Disciple of the Vault

Disciple of the Vault

Creature — Human Cleric

Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

Latest Decks as Commander

Disciple of the Vault Discussion

Teeyou12 on muldrotha new

1 day ago

Cut the basic lands. Add pretty much any non basic in their place. This will let you mill your entire library with Hermit Druid. If you have Muldrotha out you then cast Thassa's Oracle from your yard to win the game. Or, with 3 creatures on board, you can flash back Dread Return.

A copy of Phyrexian Delver will let you form a back up hulk pile around the Mikaeus, the Unhallowed Walking Ballista combo by using Protean Hulk to find Delver and Viscera Seer, using the delver to bring back Hulk, sacking hulk to seer, and finding Mikaeus and ballista.

As for non combo related additions, Nihil Spellbomb is pretty much a strictly better version of Soul-Guide Lantern in this deck where you can recur them. Your only playing 9 peices of ramp in the deck with a 6 mana commander that seems to be your main value engine. I would recommend adding more with cards like Millikin and Deranged Assistant.Also run Simic Signet and the talismans in your colors like Talisman of Curiosity. ETB effects like Wood Elves and Elvish Rejuvenator may also be good. Your in green so mana dorks are very good. Elves of Deep Shadow and Arbor Elf in particular. Expedition Map may be worth playing due to your ability to recur it and find any land you want to your hand.

At 6 mana you also have to be able to protect your commander once she hits the board to keep from getting blown out. You have a few cards that do this already but Voidmage Prodigy is a very versatile card that can sacrifice itself and be recurred. Swiftfoot Boots is also a good effect for this.

As for general cuts, Avenger of Zendikar, Blood Artist, Zulaport Cutthroat, Tombstone Stairwell don't help you get to your combos faster, don't slow down your opponenets, and arent involved in any combos I can see myself. While Blood Artist, Zulaport Cutthroat can be used as replacements for Disciple of the Vault in your persit combo, they can't be included in the hulk pile and don't contribute to any of your other combos.

I don't think you need 3 edict creatures in the deck so maybe cut Merciless Executioner. If you find you need that density than keep it but its going to kind of be a dead card if you can cast one of the others from your graveyard already.

Chronic Flooding is a bit to slow IMO. I recommend Undercity Informer as both a sac outlet and a mill card, and/or Stitcher's Supplier.

I generally want my removal to actually get rid of the thing in EDH though it is worth noting you can use these effects to bounce your own commander to save it if need be. Aether Spellbomb and Seal of Removal are possible cuts but not neccessarilly. Recommend something like Shriekmaw or Executioner's Capsule if you do feel like removing it. Beast Within is also a good card, even if it doesn't synergize extremely well with your commander.

Ardees on Chef Dina cEDH

1 week ago

In my optmized Meren Surgical Toolbox [2K22] I run Protean Hulk to fetch for Mikaeus and Walking Ballista and another sac outlet (Carrion Feeder or Viscera Seer). I've found no use with Disciple of the Vault or Melira other than the combo, which is not the case for Walking Ballista (can ping low creatures such as birds of paradise or elves).

I also removed the Witherbloom Apprentice and Chain of Smog combo as in cEDH it is too easy to counter. Players can wait for you to discard your hand, then counter the copy once you've out of cards.

I'd recommend try out Mindslicer and Dauthi Voidwalker. They are by themselves excellent cards, and together they create quite a nasty synergy. They are also tutorable by Protean Hulk in one shot.

Cool deck nevertheless!

Kalkris on Triple Six, Five, Forked Tongue

3 weeks ago

I’ll put in a +1 for Possibility Storm. I hated playing it in every other deck I’ve tried it out in, but in my Prosper build it helps control the game entirely in my favor until I get a wincon off the top via impulse, or is removed. Recently, in fact, I had a game where it AND my copy of Knowledge Pool were both out at the same time, which oddly weakens both because of the choices made available to opponents. However, when it was removed at long last, I managed to have a Marionette Master, a Disciple of the Vault, and other vital combo components out, and could storm with Knowledge Pool whilst making Treasure, and sacrificing them for mana whilst beaning opponents in the process. Had a Grapeshot on hand just in case. It was absurd, but my point is that Possibility Storm is going to be on of your best friends in here if you decide to include it.

Crow-Umbra on Triple Six, Five, Forked Tongue

1 month ago

Hi Coward_Token, thank you for the feedback! Gonti definitely would be better with a flicker source, like maybe a Conjurer's Closet , but I'm not sure if I would want to include it just for Gonti. I'll keep him on a new mental shortlist of possible cuts if he feels underwhelming.

Similarly, I was kinda off on Tibalt when it was first spoiled. I thought that 7 MV for the backside would be difficult for BR(x) decks to achieve without some additional Green ramp or ritual support. I like the flexibility that both sides offer, and could see myself playing the front side, even if it is like a pseudo-removal of a creature from hand that I could copy. My meta has a lot of variety, so I can find something worth while.

This deck originally started at 36 lands, then I cut one basic yesterday to squeeze in Inspiring Statuary . I think if I cut anything first, Statuary might get the axe. On paper, I like the idea of using it to bank up Treasures, Clues, and Food; although it does kind of non-bo with Mayhem Devil and Disciple of the Vault , and is kind of a dead card if I don't have the treasures/etc for it.

I felt like I hit my land drops maybe too consistently when I played Prosper IRL this past Monday lol. Pretty much every card he exiled with Mystic Arcanum was a land, and this happened like 5 times in a row. It's just one game of course, but between that and usually having 3-4 treasures, I felt comfortable at the current land count. I think I usually play 35-36 lands in most of my decks with similar average MVs, and also about 10+ ramp sources depending on the colors I'm in. If I feel mana starved I'll keep your land count suggestion in mind.

Arkanox on Prosper, The Thief

1 month ago

Hi, you could add Nadier's Nightblade and Reckless Fireweaver or even Disciple of the Vault . They can hurt a lot with Brass's Bounty or Dockside Extortionist if want to spend the money.

RockLCL on Squirrel

2 months ago

why do you play Disciple of the Vault

lagotripha on Mono Green Manufacturing

2 months ago

Treasure Map  Flip is a solid value engine with synergies. Inspiring Statuary lets you cast some big spells, or small spells fast. Rampage of the Clans lets you turn a bunch of tokens into centaurs for beatdown. Grinding Station opens up synergies with your own graveyard while offering a backup wincon.

Splashing into more colours feels fairly low cost here between gilded goose and treasure tokens, even before looking at the MH2 legendaries. I'm talking options like Ravenous Squirrel , Disciple of the Vault and Savvy Hunter - things that love artifacts and can help smooth out the curve. Basically every colour has 1 or 2 drops that love artifacts - I'm most used to splashing black but there is something in all of them.

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