
Combos Browse all Suggest
- Archaeomancer + Ghostly Flicker + Gilded Lotus
- Ghostly Flicker + Mystic Sanctuary
- Ghostly Flicker + God-Pharaoh's Faithful + Mystic Sanctuary
- Archaeomancer + Dockside Extortionist + Ghostly Flicker
- Ghostly Flicker + Mystic Snake
- Frilled Mystic + Ghostly Flicker
- Agent of Treachery + Ghostly Flicker + Scholar of the Ages
- Ghostly Flicker + Graveshifter + Scholar of the Ages
- Dualcaster Mage + Ghostly Flicker + Mulldrifter
- Dualcaster Mage + Ghostly Flicker + Prophetic Prism
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ghostly Flicker
Instant
Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.
Cyb3rguerrill0 on
Dude, where are your cards? *WIP*
6 hours ago
Now let's add some flicker: Thassa, Deep-Dwelling, Ghostly Flicker, Deadeye Navigator (no budget though), Essence Flux and some other suggestions: one of my favorites is this one Maddening Cacophony, Drown in Dreams, Curse of the Swine of course. Keep it up, looks interesting.
legendofa on
halimar pauper
2 days ago
Apologies for the double.post, but this deck also doesn't have any way to get multiple creatures in play at the same time. Casting normally, each Halimar Excavator's ability needs to resolve before the next one can be cast. "Flicker" cards like Displace and Ghostly Flicker can get you the effect you're looking for, and Ghostly Flicker can also help Iceberg Cancrix as you flicker lands.
eliakimras on
miirym , need recommendations
1 month ago
Hello! I saw your deck help tag and wanted to give some insight.
I don't run Miirym as commander, but I do have her in the 99 in Smashing Faces with the Ur-Dragon, and she always pushes me to victory whenever she's allowed to stick on the battlefield.
Some areas you might want to change to improve your consistency:
1 - Ramp
- Farseek and Fellwar Stone are great for fixing for multiple colors of mana. You might take out Birds of Paradise (dies so easily), Sakura-Tribe Elder (fixes for only one color) and Sword of Once and Future (no synergy with dragons) for them.
- Skyshroud Claim is great for the same reasons above. Frontier Siege never impressed me in a multicolor deck, because I often need colors outside of .
- If you run the suggestions above, you probably need more fetchable dual lands: Ketria Triome, Breeding Pool, Steam Vents, Stomping Ground, Sheltered Thicket, Wooded Ridgeline.
- If you run Into the North, you can also use Highland Forest, Rimewood Falls, Volatile Fjord and some snow basics (Snow-Covered Forest, Snow-Covered Island, Snow-Covered Mountain) to fetch.
2 - Draw/Haste
- It is tough to cast Tribute to the World Tree in a 3-color deck without Yavimaya, Cradle of Growth or Chromatic Lantern on the battlefield. Maybe you want Temur Ascendancy instead.
3 - Removal/Boardwipes
- Chain Reaction cleans your own dragons. Curse of the Swine should get rid of your opponents' most problematic creatures. If you face a lot of token decks, Surtland Frostpyre is a boardwipe on a land that leaves most of your dragons alive.
- Green Sun's Twilight could be Chaos Warp as a second Beast Within.
4 - Protection
- In my dragons deck, I often want protection and haste for more than one creature. Swiftfoot Boots got swapped out for Asceticism.
- Slip Out the Back could instead be Heroic Intervention (it has good synergy with Blasphemous Act).
- If you don't want to be attacked, Propaganda might deter more attackers than Fog.
- Can you cast Counterspell and Bane's Contingency reliably? Swan Song or Arcane Denial might be easier to cast considering your manabase.
5 - Card draw
- Rishkar's Expertise, Garruk, Primal Hunter and Return of the Wildspeaker are the cream of the crop of green card draw. You might want to remove Blur, Essence Flux and Ghostly Flicker for them. (Instead of running flicker effects to save your creatures, it might be better to just run more threats in case they are dealt with - and card draw helps with that.)
6 - Better threats
- Dragon Broodmother creates tokens at a much faster pace than Dragonmaster Outcast.
- Korlessa, Scale Singer never impressed me. Knollspine Dragon is way better at drawing cards.
- Overwhelming Stampede wins games harder than Thundermaw Hellkite.
- I would take out Flameblast Dragon for Utvara Hellkite.
7 - Some utility lands you might want to run
- Exotic Orchard, Unclaimed Territory and Secluded Courtyard fix your colors.
- Haven of the Spirit Dragon fixes your colors and bring Dragons back from the dead.
- Littjara Mirrorlake clones one of your Dragons.
- Blighted Woodland and Myriad Landscape ramp you into Miirym.
KongMing on
Unesh Sphinx Tribal
3 months ago
Maybe you could take advantage of the Changeling mechanic a bit. Stuff like Birthing Boughs and Maskwood Nexus (so you can make an ETB at Instant Speed). Bloodline Pretender gives you a slow build if cast early, and only costs if Unesh is already on the field.
Sphinx Ambassador is a card that can make people ragequit on the spot, especially with all the counterspell backup you have. Stormtide Leviathan is terrible in most decks, but amazing in this one.
Also, with all the ETB abilities you have here, I really recommend Ghostly Flicker, Displace, and Illusionist's Stratagem because they give your sphinxes some evasion while also doubling up on their ETBs.
A bit more reduction could really do you well. Maybe Warden of Evos Isle and/or Thryx, the Sudden Storm?
Archon_Bel on
Ephara Remastered *PRIMER FINALLY*
3 months ago
Nice to see another Ephara player lol. Here are my thoughts:
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Elesh Norn, Grand Cenobite- I ran this version of Elesh for a time. She is a powerful card, but I never found she really did much for the deck when I ran her. In my experience, 7 mana was too high a cost to pay for no recurrable effect (I prefer to have effects that I can reuse by flickering), and it usually left me with less mana to spend during my opponents’ turns, which I found to be more important than being able to swing for damage. Why not run the new Elesh Norn, Mother of Machines, instead? She pairs a lot better with our EtB effects.
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Lavinia of the Tenth- Cool card, and I get the concept behind her inclusion, but I personally never ended up running her. I prefer to remove creatures with stuff like Skyclave Apparition or Reflector Mage, or even just spot removal, than temporarily stopping them while keeping them on the field.
-
Ledger Shredder- I don’t really see what this card does for you. Like with Elesh Norn, I think it’s better to run creatures with EtB effects you can reuse with flicker effects.
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Nezahal, Primal Tide- Same as above, plus the casting cost is way too high for my liking. Why not run something like Deadeye Navigator instead if you want a repeatable blink?
A few cards I’d recommend are Ephemerate, Momentary Blink, and Ghostway. The first two are very good instant blink cards, useful for reusing stuff like Reflector Mage on the spot for removal or Cloudblazer for some draw before your turn. You also get two uses out of them, so they’re good value and flexible cards. Ghostway is slightly better than Teferi's Protection in this deck imo, since you not only save your creatures, but you get their EtB effects again at end of turn. You don’t have the added benefit of protecting yourself from damage, though, so for that, I’d recommend Selfless Squire. Very underrated but super useful card in my experience; I once stalled a game out against a board full of 30+ dragons and only 3 life because of this card lol. Not a one-off occurrence either, as I’ve had several games where I’ve been able to keep myself from certain death by constantly flickering her effect; she’s incredible when combined with Archaeomancer and Ghostly Flicker!
Other creatures I’d recommend are Watcher for Tomorrow, Cloudblazer, and Saltskitter. The first two are great value engines with Soulherder and Thassa, Deep-Dwelling. I held off for a long time on using Saltskitter, but when I did, man did he put in the work. I was pretty much drawing cards every turn. There’s also Orvar, the All-Form, though this pretty much does the same thing as Displacer Kitten. Having those extra bodies is nice, though, so it’s up to you. Could even just run both lol.
Oh, and you may as well add Altar of Dementia to complete your Reveillark and Karmic Guide package.
tl;dr focus more on creatures with EtB effects for more flicker value, and a few more blink spells.
livingrock on
Postman's Fear Delivery
5 months ago
I'm assuming that your lands haven't been adjusted for multicolor and not that you need that many basics. Here's what I have for your acquire board:
Bojuka Bog Dismal Backwater Command Tower Dreadship Reef Evolving Wilds Rogue's Passage Dimir Aqueduct
Sol Ring Darksteel Ingot Replicating Ring Lantern of the Lost Tormod's Crypt Honored Heirloom Slip Through Space Ghostly Flicker Dauthi Horror Crypt Incursion
enpc on
Don't Blink, or You'll Miss It!
7 months ago
Kodama of the East Tree would be a good card for the deck. Seems like a good way to get a lot of stuff into play very quickly. Plus you can run it in a line with Felidar Retreat (this card is just good with lands) and one of the ravinca bounce lands to make infinite 2/2 tokens. Also, given that you're leaning into a lands theme, replacing stuff like Thran Dynamo with Skyshroud Claim and Thought Vessel with Nature's Lore / Three Visits / Farseek will give your deck more consistency and more late game value (since you run cards like Mirari's Wake).
Also, stuff like Momentary Blink is ok, but Ghostly Flicker is better as it lets you hit two things and forms yet another infinite mana line with Eternal Witness and Peregrine Drake.
thefiresoflurve on
You Can't Flicker Your Friend's Nose
7 months ago
Peregrine Drake along with an Archaeomancer type effect goes infinite with Ghostly Flicker if you're into that. Peregrine Drake can also generate a ton of mana over time with Soulherder / Flickerwisp / Oji. Also, Illusionist's Stratagem may be worth considering in place of Ghostly Flicker - If you're hitting your infinite combo with Ghostly Flicker, it can feel bad to not actually win with it. I run both instants in my Esper blink deck, so I can draw into the Ghostly Flicker and then cease casting Stratagem and thus avoid self-mill.
Aminatou, the Fateshifter goes infinite with Felidar Guardian, and also is itself a cheap flicker-er.
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