Imp's Mischief

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Rare

Combos Browse all

Imp's Mischief

Instant

Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.

Imp's Mischief Discussion

Profet93 on Xiahou-Dun's Black Soul

1 week ago

Imp's Mischief - Counters counterspells, redirects removal and extra turns. People rarely see it coming. Using hatred sucks because it is additional cost to cast is life, so you can have imp's mischief as a backup to removal. Same with insidious dreams.... this deck seems very very weak to blue. Have you considered perhaps the double edged sword Defense Grid ? Or hell, since you don't care about losing life, become the blue player with Withering Boon ! Show them what a Goku shooting a kamehaha can do!

Contamination - Synergy with bitterblossom, counterspell bait, brtual.

Rings of Brighthearth - Synergy with your commander, top, aetherflux....karn, ayara, razaketh, fetches,

No Reliquary Tower for necro?

Cavern of Souls - For blue! Same with Boseiju, Who Shelters All . Volrath's Stronghold should be highly considered as well to avoid commander tax and get back important pieces.

CUTS....

This is a combo deck so Karn Liberated at 7 for removal of 1 card seems weak. Would add in Blast Zone , Karn, the Great Creator , or Ugin, the Spirit Dragon .

Lotus Petal - Seems better in decks like locust g-d with built in card advantage to mitigate the card loss. You don't have much card draw in the deck so a few timely pieces of removal and you're gone.

Profet93 on Cracking Rats - Gone Septic

1 week ago

Cabal Coffers for ramp

How do you deal with artifacts and enchantments? Oblivion Stone , Nevinyrral's Disk , Ratchet Bomb , Lux Cannon , Blast Zone , Ugin, the Spirit Dragon and Karn Liberated all come to mind.

Imp's Mischief is "counters" counterspells, redirects removal and some extra turn cards. More importantly, no one expects it from black.

I got some ideas for cuts if you're interested, lmk.

th3giv3r on The Toxic Deluge: Erebos, God of the Dead

2 weeks ago

Imp's Mischief is some real tech I am going to consider.

I actually did have Soul Conduit for a minute, but felt that, flavorfully, black and artifacts were a limited relationship. May reintroduce, though I kinda switched it out for Tree of Perdition . I mean, Mirror Universe is the ultimate, but, restrictions and all...

Profet93 on The Toxic Deluge: Erebos, God of the Dead

2 weeks ago

Torment of Hailfire and Exsanguinate for my favorites, although my mono black deck focuses on explosive mana production while your deck focuses on exploding card draw. I still would recommend torment of exsanguinate since they are already in the deck.

If you're asking about something not in the deck, an interesting card would be Possessed Portal . With your commander, greed, necro and all your card advantage, you should be able to pull this off quite easily. Although based on your earlier remarks, you want to keep the power lvl down, so I assume less stax like pieces.

Another wincon is going infinite with Grave Titan + Ashnod's alter + nim deathmantle.

If you don't wish to go infinite, you can blow up their lands and take down their lifetotal with Urborg + massacre wurm + Kormus Bell .

It all really depends on how you and your meta are ok with winning. Imp's Mischief is a card I recommend to pretty much any black deck, redirects extra turn spells, removal, "counters" counterspells and the best part no1 expects it in black.

Profet93 on Pin Cushion

1 month ago

Skillville

This looks similar to the famous Yawgmoth on the Rocks deck. I actually play against the famous deck daily so I know this can be brutal if given a chance to. +1

I agree with above comment, phyrexian tribute is weak. Gate to phyrexia is ok. But I would rather add Nevinyrral's Disk , Oblivion Stone , Ugin, the Spirit Dragon , Karn Liberated , Ratchet Bomb , Perilous Vault , even Unstable Obelisk all depending on preference and budget. Reason being it hits troublesome enchantments like Rest in Peace. All you have at the moment is blast zone, meteor golem and ulamog which IMO aren't enough.

Then remove the other phyrexian card for Imp's Mischief . Counters counterspells, reidrect removal, change extra turn target. Lots of uses and rarely expected. Now people need to be careful if you have 2 black open!

Yawgmoth's Will

blazingscout on Grenzo Doomsday Dash

1 month ago

Heya, I like the list alot, just have a few suggestions and thoughts

I don't hate Overmaster , I think it's a perfectly valid addition to the deck since were all in on doomsday, and this forces your opponent's hand without giving up your doomsday.

I like Imp's Mischief over Fork , it allows you to have an answer to an Abrupt Decay or any removal spell, while also having answers to counter magic.

You should mention the piles with Soldevi Adnate , I know they'r off plan but its good to give some direction for when things go wrong and how to assess your outs.

Example being a pile requiring 4 generic to work, and consisting of

  1. Soldevi Adnate
  2. Kiki-Jiki, Mirror Breaker
  3. Skirk Prospector
  4. Murderous Redcap
  5. Metallic Mimic

Similar to the non conscripts pile except we make a copy of Adante to make 5 mana off of Kiki-Jiki to power into redcap combo.

Mogg Salvage and/or Slaughter Pact should make it's way into the list, probably in the sideboard as meta dependant. They give you outs to things like Torpor Orb and Containment Priest . I like Mogg Salvage over Shattering Spree but its more of a meta decision, I just play against alot of blue and stax decks in my meta.

Other than that, deck looks really solid, well done!

Profet93 on [[Primer]] Gonti - Night Market Shenanigans

1 month ago

My apologies for not realizing that earlier, by any chance, are you Garret Robb? Just saw a post on MTG commander regarding Gonti vs 3 other decks and I doubt it but I'm curious.

Soldevi Adnate is too slow if you want to ramp. You need to play something turn 1 to sac on turn 3 assuming you hit it turn 2. Imp's Mischief should be slotted in instead because it's the same CMC, and its incredibly versatile. I can't recommend it highly enough.

That could work, but what about troublesome enchantments like Rest in Peace or Leyline of the Void ? Stopping someone else from using Thousand-Year Storm ? I will say that it sucks to have to politic your way into asking someone for removal.

Another thought I had was Xiahou Dun, the One-Eyed ? He's an eternal witness for black cards. Abuseable with corpse dance not needing a sac outlet. Imagine having him and demonic tutor in your opening, use demonic to get corpse dance, play dun for tutor, play corpse dance with buyback for dun for the tutor, rinse and repeat for win. Although I do suppose you have Sidisi for that.

Profet93 on [[Primer]] Gonti - Night Market Shenanigans

1 month ago

Guerte

Great deck! +1

Why is Soldevi Adnate in here, has it actually been helpful? I find that with all your non-basic utility, Expedition Map can help you find urborg/coffers or vesuva/stage to help you get consistent ramp as opposed to a dude who sac's your creatures. Map is similar on curve and lets you do stuff in the early game as your deck doesn't do much during that period.

I would find room for Imp's Mischief , I recommend it to every black player. It stops counterspells, redirects removal, (some extra turn effects) and its totally unexpected. There has rarely been a time that it hasn't been useful for me.

Lastly, how do you deal with artifacts and enchantments (aside from meteor golem), just hope you can Gonti your way to removal? As you said, Torpor orb is a bitch. Perhaps a nev's disk or o-stone would serve you well instead of Black Sun Zenith?

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Imp's Mischief occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Black: 0.17%