|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Rare|
|Commander's Arsenal (CMA)||Rare|
|Classic Sixth Edition (6ED)||Rare|
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Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
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2 hours ago
1 week ago
I would strongly consider running Talrand, Sky Summoner instead since he gives you a reliable win condition. Your list right now has a few win conditions but not many. You can't really rely on Desertion type effects to end games and that seems to be the majority of your board presence. The discount from Baral is nice but that doesn't win games.
Talrand can run most of the same package (although I would still lower your curve considerably, run a bit more draw power, and add some mana rocks for acceleration) letting you keep your control element but without needing crazy good luck or a Metallurgic Summonings to end games.
If you do go with Talrand then Favorable Winds and Gravitational Shift are great additions that can end games very quickly. Also cheap, instant cantrips like Opt and Brainstorm are excellent for information advantage while pumping out cheap drakes.
3 weeks ago
I can't help but think Memnarch would have fun in this deck, especially if you follow the earlier suggestion of Training Grounds. Two mana to steal any artifact, four to steal any non-artifact (assuming Training Grounds is in). Andyou may not be a fan of counterspells but, at the very least, Spelljack and Desertion do fit the theme.
1 month ago
I'd say run some counterspells, you are playing blue after all. There are some that can steal stuff (off the top of my head I think of Desertion). Insidious Will is also funny when they try to kill bolas or take out something important.
1 month ago
I highly recommend more answers and draw power. This deck has almost no draw power, so it will probably run out of gas pretty quickly. You also don't have many ways of dealing with troublesome cards from your opponent.
For card draw, I recommend:
- Staff of Nin
- The Immortal Sun
- Arch of Orazca
- Phyrexian Arena
- Underworld Connections
- Disciple of Bolas
- Kumena's Awakening
If you don't mind giving cards to your opponent in return for a slight mill effect and cheaper draw power, you can try:
For removal/answers, I recommend:
- Sever the Bloodline
- Curtains' Call
- Go for the Throat
- Murderous Cut
- Victim of Night
There's probably some stuff that could be done better in regards to the mill and kraken themes the deck is going for, but I don't know enough krakens and I don't play mill, so I can't be much help there lol. Those are some things I spotted though.
1 month ago
Here are some flavourful card ideas:
If you like some of the cards and want some help looking at what to swap, just ask, I'd be happy to help.
1 month ago
Remove Elder Deep-Fiend for one of the 2 big leviathans or a huge draw card, you likely won't be using its emerge and for 8 mana you should have a win condition.
Stealing commanders is extremely good, hence Control Magic. Remove that threat and get a threat for the price of 4.
I'd run Sapphire Medallion over Expedition Map if you're looking for ramp. The medallion lets you keep 1 less mana open or those instants, and speeds up your game, and is better ramp in general when you don't have some crazy land like cabal coffers. You usually search for the bounce land with map, which isn't really speeding your curve up and only nets you 1 more mana per turn after its played compared to the medallion (in the worst case). Maybe searching for Soldevi Excavations would be worth it, but you aren't really using its scry ability when you get it in our games. Same goes for Felwar stone if you are fine with color fixing without it (And I think you are). If you're casting one spell per turn then they are equal. If you are casting more than one spell per turn, then they are not equal.
The boots are good in a creature focused deck, but you aren't running a creature focused deck and your commander (unlike before) isn't the crux of your deck. Run more artifact/enchantment removal or counterspells in place of them.
If you want a good blocker with flying, rather than the drake, run Fog Bank. This is the last time I'll mention that thing and I'll stop bugging you about it.
The biggest thing though.... what's your wincon? Before it was an 18/18 monstrosity of a land, but I don't really see anything now. You could steal wincons with things like Desertion, Spelljack, Gather Specimens, Control Magic and especially Rite of Replication, I think these would fit perfect in your deck.
2 months ago
By any means, Wizard's Retort should be strictly better than Disdainful Stroke in your deck. When it comes to your maybeboard Cursecatcher, Spell Pierce and Syncopate don't seem like they deserve inclusion as the "paywall" they give your opponent isn't really relevant in a commander game where everyone has an abundance of mana; the only "paywall" counter that might be worth it could be Censor as it serves the early game utility purpose, but can cycle when it becomes irrelevant in the late. Aside from that Delay seems kinda bad and Muddle the Mixture might not be worth it, unless you're looking for something specific. I would imagine there isn't much of a difference between Unwind and Negate in your deck, so the former might just serve a better purpose. I reckon you can rethink Desertion as it is basically a Mind Control that is devastatingly situational for the same cost; if you already want to get rid of the MC, you might as well give the boot to this thing. That would open some really good space for Force of Will. I also think it's pretty easy to replace Confirm Suspicions with Pact of Negation. If you're looking to play Mana Drain, I also suggest Spell Swindle for the flexibility. I think the weakest remaining link in your counters base should be Dissolve, after that you can side out an exile counter if you're looking for space, starting from Faerie Trickery.
Lemme know if you want more suggestions, cause I've already written a wall of text, and I don't wanna flood your comment section :DD