Scavenger Grounds


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare
Promo Set (000) None

Combos Browse all

Scavenger Grounds

Land — Desert

: Add to your mana pool.

, , Sacrifice a Desert: Exile all cards from all graveyards.

Scavenger Grounds Discussion

kamarupa on GW Proliferate

7 hours ago

Harvest Season + Evolution Sage can be insane, and potentially more powerful than Hardened Scales .

4-8 is the typical number of removal spells decks run. Path to Exile is the card of choice. I've never invested the $$ in it personally.

In terms of lands, you want to look at a few things: 1) what color, if any is most common in the mana cost of your 1 and 2 CMC spells. 2) what color(s) dominate your color wheel 3) how much money do you want to spend. In many cases, 6 dual lands is enough. If you go with Sunpetal Grove , you'd want to keep pretty many basic lands for it to be worth it. I forgot to mention Razorverge Thicket - that's a fantastic land, too. Canopy Vista is nice if you have spells that specify "forest," but otherwise there are better options. I've been experimenting with combining bounce lands with scry lands lately (for budget grins) IE - Selesnya Sanctuary + Temple of Plenty - it's not particularly good, but with Voyaging Satyr it's not bad. The point is that for the deck it's in, Selesnya Sanctuary 's bounce is actually helpful ( Quicksilver Fountain / Eternity Vessel ) - so it's a good land for that deck. You should think of your land-base not only as a source of mana, but as a versatile mechanic entwined with the rhythm of the deck. If you're going up against opponents bringing stuff back from their graveyard, Scavenger Grounds could be added to the mainboard, but 4x Scavenging Ooze in the sideboard is way better. (in reference to your exile vs destroy comment). I can't believe I forgot this one, but Gavony Township is a no-brainer here if you can afford it. (1x)

I think it's better to put down a creature on T1 than it is to play Hardened Scales. My white +1/+1 counter deck Cocaine plays much faster than any mono-green or selesnya build I've tried, and I've tried quite a few: Engorged Weenies, Sage of counters, Nuclear Proliferation, Elvish Dividends, Counter-Elves, Simestrogen, Spinach, Obese Americans - as you can see, I've included varying number of Hardened Scales in each of these (and I've tested them unevenly) - but the reason I haven't tested more is because the mono-white Cocaine build sets the bar pretty high. It's the fastest, most resilient, and consistent so far. I keep trying to make a green or selesnya deck that matches it, but so far, it's been underwhelming. One of the reasons being that green doesn't have the quality 1CMC creatures white has. A 3/3 creature on T2 isn't as good as a 2/3 and a 2/2 with first strike and vigilance on T2. That is, missing a creature drop on T1 is a pretty serious sacrifice. Modern is a pretty fast format. It's not difficult to build a deck that combos off on T3. I build a lot decks here to explore possibilities. One of the strange conclusions I've come to is that Hardened Scales is too slow. (I realize this is counter-intuitive, to say the least and that there are probably a lot of people that would want to fight me about it.) Long story short, I'd encourage you to search very hard for as many 1CMC counter creatures and to include at least 4, if not 6-8.

Also, add Metallic Mimic to the list of benefits to tribal +1/+1 counters, though I think this spell is also over-valued - it's really not very good by T4. It's both slow and timing-sensitive.

MichaaaR on Milli Vanilli

4 days ago

Hey, welcome to TappedOut!

I dont know if milling is that strong in commander because everyone has 99 Cards, but here are some thoughts that came to my mind:

Maybe switch Bojuka Bog with Scavenger Grounds , because you can use the Scavenger Grounds as a land untill you really need the graveyardhate.

I think Mesmeric Orb could be a strong mill-card (i have one and would trade it).

Maybe more dual-lands, for example Underground River

kamarupa on MAGNUM (DONG) OPUS

1 week ago

Something to exile graveyards would probably be useful - Bojuka Bog , Scavenger Grounds , Nihil Spellbomb , Tormod's Crypt . If using lands, then mainboard, if artifacts, then sideboard.

kamarupa on Somewhat Blue Dragons

1 week ago

I'd suggest cutting 2x Island, 1x for each land. In many ways, yes, Nihil Spellbomb would be better than Bojuka Bog . Tormod's Crypt would be good, too. However, given that you have very limited means of producing black mana, Bojuka Bog seems like a good fit. Also, though this is an artifact deck, having to choose an artifact to cut to make room for a Spellbomb or Crypt would mean you'd be disrupting the "core" of the deck. The big advantage to Bojuka Bog is that you're gaining utility via the land-base. When a deck starts to get really tight and carefully balanced, adding utility into the land-base can allow a deck to gain dynamism without sacrificing reliability. Another option would be Scavenger Grounds . While I usually prefer Scavenger Grounds, in decks that use black mana, I usually use Bojuka Bog. Worst-case scenario, it's just a slow swamp. Just my 2-cents.

achilles777 on Heartless Commander

2 weeks ago

Id recommend adding Jaya's Immolating Inferno and also Banefire . In a mono colored deck, it would also make sense to run targeted land removal such as Field of Ruin , Ghost Quarter or Strip Mine and even a little graveyard hate with Scavenger Grounds . Blasphemous Act is a good board wipe, Chaos Warp for targeted removal and maybe consider either or both Red Elemental Blast and Pyroblast

shub on On Tilts

1 month ago

How about Relic of Progenitus and Scavenger Grounds to get rid of your graveyard in the event of a game going long?

abby315 on landofMordor

1 month ago

Hey there - thank you for helping out! How about this:
Sigarda, Heron's Grace
Expansion / Explosion
Bone Dragon
Dromoka's Command
Scavenger Grounds
Momir Vig, Simic Visionary - this is FTV foil, so let me know if that's not what you were looking for
and Drowned Catacomb (XLN)

for $11.50? I knocked a few bucks off of TCGMarket price for each, and gave you a good price on Catacomb because I have so many. I can ship it today PWE, or if you want to pay $3 for tracked I'll do that. My PayPal is [email protected] Let me know!

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Scavenger Grounds occurrence in decks from the last year


All decks: 0.04%

Commander / EDH:

All decks: 0.05%

Blue: 0.14%

Green: 0.15%

Red: 0.19%