Creature — Vedalken Wizard Mutant
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
(1)(Blue): Untap target creature with a +1/+1 counter on it.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Vigean Graftmage Discussion
1 month ago
Vigean Graftmage is another option to immediately protect Marchesa and/or it's 2 free sacs on everyone's turn to abuse etb/death triggers like Grim Haruspex.
On the note of Marton Stromgald. I used to run him and the lack of haste really hurt but he did push massive damage when he panned out. I personally made the switch to Legion Loyalist. 1 red mana for a hastey surprise first strike, trample, and can't be blocked by tokens for your whole team is huge!
1 month ago
2 cards absolutely need to be added asap. Feed the Swarm and Chaos Warp are your only 2 answers (that don't cost like 8 mana) to problematic enchantments like Rest in Peace or Solemnity. Don't let those types of effects wreck your day!
Sage of Fables, Metallic Mimic, and Vigean Graftmage all come down before Marchesa and immediately protect her and/or allow you to abuse etb/death triggers on everyone turn instead of just once per round. Vigean is also 2 free sacs (himself and whatever else) every turn to trigger things like Grim Haruspex.
Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Got 99 Upvotes And A Bitch Ain't One - Marchesa
2 months ago
R.I.P Hullbreacher :(
I have had Vigean Graftmage in my maybebord from the beginning but never played it. I guess i'll give it a try.
Thanks for the suggestion.
2 months ago
No more Hullbreacher for joo. =P
I suggest trying out Vigean Graftmage in its slot. It has a few things going for it that make it an absolute stud here. A: It's a 3 drop that comes down before Marchesa and allows you to immediately protect her. B: It automatically has counters of it's own and is a free sac on everyone's turn. C: (and this is the big one) it allows you to abuse any 1 etb/death trigger on everyone's turn instead of once per round. Sac Vigean and any other creature. Have Vigean enter first and graft a +1+1 counter onto the other when it enters and both are ready to sac again.
I'm also of the opinion that you could get away with dropping a land or 2 (if 2, 1 replacement probably needs to be your last Signet though). You have a lower avg. cmc, run about the same amount/pieces of ramp, but I only run 33 lands personally.
2 months ago
Sage of Fables, Metallic Mimic, Unspeakable Symbol, and Vigean Graftmage all come down before Marchesa and ensure she enters with a counter. Mikaeus, the Unhallowed doesn't protect Marchesa but is still worth its weight in gold here.
3 months ago
You're missing a few important cards that allow you to abuse etb/death triggers on everyones turn instead of once per round. These cards also have the added bonus of immediately protecting Marchesa as she enters.
Metallic Mimic , Sage of Fables , and Vigean Graftmage . Mimic is probably the most powerful of the bunch just due to versatility... name zombies for Grey Merchant or Vindictive Lich , dragons for Kokusho, the Evening Star , Nicol Bolas, the Ravager Flip, or Terror of the Peaks , or humans/wizards to protect Marchesa. Just sac as needed to reset the creature type.
I also run a synergistic etb/death trigger abuse Marchesa. Feel free to check out my list for other ideas. Upvotes on any of my decks are appreciated. Got 99 Upvotes And A Bitch Ain't One - Marchesa
4 months ago
There's cards you're missing that help enable etb/death trigger abuse on everyone's turn instead of just once per round. Mikaeus, the Unhallowed (feels like a 2nd Commander in this deck), Vigean Graftmage , Metallic Mimic , and Sage of Fables (Sage enables an infinite damage combo with Flayer of the Hatebound and Ashnod's Altar ).
More sac outlets should be a priority as well. Yawgmoth, Thran Physician , Goblin Bombardment , and Sadistic Hypnotist all deserve spots. The discard on Hypnotist pairs really well with Marchesa and a war of attrition approach even with the sorcery speed restriction.
Feel free to check out my list for ideas and there's also a maybeboard and over 100 comments to sift through for more ideas. Upvotes on any of my decks are appreciated. Got 99 Upvotes And A Bitch Ain't One - Marchesa
4 months ago
Update 1 Cards Added In
Vigean Graftmage A cheap creature, with some +1/+1 syneregy, and a useful ability too. An easy add.
Cloudfin Raptor Another cheap creature that triggers Ezuri, and a flyer too. On top of that Evolve will help out too if it triggers.
Bring to Light A way of finding a flyer, a mana rock, or another creature. Not the cheapest card, but pays for itself with its ability to cast the follow up card for no mana.
Primeval Bounty Triggers Ezuri with its tokens, adds counters when non-creatures are cast, and some incidental Lifegain too? Easy add, just a shame its expensive.
Treasure Cruise In this deck the graveyard is dead space, so Delve is perfect here. More card draw is no bad thing.
Thrummingbird A cheap flyer that triggers Ezuri, and can also Proliferate too.
Hornet Queen Yes, it's a token generator, but the tokens are so very useful its worth the price. Plus triggers Ezuri too.
Sagu Mauler Potentially a finisher that can protect itself, and when it comes in as a Morph it will trigger Ezuri too. This is an experimental add to see if it works the way I hope it does.
Fathom Mage An Evolve card that adds card draw too. On top of that it triggers Ezuri, and I can never resist a foil!
Vorel of the Hull Clade Really obvious inclusion for boosting counters, and has great synergy with Ezuri.
Murkfiend Liege No they aren't counters but boosting the power of all blue and green creatures, plus having them available every turn is too tempting not to include.
Simic Manipulator Again an Evolve card and a way to make use of lots of +1/+1 counters.
Temple of Mystery Slow dual land with an additional Scry. An easy change for one of the many basics.
Yavimaya Coast Untapped dual land, foil, and allows me colourless if i don't want the pain. An easy swap for a Vivid land.
Botanical Sanctum If I need it untapped, it comes in untapped. If I can afford to wait, then well it gets played later! Again an easy upgrade on a basic.
Hinterland Harbor Again another easy swap for a Vivid land. If it comes out at the right time then it gets played untapped. If it doesn't then, well... I guess I didn't need it that badly.
Llanowar Elves More mana. Triggers Ezuri. Easy.
Animation Module Plenty of opportunity to trigger, and gives more Ezuri triggers too. Can also add more counters to other things too. Its versatility makes it an easy inclusion.
Primordial Hydra A big finisher that leans into the Counters theme.
Managorger Hydra Another creature that has the potential to grow into a large finisher, with Trample to get me there.
Skyrider Elf If I am honest this is basically a placeholder for something better, but its a flyer and also has good synergy due to convergence.