Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Rare

Combos Browse all



You may remove two blue cards in your hand from the game rather than pay Commandeer's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Commandeer Discussion

Ashen0ne on Tawnos' Paradox Wand

3 weeks ago

First thing that comes to mind is Rings of Brighthearth . Only thing better than copying abilities is copying them twice! Plus it’s redundancy just in case tawnos gets hated out.

You might also consider Phyrexian Metamorph to copy an artifact you like. Sculpting Steel as well.

Reckless Fireweaver might provide decent drain value since you have so many artifacts as well.

Misdirection and Commandeer are both good surprise spells since you can be tapped out and still use them. The former can be a budget replacement for FoW in most cases and the latter just takes something they wanted but you want more. Lol

I’ll post more as I think of them. Hope this helps! Great start so far!

Maizena on Baral, Chief of Counters

3 months ago

Thanks for the comment, Kholek.

I'll think about trying Commandeer . Any counter you would cut in order to make room for it?

Kholek on Baral, Chief of Counters

3 months ago

this look crazy fun. lot of combos.

I'm not really a blue player but i have dabbled a bit with it. and when it comes to cards to really get ahead, one card always comes to mind. it's a counter spell that never fails me Commandeer .

being able to steal someone's tutor and or ramp is so satisfying.

pskinn01 on commandeer and cyclonic rift interaction

4 months ago

When you gain control of a spell you get that spell just like it was cast. Any choices (such as overload) that need to be done during casting can not be changed unless the spell or effect you used to gain control states you can change them. So mode spells you would gain that spell with the mode already chosen. So Abzan Charm , with the exile creature mode chosen, being commandeered would get you that spell with that mode chosen, Commandeer would only let you choose different target.

The same applies to copying a spell. Fork -ing a spell copies all choices made while being cast. Fork only allows targets to change.

QuirkyQU33FER on commandeer and cyclonic rift interaction

4 months ago

if i were to use Commandeer on someones overloaded Cyclonic Rift do i get the overload effect or just the normal casting cost effect of one no-land permanent

griffstick on

5 months ago

I thing coolest thing to do here is add flash speed spells. Leyline of Anticipation, and Vedalken Orrery. Are both really strong here other spells that fit right in are Aethersnatch,Commandeer, Counterlash, Gather Specimens, Kindred Summons, Mirror Match, Nexus of Fate, AEtherspouts, Desertion, Mystic Confluence, Spell Swindle

I would also look into artifact ramp with unwinding clock to untap them to put more mana in the pool. Cards like Victory Chimes are perfect

stikmn33 on Yuriko Hidden Tiger

6 months ago

I added Vendilion Clique and a bunch of other value etb creatures. The true power in this deck is the ability to abuse really good etb steal effects Puppeteer Clique, Cloud of Faeries. Next combine with extra turns and high cmc spells you can cast for less. Dig Through Time, Commandeer, Misdirection.

Nofis on Degen Triplets, Masters of Theft

6 months ago

Playing lands from your opponents' hands is funny yeah :D Also I tried Commandeer in my sen triplets deck, and it's awesome, thanks for the inspiration :)

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Commandeer occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%