Hall of Heliod's Generosity

Hall of Heliod's Generosity

Legendary Land

: Gain .

, : Put target enchantment card from your graveyard on top of your library.

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Have (3) Bluboltar , Azdranax , DemMeowsephs
Want (1) Bakery300

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Set Rarity
Modern Horizons (MH1) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Hall of Heliod's Generosity occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Hall of Heliod's Generosity Discussion

jakefails on Siona Boggles

5 days ago

Bronzehide Lion, Sigarda, Host of Herons, Danitha Capashen, Paragon are pretty dope

Also, you could go the Divine Visitation route with your commander, ajani's chosen, archon of sun's grace and Dreampod Druid

Also would recommend Reliquary Tower since you got so many VALUE engines and Hall of Heliod's Generosity

MilkmanMatty on White Green Enchant v2

1 month ago

One or two Hall of Heliod's Generosity could work a treat.

abby315 on Sisay, GodShrine Captain

1 month ago

Sounds like you want Heroic Intervention, Starfield of Nyx, and Replenish!

I'd also think about the "Enchantress" creatures for card advantage: Argothian Enchantress, Eidolon of Blossoms, Enchantress's Presence, Mesa Enchantress, Satyr Enchanter, Verduran Enchantress, and Setessan Champion. They can really help you set up an unbeatable engine, and then your opponents need to focus on either dealing with your creatures OR your Shrines.

Finally, for mana-fixing, there are some very good enchantments: Fertile Ground, Wild Growth, Utopia Sprawl, and Gift of Paradise.

Other possibly good cards:
Open the Vault
Second Sunrise
Starfield Mystic
Hall of Heliod's Generosity
Estrid, the Masked
Herald of the Pantheon
Destiny Spinner

For cuts, I doubt you want Planar Cleansing, since it kills your own Shrines. Finale of Glory, Ruinous Ultimatum, both Purphoros's, and God-Eternal Rhonas don't seem to fit with your plan.

darkdexterminate on Enchantress' Sky Throne (Enchantments Control)

2 months ago

Hey, have you thought about Enchanted Evening + Spring Cleaning or Primeval Light?

Also, I think a "new" card that truly fits here is Hall of Heliod's Generosity, It could sustitute Rogue's Passage

DemMeowsephs on 12_dwarfs

2 months ago

Oooh, good choice! I have some ideas of what you could do for her, however, I'll start off with the lands and mana base. Some of the suggestions are expensive, so if they are not within your budget I would consider using something else in the meantime, and then getting them later when you can.

Lands

beets on Divergent Athreos: The Bouncer at Club Erebos

2 months ago

will you be updating this anytime? Hall of Heliod's Generosity or anything from new theros?

Optimator on Miracles Come to those who...Topdeck them

2 months ago

Seems like you're off to a great start--that's a lot of powerful cards! My most recent deck is Yennett and I adore it. Optimation Agency (Sphinx Tribal). I have a much lower budget/smaler collection and I'm doing something slightly gimmicky with the tribal aspect, but it's still very effective in my circles.

You're running 7.5 ramp pieces; I'd maybe recommend a bit more. Maybe one or two? Those who know know Yennett can be a huge threat so she may get removed a lot. The two boots and Gift of Immortality are pretty clutch, so those and the two counterspells may do you well enough... but it's not a ton of protection. Also, you have some excellent bombs in the Eldrazi and some of your sorceries but if they get stuck in your hand you might wish you had the extra ramp. It would also just help get Yennett out a turn faster and/or empty your hand once she's out. Wayfarer's Bauble, Mana Vault, or Gilded Lotus might be good fits, or any more 3 CMC ramp pieces. I went with all odd-CMC ramp in my deck as a bit of a gimmick but the 2-CMC stuff is really where it's at if you don't mind not flipping them on a Yennett hit. You have a lot of good topdeck manipulators and tutors so maybe running the Signets and Prismatic Lens would be good/better? Your call--it should all work. A turn 3 3-CMC ramper will still get Yennett out early.

You have some excellent cantrips and similar effects, but you don't have much in the way of actual hand refillers. I'd be eager to hear how the deck does without them--especially with all your good tutors and planeswalkers and powerful Yennett bombs. Were it me, though, I would maybe trim a bomb or two and maybe a cute card for some regular card draw. Normally things like Blue Sun's Zenith or Braingeyser or Finale of Revelation would be my suggestion for a non-instant deck with good ramp but it's nice to have draw that Yennett can flip. There are lots of good choices at odd CMCs though!. Phyrexian Arena, Windfall, Rhystic Study, Tidings (underrated card for decks that don't need instants! X cards for X+1 mana is about as good as it gets in the low to mid CMC ranges). Overflowing Insight is a cute one. Read the Bones is on-theme and pretty great for the mana too. Not as much of a "refiller" though, so it's probably closer to the "cantrip" family.

You have a lot of excellent topdeck manipulators, but one last one I'd recommend is Aminatou, the Fateshifter. The ability to put a card from hand on top of the library is fantastic with Yennett. You have pretty much all the good ones that do that though, but if you feel you need more there she is. I'm extremely fond of Soothsaying in Yennett but you have some very powerful cards in the same category so it may not be better than what you have.

If they're in budget, Hall of Heliod's Generosity and Academy Ruins can be good.

In my deck I went heavy on low-CMC removal to fill out the curve and give me something to do on turns before Yennett is out. Personally, I feel you're running a little too little removal. You have lots of board wipes, which I like, but you could use more for artifacts and enchantments in particular. Some of your removal is bounce and some is only good if Miracle'd, so it may be a bit inconsistent. Definitely curious to see how it works for you though!

Is this a real deck you've built or just an exercise? I'd be eager to hear how the deck runs for you! With better cards I'd be curious to see if getting Yennett out and abusing extra turn spells and the like would make up for not having quite as much draw/removal. Could work! Could backfire though if you're on the wrong end of somebody's removal suite.

Anyway, looks great! Yennett is the shit. I hope it's fun!

ShadowAblaze on Sisay and Jegantha's Wild Party [SuperFriends EDH]

2 months ago

Have you considered Primevals' Glorious Rebirth? It is like Eerie Ultimatum but playable in this deck. Academy Ruins can be tutored and can get back your The Chain Veil or other powerful artifacts. Same can be said for Hall of Heliod's Generosity and one of your oaths. I know they are hard adds in a 5 color deck mana base but they are worth considering.

Anyways, this deck is very unique and looks fun! +1

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