Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.
|Have (4)||DudeMan1031 , GeminiSpartanX , ,|
|Want (3)||berk , NickLamp , scaevola23|
Printings View all
|Guilds of Ravnica (GRN)||Rare|
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|Commander / EDH||Legal|
Mausoleum Secrets occurrence in decks from the last year
Latest Decks as Commander
Mausoleum Secrets Discussion
1 month ago
I love Mausoleum Secrets as a hella cheap instant speed tutor, and I think Aid from the Cowl provides nice extra-extra fancy scrying with a super easy-to-meet requirement, and Captured by the Consulate is fun to force an opponent to waste a removal spell or something of the sort. Seeker of the Way is a great creature to drop all your buffs on, and Center Soul is an interesting protection spell that you can use the next turn to get some damage in. Congregation at Dawn is awesome for cheating things off your deck, and Dispel is I feel the most underused actually-good counterspell ever. Destiny Spinner can make some massive creatures and keep your unresolved spells of all sorts safe, and Refurbish is super cracked at getting massive artifacts back onto the battlefield cheeaap (think Cataclysmic Gearhulk-type cards) and finally, Looming Altisaur is the best voltron commander I’ve ever seen.
1 month ago
Hey SynergyBuild! Nice hearing from ya and I hope you're doing well! I think in regard to Culling the Weak, when I usually am in a position to crack it I've been able to sacrifice Tinybones to it on my combo turn. Mausoleum Secrets has felt dead occasionally though, but it has been able to fetch me a timely Reanimate in a pinch. I think it's been really useful overall in my playtesting despite being limited on how many creatures I have in the deck.
Feel free to PM me any time though. Life has picked up quite a bit as of late, but I should be around on this platform frequently enough to brew with you. :)
1 month ago
Hey Cal! I love the list, and think there could be some serious value in the big-draw discard engine lists.
So far I see Bag of Holding, Shadow of the Grave, Ad Nauseam, Bolas's Citadel, Necropotence, etc. are very powerful, but some cards seem off. You only have 9 total creatures including Tinybones, so Mausoleum Secrets feels iffy, and Culling the Weak might be too.
Love the list, absolutely powerful, wanna brainstorm over it sometime?
2 months ago
Rri's Greasy Suggestions
My understanding of the deck is that it's essentially a Sneak Attack style deck - put creatures in and muck face. The main goal with these suggestions is to get Kaalia of the Vast out by turn 2 or 3 and put more relevant threats down! Apologies if this isn't the most organized, but hope it helps.
Akroma, Angel of Fury - literally a 6/6 with firebreathing 90% of the time
Emeria Shepherd - even you complain about this one.
Kaalia, Zenith Seeker - Yes flavour, but fricken goofy card
Kambal, Consul of Allocation - What does gaining life do for you? I would only run him if you ran necropotence or equivalent
Mana-Charged Dragon - Nobody is paying into that lmao
Rakdos the Defiler - I get that you have big balls, but he's pretty much single use - I enjoy the meme though.
Iroas, God of Victory - I understand that he lets Kaalia get through, but that wouldn't be a problem if you could just get her out earlier.
Angel of Deliverance - If you're getting delirium with this deck at it's present state I'm super impressed.
Sorin, Grim Nemesis - There is better ways to draw cards and you can't cheat him into play
Karoo Lands: They are decent, but you're missing out on precious early mana when you run them.
Nephalia Academy - This is the most Cam card I have ever seen, run Rogue's Passage if you want colourless utility.
Vivid Meadow: Again slow, run a City of Ass in this slot
Armillary Sphere - If you are hell bent on this effect, run a Thaumatic Compass
Darksteel Ingot - 2 mana artifacts are way better for a turn 3 Kaalia.
Sunforger - Personally this doesn't do it for me, super mana intensive for the effect, especially when you have black for tutoring/card draw.
Instant and Sorceries
Ghostly Prison - You have fatties to smack people in face, if they swing at you, swing at them harder - or block :^)
Aura of Silence - You aren't on the stax path my son and you can find more efficient instant speed removal!
Akroma's Vengeance - Austere Command
Diabolic Tutor - Demonic Tutor
Orim's Thunder & Return to Dust - I would suggest just running a less expensive removal, or more flexible removal eg. Disenchant or Chaos Warp
I would suggest cards that more aggressively use your life total, you're playing an agro strategy and want to be firing on all cylinders!!
Card Draw and Tutoring
Necropotence - Draw a shit ton of cards, and more selection of what you want to put down with Kaalia.
Painful Truths, Sign in Blood, Night's Whisper - Efficient card draw!
Faithless Looting, Tormenting Voice, Thrill of Possibility - Slot in these if you are planning on going a stronger recursion route.
Wishclaw Talisman - Fun tutor!
Enlightened Tutor - Finds you boots, sword, or whatever else you may need.
Demonic Tutor, Vampiric Tutor - Need I say more?
Gamble - Put all your money on red lmao
Mausoleum Secrets & Diabolic Intent – Conditional Tutors which seem decent in this deck.
Vilis, Broker of Blood - This card is insane, especially when you get to cheat him out.
Razaketh, the Foulblooded - Turns Kaalia into a huge toolbox, also really strong in the recursion route.
Archfiend of Despair - Doubles damage!!
Rakdos, Lord of Riots - Reduces the cost of your big creatures, letting you actually play them after you swing.
Sire Of Insanity - Discarding everyone's hand is pretty good for you, as this deck should be pretty good at top decking.
Scourge of the Throne & Hellkite Charger - More combat - wins with Sword of Feast and Famine!!
Resolute Archangel - A lot of the cards I'm suggesting are pretty hard your life total, resetting to 40 with a Necropotence out is pretty gross.
Sneak Attack - Does pretty much the same thing as Kaalia.
Karmic Guide, Reya Dawnbringer, Primevals' Glorious Rebirth, Animate Dead, Living Death, Phyrexian Reclamation - Recursion is super strong, plus you run a shit ton of legendaries for rebirth. As an aside, Leonin Relic-Warder gives infinite ETB with Animate Dead - something to keep in mind.
Legion's Initiative - Pretty flexible protection, also making Kaalia a 3/3 is pretty relevant.
Aggravated Assault - Even more combat, wins you the game with Sword of Feast and Famine.
Kaya's Ghostform - Leave it and forget it protection for Kaalia.
Talisman of Hierarchy, Talisman of Indulgence, Talisman of Conviction, Fellwar Stone - even potentially Mind Stone - 2 mana rocks are super good as they enable the turn 3 Kaalia.
Wayfarer's Bauble - An all star, also Kaalia turn 3.
Lotus Petal - SPEEDY
Nyx Lotus or Nykthos, Shrine to Nyx - A lot of your creatures have super high devotion, take advantage of that.
Caves of Koilos, Battlefield Forge, Sulfurous Springs, Sacred Foundry, Godless Shrine, Blood Crypt, Luxury Suite, Exotic Orchard, City of Brass, Rugged Prairie, Fetid Heath, Silent Clearing, Sunbaked Canyon, Tainted Field - or even more basics: Untapped coloured lands!!
2 months ago
BRG24 thanks a ton or the ideas and perspective! Traverse is a great suggestion though because the versatility. I think I will play test a little more before I swap Mausoleum Secrets for Traverse the Ulvenwald. Also delirium lets it find Inkmoth Nexus which I think is funny. I actually considered Phyrexian Soulgorger when I first created the deck. It does have a added benefit of helping towards delirium but the creature itself is pretty bad. If I cant win within a turn of playing it, I lose it and or all my other creatures (comparatively I just have to topdeck if I have a regisaur - both have downsides but I think the dino is better). As for Collective Brutality... I actually have one of my own! I do agree it is felxible but I am not sure if it beats my other removal. Inquisition is cheaper and trophy/decay both hit more stuff. It would add more sorceries which would be nice for delirium and has optional discard but for now I will put a pin on it. I will keep it in mind as this deck evolves.
2 months ago
This is a really cool deck, I’m tempted to build something like it now. If you can manage to get the delirium working, I’d recommend maybe using Traverse the Ulvenwald. Personally I prefer it over Mausoleum Secrets since it can grab you lands to help you curve out, and can eventually tutor up all you creatures, rather than just black ones. If you do try and get delirium to fit here, I would also recommend maybe swapping out the Rotting Regisaur for Phyrexian Soulgorger, since they are similar creatures, but the soulgorger adds artifact for getting to delirium. Not sure if this necessarily the direction you want to go, but might be an idea to consider. I look forward to see how this deck evolves in the future!
2 months ago
forneyt, I really appreciate your perspective on my deck. I have been slow to add the Grim Flayers but it has been a common suggestion and I can't see why not. In fact, I can see how Grim Flayer can sort of combo with Mausoleum Secrets as it feeds the undergrowth ability. I like the Fauna Shaman because it is the easiest way to get the Varolz, the Scar-Stripped if I don't have him, but the shaman is a little slow and prone to removal.
Overall, I am kind of in a slow point to testing the deck as quarantine has stopped getting together for Magic at my local game stores so I haven't really gotten to know how well certain cards work (Mausoleum Secrets was a recent addition). I am excited though as well and soon I anticipate being able to play again, start posting updates on its match ups, and even work my way to a non-budget build whatever that may be!
2 months ago
This looks very fun to play! I would swap out 2 Fauna Shamans for 2 more Grim Flayers, since he not only puts the creatures you want into your graveyard, you can pitch extra lands you don't want, and manipulate your top deck, all while also being a threat on the board. Same CMC, but doesn't need additional mana to be useful, which can be useful in a low-curve decklist like this.
I was going to suggest Dark Confidant, but that is very much not budget haha.
How well has Mausoleum Secrets worked? I imagine it's essentially an instant-speed Demonic Tutor at a certain point, which is pretty awesome. However, without the creatures in the graveyard, it is a dead card. Grisly Salvage seems to do the job by digging through the deck, with the added benefit of being able to get you a land to ensure you can cast Varolz, the Scar-Striped the next turn. Anyway, cool deck, I'd like to see the non-budget version in play soon!