Ornithopter

Ornithopter

Artifact Creature — Thopter

Flying (This creature can't be blocked except by creatures with flying or reach)

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Ornithopter Discussion

Omniscience_is_life on Path to Exile or Swords …

1 week ago

Swords all day, any day! Giving your opponent a land is a very dangerous thing in today's EDH environment; a chunk of life, even upwards of 6 or so, is fairly negligible.

Swords also costs like half the price (USD), has great art even in the most basic versions of it, and has a beautiful name.

But back to practical application: although some might argue Path'ing your own Ornithopter T1 is a great ramp sequence, especially since it can be done in White, that loses you not only a creature but also a removal spell for the later game! Unless you're specifically trying to pull off some tricky Feather, the Redeemed or Toggo, Goblin Weaponsmith maneuver, you're better off with Swords almost every time. IN MY OPINION

Lanzo493 on Satoru Umezawa Brainstorming

3 weeks ago

In case you haven't seen it yet, Satoru Umezawa is a legendary creature costing with a once-per-turn trigger of when you activate a ninjutsu ability, look at the top three cards of your library and put it in your hand, the rest on the bottom. Now here's the part that got me excited for it. "Each creature card in your hand has ninjutsu .

Wow! Swap your Ornithopter for a Blightsteel Colossus to kill anyone at the table. I intend to play this deck with eldrazi, praetors, and awesome ETB creatures like Agent of Treachery.

Satoru Umezawa does more than meets the eye, though. Which is why I want to ask what other people think he is capable of. First of all, you can bounce your creatures with ninjutsu for additional usage out of them. Say, for example, you have Burning-Rune Demon that is unblocked. You can ninjutsu bounce it, and then re-ninjutsu it in to get another ETB effect! It's a bit over-the-top and requires a ton of mana, but it's nice to have a mana sink with nothing better to do. Or, you could bounce Emrakul, the Promised End and hard cast her to abuse the cast effect repeatedly. If you wanted to be really mean and had Palinchron in hand and Peregrine Drake in play and unblocked, you have infinite mana to abuse ninjutsu abilities during combat, which could lead to something like infinite Agent of Treachery stealing.

So what do you think of this commander?

ChandraNalaar235 on janky

1 month ago

Just an idea, maybe add Memnite and or Ornithopter with Paradise Mantle to go off on turn 3. Interesting deck, though. +1.

jacobpmesser on Get a Clue!

2 months ago

I've done something like this with Erayo, Soratami Ascendant  Flip and later Genesis Chamber. The latter turned into Bushwhacker Affinity that RIPped when Mox got banned.

But Lonis... that's interesting. Youve got a lot of crap in there you don't need. - Etherium Sculptor, Abundant Harvest, Brainstone, Confront the Unknown + Ornithopter, Thought Monitor, and you could go the Neoform/Oswald Fiddlebender route to crazy stuff (Craterhoof Behemoth or go wide + big w/cards like Master of Etherium, Nettlecyst, Urza's Saga.

You're also missing interaction. Gotta fix that or it's just a gimmick that will lose more times than not.

Kazierts on Should Poison Counters Be Removable?

2 months ago

But that's the thing people don't realise. It looks terrifying, but it isn't. Counting to 10 is easier than 20/40, but with the quality of infect creatures? Not so much. The best Infect creature, in itself, is Phyrexian Crusader, which, ironically, has some protection from Fatal Push. However, basically every other Infect creature dies to a list of things. Examples are Lightning Bolt, Abrade, Lightning Helix, Path to Exile, Declaration in Stone, Abrupt Decay and probably a bunch more I'm forgetting.

Infect has only been "overly" present when Blazing Shoal was a thing in Modern. After its banning, Infect just became of the fringiest deck to linger in the format. It has definitely had some top8s but when is the last time you heard some had to sideboard against Infect? To use some data as argument, if you go to mtgTop8 and search for in Infect in Modern, you'll see a lot of decks but most of them, at least from 2020/2021, got 4th place of below.

Also, Hammer Time is a deck that's good with Infect, but honestly doesn't even need it. And Ornithopter, or any creature, with +10/+10 is enough to win games because the hammer is waaaaay more resilient than a creature.

legendofa, I kinda liked your ideia of removing counters to activate an ability or cast a spell

Spell_Slam on Arcbound Pauper

2 months ago

Looks cool! I think you are running too many lands and could probably cut down to 20. I would also reduce the number of Arcbound Slashers to 2 copies because they are very clunky and expensive. Sojourner's Companion could be brought up to 4 copies easily.

I think you would benefit from having some better artifact creatures to place your counters on to. Vault Skirge is the first creature that comes to mind because it has evasion and lifelink, making it very difficult to race once your place a few +1+1 counters on it. Another interesting option could be Ornithopter, since it's free to play and also has flying.

I think Welding Sparks is a bad card. You could easily play Fling to control when counters go onto creatures and create some really good combat tricks. I could easily see two copies of fling instead of sparks and running more non-modular creatures.

Reznor31 on

3 months ago

Ensoul Artifact can be a decent early game. Memnite and Ornithopter can be pretty useful too if you want to dump artifacts. Tezzeret, Master of the Bridge can get you a bunch of damage in if you have a bunch of artifacts to use too!

IATEAREPUBLICAN on Kick Start My Heart | Winota, Joiner of Forces EDH

3 months ago

One of my suggestions from the Winota deck I recently built, is that not all of your non-humans have to be generated tokens. I would highly recommend something like adding a little more ramp to the deck (you're slightly under my personal, comfortable threshold, but that's all opinion when it comes down to it. I also have access to Ancient Tomb and Mana Crypt and such, so I'm really worried about getting to Winota as fast as possible. Like I said, personal preference). Anyway, I bring that up because there's a good opportunity in what you can add to your ramp package. Definitely keep your Sol Ring and Signets and what not, but I would highly recommend adding Ornithopter of Paradise, Gold Myr and Iron Myr. When you don't have super explosive hands, these dorks are good for tempo! Early game ramp, Winota procs later game. Other great adds are normal ol' Ornithopter and Rograkh, Son of Rohgahh. They seem like weird choices but they're literally free Winota procs. Super explosive in your opening hand. Goldnight Commander and Cathars' Crusade are great with Rograkh. If you add Rograkh, I would heavily consider Odric, Lunarch Marshal. Rograkh possesses 3 super valuable keywords, and it's pretty oppressive if you can spread it across your whole battlefield, again... FOR FREE. Also gotta mention Odric, Master Tactician as well for another great human target. Also, if you're running Goldnight Commander the best way to create absolutely silly amounts of damage is to add as many humans that create tokens. You have most of the ones I run already, minus Knight-Captain of Eos and Evangel of Heliod. Flipping Goldnight Commander into one of those cards or Captain of the Watch, into Angrath's Marauders gets overwhelming very quickly. And speaking of damage doublers, this deck needs Blade Historian and Combat Celebrant. Thank you for coming to my Ted Talk lol

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