|Commander / EDH||Legal|
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Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.
: Add to your mana pool.
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Valakut, the Molten Pinnacle Discussion
7 hours ago
You need more discard. You are a mixture of Pillow Fort, part Discard, part creature hate. You don't have enough deck space to make all that work. On a budget, Mono Black is best. Focus on your 1cmc discard: Raven's Crime Blackmail Duress Funeral Charm. Blackmail can hit lands when they have 3 cards in hand and combos nice with Extirpate for Tron lands or even get lucky with a Valakut, the Molten Pinnacle. Funeral Charm can kill a lot of Affinity's creatures or even make them discard during their draw phase. A very versatile card even when not on a budget. Bontu's Last Reckoning is a great wrath that is cheap and doesn't set you back much since you can cast most of your spells for B.
You should also be running Wrench Mind because it gets rid of 2 cards. And just say no to Bloodchief Ascension it is only good at turn 1. Get a playset of Fatal Push since that card is useful in every format. Dismember is also a great card since it can kill things Fatal Push can't. You need to also understand that this deck is very subpar until you get 4xLiliana of the Veil. Collective Brutality is an amazing card vs burn or Storm.
21 hours ago
Match 1 - Win - Mono Green Aggro
I was too fast and he was inexperienced at modern play. Not a "real" modern deck. I won in 6 and 5 turns. No awesome opening hands but I curved out with both Thalias one game and it was over. The second game I pulled Kytheon, Hero of Akros Flip and it ended quick. He's going to upgrade to Stompy or Devotion.
Match 2 - Loss - Titanshift
Mulligan city. His deck was slow and I know I could have one without mulling down to 5 and 6 if each game. Each game was 5 turns. I eventually died to Valakut, the Molten Pinnacle land both times.
I also made a big mistake with my Brave the Elements. I played Thalia which made things cost more then I didn't have enough Mana to cast Brave when he used Anger of the Gods. I need to pay attention to the Mana of the opponent and what sweepers he can cast and prepare for it with Brave.
Match 3 - Win - Zombies
Jank deck that I crushed. Not really anything to learn here. Strong modern deck vs strong Standard deck is not a really fair fight.
Match 4 - Loss - B/G Tarmogoyf
Game 1 was very close where I needed a Brave the Elements to push through the final points of damage. We were top decking and the turn I drew one he also drew a Thoughtseize to take it away. It was very close. But he game went too long 10 turns and I can't really win those. Game 2 he won pretty easily as I had to mulligan once and he played Lingering Souls and I cant block flyers. To get rid of those tokens I needed to force them to block and I wasn't on the offensive. After the games his suggestion was that I should have brought in Rest in Peace to counter Tarmogoyf
I still haven't beaten a real tier deck at this event. I'm going to keep piloting it to try and see if i can learn from my errors.
- Esper Control
- B/G Tarmagoyf
- 2x Saheli
Lot of Others: There were 20 people.
6 days ago
Not to mention just copy-ing the best thing my opponents are playing (especially if it draws me cards).
And if there was any doubt. I cast Hour of Promise in both games I played with the deck last night. I won them both fairly easily. I also kept a hand with 6 lands and an Exploration in the first game. I proceeded to draw Azusa and Life from the Loam... It was... not fun for anyone expect me.
1 week ago
I built two decks to test different paths I could take this deck:
1) A temur deck: Full of loot spells and cantrips to dig through the deck as quickly as possible. The wincondition was Splendid Reclamation with Valakut, the Molten Pinnacle. No interaction, no Seismic Assault.
2) A jund deck: Moderate looting, Seismic Assault with Shadow of the Grave, Life from the Loam, 1 Creeping Renaissance, The Gitrog Monster and some interaction in the form of 4 Abrupt Decay and 2 Lightning Bolt.
With no opponent I needed on average about 6 turns to assemble a kill with deck 1). I only went through a few hands with deck 2), but it seems only slightly slower (if at all). Deck 1) seems way to easy to board against - a Nihil Spellbomb or Relic of Progenitus and it's unlikely that I win. In deck 2) I have more control over the graveyard resources, but I'm still vulnerable to it. Btw The Gitrog Monster felt amazing (thanks @Kuubudaraa).
After looking at the two win conditions separatly, I'm considering removing the Splendid Reclamation + Valakut, the Molten Pinnacle interaction completely from the deck, since it increases my dependancy on the graveyard, it makes the manabase quite difficult and it gives me a bit more space. Any thoughts?
2 weeks ago
Thanks for the comment, rkjunior! And a lot of these cards have been in and out or have been considered, haha. Great minds think alike, right? I (not too long ago) took out Goblin Offensive and Goblin Rally because of their costs and because ETB generation has more synergy with Panharmonicon.
Goblin Wizard was another sad one I had to give up...as much as I loved that goofy sucker, he just wasn't efficient enough for me. Skirk Fire Marshal and Arms Dealer being similar cases in the sense that they were too self-destructive.
The remaining cards were all considered on and off as well, but just didn't fit as tightly as I would like. Trust me though, I have considered them all at one point! Always good to hear from another Purph player, and thanks again for your comment, friend. Praise be to Purphoros! ;D
2 weeks ago
Love the deck. I built a budget Purphoros deck during a friends $100 challenge but I'm looking to upgrade it, and this is exactly what I was looking for. While a lot of your synergies were the same as mine, there's a handful of cards I ran and wanted to hear what you thought.
Arms Dealer, Dictate of the Twin Gods, Forgotten Cave, Furnace of Rath, Goblin Lookout, Goblin Offensive, Goblin Rally, Goblin Wizard, Norin the Wary, Skirk Fire Marshal, Smoldering Crater, Valakut, the Molten Pinnacle, Fanatic of Mogis
2 weeks ago
IQuarent first of all TYVM for all your suggestions and comments! I really appreciate it!
I was lucky enough that Matrixxx999 almost answered on all your suggestions for me and I fully agree with him.
Here's what I can add:
IQuarentsays... "Burning Earth. Redundant and over-costed. It's also a nombo with your Magus of the Moon/Blood Moon. I think almost anything would be better than this."
(3/14/2017: Blood Moons effect doesnt affect names or supertypes. It wont turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands wont be named Mountain.)
I dont quite see nombo here cuz Burning Earth still punish my opponents for tapping nonbasic lands for mana, but redundantcy maybe. This deck still in testing regime Burning Earth is one of the cards that can be dropped out in the future.
Shivan Harvest - Moon & Magus as was mentioned before doesnt change land type for basic so Shivan work perfectly. Plus when first two are on the battlefield they become primary targets for removals (unlike Shivan) and mostly they just buy us some time.
Valakut, the Molten Pinnacle - was in the maybeboard, I try to avoid using lands that enters the battlefield tapped, but honestly I like this card plus it's fit great in deck strategy!
Fanatic of Mogis - nice card and can actually be good here. I need to give it a try.
Matrixxx999 Thx for helping out :-P
Viashino Heretic - nice creature, fit in deck strategy as well, one minus its need to tapp as activation cost. But I will consider this one.
Mindsparker - was in my maybeboard sure it will play nice against your main deck my friend ;-P
Rolling Earthquake - love it! need it! and I just dont know how I missed it! XD
2 weeks ago
Cards that stood out to me:
Scab-Clan Berserker. Without the Renown, it's completely useless.
Eidolon of the Great Revel. I've never understood the use of this card in decks with a curve this low; you'll be dealing so much damage to yourself that it doesn't seem worth it. Then again, I've almost never seen this card in practice, so I could easily be wrong.
Devastating Summons. I assume the point is to make two 1/1s for 1? That's decent, but if that's not why it's here, personally I would cut it. Aiming for big elementals with this card rarely pays off.
When you have those copy spells, don't be afraid to be aggressive with them. If you have the mana to copy a Dragon Fodder, you absolutely can. Copy spells are a lot better with cards with X in their cost, speaking of which... Sudden Demise. This card should be in every mono-red EDH deck. It's incredibly useful.
Also, where is Valakut, the Molten Pinnacle? It wins games by itself, and it certainly pushed the damage farther.