Sunbaked Canyon

Sunbaked Canyon

Land

, Pay 1 life: Gain or .

, , Sacrifice Sunbaked Canyon: Draw a card.

Browse Alters

Trade

Have (1) Azdranax
Want (1) Rabu

Printings View all

Set Rarity
Modern Horizons (MH1) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sunbaked Canyon Discussion

Skyler1776 on The Stock Exchange: An ongoing ...

2 days ago

Hello everyone! Looking for foil planeswalkers, masterpieces(constellations, full arts, promos, real masterpieces, etc)

Have 1x Force of Negation 1x Nurturing Peatland F 1x Sunbaked Canyon 1x Silent Clearing And others!

Skyler1776 on The Stock Exchange: An ongoing ...

2 days ago

Hello everyone! Looking for foil planeswalkers, masterpieces(constellations, full arts, promos, real masterpieces, etc)

Have 1x Force of Negation 1x Nurturing Peatland F 1x Sunbaked Canyon 1x Silent Clearing And others!

Spirits on Kaalia, Mirror Breaker EDH

2 weeks ago

Hey uninvited,

Things have been good, deck is performing very well in tournament play considering Kaalia of the Vast being ranked in Tier 4 (high power). Won all three rounds again this weekend.

I've been making changes, some have worked out, some not so much. Still having the same challenge getting the Avg Win Turn down to 4 or below, however, I have seen the combo win-% go up dramatically, almost never kill with combat damage anymore ( Rakdos the Defiler and Kaalia of the Vast + Master of Cruelties are the exceptions).

Giving Dockside Extortionist a fair test, so far no feeling either way, hasn't been stellar, hasn't been a disappointment. I put Corpse Dance in to give him an Infinite Combo so he has the best opportunity to impress me, we'll see. He is not my style of card, anything that relies on my opponents doing something, I generally avoid, but still evaluating what he is, recently added.

I've actually removed every (except Hall of the Bandit Lord ) non-T1 land, so Meteor Crater won't meet my criteria. Also trying to cut down on the # of non- Worldgorger Dragon effective lands where I can too (like Sacred Foundry ), that way if I T1 Worldgorger Dragon can make infinite with "most" lands.

I still need to go down 1 land, probably Sunbaked Canyon for Mox Diamond whenever I can get my hands on one (saving up store credit at card kingdom selling stuff I don't need still.

Reflecting Pool , Dragonskull Summit (all check lands), and others have been eliminated, hate not having a on T1. I do like having Swamp and Plains , also note I've added Snow-Covered Swamp as well, to mitigate Blood Moon type effects, and utilize the Path to Exile and Assassin's Trophy (and some other ramp spells) benefits.

Forbidden Orchard is good, but doesn't work great with Master of Cruelties which I still play, mana sourcing is still quite good and consistent anyway, so no need to go the Forbidden Orchard or Tarnished Citadel routes anyway unless makes strategic sense.

Mox Opal just never going there, I ran another Mox Opal probability table this past weekend for a Kess, Dissident Mage friend, I just don't like it, I won't share the whole table, but here is some reasons why. Also, keep in mind, this probability is only the probability of drawing 3 artifacts (assuming you draw a Mox Opal whats the chance you have 2 others), if I were to do P(Drawing 3 artifacts) union P(drawing Mox Opal ) would be VERY low.

T1 with 18 artifacts is only 11%. By turn 5 (ignoring additional draw for now) is only 32%. At 24 artifacts T1 is 22% and T4 (want to win on or before this turn) 52%. 28 artifacts gets close to a good playability at T1 31% and T4 58%, but I feel if Kaalia of the Vast has 28 artifacts, just to engage a Mox Opal you should probably be playing a different commander, because their just aren't that many utility artifacts for Kaalia of the Vast .

Final Parting would allow for a Animate Dead tutor and a Worldgorger Dragon GY, but also need something to do with the infinite mana or have a damage outlet ( Dragon Tempest or Bogardan Hellkite ). So at CMC7 ( Animate Dead is CMC2), I'm better off running a Doomsday pile, which I've also decided is too high CMC.

Diabolic Revelation too much mana. Insidious Dreams is viable, others use it, but for me it's too high CMC again.

Scheming Symmetry is tempting ( Sensei's Divining Top also works), but still don't have enough draw to make it viable. With I think could be viable, but I've also seen it removed by players with draw attached to their commanders, it's just too risky, basically gives your opponent the ability to stop you and then win themselves, likely. If Scheming Symmetry was Instant it could work with Mishra's Bauble and would be a playable/fantastic tutor, but drawing your card on their turn isn't good because our Infinite combos are sorcery speed (you can build an instant speed, but it starts degrading synergy).

Thoughtseize has been fantastic and very useful, plus it's modular ability to get Worldgorger Dragon out of my hand, it's helped me avoid walking into chaos by seeing the control players hand and either knowing or removing a catastrophic play.

Right now pretty sure I need Simian Spirit Guide , the is blah, but he gives me the for Animate Dead on T1, and gives me an Animate Dead target to stop the Worldgorger Dragon loop and play out my hand, hopefully tutors or a Razaketh, the Foulblooded in a perfect scenario. So like Swamp + Entomb + Chrome Mox / Lotus Petal + Simian Spirit Guide + Animate Dead + something to do with mana (tutor probably, don't have Cut in my build) is another T1 win outlet. Tutor Razaketh, the Foulblooded , then sac Simian Spirit Guide to get Leonin Relic-Warder into Dance of the Dead and tutor up a Goblin Bombardment and a Necromancy with infinite tutor (bound by life but it's T1 and only need 2 tutors = 4 life), and then infinite damage. Hoping it will just give me another T1 path to win, which should inevitably lower my Avg win turn at some point.

Talisman of Conviction is on the potential cutting block, it's great net rock, but no .

I'm thinking of abandoning the combat damage line, so Gisela, Blade of Goldnight would go, but not quite there yet. Most don't like Avacyn, Angel of Hope , as removal is usually exile, hand or changes it's board state, rarely destroy, but gives an option from destroy effects, so I don't know yet. I took Balefire Dragon out, think I still need him, he probably could be a Fire Covenant but I like my control on my ADD, my interaction package is a little light I know that, only because I prefer to just try and win, opposed to trying to stop others from winning, just a philosophy, don't think it costs me wins.

Running out of ideas, doing research on Discord, going to look through a bunch more decks, already did comparisons to the Primers there, I'm never going Stax Ob Nixilis, Unshackled or maybe Aven Mindcensor / Chains of Mephistopheles maybe ill win the lotto one day / Stranglehold as far as I'll go if I do go that route.

Cheers.

DPenguin22 on Ah Ah Ah Ah Stayin' Alive!!!

2 weeks ago

I have a few questions about cards in the maindeck. Not because they're bad cards at all, but because there are other cards that might synergize better with you're life manipulation strategy. For example, why do you run Bounce lands, Buddy lands and Tri lands? You would be quite a bit better off running shocks and fetches, as well as the Horizon lands: Nurturing Peatland , Sunbaked Canyon , Silent Clearing , Horizon Canopy . Also, I wonder you're running big X-spells like Aurelia's Fury and Rakdos's Return ? You're deck isn't really a big mana deck, and those spells probably won't have a dramatic impact across 3 opponents with just the lands you draw/ramp into fairly. Also, Mother of Runes is a good card, but does she synergize well with your strategy or is she just there to be a good protection spell? Either way, awesome list. Two enthusiastic thumbs up.

Spirits on Kaalia, Mirror Breaker EDH

2 weeks ago

Made quite a few wholesale changes to test,

  1. Replaced all (except Hall of the Bandit Lord lands that were not Turn 1 | Dragonskull Summit , Isolated Chapel , Reflecting Pool

  2. Adding Dockside Extortionist for testing, including infinite combo with Corpse Dance

  3. Replacing Off-Color () lands that do not work with Worldgorger Dragon | Sacred Foundry still thinking on Sunbaked Canyon

  4. Testing lower CMC draw spells | Night's Whisper , Ransack the Lab

cyeRunner on Land Staples for Modern

1 month ago

Hello MadEngie,
first of all: I love your list, it helps me with my manabase when creating decks a lot :)
I recommend this list to friends when they are stuck with their manabase.

Please add following cards:
Scry Lands:

From the last expansions:
Modern Horizon 1; "Horizon" or "Canopy" Lands ( named after Horizon Canopy ) :

Throne of Eldraine:

also do you mind adding this link to your description: Channelfireball Mana Evaluation, it helped me a lot when deciding how many Lands and how many and what colours to play.

jdmcdowell93 on Knight Mardu Budget

3 months ago

I'm gonna make a few suggestions for this, besides the swords. Graven Cairns , Rugged Prairie Silent Clearing and Sunbaked Canyon are all good cards to be played in it. its gives you a lot more versatility in your land base and gives a slight bit more draw power.

Also Inventors' Fair Can give you a bit of life gain and search power for some of your main equipments. and Sigiled Sword of Valeron is a good equipment for the deck.

fadelightningmm on have The Great Henge (ELD:370)*F* ...

3 months ago

I am interested in the great henge. Looking at your wants the only thing I have is a foil Sunbaked Canyon . Is there anything you want that is unlisted? I do have a second foil canyon as well

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