Thermo-Alchemist

Thermo-Alchemist

Creature — Human Shaman

Defender

: Thermo-Alchemist deals 1 damage to each opponent

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist

Browse Alters

Printings View all

Set Rarity
Jumpstart (JMP) Common
Ultimate Masters (UMA) Common
Eldritch Moon (EMN) Common

Combos Browse all

Legality

Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
2019-10-04 Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Pauper EDH Legal
Pauper Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Historic Legal
Casual Legal
Vintage Legal
Canadian Highlander Legal
Arena Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Thermo-Alchemist Discussion

gavriel1136 on How would you build Rakdos …

1 month ago

Tiny_Sir,

Rakdos is a great commander for this! All you need is some way to ping each opponent for 1, and all of your creatures will cost 3 less. Rakdos himself comes out easily, since he is a 4 drop, and since you have red, everything from Irencrag Pyromancer to Cinder Pyromancer/Thermo-Alchemist deal the requisite damage to play him.

I think this deck can do very well, especially since no one will be expecting an artifact creature/ storm combo from a B/R 6/6 demon. Everyone will be looking at you for stompy.

Rakdos doesn't need to attack for his cost reduction effect, so you can pop off the turn you cast him. This deck can be very unpredictable.

lil_cheez on RDW - Multiplayer

2 months ago

I have a burn kitchen table myself and it is very fun!
I'm a huge fan of Thermo-Alchemist and Chandra's Spitfire, and this thing can get BIG!!

paulsinki on Torbran,Superfriends

4 months ago

I'd think you'd want good old Lightning Bolt. Also might think about Thermo-Alchemist

Rorolith on Turn and Burn! (NEEDS HELP)

5 months ago

Thats a tough choice considering you can start dealing damage turn 3 with Thermo-Alchemist versus turn 4 with Cinder Pyromancer. Maybe two of each? I'm not an expert deck-builder my any means, but it might give you more versatility. Or possibly 3 of one and 2 of the other if you want to make the deck more about spell-slinging?

Browbeat and Cinder Pyromancer are not legal in pioneer, but if you are willing to make the deck modern, you could consider this, Along with things like Lightning Bolt.

Alkadron on PDH(UBR) - madness? THIS. IS. VALUETOWN!

5 months ago

Oh, ok.  I misunderstood.  Sorry.

Capsize is probably the most popular combo payoff.

Fireball and Rolling Thunder can kill multiple players at once if you've got unlimited mana.

Thermo-Alchemist and Firebrand Archer are good outs.  They don't even use the mana you generate.  These work really well if you're using Cloud of Faeries as an alternative Drake.  If you can get two lands that produce three mana, like an Izzet Boilerworks and an island, you won't gain any mana with each iteration of the faeries combo, but you'll generate damage with the Alchemist and/or Archer.

If you've got two of the "return a spell from the graveyard" creatures, you can close out the game with a lightning bolt or any burn spell that hits faces, like you suggested.  First you flicker the Drake and one "return spell" creature until you have enough mana, then you start flickering both "return spell" creatures to get back the bolt and flicker each time.

Freed from the Real gets used in a lot of other combos; pairing that up with a Viridian Longbow, Hermetic Study, or Psionic Gift will get the job done.

Black has a couple creatures that mill on EtB, like Sibsig Host.  If you've got the flicker combo online and no one forces you to draw at instant speed, those can close a game.

This is just what I'm thinking off the top of my head.  I'm sure there are a lot of others, I'm just not very familiar with them - I don't really use them, and I also don't often play against people who use them, I just kind of peripherally know they exist.  

I am on the PDH Homebase Discord Server, though, which contains a lot of folks who are much more knowledgeable about infinite combos than I.  If you remain curious about it, you should join us: https://discord.gg/fNVdYx

Ebro on Turn and Burn! (NEEDS HELP)

5 months ago

I have to agree somewhat, card draw is necessary for a red deck to survive. I’m not sure if Browbeat is pioneer but if it is I would recommend using it. Best case scenario you draw three cards, worst case scenario, opponent takes 5 damage. Risk Factor is 100% legal in pioneer as far as I can tell, so I would run a full playset of that as well. Also I think Thermo-Alchemist isn’t the best choice here for a pinger. I would swap that out for Cinder Pyromancer again if he isn’t pioneer legal then I do apologize. But he is the better choice in my humble opinion

alchemist4533 on Gisela, Angel of Retribution

5 months ago

if you are moving in the burn direction, there are creatures that definitely play into that.

Guttersnipe Young Pyromancer Kiln Fiend Pyre Hound Thermo-Alchemist

To play off of the reduced damage... Hundred-Handed One literally, blocking everyone.

other stuff Deflecting Palm...I think, since you control Gisela's ability, you control when it hits the stack. Which means, if you use deflecting palm and have it hit the stack after Gisela's ability (so it resolves first) it will cancel the full damage.

example: a source is going to do 5 damage: 5 damage on the stack, Gisela's ability on the stack, deflecting palm on the stack. deflecting palm resolves first canceling the 5 damage, that 5 damage will be dealt to controller, Gisela's ability stacks. It is now 10 damage.

If it stacked differently, as damage, deflecting palm, Gisela; Gisela's ability resolved first, the damage deflecting palm would counter would be 2, then the total damage would be only 4.

So...like if a big "X" hydra was charging with like 20 +1/+1 counters... Gisela, Blade of Goldnight + Deflecting Palm ...that's 40 damage to the controller, game over.

And if this all isn't nasty enough...how about making yourself hexproof? Leyline of Sanctity

Load more