|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Rare|
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Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.
Mausoleum Secrets Discussion
1 week ago
@ griffstick Compost + Servant. Every card that hits opponent's graveyards draws cards. Interesting. Wheel/Thief style decks could now run yet another piece that enables drawing a massive amount of cards from each wheel effect used. Both pieces are 2 cmc and can be found from a transmuted Muddle the Mixture or Enlightened Tutor . Veil of Summer and Autumn's Veil would have increased relevance in such a strategy, ditto for Mausoleum Secrets and Xiahou Dun, the One-Eyed . Seems like an idea worth investigating to some degree.
2 weeks ago
With so many creatures going to the graveyard, Mausoleum Secrets feels like it could be useful.
When you get these big creatures out, are you looking to sac immediately or also try to use them in combat? Does a card like Brawn make those big creatures twice as useful? Also black and green are terrible colors for this, but if you gave that big creature first strike or double strike, would that let you kill an opponent's creature in combat and sacrifice your creature between damage steps to Jarad?
I'm not really one for equipment myself, but Forebear's Blade and Grafted Wargear seem like they'd be nearly free and repeatable ways to pump your creatures' power before feeding them to Jarad. And Helm of the Host makes a bunch of copies of your big, dumb creatures over time.
Good luck and happy sacrificing.
4 weeks ago
Hey, saw your forum topic asking for help. enigmadox gave you great advice; I'll expand on it some.
Include budget creatures who can sac themselves because these creatures can give you experience counters without needing a sac outlet which is another card. Needing both a creature and a sac outlet to sac that creature is more difficult to get then just needing a creature. Sac outlets are also good and you should include them, but they're not as important in my opinion as creatures who can sac themselves.
- Sakura-Tribe Elder : this guy and Spore Frog are the two best creatures to build up experience counters with Meren.
- Caustic Caterpillar
- Viscera Seer : sac outlet and can sac itself.
- Blood Pet
- Shriekmaw : when a creature is evoked it ETB (enters the battlefield) and then dies which will trigger getting an experience counter.
- Fleshbag Marauder
Four drop Meren can benefit from early game ramp to be able to possibly play her turn three. Budget mana dorks can be ramp in the early game or sac fodder in the mid/later game to get experience counters.
- Elves of Deep Shadow
- Deathrite Shaman
- Elvish Mystic
- Paradise Druid
- Talisman of Resilience
- Golgari Signet
Budget lands to consider adding:
Other budget cards to consider adding:
- Buried Alive : tutor for three creatures.
- Evolutionary Leap : sac outlet that can also potentially put a creature into your hand.
- Carrion Feeder : sac outlet and can sac itself.
- Deathreap Ritual : repeatable draw, also counts at your opponents end steps.
- Mausoleum Secrets
- Beast Within
- Grim Haruspex
- Ravenous Chupacabra
- Underrealm Lich
- Woodfall Primus
If you like some of these suggestions I offer advice on cuts to make. Good luck with your deck.
1 month ago
1 month ago
i like the idea but i would change the strategy slightly, turn 1-3 ramp > play commander > opponents discard everything > play a some elf lords to pump your board.
1 month ago
1 month ago
Thanks for the quick response. I feel better about the changes I made. Cavern of Souls has been on my mind. The ability to grab a land early with Imperial Seal is yet another reason I like it over Mausoleum Secrets .
1 month ago
Frank_Glascock I think Control_Train has a very very nice framework for us to build on. I like the whole toolbox aspect of the deck and always trying to find a solution to what we encounter.
Destructor Dragon I've cut today as well and put Massacre Wurm in a 6 for a 6 drop. Sounds about right. If I need an effect like the Dragon I'll probably go for Woodfall Primus because it destroys something on entering the battlefield.
The Silhana Wayfinder I've cut 2 weeks ago, super mediocre. And I run the same creatures as you do: Sheoldred, Kokusho and Mindslicer. All very very good creatures in my opinion.
Sylvan Wayfinder I ran from the start, protecting meren at the cost of one land is super fine in my opinion :)
The list of instants and sorceries and enchantments what you swapped I kinda understand. Even tho I do see the value of Casualties of War and Mausoleum Secrets but If I had a imperial seal I would probably run it over Mausoleum as well :)
I agree with you with dismember being the weakest spotremoval, that's why I've cut it as well. I might try out the Sylvan Library again as well. I got it in my binder.
Sol Ring I havent really missed and Lightning Greaves I havent seen yet since I've added it too the deck. I think it will do it's work like it normally does.
I understand the prowling serpopard :) I have the same, more and more people are playing control in our meta, so I might add him too the deck again. Or maybe even better, add a Cavern of Souls just so meren can't be countered. This way I dont have to use another spot in my deck. And meren can get everything that's being countered back from the grave I guess...
Mausoleum Secrets occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%