and Signets and what not, but I would highly recommend adding Ornithopter of Paradise, Gold Myr and Iron Myr. When you don't have super explosive hands, these dorks are good for tempo! Early game ramp, Winota procs later game. Other great adds are normal ol' Ornithopter and Rograkh, Son of Rohgahh. They seem like weird choices but they're literally free Winota procs. Super explosive in your opening hand. Goldnight Commander and Cathars' Crusade are great with Rograkh. If you add Rograkh, I would heavily consider Odric, Lunarch Marshal. Rograkh possesses 3 super valuable keywords, and it's pretty oppressive if you can spread it across your whole battlefield, again... FOR FREE. Also gotta mention Odric, Master Tactician as well for another great human target. Also, if you're running Goldnight Commander the best way to create absolutely silly amounts of damage is to add as many humans that create tokens. You have most of the ones I run already, minus Knight-Captain of Eos and Evangel of Heliod. Flipping Goldnight Commander into one of those cards or Captain of the Watch, into Angrath's Marauders gets overwhelming very quickly. And speaking of damage doublers, this deck needs Blade Historian and Combat Celebrant. Thank you for coming to my Ted Talk lol

amicdeep on The Curse of Erayo

3 weeks ago

the problem i can foresee with this list is your not flipping eryo until turn 4 at earliest and that's to slow for modern. the deck needs some mana neutral cantrips of some powerfully and cheap recastable spells

cards the come to mind are Manamorphose,

Mishra's Bauble, Tormod's Crypt with Repeal,

Finale of Promise. with cantrips

Memnite Ornithopter + Hurkyl's Recall Retract with Emry, Lurker of the Loch

even Faerie Impostor, Greenbelt Rampager, Glint Hawk would all help

TypicalTimmy on Can't Upload Alters

1 month ago

Whole process;

>>>[Add Alter]

>>>>Card name will pull a drop-down menu to choose from

>>>>Choose the alter "type" (token, signed, custom, etc)

>>>>Choose the printing version

>>>>Upload photo

>>>>Description / Credit


Now, when browsing alters you have made or others have made, you'll see letters and numbers between astrix. For example; *A=29373*

When you link the card, like it with these after the name, such as this when in your deck:

1x Ornithopter *A=29373*

Or this for linking the image:

[[Ornithopter *A=29373*]]

This is an alter I made to add the token from the Theros Archenemy set, for the purposes of a Horde deck I made. Ornithopter chosen for the mana value.


FormOverFunction on Fortnite Secret Lair Is Bad

1 month ago

I was practically toxic about secret lairs when I first heard about it (and am sadly borderline regarding TWD ones) but I became a MUCH bigger fan when I realized they were basically making high-end alters available to people who don’t necessarily enjoy the gambling/variance of asking a stranger to alter a card for money over the internet. After realizing that, I’m 100% fine with it. Note: I still hate unique cards being produced. I love the challenge of looking at something like Ornithopter and trying to figure out what creature it would be mirroring in some other universe.

rt1205 on Budget Aggro Ninja

1 month ago

Hey Saccox, thanks for the suggestion.

I had actually replaced the Tormented Souls in my sideboard for Changeling Outcast irl, and have just never updated this deck list.

However, I prefer to have Signal Pest in the deck instead due to its colorless nature. Together with Ornithopter, it guarantees a turn 1 creature regardless of the type of mana I drew in my opening hand.

Wabbajacke on We need more fuel to keep the machine running!!!

1 month ago

Thanks wallisface! Modern seems to be really interesting!

Sorry for my late respond, i didn´t find the time to test out your adivces and change the Deck. But now here it is, Version 2.0.

I made a few changes based on your Tips and i think the machine got way faster with it! Im still a bit unsure about the landcount, i somtimes end up with way to much Lands in my opinion, maybe 21 or 22 Lands are enough. I think i will drop one Land and one Grinding Station to add 2 x Ornithopter again or maybe some other Cards.

Im still testing around with this deck, but it went good so far against my friends, so im pretty happy with it rigth now.

Thanks againg for your comment and help!

RiotRunner789 on Ornithopters in the Q&A

1 month ago

Ornithopter? I don't get it.

wallisface on We need more fuel to keep the machine running!!!

2 months ago

Wabbajacke welcome to modern!

As far as land count, i’d suggest around 23 for what you’re currently running.

Personally, i’d be adding in 4 Village Rites and 4 Mishra's Bauble . Both those cards will help you cycle through your deck a lot faster and get your engine running consistently. It also means you probably only need 21-22 lands.

As far as things to drop, you can probably do the following:

  • Duress isn’t a great card, and probably sideboard at best. There are better hand-disruption cards that could be worth running, but i’m not sure this deck wants them mainboard.

  • You probably only need 3 copies of Grinding Station . With the above-mentioned draw you’re likely to find one, and you don’t need two.

  • You probably only need 3 copies of Scrap Trawler , for similar reasons.

  • personally I think you only need two copies of Sly Requisitioner , because its hard to get into play until you’re already in a good position.

  • I think Ornithopter becomes less useful when you’re running Mishra's Bauble , so you can probably drop some number of them (i don’t know how many)

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