Elspeth Conquers Death
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice this Saga after III)
— Exile target permanent an opponent controls with converted mana cost 3 or greater.
— Noncreature spells your opponents cast cost more to cast until your next turn.
— Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Printings View all
|Theros Beyond Death (THB)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Elspeth Conquers Death Discussion
1 week ago
2 weeks ago
Cards I thought about but didn’t make the cut for some reason
Aven Mindcensor,Castle Ardenvale,Dauntless Bodyguard,Elspeth Conquers Death,Fabled Passage,Fairgrounds Warden,Field of Ruin,Gideon of the Trials,Gideon, Ally of Zendikar,God-Pharaoh's Statue,Harsh Mentor,High Priest of Penance,Hostage Taker,Icy Manipulator,Immortal Servitude,Judge's Familiar,Kambal, Consul of Allocation,Knight of Autumn,Knight of the White Orchid,Labyrinth of Skophos,Lavinia, Azorius Renegade,Loxodon Smiter,Matter Reshaper,Mistcaller,Mizzium Meddler,Nimble Obstructionist,Notion Thief,Nykthos, Shrine to Nyx,Phyrexian Revoker,Remorseful Cleric,Selfless Spirit,Tithe Taker,Tomik, Distinguished Advokist,Voice of Resurgence
3 weeks ago
A couple of observations worth considering:
Flicker of Fate seems a bit of an underperformer. It gives a cute "gotcha" surprise, but I can't think of a time that I wouldn't prefer to build my board presence with new enchantments. I found that I didn't actually want to reset my sagas - I wanted them in the graveyard ASAP for that Dance of the Manse! I'm considering cutting them for an additional Omen of the Sea and The Birth of Meletis.
Narset, Parter of Veils isn't the all-purpose champion here that she is in Azorius Control. Her draw-denial is critical in some matchups, and useless in others, and her dig ability can actually be quite frustrating - I've found that often what I'm really looking for is either a creature (Dream Trawler usually) or the last land that would let me drop my Trawler or big, murderous Manse. To dig and then see these cards banished to the bottom of the deck incites much gnashing of teeth. I'm considering putting two Narsets to the sideboard and putting two Archon of Sun's Grace mainboard. After much mulling of Archon vs. Trawler, I'm thinking por que no los dos? Let's ramp up the aggression - this deck is enjoyable because of its blend of control and hard hits. Narset can switch back in for the various draw-factory decks.
A nod to the control aspects - the "stymie your opponent's early game" package of Alseid of Life's Bounty, The Birth of Meletis, Teferi, Time Raveler, Banishing Light, Shatter the Sky, and Elspeth Conquers Death are really doing the intended work. AND they ensure you have a couple of enchantments in the graveyard at the perfect time.
I'm interested to see how this plays with a couple more clutch creatures - should add value to Elspeth's step III as well as up the aggression. And with the enchantments bumped up to 17(!), Setessan, Archon, and of course, Dance should all be happy.
3 weeks ago
I don't see how you can overlook the very plain language in the second ruling. The first ruling says that things like Elspeth Conquers Death don't make spells like One with the Stars Thryx-applicable. The second says very clearly that when calculating the total mana cost of a card, you use the chosen value of X. If we choose that X is 3 (or more), the converted mana cost of Dance of the Manse is 5 (or more).
1 month ago
A couple of small updates to the deck from the last couple of sets:
1 month ago
1 month ago
I hadn't thought about draw/discard for setting up dance.
I removed Destiny Spinner because I think Titus is right: it's the big spells getting countered most of the time, not the enchantments. With control back on top, it might be time to give her another try. I do still like Thryx, the Sudden Storm though. He's a threat, he makes Dance and Elspeth Conquers Death cheaper, and he comes out at instant-speed so we can catch control decks off-guard when they use end-step abilities.
The main thing I see is that there's nothing in your sideboard for dealing with mono-red aggro, which is still very much a tier-one deck and something to be aware of. That's the main reason I have Shatter the Sky over Time Wipe. Against aggro, they aren't getting a card anyway. Against slower decks, we have a decent chance of having Narset, Parter of Veils on the battlefield anyway. The cheaper cost on Shatter the Sky also helps with turns where we want to cast two spells.
1 month ago
The Guide is looking sweet, and super helpful, hope you update it with the new cards as I have yet to update mine cause I just got back into commander recently and your article just makes it sooo much easier.
As far as new cards go, just to name a few:
=== Theros Beyond Death (TBD) ===
· Thassa, Deep-Dwelling: Blink themed, but I don't like it that much in the 99 cards.
· Thassa's Oracle: could scry lots of cards and even win the game, she's pretty much a staple in a lot of blue decks.
· Kiora Bests the Sea God: token themed, 8/8 hexproof kraken looks good.
· Elspeth Conquers Death: exile effect with a bit of stax in the 2nd counter.
=== Throne of Eldraine (TOE) ===
· Charming Prince: 3 options to choose from, could be okay.
· Corridor Monitor: could be useful.
· Mirrormade: worse copy artifact, but useful.
Again, kudos for the guide, I will be waiting for the next update!