Disciple of the Vault

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Disciple of the Vault

Creature — Human Cleric

Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

DreadKhan on Meren (becoming) cEDH

6 days ago

My Meren deck is very much eager to get her out early, and will likely recast her if necessary, so I run a lot of creature ramp. My deck isn't cEDH, so it can afford to spend turns ramping and filling out my board, and I can usually use her ability from the turn she enters. It probably is better in competitive play to not care as much about having your Commander out. That said, I think I would be more cautious about milling myself if I didn't consistently have Meren out during games, I'm not sure how else those cards are working in your favour? I'm not seeing all that many payoffs for having a big graveyard, I could be missing some though. Anyways, that could free up quite a few cards, you have a lot of mill effects.

While both Vorinclex and Sheoldred are good creatures, I would expect both to fall off in value as you get to higher power. The big issue is their high MV, they are very tough to cast and removing them isn't especially difficult. Meren will have a hard time bringing back either for you, especially if you're not farming XP like I do.

Pawn of Ulamog is less mana than Sifter, Bog Initiate can make your colourless mana sources make Black, which can help (but is otherwise a bad card, but rarely terrible). IMHO there are better Hulk Piles you could be fetching out, I think a lot of competitive decks like Mikaeus, the Unhallowed and Walking Ballista to generate infinite death triggers. I've seen people using Disciple of the Vault, Lesser Masticore, Viscera Seer and Melira, Sylvok Outcast to win on the spot from a single Hulk pile regardless of what you've got out. Such a deck has less redundancy I suppose. My deck usually digs out infinite death triggers off the first Hulk Pile and then uses Meren to recur the Hulk and win on my end step, my pile uses Gravecrawler, Carrior Feeder and Pitiless Plunderer, but I have tons of other paths, especially if I have two or more uses of Hulk. I'm sure there are tons of other piles, and part of the fun is just building whatever you want, but just pointing this if you want to get more competitive.

cEDH almost never runs Enters Tapped lands, they are anathema to the format, with decks running stuff like Mana Crypt, Jeweled Lotus, Ancient Tomb alongside Sol Ring to speed their deck up instead. They also tend to run the G dorks like Llanowar Elves, there are 3. You could shave some lands period, maybe 2, especially if you add in some 'fast mana'. You probably want ~15 ramp sources, maybe more in cEDH.

ThatWeirdPerson on It's Just a Flesh Wound (Budget Almost-cEDH Meren)

3 weeks ago

Grimsnecrosis2, So once we have Protean Hulk we sac it and tutor Carrion Feeder, Disciple of the Vault, Melira, Sylvok Outcast, and Lesser Masticore onto the battlefield. Lesser Masticore can't die sense persist means he comes back with a -1/-1 counter and Melira, Sylvok Outcast says he cant have -1/-1 counters. So now we cant sac him to Carrion Feeder an infinite number of times. Hes an artifact meaning that every time he dies Disciple of the Vault will trigger and our opponents will each take a damage making them eventually take infinite damage. Its a very resilient combo because the only way to stop it is to exile Protean Hulk or counter his trigger. Once his ability resolves and all the creatures hit the battlefield, they can cast removal but in response you can just start the combo.

Davinoth on Prosper's Purgatory [Treasure EDH]

2 months ago

     elliotmward97: Thanks for the upvote and the follow! =D I'll go through each of the cards you've posted and give you my thoughts

     Creative Technique: A card I'd considered. I'm not super into giving benefits to my opponents, especially benefits based on chance. I tend to have very poor RNG in all games, and I just imagined scenarios where I turn up a couple of mana rocks and my opponent turns up an Eldrazi or something lol. And on the other side of that, without using the Demonstrate portion I just feel like most of the time I'm not going to get my five mana back from it with only 6 cards greater than six Converted Mana Cost in the deck.

     Ancient Copper Dragon: All day, every day! I think this card is going to be a beast. Lots of new toys coming in Baldur's Gate.

     Imperial Recruiter: I've actually been thinking about this as well, as many of the most effective cards in the deck are things like Reckless Fireweaver and Disciple of the Vault. But also being able to grab things like Dockside Extortionist and Marionette Master in the late game is pretty slick, too.

     Ragavan, Nimble Pilferer: In my last few trips to my LGS, I've looked at their foil Ragavan under the counter and thought really hard about buying it, but always talked myself out of it lol. While this card is great, it does become a gradually worse draw the more rounds into the game you get. If it weren't so expensive I probably would include it, but I also don't feel like it's going to make or break the deck.

     Robber of the Rich & Dire Fleet Daredevil: Both of these kind of fall into the same camp as Creative Technique. Both fine cards in their own right, but they hinge on factors outside of my control.

     Malakir Rebirth  Flip: Also a fine card, not really my style but can slot into pretty much any black deck.

     Author of Shadows was cut in favour of Soul-Guide Lantern. Author is a good card, but it was an inclusion more for the Graveyard Hate aspect of the card than for the Exiled cast. On top of being one mana to cast instead of five, it also has artifact synergies with the rest of the deck, too. :)

     Thanks again, glad you like the deck! =D

cyeRunner on Rakdos Artifact Sacrifice Pezzent!(10/12 euro/$)

2 months ago

Disciple of the Vault seems like a good fit, you can ping your opponent every time you sacrifice an artifact.
I'd cut Mycosynth Wellspring for it, with 20 Lands and a low curve you don't need mana fixing/ramp.

Balaam__ on Pauper Infinite Artifact ETBs UBRG

3 months ago

This was heartbreaking to hear when someone recently let me know on one of my Pauper decks, but Disciple of the Vault was recently banned in the format:( For whatever reason it isn’t flagged with red text on the site, but alas ‘tis true.

Saccox on Food n' blood for breakfast Pezzent!(10/12 euro/$)

3 months ago

Hi wallisface,thanks for your comment! Jungle Hollow it's necessary,the mana base don't work only with basic lands,but one Gingerbread Cabin you can add. i aggree the second point,Foul Play isn't really useful,it's better Shambling Ghast. i need Syndicate Trafficker in defense and for sacrifice artifact and active Disciple of the Vault. Very thanks for your ideas ^^

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