Creature — Eldrazi Drone
Devoid (This card has no color.)
: Nettle Drone deals 1 damage to each opponent. Whenever you cast a colorless spell, untap Nettle Drone
Printings View all
|Battle for Zendikar (BFZ)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Nettle Drone Discussion
4 weeks ago
A couple of additional wincons:
Psychosis Crawler: in the same vein as above, but is an artifact.
Vedalken Archmage: not a wincon par se but acts and Jhoira v2.0
1 month ago
Seems like a super fun deck idea, my only contributions/suggestions would be to add a extra few cost-reduction effects, as nothing would be worse than someone countering your commander and then just having a Metalwork Colossus and an Ulamog, the Ceaseless Hunger trapped in your hand forever. Maybe add Jhoira's Familiar/Cloud Key/Foundry Inspector.
and just some good value cards could be Conduit of Ruin, Eye of Ugin, Molten Nursery/Nettle Drone (those ones would be super good!), Mystic Forge, Sanctum of Ugin and Shrine of the Forsaken Gods. Good luck!
1 month ago
Battered Golem/Nettle Drone+Banishing Knack/Retraction Helix/Mirran Spy+any 0 mana artifact = infinite creature ETBs. Pay off comes in the form of Impact Tremors/Reckless Fireweaver/Soul Warden/Soul's Attendant/Court Street Denizen/Golem Foundry (and possibly more)
2 months ago
Hi. Saw you asking for advice on the Animar Discord but didn't want to clog up the channel so I figured I'd leave some comments here. I'll try to focus on more budget friendly changes since you already know about the more expensive recommendations.
The first thing that stands out to me is that you've doubled down on a lot of redundancy of similar effects to make your combo options more consistent. Since you don't have Imperial Recruiter and Weird Harvest, I can see why you would do that for a more casual meta. What has happened though is that you have filled up slots that would normally go to the other cards that help Animar function faster. A number of cards could be trimmed out to put in important lower-curve cards.
To start with, you actually have too many combos in the deck that are clogging up cards slots. You already have Ancestral Statue + Walking Ballista, which is Animar's bread and butter. Competitive decks generally focus on assembling that as quickly as possible and protecting the combo.
The typical secondary combo line in cEDH Animar is the Kiri-Onna loop, but that requires you to put a lot of money into your mana base to make sure nearly all you lands produce blue mana for maximum efficiency, so lets skip that for now.
Another backup combo is Barrin, Master Wizard/Temur Sabertooth + Dockside Extortionist, which you already have. Barrin is generally favoured because of its versatility, but the Sabertooth works too and the combo can potentially produce infinite mana without Animar. The combo works well in the cEDH meta because of all the cheap mana rocks and enchantments that get played, but there's a chance it won't be as consistent in more casual metas.
In addition to the main combos, you often see Purphoros, God of the Forge as a backup kill condition. Since you have that too you are fairly well set for win-conditions.
On top of that though, you also currently have the Kiki/Twin combo package, Cloudstone Curio with a couple morph creatures and eldrazi, Deadeye Navigator + Peregrine Drake + Acidic Slime, and Oracle/Labman to win by decking off of "enchantress" effects like Beast Whisperer. You honestly don't need all of that. Some people may run Thassa's Oracle as an option for when damage might not win the game, but the rest could be heavily trimmed to make room for other important ramp and interaction.
So, cards to cut:
Deadeye Navigator is an easy cut. The higher cmc creatures clog up opening hands and force more mulligans. Cloudstone Curio can't be tutored for in your list, which makes it unreliable. Taking that out makes Ulamog, the Ceaseless Hunger unwanted. That leads to taking out Nettle Drone and Thought Harvester because they are just redundant effects that you already get with Ballista and Purphoros. Laboratory Maniac can come out because it will generally be a more fragile Thassa's Oracle. You could take the oracle out too because there are ways to just bounce and kill with Ballista, even when you are being forced to draw cards off of Glimpse of Nature or Beast Whisperer. I can see why you might want to leave that one in though.
The Kiki/twin package takes up a bunch of slots with cards that don't really do a whole lot on their own except for Kiki-Jiki, Mirror Breaker, which some people think is too unwieldy to cast consistently because of the RRR in its casting cost. Splinter Twin isn't tutorable in the deck, so it's unreliable. Bounding Krasis and Breaching Hippocamp are just redundant bodies that don't even have the same versatility in their effect that Pestermite and Deceiver Exarch, and even those can be a little lack-luster.
If you aren't looking to take all the unnecessary combos out, I can see leaving some of the Kiki stuff in as a 2-card combo that isn't reliant on Animar. Just Kiki, Pestermite, and Deceiver Exarch on their own is enough. If you want to double down on it a bit though, you can consider putting in Zealous Conscripts. With the Conscripts, you can open up a 1 turn combo line with Vannifar.
- Tap Prime Speaker Vannifar -> sac Glen Elendra Archmage -> Archmage returns to the battlefield because of persist -> get Zealous Conscripts and untap Vannifar -> tap Vannifar and sac the Archmage again to get Kiki-Jiki, Mirror Breaker to combo with the Conscripts. Birthing Pod can also work in place of Vannifar.
Other cards worth cutting are Guardian Project (can't be tutored or cost-reduced), Soul of the Harvest (expensive and Primordial Sage is better), Vigean Graftmage (don't have enough +1/+1 counter synergies for this to be worth the slot), Farhaven Elf (better off with a 1 CMC mana dork), Solemn Simulacrum (better off with a 1 CMC mana dork), Tidal Barracuda (it may protect you from counterspells on your turn, put there is just too much risk with letting your opponents cast all their stuff at instant speed on every other turn). There are other cards that could be cut, but those are the ones that really stand out.
To replace the cards you take out, you'll be wanting the 1 cmc mana dorks and mana acceleration that was recommended on Discord, some more card draw/cantrip creatures like Mulldrifter and Generous Patron, and some cheap/free counterspells.
Anyway, I know this is a long wall of text but I hope the feed back helps give you a place to start making tweaks to your deck. And, of course, the people on the Animar Discord are always happy to offer advice.
6 months ago
"Strictly worse" means every aspect of a card is worse than every aspect of another card (excluding aspects that are the exact same). Elusive Spellfist is not a strictly worse Nettle Drone because, to give two of many other reasons, a Human is not always worse than an Eldrazi, and blue is not always worse than red.
10 months ago
You've ended up the same place as I do, when I get several ideas all at once and try to Jam them together. There are too many things built into one here - mill, aristocrats, tokens, Field of the Dead etc. It does a lot of things, but all of them poorly, as it lacks focus:
Altar of the Brood is a build-around. I've only seen it in OTK combo decks utilizing cards like Nettle Drone , Retraction Helix and 0-mana artifacts for an infinite combo which mills out in one big turn. Playing a deck out normally and just milling the opponent for a few cards a turn is simply too low impact. I actually think the infinite combo is possible in Pioneer, but haven't looked it up.
Field of the Dead is also sort of a build-around. Control decks make sure to drag the game out and get there, but most decks use cards like Hour of Promise and Elvish Rejuvenator (which you already have) to find the Fields and get them online quickly. Golgari Field decks are a good example of something that you could transition into from here.
I feel like your creature base could turn into an aristocrats deck that focuses on low-curve creatures with etb or on-death triggers. Then you can reanimate your whole GY with cards like Rally the Ancestors and Return to the Ranks for a big finish.
You rarely want to play more than 60 cards. Ghirapur Orrery , Authority of the Consuls , Dark Prophecy , Ulvenwald Mysteries , Second Harvest and Scheming Symmetry are all easily cut, no matter what direction you choose to go in.
TL;DR find out what you want your deck's focus to be, cut the cards that don't support it and find new ones that do.
10 months ago
A quick list of cards that can help.
If you end up adding many of those cards also consider 0 cost artifacts.
11 months ago
You might like these: Scouring Sands , Initiate of Blood , Coalhauler Swine , Sun-Crowned Hunters , Thornbite Staff , Dingus Staff , Lightning-Rig Crew , Lobber Crew , Nettle Drone , Gorgon's Head , Gorgon Flail , Viridian Longbow , Frostwielder , Prodigal Pyromancer