Combos Browse all Suggest
- Archaeomancer + Ghostly Flicker + Gilded Lotus
- Ghostly Flicker + Mystic Sanctuary
- Ghostly Flicker + God-Pharaoh's Faithful + Mystic Sanctuary
- Archaeomancer + Dockside Extortionist + Ghostly Flicker
- Ghostly Flicker + Mystic Snake
- Frilled Mystic + Ghostly Flicker
- Agent of Treachery + Ghostly Flicker + Scholar of the Ages
- Ghostly Flicker + Graveshifter + Scholar of the Ages
- Dualcaster Mage + Ghostly Flicker + Mulldrifter
- Dualcaster Mage + Ghostly Flicker + Prophetic Prism
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ghostly Flicker
Instant
Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.
Craeter on
Domain Expansion: Self-Embodiment of Caw Blade
1 week ago
+1 for the comic strips, those are great!!
For commander synergy, have you considered insant Blink cards? You could set the number to whatever the opponent just cast, Blink onto the stack, it resolves first, and triggers the commanders ability.
Things like Ghostly Flicker, Essence Flux, Blur, Planar Incision, Displace etc
chibp on
Bouncing Niko
5 months ago
leovolt884_ on
Zubera Zubera ずべら
7 months ago
So since you asked, here's my stupid idea: Mill yourself. a ton. I know, that doesnt really work with the zubera's but there's more. Once you have 6 or more creatures in your graveyard you can profit. With Archaeomancer, Ardent Elementalist, any mana filterer like Prismite and any sac outlet like Makeshift Munitions in play you can win with the red zubera. Cast Ghostly Flicker and return the flicker + Songs of the Damned to your hand. Cast songs, filter 2 black into a blue, cast flicker, repeat. accrue infinite mana. Cast Exhume
or some reanimation spell to return Ember-Fist Zubera to play, sac it, and cast flicker again this time returning the flicker and exhume to hand. Repeat. The zubera don't care how many are in your graveyard, just how many went there this turn. It's like going to an arcade and just pushing a baskteball in and out of the hoop to get a ton of points. This is stupid, and a horrible infinite combo, but its a thing.
These creatures are just horrendously bad. For advice otherwise I can just say play control, maybe some fogs, lots of card draw and ramp. Try to sac your board and maybe do some Songs of the Damned shenanigans to recur one or two but really don't stress about making the strategy good. It's jank, and is quite funny, and holds a special place on the more casual wincons of decks
Flarhoon13 on
Unleashing the Maelstrom: Yidris' Controlled Chaos
9 months ago
Played a couple games. Yidris sputtered out, again, probably should have mulliganed.
Second try, Yidris kept hitting land drops. Suspended Wheel of Fate, Turn 3 Waste Not. Turn 4 Primal Amulet Flip, Turn 5 Dark Petition. Taylor on Henzie "Toolbox" Torre, mostly, had hit me down to 3, the other players could have killed me. Taylor destroyed my Waste Not in response to the Wheel of Fate being cast; he channeled Boseiju, Who Endures. No matter. That gave me the Island I needed to cast the Turnabout that I would not have been able to cast otherwise. Main phase, cast Seething Song to flip into Primal Wellspring Flip, allowing me to copy Emergent Ultimatum. Got to cast Time Warp, and Ghostly Flicker while Dualcaster Mage got shuffled back. No matter. Used Increasing Vengeance to copy the original Emergent Ultimatum, again! Will and Thomas had already conceded but Taylor started arguing about the stack before angrily leaving, repeating, "I'm done! I'm done!" Would have had infinite mana with some extra turns, probably an Aetherflux Reservoir to boot.
Flarhoon13 on
Unleashing the Maelstrom: Yidris' Controlled Chaos
11 months ago
Nov 23
Yidris: Controlled Chaos, budget power won a long, kind of crazy game. Darryl cast Jokulhaups via Discord, Lord of Disharmony, which looked like it was handing Nolan the game, since he was able to make his Rakdos, the Muscle commander indestructible. I drew well and cast the greatest thief in the multiverse, Dack Fayden, to steal Darryl's Sol Ring. I cast an Aetherflux Reservoir, and a Sunbird's Invocation. The next turn, I cast a Berserkers' Onslaught, Sunbird's Invocation revealed an Inevitable Betrayal, which I used to get Nolan's Molten Primordial. That stole the Rakdos, the Muscle, a Professional Face-Breaker and an OG Jodah, Archmage Eternal. I attacked Nolan with his own commander and Darryl's Tainted Strike made it lethal, even as I attacked him with Jodah, Archmage Eternal, also for lethal (he was at three life). Doug had enough on board to kill me but I untapped and played Karn's Temporal Sundering, bouncing my Dualcaster Mage. In my extra turn, I had the Dark Petition to grab Ghostly Flicker. Ghostly Flicker copied by Dualcaster Mage does go infinite. Infinite mana, then Seasons Past meant I was totally infinite. I could recur the Dark Petition for Seasons Past and cast them infinitely plus so many more, Aetherflux Reservoir was a win condition
bvowles on
Pauper Lands
1 year ago
Thanks for the suggestions! I really like Winding Way especially. Ghostly Flicker I'm not as sure on, but you're absolutely right it would work really well with Coiling Oracle and Archaeomancer, but if I added both I'd turn this into a more familiars type of list with your suggestions and cut back on the lands.
In testing on modo I've found that I almost have too many additional land effects in the deck, so I guess I could start there when looking to fit in Winding Way at least. Do you have any suggestions on cards to cut? It feels tight even though I'm still brewing around with it. While I said earlier that I may have too many additional land effects in the deck, Arboreal Grazer gives me great ground game against red.
JustJohn97 on
Pauper Lands
1 year ago
Hi!
This is a neat idea, have you considered adding Winding Way? It might be a good way to dig for more lands or your creatures. Something else to consider might also be flicker effects such as Ghostly Flicker which could allow you to flicker your creature etbs and allow you to add multiple additional lands to the field (it would also work if you decided to add the Coiling Oracle in your maybe board). Maybe add in Archaeomancer while you're at it if that's a style you might want to play.
Again it's a very neat idea, good luck brewing!
Dabsolux on Pauper and PDH combos
1 year ago
I would like to create a list of all Pauper and PDH deck combos. Most of them are created by NateDiggity7 (Moxfield) and PenguinPete (MTG Salvation). Here some:
BG - Golgari
- Ivy Lane Denizen + Rendclaw Trow + Viscera Seer = infinite scry
- Reins of the Vinesteed + Warehouse Tabby = infinite death trigger (need a rat enchanted with Reins of the Vinesteed)
- Basking Broodscale + Sadistic Glee = infinite +1/+1 counter on Basking Broodscale
- Ivy Lane Denizen + Rendclaw Trow + Bloodthrone Vampire = infinite large creature (VARIANT: can use any green creature with persist)
- Ivy Lane Denizen + Rendclaw Trow + Viscera Seer = infinite scry
- Ivy Lane Denizen + Rendclaw Trow + Viscera Seer + Deathgreeter = infinite scry, infinite life
- Ivy Lane Denizen + Rendclaw Trow + Ashnod's Altar + Essence Warden = infinite mana, infinite life
BR - Rakdos
- Ardent Elementalist + Fake Your Own Death + Thermopod = infinite death trigger, infinite ETB, infinite storm count
- First Day of Class + Putrid Goblin + Skirk Prospector = infinite red mana (VARIANT: any creature with persist + Thermopod)
C - Colorless
- Ashnod's Altar + Foundry Inspector + Myr Retriever + Workshop Assistant = infinite colorless mana
G - Green
- Careful Cultivation + Pili-Pala
= infinite mana - Ashnod's Altar + Pili-Pala
+ Presence of Gond = infinite mana - Devoted Druid + Ivy Lane Denizen + Presence of Gond = infinite elf token
- Ivy Lane Denizen + Aerie Ouphes = infinite damage on flying creature, infinite ETB
RG - Gruul
- Hangar Scrounger + Seeker of Skybreak = infinite scry (only when Hangar Scrounger ETB)
- Sprout Swarm + Blisterspit Gremlin + Thermo-Alchemist + Thunderscape Familiar + Unruly Catapult = infinite saproling token (VARIANT: any ETB untap, any spell reduction cost, any untap on cast)
UBG - Sultai
- Freed from the Real + Karametra's Favor + Servant of Tymaret = infinite life drain
UB - Dimir
- Freed from the Real + Dimir Aqueduct + Wind Zendikon = infinite black mana (VARIANT: use any two mana land provinding blue and any turn to creature effect)
- Disciple of the Vault + Undercity Scrounger + Freed from the Real = infinite life loss (Morbid required)
UG - Simic
- Arbor Elf + Utopia Sprawl + Freed from the Real = infinite mana
- Freed from the Real + Axebane Guardian + Steel Wall = infinite mana (VARIANT: may use any defender instead of Steel Wall)
- Freed from the Real + Krosan Restorer = infinite mana
- Freed from the Real + Lifespark Spellbomb + Simic Growth Chamber = infinite green mana
- Freed from the Real + Axebane Guardian + Steel Wall + Viridian Longbow = infinite damage
- Freed from the Real + Karametra's Favor + Deepwater Hypnotist = infinite fog
- Freed from the Real + Karametra's Favor + Sphinx's Disciple = infinite draw
- Elvish Aberration + Energy Refractor + Freed from the Real = Infinite mana
- Axebane Guardian + Steel Wall + Vigean Graftmage + Excavated Wall = infinite mana
URG - Temur
- Freed from the Real + Orochi Leafcaller + Zhur-Taa Druid = infinite damage
- Morselhoarder + Sinking Feeling + Viridian Longbow = infinite damage
U - Blue
- Archaeomancer + Ghostly Flicker + Peregrine Drake = infinite mana NOT LEGAL
- Archaeomancer + High Tide + Snap = infinite ETB, infinite storm count NOT LEGAL
- Banishing Knack + Battered Golem + Lotus Petal = infinite ETB, infinite storm count (VARIANT: Retraction Helix,Mirran Spy, any 0 mana artifact add Golem Foundry for infinite golem token)
- Retraction Helix + Zephyr Scribe + Spidersilk Net + Elusive Spellfist = infinitely large unblockable creature
WB - Orzhov
- Ashnod's Altar + Disciple of the Sun + Kaya's Ghostform = infinite colorless mana (VARIANT: Viscera Seer infinite scry)
- Spirit en-Kor + Daru Spiritualist + Severed Strands = Infinite life (VARIANT: Nomads en-Kor)
WG - Selesnya
- Midnight Guard + Presence of Gond = infinite elf token
- Presence of Gond + Devoted Druid + Sigil of the Nayan Gods = infinite elf token
WR - Boros
- Crown of Flames + Mogg War Marshal + Tethmos High Priest + Skirk Prospector = infinite goblin token
WUB - Esper
- Songs of the Damned + Mnemonic Wall + Energy Refractor + Cavern Harpy + God-Pharaoh's Faithful = Infinite mana (need 11 creatures in gy)
- Songs of the Damned + Mnemonic Wall + Energy Refractor + Cavern Harpy + Basilica Screecher = infinite life loss (need 11 creatures in gy)
WU - Azorius
- Retraction Helix + Midnight Guard + Soul's Attendant + Ornithopter = infinite life
- Retraction Helix + Stonybrook Schoolmaster + Mirran Spy + Ornithopter = infinite merfolk token
- Retraction Helix + Stonybrook Schoolmaster + Mirran Spy + Ornithopter + Sage's Row Denizen = infinite merfolk token, infinite mill
- Retraction Helix + Stonybrook Schoolmaster + Mirran Spy + Ornithopter + Judge of Currents = infinite merfolk token, infinite life
ONLY PDH
BR - Rakdos
- Ashnod's Altar + First Day of Class + Murderous Redcap = infinite damage, infinite colorless mana
BG - Golgari
- Devoted Druid + Quillspike = Quillspike with infinite strenght and toughness
U - Blue
- Freed from the Real + Malcolm, Keen-Eyed Navigator + Viridian Longbow = infinite damage
- Energy Refractor + Freed from the Real + Vhal, Candlekeep Researcher + Viridian Longbow = infinite damage
UR - Izzet
- Alena, Kessig Trapper + Energy Refractor + Freed from the Real = Infinite mana (need a creature with powet at least 3 that entered the battlefield this turn, need a blue partner commander)
G - Green
- Essence Warden + Lurking Roper + Presence of Gond = infinite life, infinite elf token
- Ivy Lane Denizen + Scurry Oak = infinite counter on Scurry Oak, infinite squirrel token
UG - Simic
- Freed from the Real + Gyre Engineer = infinite green mana
- Freed from the Real + Ley Weaver = infinite mana (need at least a land that add for blue and another land)
W - White
- Abdel Adrian, Gorion's Ward + Journey to Nowhere + Oblivion Ring = infinite soldier token (VARIANT: add any nonland permanent with ETB effect )
WG - Selesnya
- Ashnod's Altar + Ivy Lane Denizen + Kitchen Finks = infinite life, infinite colorless mana (VARIANT: Master Chef)
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