|Commander / EDH||Legal|
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|Duel Decks: Jace vs Vraska (DDM)||Uncommon|
|Return to Ravnica (RTR)||Uncommon|
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Return target card from your graveyard to your hand. Exile Treasured Find.
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Treasured Find Discussion
2 weeks ago
I once built a similar deck a couple months ago which I plan on revising soon, and probably even changing some core mechanics, but until then: Welcome to the Viper Pit might have some good cards for you to look at. I took a slightly different route focusing more on throwing things into the grave via cards like Deadbridge Chant so I could easily pull exactly what I needed back out using cards like Treasured Find.
Some specifics I'd like to point out are: Elixir of Immortality and Feldon's Cane for grave hate prevention since you can tap them at instant speed, and cards like Splendid Reclamation since I saw you included Pox.
For your +1/1 and token mechanics: Reyhan, Last of the Abzan, Vigor, as well as Hardened Scales. Mycoloth does both. Doubling Season has always been a favorite of mine, or the budget alternative Primal Vigor. Tokens can also be boosted using Parallel Lives or Second Harvest. I also have a +1/1 focused deck called "Place 2(3[X+1]2)+1 +1/1s On Creature When It Dies" (TappedOut doesn't like formatting symbols) which, although being rainbow, has a strong focus on green and just stacking creatures sky high.
As for what you should get rid of: I'm not sure mana ramp is really needed for a deck like this, Birds of Paradise, Sakura-Tribe Elder, and Wood Elves are nice, but you could accomplish the same thing with an Evolving Wilds or Terramorphic Expanse minus the cannon fodder, but with the token theme you should already have enough of that. Vorinclex, Voice of Hunger I can see as being more control than ramp but its a heavy cost card in an otherwise lighter CMC curve deck and control isn't really a strength in your deck either.
Hope something in my text block helps.
1 month ago
I can see Mindslicer being pretty fun to play but I haven't put him in to avoid drawing hate from the whole table. I found Entomber Exarch (or Nightmare Void) being a fine substitute for that matter. It still deals with storm and/or combo decks by taking their most threatening card and showing the rest to other players who can take care (save a counterspell etc.) of other cards if needed. It can also function as a conditional Eternal Witness when I don't need hand disruption so it's never a dead draw.
As much as I love Eternal Witness, I don't see myself running Den Protector and Treasured Find because it can't be recurred and I'm trying to maximize the number of cards which can be useful when they end up in the graveyard.
Animate Dead, Necromancy and Dance of the Dead are definitely all quality cards but I prefer more unique or swingy recursion spell (such as Wake the Dead or Living Death). I will probably add them if I find myself in need of more recursion.
I was running Buried Alive before and I cut it because I didn't need that many tutors and I often found myself holding it in my hand for the whole game. My deck, however, has evolved since then and I'm positive that I'll be able to use tutors more efficiently now. I'll give it another shot.
1 month ago
I found the foil theme deck Entomb on sale and has to snatch it up.
I love meren, and I have a meren deck as well. It's not on tapped out yet though, but I also find great joy in Mindslicer. It draws a lot of hate though. But being in black and green you u can out attrition a lot of decks when top decking. Also, if you find yourself needing to recycle more cards from your graveyard, Den Protector is a very cheap pseudo e-witness. Or Treasured Find, but it's kind of narrow. Animate Dead/Necromancy/Dance of the Dead are also useful in meren, and Buried Alive is a kind of supercharged Entomb that is less expensive money wise.
1 month ago
Well, first, you will probably never under any circumstance be able to cast something like Garruk, Apex Predator in Modern. Its just way to heavy of a creature if youre not using a lot of ramp.
Next, you should have at least seven strong removal cards in the deck. Fatal Push, Abrupt Decay, Walk the Plank, etc. youll want them to be mostly 2 or less CMC, most Modern games are won between turns 4 and 7. Occasionally youll see turbo fog decks or extreme control decks that can develop later, but those are rare. Tragic Slip is actually a pretty good card, but you need sacrifice fodder of enough removal to pair with it to get the upper end of the cards utility.
You need a solid win condition. I suggest cards like Lotleth Troll, Varolz, the Scar-Striped, Death's Shadow, Silhana Ledgewalker, and Bassara Tower Archer if you want to do counters. I have had a lot of success with a deck structured around those cards. You basically throw Deaths Shadow into the graveyard and use Varolz to scavenge 13 counters from him onto Silhana Ledgewalker who is Hexproof and can only be blocked by creatures with flying. Throw a Predator's Strike on top of it and Silhana becomes a 17/17 with Trample too. Its super fast paced and pretty cheap.
Land MATTERS in modern. Like, a whole lot. I understand Fetches are expensive like Verdant Catacombs, but there are budget friendly alternatives. Llanowar Wastes, Blooming Marsh, City of Brass and even Field of Ruin can be used. Any lands that come in tapped will set you behind your opponent 99% of the time.
Diabolic Tutor is a dead turn in Modern that takes up a 4 CMC slot. Its pretty much the worst tutor in the game. Grisly Salvage, Jarad's Orders, and Treasured Find are probably the best toolbox available for Golgari in the tutor department.
Fog will usually stop creatures, but it doesnt stop non-combat damage. So, modern Boros Burn, 8-Rack, Storm, Cheerios, and other decks that deal direct player damage make it pretty much a sideboard card unless you go Abzan and slot in Aegis of the Gods, Leyline of Sanctity, or some other card that prevents direct player damage. I would recommend relying on low cost spells instead of trying to stall the game for big plays later on. Instead, you could try Vines of Vastwood, Heroic Intervention, or something else to prevent damage to your creatures that doesnt cost a lot of mana and can help you win earlier matchups.
If you want to run a planeswalker, Liliana, the Last Hope is a fun one that can keep a good pace for n Modern.
Thats really the best I can offer you, I know its a lot, but Modern Golgari is especially fragile right now. Thats why you almost always see a third color splashed into them.
2 months ago
Maelstrom Pulse, Treasured Find, Tormod's Crypt, Pithing Needle, Damnation, Naturalize, Putrefy, Golgari Charm, Dismember, and Noxious Revival are all great sideboard cards for Golgari decks. I would stay away from Grafdigger's Cage because it prevents Glissa from pulling artifacts back from the graveyard. Tormod's Crypt can erase an opponents graveyard and still give you access to yours. Also, a few Ghost Quarter is probably needed to stop Tron decks.
3 months ago
Yeah I added my lands last and lost count while building so I ran out of room. My mana curve is kind of low so I was gonna try it like this for a while before taking cards out for lands.
3 months ago
4 months ago
Looks good though, +1