Serra's Sanctum

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Rare

Combos Browse all

Serra's Sanctum

Legendary Land

: Add to your mana pool for each enchantment you control.

Serra's Sanctum Discussion

SideBae on The Tax Man Redux

4 weeks ago

Ok. So you said you want degenerate, so... here goes.

First off, Braids, Cabal Minion is banned. So you might want to remove it.

You should either be running the fetches, including the off-color ones like Flooded Strand , or run Suppression Field ; this also is a somewhat broader and more applicable answer to planeswalkers than The Elderspell , as it has non-planeswalker target. It puts a damper on the planeswalkers, but I feel like they might be better replaced with board wipes like Wrath of God , Day of Judgment , Damnation or Toxic Deluge . When I played this general, I don't think I ran any creatures; they tend to be easily removed, but their effects may be replaced by enchantments/artifacts (ex: Thorn of Amethyst replaces Thalia, Guardian of Thraben ). Additionally, because Athreos, God of Passage is indestructible, it survives most board wipes. I recommend Erebos, God of the Dead as a second useful god; and in an Oloro meta, it seems particularly applicable. Sphere of Safety and Lightmine Field can serve as further deterrents to attackers; Maze of Ith also fits in well. Serra's Sanctum also is a powerhouse, if combined with a high-enough enchantment count. If you take the creature-less rout, I advise Night of Souls' Betrayal to remove the ability of elf- or dork-based decks to function. You might also consider Cursed Totem .

I see you have Vampiric Tutor in the maybe board. It's massively superior to Diabolic Tutor , if only because of its much lower mana cost; Imperial Seal is a strictly worse version I run in my Kess list, but it is also very good. Bitterblossom is a great inclusion, especially if you're running something like Contamination to mess with everyone's mana.

Mana Crypt is invaluable in cEDH decks. Fragmentize is a good white equivalent to Nature's Claim , especially in metas with low curves. Leyline of the Void or Rest in Peace are good techs against graveyard decks like as Gitrog, with the added advantage of allowing a win with a Helm of Obedience activation.

I've never been impressed with 1-for-1s in EDH; by that token, Mortify and Doom Blade may be on the chopping block. Utter End is alright, simply because of its universality. I'd replace these with the above boardwipes, but I also suggest Pox or Smallpox . Pox has the additional advantage of severely lowering your opponents' life totals, so ad nauseum players tend to just cry, and your Painful Quandary becomes more oppressive. Stab Wound , which is another type of 1-for-1, might be better replaced with Palace Siege . Swords to Plowshares is the single 1-for-1 I highly recommend, because of its low cost, exile-based removal, and relatively small downside.

If you want to go full-blown, degenerate and expensive as a ****, I advise The Tabernacle at Pendrell Vale and Chains of Mephistopheles .

Good luck! Stax em out.

TypicalTimmy on Card creation challenge

1 month ago

Lana, Cleric of War

Legendary Creature - Human Cleric Knight

Protection from red and black.

, : Destroy target red or black creature.

, : Exile target red or black creature.

, : You may either gain 4 life or draw a card.

3/4


Pair with Nykthos, Shrine to Nyx and Serra's Sanctum and watch the insanity flow.

Same challenge. If you don't know who the enemy colors are:

  • vs

  • vs

  • vs

  • vs

  • vs

TehCAnnable on Urza's Closet

1 month ago

For the sideboard, you should put a bunch of cards from Urza's block to fetch up off of Spike, Tournament Grinder , like Memory Jar , Time Spiral , Lotus Petal , Windfall , Gaea's Cradle , Serra's Sanctum , etc. Busted and on-flavor!!

JustcallmeSoul on Red Curses? Who Needs Em...

2 months ago

Hello! Saw the deck pop up in my feed and as I already had a curse based Zur the enchanter deck i thought it might be fun to give your deck a spin.

I play primarily online and in budget, so I had to make some changes: The fetch lands were outside my pricing limitations, so Bloodstained Mire was replaced with Swamp , Flooded Strand replaced with Evolving Wilds , Horizon Canopy replaced with Bountiful Promenade , Polluted Delta with Terramorphic Expanse , Verdant Catacombs with Cabal Coffers , Wooded Foothills with Golgari Rot Farm , and I kept Windswept Heath as I already owned one. For anyone reading this, realize that removing fetches drastically alters the pacing and mana fixing of the deck, but also saves hundreds of tix. I kept Serra's Sanctum in, even though it was outside my price range, as there was no suitable replacement.

With no other notable changes I begin my playtesting: Game 1: kept 3 lands ( Krosan Verge + filter land + Woodland Cemetery ) Utopia Sprawl , Satyr Enchanter , the game quickly spiraled out of control with 1 player mana screwed and the other two playing token-based strategies. game ended with Teferi's Protection into Replenish to avoid a board wipe and stick Opalesence for lethal.

Game 2: A slow clunky hand led to my first mulligan which yielded 3 lands, Eidolon of Blossoms and 2 bad enchantments. brutal flooding let to discarding 4 lands by turn 6 after 2 tymna attacks for 1 and 2 cards respectively: this is not likely a reflection on the deck but MTGO's shuffler. flood happens. after awhile became archenemy, got my board wiped by Cyclonic Rift with no way to keep most of my enchants in hand on cleanup and had Replenish hit by Dissipate causing a huge setback. Having Mana Tithe in the deck would have been an enormous boon in this situation, and at worst it's a one-of one cost spell that occasionally completely hoses a play.

While I highly doubt 2 games are enough to see everything a deck has to offer, from what I have seen thus far it performs well, feels fun to play, and is fairly consistent. In my second game I could have played around counter magic, but I wasn't expecting exile specifically. It might be worth finding room for Riftsweeper and Mana Tithe but if the deck performs this way without the fetches you're probably on to something great.

CyborgAeon on Epic of Daxos

2 months ago

My bad on reanimate; fair enough with prelate - personally I'd view cutting off all 1/3 drops just the best course of action for stopping all removal.

Thinking about it logically, daxos also does "win" with infinite mana. I'm personally biased against combos utilizing mill as a strategy, as I frequently play Gitrog. If an opponent has Altar of the Brood / Altar of Dementia I'm all over the place with happiness, as the card advantage is like running Compost in a heavy black meta. Conversely it's fun to see tears roll down their face at the unplayable card outside of the combo.

I understand that authority is redundant blind obedience- my interest is in its effectiveness. I like your use of other cards though, and tbf using cards like Aegis of the Gods is surprisingly relevant.

After some thought I see Daxos's value. With infinite mana he does a lot - so well argued. I suppose it's just my own prejudice of playing Serra's Sanctum that makes me feel it's great - though beneath a Winter Orb effect the card puts in work.

Have you considered Grasp of Fate ? Despite this not being zur, it's still one of the best removal spells in the format.

Lastly I feel that your build contains a lot of condensed, easily built combos with redundancy. If you were to jazz up the manabase, would you consider Demonic Consultation / Tainted Pact in order to facilitate faster wins? I've mostly seen it used in bomberman lists such as breya/labman, but you'll easily be able to slip daxos & tokens over once you've landed any win condition.

iAzire on Epic of Daxos

2 months ago

Overall, the Commander choice can be swapped to any Legendary. I don't particularly like Teysa, Orzhov Scion as you need Teysa + Razaketh, the Foulblooded + a creature. Teysa's ability doesn't work on herself and Razaketh can't sacrifice himself. Daxos is the same CMC as Teysa, so they work the same, except Daxos is Pay 2 Life: Search your Library for a card and put that card into your hand. Teysa needs another creature on board, and in order to get a second tutor, the creature that dies needs to be . You could run Darkest Hour but you need to ensure it is on board before you sacrifice. If Darkest Hour is your first tutor, the you still have the issue of needing to sacrifice a creature for the Teysa token to enter.

Daxos + Razaketh + = Tutor.

Teysa + Razaketh + Creature = Tutor.

In both scenarios the Commander can be sacrificed for a second Tutor, but Teysa doesn't provide any value being sacrificed. Teysa doesn't see added value if the first creature sacrificed isn't Black, and won't see value over Daxos with the additional tutor line until the third Tutor. If need be, Daxos can be your second sacrifice, but with Teysa you will want to keep her on board to get any value from her.

Sanctum Prelate is an interesting card. My only concern is what number would we call? 2 seems most likely, to stop Counter magic, but that stops us from casting 2/3 of our Reanimate Auras. You could call 1 in order to stop the single mana Counters and then you only stop your own Altar of the Brood .

Vault of the Archangel is there for no good reason. It is perfectly reasonable to remove it. Strip Mine is the most likely replacement.

Winter Orb is a great idea, I will definitely look into adding it with other stuff like Defense Grid . You should not overvalue Serra's Sanctum though. I have it included in the deck because I own it, but it is rarely game breaking. It is a good land, but most games end before it really starts to show value. I find myself tutoring for Urborg, Tomb of Yawgmoth more often.

There are 8 cards to win from the LRW combo. A few of these pieces can be removed. Altar of the Brood is not one that should be removed though. It provides a win from LRW or the Bomberman combo. Grim Guardian works with both combos, (as long as you're running Daxos as the Commander), and Underworld Coinsmith is primarily for Bomberman. If you're looking to cut one or more of them, Falkenrath Noble is the most expensive to cast. If you want the universal effect then Cruel Celebrant or Zulaport Cutthroat are likely cuts. Altar of Dementia provides a Mill win if you don't have access to Altar of the Brood. This is a useful piece to keep as it helps you win around Solitary Confinement / Phyrexian Unlife effects.

No, there isn't a particular reason for running Authority of the Consuls alongside Blind Obedience other than redundancy. Bitter Ordeal and Victimize are good cards. Reanimate is already in the deck.

CyborgAeon on Epic of Daxos

2 months ago

I appreciate that he's a reasonable mana sink; but one has to resolve bomberman, wait for an entire turn pass, then it can win. For this reason I believe that he's ineffective.

Whereas Teysa, Orzhov Scion features an interaction package, replaces herself, and feeds razaketh like a proper champ, turning most bodies into 2 bodies. You can even just tutor for Darkest Hour off of the first raza' activation and then you have unbounded raza' fodder.

Personally (though it only sees fringe-play) I like Sanctum Prelate as a hatebear. If you know a card that is likely to stop you from winning, it's very easy to name it's mana cost and have it remain as a continuous hatebear.

Your lands could use some work too; cutting Vault of the Archangel (if you have 5 mana to spare then I feel like something's going wrong) for a card like Lake of the Dead , Strip Mine , Wasteland . Depending on how low your hand gets, some lands which draw are viable too like Sea Gate Wreckage .

Given that you're likely to find all the lands you need thanks to cards like Land Tax , I'd consider running Winter Orb , especially if you can tutor for Serra's Sanctum as it puts you miles ahead.

You currently have 7 cards that win from LRW (not including coinsmith). That seems like a lot for a deck with access to the best tutors; I'd recommend stripping some of the worse ones down like Altar of the Brood and Altar of Dementia and replacing them with more hate. I'd recommend Bitter Ordeal as an alternate win condition, because it's not shut out by null rod, or any single counterspell (except flusterstorm, but screw that card).

Authority of the Consuls is neat, depending on your meta. It stops godo and some other decks, but I'd be hesitant to run it alongside Blind Obedience . Is there a particular reason for this? If it's just a hateful card, I'd recommend trying out Victimize or Reanimate as I'm sure your hateful cards could use another go.

ZendikariWol on Planeswalkers as Commanders

2 months ago

mmm...

While I don’t think planeswalker commanders would be altogether harmful, I do see a few issues.

1) You said that any legendary permanent should be allowed as a commander. I disagree. Strongly. Boseiju, Who Shelters All and Serra's Sanctum would be extraordinarily powerful, not to mention Kamahl's Druidic Vow , Urza's Ruinous Blast , or Karn's Temporal Sundering !? It would be very, very scary.

2) As much as I love the idea of walker commanders, it does sort of cheapen the C14 commanders and the Rowan Kenrith and Will Kenrith deal.

Load more

Serra's Sanctum occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%