Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."
Banishing Knack Discussion
6 days ago
Hey! I have a decklist that I accidentally found some insane infinite in!
So all you need is Traxos, Scourge of Kroog + Banishing Knack any 0 drop artifact creature (such as Ornithopter ). With Chulane out, we cast the 0 drop, Traxos untaps, bounce the 0 drop with Traxos, etc. and draw our deck out, drop all of our lands, kill off Chulane with beast within (so we don't deck out), cast either Altar of the Brood or Aetherflux Reservoir if you want to win right there, or Urza, Lord High Artificer or Earthcraft if you want infinite mana from that one 0 drop that keeps entering.
So an amazing T3 win would be:
T1: Land, sol ring, any 2 drop ramp myr
T2: Land, Traxos
T3: Chulane, any 0 drop creature, Banishing Knack == Infinite draw into any wincon
Granted this would be a perfect draw, but there are ways to grab instants and artifacts scattered through the deck
1 week ago
If you are still looking for suggestions.. I made something with the new Chulane that had a few interesting techs Chulane and Urza's tale of too many artifacts. Traxos, Scourge of Kroog + Banishing Knack + any free artifact creature gives you infinite casts/etbs (I have Urza, Lord High Artificer to give infinite mana, or Altar of the Brood to mill everyone, or Aetherflux Reservoir to kill people off). Other fun things are Reshape for a tutor, Mystic Forge for a little filtering... lots of fun things!
3 weeks ago
Griselbrand123 in essence, you in order to perform this combo, you need to have:
Kykar out on the field
Jeskai Ascendancy on the field
In order of what you actually do:
Cast Retraction Helix on Kykar
Tap Kykar to bounce one of your 0 mana artifacts to your hand
Replay the 0 mana artifact. From here, three triggers will hit the stack as a result of you casting a non creature spell: Kykar generates a 1/1 Spirit token, the Jeskai Ascendancy trigger to untap all your creatures, and the option to loot through Jeskai Ascendancy.
Because Kykar is now untapped, you may tap him again to bounce the artifact back to your hand, replaying it and repeating this loop over and over again, generating infinite Storm, tokens, red mana, and practically the entirety of you graveyard.
2 months ago
I'm stuck between a Sol Ring and a Mountain ... I'm trying to decide if I should roll Jhoira (any version), Breya, or Sai ( Battered Golem + Banishing Knack + 0 drop or Sol Ring for infinite thopters with Sai/mana).
With Jhoira I'm going full cheerios but worry about sticking her. Having a deck built entirely on it's commander can be detrimental (like when Purphoros got countered enough to cost me 12+ mana to cast him >.<). Lab Man becomes a win con in that setup. I also include Reckless Fireweaver and Firebrand Archer just to help widdle everyone down as I'm drawing my deck.
With Breya you can sneeze and produce a combo but with 4 colors there are times where that is problematic. But with the right setup I have won on turn 3 with infinite (colored) mana.
Issue with Sai is Wincons. He is mostly value and there are some infinite combos to get mana/thopters but aside from turning thopters/artifacts sideways he is like an artifact version of Talrand. But at 2 cmc he can bite the dust a few times and still be fine.
2 months ago
Added to the list. It is a good option for the Banishing Knack combo.
5 months ago
Built a Pauper EDH* deck recently centered around shooting down my opponents and their creatures with my army of gunners:
SCORE: 26 | 25 COMMENTS | 1008 VIEWS | IN 6 FOLDERS
It is really fun to pilot and has its fair share of successes, both in 1v1 and multiplayer formats.
Here's the question:
They can turn my untappers into "walking cyclonic rift" and also be used to help save my key creatures from targeted removal. But are they necessary or just "Win More" cards?
Looking to tap on the collective wisdom of the community. Any comments, suggestions, feedback and/or upvotes are welcomed. Thanks!
* Pauper EDH is a format where the Commander can be any uncommon creature (need not be legendary) and the deck comprises of 99 commons.
5 months ago
+1 for an interesting take on PDH mill.
1) If you're a fan of Infinite Combos, here's one for you:
- Archaeomancer or Salvager of Secrets or Scrivener + Peregrine Drake + Either of these Blink cards: Ghostly Flicker or Displace
- With both the Wizard and Drake in play, cast Flicker or Displace to blink them.
- Return the blink card using Wizard's ETB trigger. Rinse and repeat to generate infinite mana.
- Next blink the Wizard and your Commander as many times as needed to win the game.
You can exclude the Drake if you're not a fan of infinite combos and just blink the Wizard and your Commander once for every spent.
There's also Mnemonic Wall if you need more recursion.
2) Banishing Knack - Redundancy for Retraction Helix.
4) Temporal Fissure - Pauper's Cyclonic Rift since PDH games usually last longer and it is common for us to have 10 lands/mana sources out. You can easily play and bounce Drake 5 times and cast this for massive bounce shenanigans.
5) I'd advise against playing cards like Thought Scour as a once-off effect to mill 2 cards ain't impactful in EDH. If you're playing it for the card draw, there're plenty of better options in at the pauper level:
5 months ago
You had to ask(:
Banishing Knack targeting Battered Golem , who can bounce Ornithopter infinitely. From there, Genesis Chamber creates infinite Myr, and during your end step you activate Nevinyrral's Disk , causing an infinite number of Marionette Master ’s triggers to kill everyone. Of course, you could also just use Diligent Excavator , but what’s the fun in that?(;
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