Thermo-Alchemist

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Thermo-Alchemist

Creature — Human Shaman

Defender

: Thermo-Alchemist deals 1 damage to each opponent

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

mtwoods444 on Ultra-Budget RDW

2 months ago

I took the deck to my local FNM two weeks in a row and had an overall record of 3 wins and 4 losses. Not bad for a budget deck!

Making the following changes:

Removing

Firebolt x 4 - Firebolt was solid but the flashback cost often felt too steep to be relevant.

Firebrand Archer x 4 - When Archer stayed on the board it was great. But, with only one toughness, it's quite frail.

Substituting

Skewer the Critics x 4 - I'm already going hard on spectacle enablers for Light Up the Stage, so why not give Skewer a shot? :)

Thermo-Alchemist x 4 - Better survivability and spectacle synergy than the Archer.

plakjekaas on Card creation challenge

4 months ago

I can't help it, I love Thermo-Alchemist too much.

Rualith, Ignited Alchemist

Legendary Creature - Human Shaman

Defender

: Rualith, Ignited Alchemist deals 1 damage to each opponent.

Whenever you cast a spell, untap Rualith, Ignited Alchemist.

Landfall - Whenever a land enters the battlefield, untap Rualith, Ignited Alchemist.

0/4

Create a common version of your favourite Legendary Creature.

Pabs4444 on Chandra Tribal

4 months ago

Don't need Command tower. It is a mono color deck. Thermo-Alchemist and Kessig Flamebreather are both great cheap creatures that are good at getting damage needed to win. Do you have any effects like Birgi?

GodOfBullshit on Pramikon, The Wall of Stall

5 months ago

SufferFromEDHD Great suggestions, I had actually swapped out Generous Gift because I misread it as creature only removal, definitely putting that back in.

Swan Song got pulled because back when I was trimming cards to fit 100 almost all of my counters were noncreature, and I wanted to be able to deal with problematic creatures as well, just in case. Might slot it back in now that I've got dealt with that problem. Lofty Denial possibly the option to swap out.

The walls are good options, might take out Thermo-Alchemist and Electrostatic Field for them. Bit worried about how few red cards are the deck though.

Harsh Mercy while most likely keeping my blockers alive, also has a decent possibility of not dealing with the problem of my opponents board as well. I'll give it some thought though.

Also this is all theory, I actually haven't even put the deck together on paper yet. Once I've played it for a bit I'll have to do some tuning.

Thanks for the suggestions, if you have any more let me know.

lespaul977 on mono red burn needs help

7 months ago

Hi RockIV! I know there are a lot of mono-red burn decks that don’t run many creatures so I don’t think you’re off-base for only running 11. There are some cards that might be fun to add, like Thermo-Alchemist and Guttersnipe, but I don’t thing you’re “wrong” by any means. I run a few more creatures in my Stomp. Burn. Destroy. V2.0 deck (which isn’t the best example of a competitive deck), but that’s just what I prefer. Play what is fun for you.

As far as other solid creatures go, you’ve already got Monastery Swiftspear, which is a great 1-drop, but Ghitu Lavarunner and Soul-Scar Mage are also good 1-drop options if you do decide to add some more creatures.

It looks like you have a lot of cool burn cards in your deck, but a lot of them cost 2. I think it might be a good idea to take a look at Shock (as well as similar cards like Play with Fire) and Skewer the Critics, and other cards you can get out for 1 mana. Also, I’ve had good luck with Light Up the Stage in my burn deck as a nice way to get some card advantage.

Best of luck on the build! I have a lot of fun with burn decks, and I’m sure you will too.

hejtmane on Hidden Power - Mono-Color - …

8 months ago

Neheb, the Eternal is hidden big mana in mono red Dragon Approach can generate 9 mana Thermo-Alchemist etc etc genrate mana second main phase I have a deck built around this I have had 30+ mana generate second main phase multiple times a game

shock7123 on pew = PEW PEW PEW (Ghyrson Starn)

9 months ago

Torbran is a replacement effect, so no trigger goes on the stack with him. It's the same with any other damage increasers like Fiery Emancipation, Furnace of Rath, Angrath's Marauders, etc. Veyran, Voice of Duality could work pretty well with things like Exalted Flamer of Tzeentch, Electrostatic Field, Thermo-Alchemist, and any other things that allow you to ping for one damage any time you cast an instant or sorcery, though.

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