Memorial to Genius

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Memorial to Genius

Land

Memorial to Genius enters the battlefield tapped.

: Add .

, , Sacrifice Memorial to Genius: Draw two cards.

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Memorial to Genius Discussion

WKM on CounterMill

3 days ago

I've found Diamond Mare can be a good fit for decks like this. Also with Murmuring Mystic in the deck you might want to consider some mix of Sinister Sabotage and Wizard's Retort. 2-3 of Memorial to Genius could help in the late game. It really requires a dedicated build but if your not aware there is a instant win combo with Drowned Secrets in standard that may tickle your fancy involving Naru Meha, Master Wizard and Release to the Wind.

xhuggels on Bant defends standard.

1 week ago

MrReynard has some good points there. What i found is that needing all 3 colors before we can attack at all is kind of awkward. This forces you to play lots of slowlands, to the point where you need to be willing to play a slowland on turn 3. Because of this i dont put 1 drops, and use minimal 3 drops to offset the curve, making room for that likelyhood. You also need lots of card advantage to find you pieces, so i add even more slowlands for that through Memorial to Genius and Memorial to Unity. Those along with a playset of anticipate mean that i find 2 copies of the dragon every game. If they get targeted though things go bad, so you cant just run walls and the arcades. You need something that deals damage even if the dragon is not there. Traxos, Scourge of Kroog and Gargoyle Sentinel have been great for me.

DefinitelyMadMan on 8 Bolt Izzet Ravnica Standard

1 month ago

You have no one-drops, so what about Memorial to Genius in main deck?

DefinitelyMadMan on Standard Goblin Aggro

1 month ago

You have no one-drops, so what about Memorial to Genius in main deck?

ducttapedeckbox on Izzet

1 month ago

I have no idea what the Standard meta is like, so take my thoughts with a grain of salt.

Invert / Invent seems underwhelming compared to just drawing more cards with Chemister's Insight or counter/burning with Ionize. Though the first half could be more useful than I'm thinking.

Pretty much all of your instants are reactive spells, so I'm not sure that you'll get much value from the Erratic Cyclops.

Whenever I've played a counter/burn deck (I personally tend more towards the counter side), I've needed a mini board wipe like Anger of the Gods or Radiant Flames to deal with aggro. Not sure if something like that is in standard other than Deafening Clarion. Also having at least 3Negates across main and sideboards never disappoints me.

Lastly would like two Memorial to Genius be useful instead of two Guildgates?

Bxbx on [GRN] Mono Blue Drowned Secrets Mill

1 month ago

Thanks for the feedback!

The Induced Amnesia + Release to the Wind combo looks interesting, especially because it can be used to mill the opponent or to draw cards yourself. But it would require a bigger reconstruction of the deck, so I will shelve this idea for now.

Shore Keeper, Wall of Mist and Diamond Mare are interesting options. Shore Keeper looks a bit too costly. In my testing, paying the 6 mana for Memorial to Genius was already too costly, because I always needed the mana for my immediate survival and was never able to activate it. Wall of Mist looks rather boring because it cannot trade with early creatures. But Diamond Mare could be very good because of the lifegain. I'll try this one first!

WKM on Drowned Secrets - Mill Deck

1 month ago

I've been working on a similar deck so I do have a few ideas. First and foremost Tempest Djinn doesn't belong in a mill deck. As your mono-blue a couple Memorial to Genius can't hurt. Generally Negate and Essence Scatter I'd keep to the sideboard and replace it with a seasoning to taste of your favorite Cancel variant, Syncopate, prison type enchantments,and bounce spells. Speaking of bounce spells I'd look into ones that can target all nonland permanents such as Blink of an Eye first it's always nice to have that option and second this standard is going to have allot of enchantment destruction mainboard in the form of Assassin's Trophy. Mission Briefing is a card to look at setting up your next draw and reusing a spell in your graveyard. You may not be interested but there is a combo involving Drowned Secrets, Naru Meha, Master Wizard, and Release to the Wind. Even without the combo release could be worth looking at if you have a number of ETB effect such as Homarid Explorer or Omenspeaker & Dimir Informant which do decent wall impressions but also help set-up your draws which shouldn't be overlooked.

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