Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.
Combos Browse all
- Archaeomancer + Ghostly Flicker + Gilded Lotus
- Ghostly Flicker + Mystic Sanctuary
- Ghostly Flicker + God-Pharaoh's Faithful + Mystic Sanctuary
- Archaeomancer + Dockside Extortionist + Ghostly Flicker
- Ghostly Flicker + Mystic Snake
- Frilled Mystic + Ghostly Flicker
- Agent of Treachery + Ghostly Flicker + Scholar of the Ages
- Ghostly Flicker + Graveshifter + Scholar of the Ages
- Dualcaster Mage + Ghostly Flicker + Mulldrifter
- Dualcaster Mage + Ghostly Flicker + Prophetic Prism
|Commander / EDH||Legal|
Latest Decks as Commander
Ghostly Flicker Discussion
1 week ago
One of my pet decks is my Lavinia of the Tenth flicker deck. I love flickering stuff for value and oppression.
There’s also the option of Glorious Protector infinite mana combo.
With any of these active, Brain Freeze wins, so do Aetherflux Reservoir and Sentinel Tower . For infinite mana, Capsize or Blue Sun's Zenith will make people scoop/lose. For infinite flicker combos, Venser, Shaper Savant bounces all opposing permanents and will make people scoop.
Lavinia flicker is my deck, though a bit out of date, might give you some good ideas.
1 month ago
When it comes to infinite mana win conditions, Villainous Wealth is not good. You're better off playing Exsanguinate or Torment of Hailfire . Both of these cards are A) are easier to cast, B) add more value outside of combo than Villainous Wealth and C) Actually win you the game.
If you're looking to use Laboratory Maniac though, you're better off working to a consistent theme and just using Jace, Wielder of Mysteries / Thassa's Oracle . Then you can just run a Time Warp + Eternal Witness + Sac Outlet or Mystic Sanctuary + Sac Outlet loop.
Asa general rule as well, if you can generate infinite mana, the preference is to add coloured mana. I know hte Lion's Eye Diamond combo is expensive (since you ned LED) but you could run something like Eternal Witness + Ghostly Flicker + Peregrine Drake . Play E-Wit, get flicker, flicker E-Wit and Muldrotha (getting back flicker), play drake, win from there.
1 month ago
There's the old KCI combo with Krark-Clan Ironworks , Scrap Trawler , Myr Retriever and any 0 mana rock or mana positive rock. There's also Ashnod's Altar , Nim Deathmantle , and Eldrazi Displacer combos involving your commander Breya that go infinite. You've got Time Sieve and Thopter Assembly as well as Sword of the Meek and Thopter Foundry . Skullclamp is great in general. You've got Pili-Pala and Grand Architect combos to use. Painter's Servant and Grindstone . Rings of Brighthearth , Zirda, the Dawnwaker , or Power Artifact get infinite mana with Grim Monolith or Basalt Monolith . For infinite sacrifice outlets, you can use Grinding Station , Blasting Station , or Disciple of the Vault . Since you're running black and red, you have access to combos with Worldgorger Dragon and Animate Dead , Dance of the Dead , or Necromancy (goes great with a sacrifice outlet out, too). Altar of the Brood may work well in a list you make. You can even do Dualcaster Mage with Ghostly Flicker and get infinite thopters with your commander and infinite mana to sacrifice them all to kill your opponents. Those are just some combos I came up with on the top of my head.
2 months ago
I have been thinking about making an spell based Aesi, Tyrant of Gyre Strait too once I realized that Aesi lets you draw the card you put on top with Mystic Sanctuary . Speaking of Mystic Sanctuary , I feel like there is there is a lot of broken things we can do with it, which is quite nice as there are almost a million way to tutor for islands in the game ( like the expensive fetches , the cheap fetches , the panoramas , Farseek , or even islandcycling ). First off Ghostly Flicker + Mystic Sanctuary is draw a card at instant speed for U whenever the heck you want. Add in Vesuva and you make Snapcaster Mage look like a bad card, or you can just add in High Tide to generate infinite Mana and draw your entire deck. Further Deprive and some of the moonfolk also work quite well with Mystic Sanctuary , or really any repeatable effect that returns lands to our hands.
2 months ago
Since you've added Ghostly Flicker with Eternal Witness , have you thought about adding Peregrine Drake or Palinchron ? You don't need Palinchron (though there is a line with enough creatures and Cradle for infinite mana plus USZ) but with either you can play the land untapper + flicker and e-wit. Once you have infinite mana, you can just bounce a land instead to draw your library and then USZ your opponents. It's a good combo to get you to infinite turns, but also provides a backup in case you lose access to Cyclonic Rift .
2 months ago
Cloudshift even includes this ruling:
3/16/2018 When an effect returns the exiled card "under your control," you control it indefinitely after that. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Cloudshift's effect are exiled.
It is worth nothing that most cards Flicker effects return the creature under it's owners control, but there are some like Cloudshift , Thassa, Deep-Dwelling , and Ghostly Flicker that return it to you instead.
2 months ago
I highly reccomend having some sort of planned out end game. Looks like you can draw a lot of cards but perhaps including something like Peregrine Drake + Archaeomancer + Ghostly Flicker + Capsize or a draw engine.
If you want to I have a list you can check out :)
2 months ago
Yes, Path to Exile is an instant so you can respond to something like Ephemerate or Ghostly Flicker (or Yorion, Sky Nomad 's enters-the-battlefield ability) by exiling a creature they want to flicker. If Path resolves, their creature will go to exile and can't be flickered because it isn't in play any more.