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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Thermo-Alchemist
Creature — Human Shaman
Defender
: Thermo-Alchemist deals 1 damage to each opponent
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
KongMing on UR Instant Breakfast
5 months ago
Very tight curve and great name.
How about the Sword of Once and Future? Might be alright. Also, maybe Guttersnipe or Thermo-Alchemist|Electrostatic Field to ping the opponent while you spellsling?
king-saproling on Indoraptor's Fight Club
6 months ago
Cool deck! You might like these: Keen Sense, Snake Umbra, Eternal Thirst, Ancient Animus, Arni Slays the Troll, Ent's Fury, Smell Fear, Spear Spewer, Thermo-Alchemist, Predatory Impetus, Gift of the Deity, Enlarge, Monstrous Step, You Look Upon the Tarrasque, Tower Above
distantfreedom on Slow Roast
9 months ago
ViscountVonSausageRoll is right. Cast Hidden Strings while Sprite Dragon is on the field and let it resolve, then use the Cipher keyword to encode it on Sprite Dragon and you'll get to cast a copy if it deals combat damage to a player. That free cast of Hidden Strings triggers Sprite Dragon's ability, Aria of Flame's effect, and Thermo-Alchemist's ability, which is everything I could ask for in this deck. For free? No way am I passing that up.
ViscountVonSausageRoll on Slow Roast
9 months ago
I think what our friendly Planeswalker distantfreedom is referring to is: If Hidden Strings is on Sprite Dragon then every time it deals combat damage to an opponent it free-casts a spell, thusly triggering Sprite Dragon's ability and giving it a +1/+1 counter.
The tap/untap effect of the spell would be used presumably for either Thermo-Alchemist or two of our Islands.
tindolos on Masters of Evil - Upgrade
9 months ago
Initial upgrades
Out
- Ashad, the Lone Cyberman
- The Master, Mesmerist
- The Master, Gallifrey's End
- The Master, Multiplied
- The Master, Formed Anew
- Vislor Turlough
- Rassilon, the War President
- The Beast, Deathless Prince
- The Rani
- The Cyber-Controller
- Vashta Nerada
- The Flood of Mars
- Renegade Silent
- Midnight Crusader Shuttle
- The Sound of Drums
- The Toymaker's Trap
- Propaganda
- Time Reaper
- Gallifrey Council Chamber
- Zygon Infiltrator
- Sontaran General
- Great Intelligence's Plan
- Cybermat
- Clockwork Droid
- Don't Blink
- Day of the Moon
- Solemn Simulacrum
- Cybership
- Temple of the False God
In
- Spear Spewer
- Thermo-Alchemist
- Unruly Catapult
- Nettle Drone
- Lobber Crew
- Creeping Bloodsucker
- Plague Spitter
- Spawn of Mayhem
- Quakebringer
- Loyal Subordinate
- Twilight Prophet
- Stormfist Crusader
- Tectonic Giant
- Cryptolith Fragment Flip
- Descent into Avernus
- Maestros Charm
- Protection Racket
- Ob Nixilis of the Black Oath
- Leechridden Swamp
- Rankle, Master of Pranks
- Kroxa, Titan of Death's Hunger
- Court of Ambition
- Ob Nixilis, the Adversary
- Angrath, the Flame-Chained
- Strionic Resonator
- Lithoform Engine
- Talisman of Creativity
- Rakdos Signet
- Fellwar Stone
Balaam__ on Pauper Red go BRRR
10 months ago
Having some experience in Pauper, this is a great and efficient list. I would however recommend one slight change. There are 12 pump spells reliant on creatures as the target, and you only run 8 bodies. I’d increase that to at least 12, maybe a playset of Thermo-Alchemist or something, as drawing into spells with nothing to target is a distinct possibility with the current setup.
Personally, I’d drop Lava Dart as it offers the weakest overall potential damage (even factoring in Flashback). You really want to take advantage of your pump spells as much as possible, as they’ll offer maximum damage for the cost.
plakjekaas on Help with veyran
11 months ago
It doesn't copy the actual spells, it only copies abilities that are triggered by casting spells. So your Thermo-Alchemist will untap two times for casting one Seething Song.
If you want to draw additional cards due to Veyran's ability, you need Archmage Emeritus, it doesn't actually matter what instant or sorcery spell you cast.
Chandra, Hope's Beacon and Double Vision can actually copy the first instant or sorcery you cast per turn an additional time, but that's because of the ability on the planeswalker and the enchantment, not because of the spells you cast.
mtwoods444 on Ultra-Budget RDW
1 year ago
I took the deck to my local FNM two weeks in a row and had an overall record of 3 wins and 4 losses. Not bad for a budget deck!
Making the following changes:
Removing
Firebolt x 4 - Firebolt was solid but the flashback cost often felt too steep to be relevant.
Firebrand Archer x 4 - When Archer stayed on the board it was great. But, with only one toughness, it's quite frail.
Substituting
Skewer the Critics x 4 - I'm already going hard on spectacle enablers for Light Up the Stage, so why not give Skewer a shot? :)
Thermo-Alchemist x 4 - Better survivability and spectacle synergy than the Archer.