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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Sphinx's Disciple
Creature — Human Wizard
Flying Inspired -- Whenever Sphinx's Disciple becomes untapped, draw a card.
BruhYouFarted on Pauper Infinite Combo
2 years ago
Um....
Freed from the Real+Utopia Vow/Karametra's Favor+Sphinx's Disciple=infinite draw
Freed from the Real+Utopia Vow/Karametra's Favor+Oreskos Sun Guide=infinite life
Freed from the Real+Utopia Vow/Karametra's Favor+Pheres-Band Tromper=infinitely big creature
Freed from the Real+Utopia Vow/Karametra's Favor+Servant of Tymaret=infinite drain
Omniscience_is_life on What is your favorite combo …
3 years ago
Ok, I have an entire deck based around this guy; Cacophodon. Here are some of the combos:
Cacophodon+King Macar, the Gold-Cursed+Darksteel Plate+Power of Fire
Cacophodon+Siren of the Silent Song+Darksteel Plate+Power of Fire
Cacophodon+Night Market Lookout+Darksteel Plate+Power of Fire
Cacophodon+Emmara, Soul of the Accord+ Darksteel Plate+Power of Fire
Cacophodon+Sphinx's Disciple+ Darksteel Plate+Power of Fire
Cacophodon+Deathbringer Thoctar+Witch's Oven+Cauldron Familiar+Darksteel Plate
Cacophodon+Spireside Infiltrator+ Darksteel Plate+Power of Fire
Brutal_B on Pattern Recognition #132 - Vehicles
4 years ago
I was hooked on vehicles from the get go. Here's my vehicle edh deck. Shameless plug I know but why not show it off in the light of this article. Creatures with the Inspired mechanic work great for vehicles. King Macar, the Gold-Cursed , Sphinx's Disciple , Oreskos Sun Guide and others are great additions to vehicle centric decks. Like mentioned in the above article, some of the pilots of Kaladesh: Gearshift Ace , Ovalchase Daredevil , Speedway Fanatic ... Not to mention some of the artificers in the same block. They all mesh to create a cohesive deck that's a blast to "pilot" ; ) Some other creatures worth mentioning are as follows: Hateflayer , Golem Artisan , Night Market Lookout , Mishra's Self-Replicator , Throne of the God-Pharaoh . And Mirrorworks cuz why not, right? Of course these are for the commander or modern minded players.
I don't mean to steal the spotlight berryjon but I just couldn't hold back. The potential that vehicles hold is fun to witness unfold and I can't wait to see what WotC has in store for future releases. Keep up the Pattern Recognition articles..I always look forward to them.
VEHICLES ARE AWESOME!
Ruffigan on PDH Combos: Banishing Knack/Retraction Helix
4 years ago
With the Mirran Spy variation you target the creature you want to untap with Knack (say, Sphinx's Disciple ) and the Spy just sits there and let's you untap it when you play your Ornithopter . If you have some sort of passive effect going like Impact Tremors you can target the Spy with Knack and it can use the triggered ability to untap itself.
ShikiTen on
5 years ago
Hey, always wanted to try a Phenax deck myself. Given his tap for mill ability seems like it would be your most consistent mill effect, why not try some cards that gain bonus from tapping like these cards with "inspired" ability: Arbiter of the Ideal, Daring Thief, Disciple of Deceit, King Macar, the Gold-Cursed, Servant of Tymaret, Siren of the Silent Song, and Sphinx's Disciple would be some good ones to look into.
Any good walls would also work for your commanders ability and there are numerous merfolk that have mill abilities (pretty sure most are budget friendly).
Also things that untap your creatures are a godsend (get it?). Paradox Engine and Staff of Domination are the most powerful ones I can think of, but probably not budget friendly. Otherwise there's Magewright's Stone, Umbral Mantle, and Sword of the Paruns as some other options. Blue also has a ton of untap effects, too.
As for what to take out?....Well to be honest, I think I listed too many things. I guess just think of these things as ideas to ponder on. I would suggest removing Tetzimoc, Primal Death for King Macar, the Gold-Cursed though for your creature removal.
NeverTheTwelve on Shadowmage's Value Train
6 years ago
It's simple: I don't like Mystic Remora, not because I think it isn't strong (it's way too much powerfull) but because of the cumulative upkeep (the trauma in the League). So, if you want to play it do it, I have nothing to say, but if I (and me only) can use something else I'll do. And yes, Sphinx's Disciple is worse BUT it can beat for 2 damages per turn and lets you draw whitout pay any mana, if killed you can recycle it from the grave and in some (very rare) occasions you may tutor it with Brainspoil. As you see he's not THAT bad ahaha
LostDragon01 on Shadowmage's Value Train
6 years ago
Im glad if i helping!
Cant understand your point about Remora. Its way better then Sphinx's Disciple for example. In MP i usually draw 1-2 card each cycle (from my turn to next mine turn). So, pay for it only 2 turns, i will draw ~5 cards, that Sphinx's Disciple do only in 7 turns!
patv4343 on
6 years ago
Thinking about adding:
Archetype of Imagination
Arjun, the Shifting Flame
Augur of Skulls
Beguiler of Wills
Coffin Queen
Cosi's Trickster
Daring Apprentice
Demon's Herald
Prince of Thralls
Disciple of Bolas
Docent of Perfection
Flip
Dualcaster Mage
Endrek Sahr, Master Breeder
Fiend of the Shadows
Flesh Carver
Galecaster Colossus
Ghoulcaller Gisa
Goblin Electromancer
Ixidor's Will
Jace, Vryn's Prodigy
Jace's Archivist
Jalira, Master Polymorphist
Jeleva, Nephalia's Scourge
Jhoira of the Ghitu
Jori En, Ruin Diver
Kaho, Minamo Historian
Kheru Spellsnatcher
Krovikan Sorcerer
Lim-Dul the Necromancer
Lunar Mystic
Maga, Traitor to Mortals
Magus of the Abyss
Magus of the Coffers
Magus of the Future
Magus of the Mind
Magus of the Will
Melek, Izzet Paragon
Mizzix of the Izmagnus
Nekusar, the Mindrazer
Nezumi Graverobber
Niv-Mizzet, Dracogenius
Oona, Queen of the Fae
Pit Keeper
Profaner of the Dead
Riptide Director
Riptide Entrancer
Sage of Fables
Sage's Dousing
Sigil Tracer
Simic Manipulator
Skill Borrower
Snapcaster Mage
Sower of Temptation
Sphinx's Disciple
Stitcher Geralf
Stonybrook Banneret
Supreme Inquisitor
Taigam, Sidisi's Hand
Talrand, Sky Summoner
Tibor and Lumia
Tolarian Entrancer
Trinket Mage
Trophy Mage
Vela the Night-Clad
Vendilion Clique
Voidmage Apprentice
Voidmage Husher
Voidmage Prodigy
Willbreaker
Zenith Seeker
Need help on ideas for sorcery, instants , enchantments and artifacts to add to this deck!!
Also not sure what way to go with this deck
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