Essence Warden

Essence Warden

Creature — Elf Shaman

Whenever another creature enters the battlefield, you gain 1 life.

Latest Decks as Commander

Essence Warden Discussion

DragonSliver9001 on What is the priority order …

18 hours ago

vic: Essence Warden would work in that scenario. basically any time a creature etb's, all etb effects are checked, even if the creature with the etb entered simultaneously. that's why in modern i can play a Collected Company, hit 2 Lavabelly Sliver, and then deal 4 damage and gain 4 life.

vic on What is the priority order …

18 hours ago

Rhadamanthus Okay, so how about something like Essence Warden? If it technically comes in at the same time as the others, does its controller get to gain the life from everybody's creatures coming in?

ReOdip on Soul Sister's Machine Gun - Pauper

6 days ago

I too think that 8 drain dudes are too much: in my opinion you'll be good with just the 4 of Marauding Blight-Priest. You could add green to take advantage of Essence Warden and the mana dorks like Avacyn's Pilgrim, Loam Dryad and Saruli Caretaker: they could help swarm the board and ping the opponent faster (or just attack with a huge army of 1/1s lol). Green also gives you acces to card draw like Winding Way and Lead the Stampede. Some time ago youtuber CalebGannon made an Abzan Soul Sister list with this strategy: you could check his video to take some inspiration. Happy brewing! :)

bamichinees on The old ways (WIP)

2 weeks ago
  1. Staples:
  2. Maybe:
    • Protection:
      • Sylvan Safekeeper : Creature protection.
      • Veil of Summer : Counterspell protection. Protection against blue and black removal. Most common cards with removal (although meta dependent).
  3. Cut:

Staple cards are cards I recommend obtaining and using, since they are almost always good cards to have in any green deck. The rest is up to preference and should be taken with a grain of salt. I hope I could be of some use to you.

piman314 on List of all infinite combos 2.0

2 months ago

I'm honestly surprised this hasn't already been listed: Animar, Soul of Elements with 4 +1/+1 counters + Ancestral Statue + Walking Ballista

Animar with 4 counters on him makes Ancestral Statue free to cast. Each time you cast Ancestral Statue Animar gets another counter and you return a nonland permanent you control to it's owner's hand, use that ability to return Ancetral Statue back to your hand. You can keep casting and bouncing Ancestral Statue as many times as you want to put as many +1/+1 counters on Animar as you want.

When you have a number of +1/+1 counters on Animar equal to at least twice the total life of your opponents then you cast Walking Ballista with X being half the number of counters on Animar. It enters with enough +1/+1 counters on it for you to keep using its third ability until everyone else is dead.

Walking Ballista can be replaced with any other card that deals damage when creatures or artifacts ETB, such as Purphoros, God of the Forge, Impact Tremors or Reckless Fireweaver.

This combo fits in the Damage, P/T and ETB sections. It can also go in the Infinite Life section if you replace Walking Ballista with Essence Warden.

Braingamer on Naya Token - All the tokens

3 months ago

I would consider cutting Krenko, Mob Boss because it's a bit slow outside of dedicated goblins, Also Soul of Zendikar because it is also slow. I personally don't really like Oviya Pashiri, Sage Lifecrafter either. And while Essence Warden, Soul Warden, and Soul's Attendant are all good cards I think having all 3 is a bit much. I would consider cutting one.

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