Hola Last_Laugh. I saw your Marchesa deck and decided to make my own. it is a very fun marchesa + unblockable spam that absolutely wrecked my friends. Come check out my prof.!
November 11, 2019 1:45 p.m.
Please login to comment
Here's a link to my list. It's competitive and I've been playing the deck for like 5 years now but it's not as competitive as Animar gets. Animar, Gaea's Hemorrhoid. It falls in the Weird Harvest/Cloudstone Curio group.
December 8, 2019 12:22 p.m. Edited.
I don't mean to sound critical but cEDH Animar lists have an avg. cmc that's half of yours and I'm not exaggerating in the slightest.
Competitive Animar lists are trying to combo in 1 of 2 ways and typically win by turn 3-5.
The rest of the deck is entirely cantrips, land untappers, T2 Animar options, card draw, tutors, and a few ways to protect your winning turn and Animar. The deck has hardly any threat presence from its creatures outside of combo potential.
December 8, 2019 12:12 p.m. Edited.
Baleful Strix is another artifact creature I'd recommend.
December 8, 2019 11:31 a.m.
Have you considered Oversold Cemetery for recursion? It's innocuous enough to typically get left alone, its requirement is reliably met here, and most importantly it requires no further mana investment. Think of it as selective card draw.
Did you drop Scapegoat ? I loved its versatility here. Bounces your board for Purph kills or dodges hard to dodge wraths like tuck, exile, etc.
December 8, 2019 12:22 a.m. Edited.
Spark Double - Feels like it was custom made specifically for Marchesa. Copies Marchesa for double Dethrone, the copies protect one another, and this copy enters with a counter immediately protecting itself.
Sac Flayer to Altar and float the
Flayer immediately reenters from Undying and hits someone for 5
Use the floating to remove Flayer's counter and draw a card with Sage. Rinse and repeat until all opponents are certifiably dead.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them
December 8, 2019 12:09 a.m.
bmcconnell11 - Thanks man, that's a pretty big compliment.
December 7, 2019 11:41 p.m.
Np. I remember I forgot to double the tokens on Doubling Season... it happens.
December 7, 2019 11:02 p.m.
I have several suggestions for you but this is a good start. I'll try to keep my recommendations budget(ish) friendly and I'll break it down by category.
If you're picking up what I'm putting down let me know, I can continue. I've played Marchesa for several years now and have one of the top rated decks on this site. Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them
December 7, 2019 10:42 p.m.
Np and ty again Gidgetimer. I didn't even think about my copy/paste job from what's left of my list tagging you again lol. I somehow deleted over half the deck but I still have some of it left including my math section.
December 7, 2019 10:09 p.m.
Also, for your reference (Rite section still needs mathing for most combinations still).
Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.
6x3=18 counters in 6 increments of 3 counters.
Hardened Scales , Winding Constrictor , AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.
With 1 = 30 counters in 6 increments of 5 counters.
With 2 = 42 counters in 6 increments of 7 counters.
With 3 = 54 counters in 6 increments of 9 counters.
+12 Counters for each additional counter.
Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.
6(2(2(3)))=72 counters in 6 increments of 12 counters.
Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.
20(2(2(3)))=240 counters in 20 increments of 12 counters.
Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.
20(4(4(3)))=960 counters in 20 increments of 48 counters.
Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal , Hardened Scales , AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.
With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.
With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.
With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.
+400 counters for each additional counter.
December 7, 2019 11:58 a.m.
Chromatic Lantern - Probably not needed with this nice of a manabase.
Mikaeus - Tap ability is a bit slow.
Aetheflux Resevoir - Unless I'm missing a combo here?
Odric - How many creatures can he pull abilities from? I love George Clooney but a cursory glance doesn't show too many creatures with keywords.
Windfall - Another card I absolutely love but I try to avoid it in non-combo decks. In a creature based strat you probably handed a few someones a boardwipe. I guess this depends on your meta a bit... mine sees far more boardwipes than counterspells for example.
December 7, 2019 11:13 a.m.
Ok, I'll try to make suggestions for cuts but I'm also advocating Bear Umbra here. It's mainly for the land untap, totem armor is just gravy. You play your turn on your first main then have all your lands untapped for answers or to just further your own gameplan some more.
Some of my cut suggestions might come with caveats and question marks lol.
How consistent is Maga?
Spreading Seas feels too redundant. Song of the Dryads, Imprisoned in the Moon, and Strip Mine should cover this.
I'd also playtest at both 34 and 35 lands. 34 looks good with your avg cmc and curve though.
December 7, 2019 10:53 a.m.
Deck looks really good for a first draft.
Evolution Sage - I was a greedy shit and ran all 10 fetches.
Jarad, Golgari Lich Lord - Ends games fast and outside of combat.
Sage of Hours - Feels cute sometimes but moving counters to this guy can get nuts.
Together Forever is a flavor win that works surprisingly well here.
December 7, 2019 10:30 a.m.
Fair points. Metallic Mimic is probably better in my build. I have even more variance in creature types than you but I have much more abuseable ETB/Death triggers (Kokusho, Gary, etc.) to take advantage of. I just sac Mimic to reset the creature type as needed.
Feel free to check out my list for ideas. Obviously not artifact based (more sac for value and aggro) but there's 5 other card types to snag ideas from. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them
December 6, 2019 11:20 p.m.
My Narset deck was oppressive and wasn't much fun for me after awhile. I played with myself while my opponents watched for 20 minutes... and I didn't even get paid afterwards.
December 6, 2019 11:01 p.m.
Reconnaissance over either Coat of Arms . Coat is rather ballsy and it sucks to lose to your own card. Reconnaissance allows you to attack with EVERY creature you have safely, deal combat damage in most situations, and have every one of those creatures untapped and ready to block by the end of combat.
Untaps to avoid bad blockers (only situation you don't deal combat damage), it untaps after first strike but before normal combat damage (handy for getting counters from Drana to your whole team and busted with Stromkirk Captain / Stensia Masquerade ), and it even untaps after normal combat damage is dealt due to the creature being an attacking creature until the end of combat step ends (you untap in the middle of this step).
If you're picking up what I'm putting down I can continue. In the meantime, feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
December 6, 2019 8:40 p.m.
Also congrats on hitting #6 overall today!
December 6, 2019 6:42 p.m.
Commander / EDH
SCORE: 113 | 156 COMMENTS | 18354 VIEWS | IN 39 FOLDERS
Commander / EDH
SCORE: 27 | 20 COMMENTS | 1973 VIEWS | IN 6 FOLDERS
Commander / EDH
SCORE: 70 | 70 COMMENTS | 11926 VIEWS | IN 30 FOLDERS
Commander / EDH
SCORE: 62 | 79 COMMENTS | 5741 VIEWS | IN 16 FOLDERS
Commander / EDH
SCORE: 50 | 42 COMMENTS | 6563 VIEWS | IN 18 FOLDERS
|Avg. deck rating||64.20|
|Favorite formats||Commander / EDH|
|Suppressed formats||Standard, Legacy, Pre-release, Unformat, Heirloom, Vintage, Archenemy, Planechase, Vanguard, Modern, Pauper, Noble, Casual, Hero, Quest Magic RPG, Quest Magic, Block Constructed, Limited, Duel Commander, Tiny Leaders, Highlander, Magic Duels, Penny Dreadful, Frontier, Leviathan, 1v1 Commander, Pauper EDH, Canadian Highlander, Brawl, Arena, Oathbreaker, Custom, Oldschool 93/94, Pioneer|
|Good Card Suggestions||1276|
|Last activity||6 hours|