Combos Browse all Suggest
- Dross Scorpion + Pentavus + Sol Ring
- Basalt Monolith + Dross Scorpion + Dross Scorpion + Ethersworn Adjudicator + Mycosynth Lattice
- Dross Scorpion + Grinding Station
- Dross Scorpion + Everflowing Chalice + Pentavus
- Dreamstone Hedron + Dross Scorpion + Pentavus
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Dross Scorpion
Artifact Creature — Scorpion
Whenever Dross Scorpion or another artifact creature is put into a graveyard from play, you may untap target artifact.
euqinU on What to add in my …
7 months ago
I have the Necron Dynasties precon that's currently being upgraded, let me know what I should add next or remove to make it more appealing and competitive in the casual pod. This seems to be a really good commander deck full of sacrifices. Here's the list of the cards on the deck:
Illuminor Szeras Grim Haruspex Scrapyard Recombiner Gate to the Afterlife Sojourner's Companion Dross Scorpion Frogmite Smothering Abomination Meteor Golem Noxious Gearhulk Workshop Assistant Diabolic Tutor Scrap Trawler Marionette Master Foundry Inspector Gray Merchant of Asphodel Myr Retriever Disciple of the Vault Staff of Domination Psychomancer Triarch Praetorian Dread Return Cranial Plating Mask of Memory Sol Ring Barren Moor Myriad Landscape Arcane Signet Mind Stone Wayfarer's Bauble Desert of the Glorified Vault of Whispers Anrakyr the Traveller Chronomancer Cryptek Lokhust Heavy Destroyer Necron Deathmark Out of the Tombs Royal Warden Shard of the Nightbringer Shard of the Void Dragon Skorpekh Lord Technomancer Their Name is Death Their Number is Legion Trazyn the Infinite Canoptek Scarab Swarm Canoptek Spyder Canoptek Tomb Sentinel Cryptothrall Ghost Ark Sceptre of Eternal Glory Tomb Fortress Living Death Reliquary Tower Mutilate Caged Sun Mystic Forge Sculpting Steel 30 Swamp
UltimateRoxas40 on Glissa, Traitor of Mirrodin [Artifact Primer]
9 months ago
I should probably slot in Heroic Intervention. The nice thing about this deck is that even if a combo piece is destroyed, it's fairly easy to recur it thanks to Glissa, the Traitor. And I'm running Foundry Inspector as my primary cost reduction. I could probably add in Cloud Key for some redundancy. I've actually tried Semblance Anvil before, and I just wasn't as big a fan of it.
Deathsprout I can cut. Probably to add in some more reliable ramp or removal.
Phyrexian Fleshgorger is a remnant of when I was running a Birthing Pod/Dross Scorpion combo chain in the deck, since I needed a good seven drop that could either be a threat or fodder. With cards like Cranial Plating or Tarrian's Soulcleaver, it can get stupid big and really hard to interact with short of a boardwipe.
Portal to Phyrexia is a pet/favorite card of mine in this deck. It's a splashy finish, and has some thematic/lore wins attached. If you read some of my other deck primers, you'll see that I'm a follower of the Vorthos/lore playstyle, so I sometimes end up playing some cards that might be better thematically rather than actually effective haha.
lcarl3035 on EDH - Tinker Tailor Turnip Tiller (Jan)
1 year ago
I meant Dross Scorpion is in your Maybeboard, sorry.
lcarl3035 on EDH - Tinker Tailor Turnip Tiller (Jan)
1 year ago
I'm seeing a card called "Dross Scorpion" on your sideboard. I think it should be in the main deck. Otherwise Prized Statue or Mycosynth Lattice(if you aren't on a budget) are possibilities.
king-saproling on Salvage Yard [PAUPER EDH]
2 years ago
Cool deck! You might like these: Terrarion, Aura Fracture, Troubled Healer, Viridian Longbow, Battered Golem, Dross Scorpion, Midnight Guard, Origin Spellbomb, Jack-o'-Lantern
WarpedZerghead on Sen Triplets
2 years ago
What I found worked best for a Sen Triplets deck is using blue and white for control so you can have your artifacts do all the work getting combos into play.
Control
Stop players from stopping your fun: the match is yours and they simply haven't realized it yet. Dispatch quickly sets you up for a nasty rebuttal in between whichever counter-spell you choose to deploy. Vindicate, Mortify and Fracture (to name a few..) will help them learn that you mean business.
Land Fetch
Utilizing Esper colors, Black is the tutor-for-all, Blue is great artifact tutoring and White for some artifact but also enchantments. Good enchantments to have on hand are Paradox Haze (which you have) and Artificer's Intuition. Intuition is good because you can use it to get a Sol Ring in hand, another cost artifact you might have, or, any of the following "artifacts that cost :
- Ancient Den
- Vault of Whispers
- Seat of the Synod
- Darksteel Citadel
- Goldmire Bridge
- Mistvault Bridge
- Razortide Bridge
This cards makes for great and tutoring in a non-green deck as it can be used again and again and there are quite a few you can fetch. Another option is Tezzeret the Seeker that can get you your lands by using the -X ability for 0 to put them into play, unless you want to get a different combo/ramp artifact instead.
Artifact Tutor
Besides the obvious Vampiric Tutor an Demonic Tutor for your get-anything option, there are many options still available for finding the cards you need that are artifact type.
If you are ok with losing a few artifacts, Kuldotha Forgemaster is the ticket as I will sometimes even sac my artifact lands to get better beef on the ground. Otherwise, Sphinx Summoner will get you something in hand and provide you with a flier and a card. Some new cards that play well alongside the Trinket Mage are the Tribute Mage and Trophy Mage cards. Trinket gets you your Sol Ring or another artifact where Tribute and Trophy get you and , respectively.
Artifact-related lands you want to look into are Inventors' Fair for artifact tutoring and Buried Ruin to get something back into your hand from the graveyard.
Ramp Boost
With such a vast array of artifact-type cards - especially mana ramp - you'll want an Unwinding Clock to be sure to keep everyone on edge.
Combo
Combos? We've got combos!
This is my new favorite infinite trigger set using Dross Scorpion + Myr Turbine + any of the following sacrifice outlets:
Steal their Kool Aid
Your Commander will lock a player out of your turn but it also allows you to play their hands. This is a good time to drop any lands they might have in their hands to keep them starved and likewise cast their good ramp spells to get you ahead or continue to lock them out. In the event they finally are able to cast something, you can respond with a Desertion counter-spell (mana permitting) and stick whatever creature/artifact they were trying to cast back in their Vault of Whispers. Thada Adel, Acquisitor and Daxos of Meletis are also nasty foes that puts an opponents deck against themselves. Bribery and Acquire are a malicious and personal jab that should only be used at every chance you get assert your dominance on the board and your opponents deck.
Conclusion
All these cards stand alone from what you can do to further abuse you opponents with just your commanders abilities: it is a multi-pronged deck that throws multiple threats at your enemies making them scramble to deal with one thing while still getting overrun by another.
Have fun...
TheOfficialCreator on Hold on while I search my library a bit
2 years ago
Also as it stands right now you don't have a lot of ways to untap Arcum. Dross Scorpion can't unless you make Arcum an artifact, which only Liquimental Coating can do so far.
king-saproling on cEDH copy
2 years ago
Looks like a great build. Thoughts on these? Cathodion, Magewright's Stone, Workshop Assistant, Djeru's Resolve, Light the Way, Gleaming Barrier, Myr Moonvessel, Dross Scorpion