Goblin Burrows


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all

Goblin Burrows


{T}: Add {1} to your mana pool.

{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.

Goblin Burrows Discussion

Ziusdra on Card creation challenge

4 months ago

Zseck of the Pinnacle

Legendary Artifact Creature - Gargoyle

Vigilance, flying

: Zseck of the Pinnacle and other Gargoyle creatures you control get first strike until end of turn.

3 / 3

Buttressed Tower

Artifact Land

Gargoyle creatures you control get +0/+1.

: Add to your mana pool.

: Target Gargoyle creature you control gains +0/+2 and vigilance until end of turn. Untap it.

I miss the tribal lands we used to get, like Goblin Burrows or Daru Encampment . Create a tribal land for a tribe that doesn't have one!

PhoenixNest on gObLiNs

1 year ago

For lands, you could try Goblin Burrows, Valakut, the Molten Pinnacle, and/or Hanweir Battlements.

uncle_istvan_fears_nothing on

1 year ago

Nice! I too have an awesome goblin deck. So much fun to play. Here are some cards you should really get.

Goblin Caves

Goblin Shrine

Goblin Burrows

Goblin Grenade

Goblin War Strike

Goblin Lackey

Warren Instigator

Legion Loyalist

Goblin Guide

Goblin Bombardment

Those would really set this deck off

Emzed on Get KrenkD

2 years ago

Just 32 basic Mountains? I think lands like Goblin Burrows, Hanweir Battlements or Strip Mine might be attractive replacements. Sure, they don't work well with Blood Moon and Ruination, but overall i think it's worth it.
Chrome Mox is another very solid option in a deck that wants to get going quickly. For the cost of a card you essentially get an extra land drop.

Benmtgmage on ...An Offer He Can't Refuse (Krenko EDH)

3 years ago

You should consider fetch lands like Wooded Foothills, Bloodstained Mire, Arid Mesa, and Scalding Tarn. I know those are expensive, but more lands I think you would like that are cheaper are Forgotten Cave and Goblin Burrows.

Zhaed on Goblin Horde

3 years ago

More changes


Battle Hymn For big plays

Mountain 35 land weren't cutting it.

Teetering Peaks Land that had an additional use.

Goblin Burrows Land that made a goblin bigger.

Goblin Sledder Sacrifice Outlet

Mogg Raider Sacrifice Outlet

Goblin Diplomats Force opponents to attack.

Sensation Gorger When hand is empty on upkeep there's a good chance to draw 4 cards.


Shattering Pulse Usually quick enough to win before most artifacts become a problem.

Vandalblast Same as above.

Thermopod Played for ability, Cost is to mana intensive.

Hellrider 1 damage per attacking creature is great, Though the alpha strike will usually kill people just as quick.

Banefire Not really necessary.

Ib Halfheart, Goblin Tactician Worked well until opponents started killing important goblins with chump blocks.

Slate of Ancestry only used once. Never wanted to discard hand. Never wanted to draw that many cards.

Mindmoil Never used, was much to random. Replaced with Sensation Gorger.

TehCAnnable on Eternal Masters Spoiler Thread

3 years ago

As far as potential reprints that won't kill box EV, help support draft archetypes, and because we need another land after Wasteland, why not Wirewood Lodge, Goblin Burrows and their brethren?? Elves and Goblins are both fairly popular tribes in Legacy, and this could help the draft format without giving us awful color-fixers or ridiculously unlikely reprints. Then again, I see Merfolk being a more likely candidate for the blue tribe than Wizards, so who knows.

zandl on

3 years ago

Legion Loyalist, Obelisk of Urd, Skullclamp, Voracious Dragon, Ogre Battledriver, Adaptive Automaton, Clickslither, Gamble, Hall of Triumph, Shared Animosity, Warstorm Surge, Descent of the Dragons, Burn at the Stake, Vandalblast, Reforge the Soul, Outpost Siege, etc.

Hammer of Purphoros > Fervor

Some decent infinite combos with Krenko involve Skirk Prospector and a way to untap Krenko, like Paradise Mantle or Umbral Mantle, or bounce him with Erratic Portal and recast him with haste. Thornbite Staff, Magewright's Stone, Rings of Brighthearth, and Sword of the Paruns all work here, too. Skirk Prospector is decent with Skullclamp, as you can sacrifice your Goblins if they're too buffed to die to the Clamp. Goblin Sharpshooter is also very strong with a lot of mass-sacrifice cards/Skullclamp.

What I think you could remove for these cards are your little token-generating spells (e.g. Krenko's Command, Dragon Fodder, etc.) and any little Goblin or other spells that doesn't really affect the whole "team" at once. You're trying to go as wide as possible, so cards that boost all of your creatures are a premium.

Your lands could be a bit more diversified, too. You should just about always be playing a copy of Valakut, the Molten Pinnacle in mono-Red EDH. Cavern of Souls, if you can get your hands on one, is pure value. Flamekin Village is great for haste. Nykthos, Shrine to Nyx is great and Goblin Burrows doesn't have a real downside to it.

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