|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Rare|
|Promo Set (000)||None|
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Land — Desert
: Add to your mana pool.
, , Sacrifice a Desert: Exile all cards from all graveyards.
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Scavenger Grounds Discussion
1 week ago
Good news - I just played a game with my Gitrog Monster deck. I slipped in my new (foil) Ob Nixilis, the Fallen and Scapeshift before the game (they just came in the mail). Around turn 8 I dropped Ob Nixilis with 2 land drops (making a 9/9 Ob), then played a turn 9 Scapeshift with 10 land on the battlefield, triggering Ob Nixilis, the Fallen. Killed two opponents with the 30 life loss, then swung with a 39/39 Ob and a 16/16 Gitrog (he had a Blackblade Reforged equipped) for the final kill. Too bad Ob doesn't have trample on board.
hkhssweiss - The win-con I just got to work tonight is kind of an example of what I meant with my last comment. With a large amount of basic lands, I can not just use scapeshift to trigger it, but Boundless Realms as well. So I was thinking I could limit the non-basics, perhaps to 12. Boseiju, Who Shelters All seems like a perfect fit when it's time to play my win-con. Arch of Orazca, I never appreciated much before, but I can see the benefit as a turn-by-turn mana sink if I find I'm land rich later on. Maze of Ith could be a great secondary pillow to have in there if I haven't gotten Glacial Chasm out yet. I see myself not wanting to use Scavenger Grounds, however I think nearly every deck with the colours should have the ol' bazooka bog.
SynergyBuild - good call on Sylvan Scrying the only reason I'd says Expedition Map over it is that in the 3 colour deck if I'm not getting a green, I can go fetch a dual land with green. If I had Sylvan Scrying in it's place, I'd be waiting for the top deck. Is that poor thinking with just a 3 colour, or does that make sense?
1 week ago
SynergyBuild, you right that card totally slipped my mind!
goldlion Hmm I'm not too sure what your main theme is going at the moment, but I would recommend Boseiju, Who Shelters All as one. For others, maybe Mikokoro, Center of the Sea for card draw. Arch of Orazca can also give you CA if you want asymmetrical value. Maze of Ith for aggro decks but that's the same with Glacial Chasm. Scavenger Grounds and Bojuka Bog is good grave hate cards.
1 week ago
gdm1989: Honestly, it's just not worth the 9 mana to me; one copy of Hapatra is enough to go infinite ;)
goldlion: Thank you for the comment! I'm glad the deck seems interesting :D
In answer to your questions: Cryptolith Rite is one of the many cards on the maybeboard at the moment...I own a foil copy, and I know it would be fantastic in the deck, but I'm not sure what to cut for it...Any ideas? ;)
Pitiless Plunderer is an interesting thought, I hadn't considered that previously. I'll think on it! Black Market is probably too slow, I'm afraid, and honestly this deck doesn't have many good mana sinks for it (very low CMC curve overall, since I have ways to cheat in high-cost things like Craterhoof). Archfiend of Ifnir has proven to be pretty good, albeit somewhat conditional. Luckily, I can cycle him away if I don't have Survival of the Fittest or Generous Patron, so he never hangs out in my hand being useless. Thanks for your thoughts!
OptimalGreen: Full disclosure - while Exotic Orchard IS a good card, and fantastic-looking in foil, I accidentally forgot to order my fourth fetch. It's on its way now >.< and Ifnir Deadlands is...so-so, in my testing so far. The issue is that many times I want a basic Swamp for Earthcraft, and the 5 mana to get the 2 counters is pretty rough. Though, to be fair, I do like the cute synergy with Scavenger Grounds :3
1 week ago
Vukodlak: I am glad that you enjoyed it.
I ran Memory Jar for quite a while but and it is a decent option but never seemed to line up quite right. Most of the time I cast it, I had to wait a turn to use it or else I would just be ditching cards that I did not want to discard (this deck has a lot of high CMC cards) and if I had to wait the extra turn, people would keep up mana to stop what I was doing when I used it or would just destroy it before I got to do anything with it. It was almost always a better option to just cast more ramp and play Kozilek. Or if Kozilek was already in play, sacrifice and recast him. I may try it again one day, but for now I am not that big of a fan.
Dreamstone Hedron is one of the best mana rock in the deck as it gives a ton of mana on Paradox Engine turns and can be sacrificed for 3 cards if you have mana and nothing to do with it. Getting to 10 mana is very important for the deck and that gap right before you get to 10 is one of the only times that the deck is actually vulnerable so I doubt that I will ever cut this card.
The same issue that originally kept me from using Scroll Rack still persists: I don't have a lot of ways to shuffle my library. If I could ditch 6 cards, crack a fetch land and not have to redraw them, I would absolutely run it but it was not relevant enough often enough for me to want it so I cut it.
I actually just explained a few comments ago why I think that Haunted Cloak still deserves it's inclusion but that can be an easy meta call if you don't end up wanting to run it.
Inspiring Statuary is a card that I would still run even in a meta with no Stony Silence/Null Rod effects. Not only is it the best card in the deck if someone is running the aforementioned cards, but it is very useful to be able to turn a lot of the random artifacts that just sit around into mana rocks. And if the deck plays anything for you like it has for me, you can expect to see a lot more artifact hate in your meta in the near future. Cast an Eldrazi titan on turn 3 a couple of times and people will start to notice and adapt.
As for Junk Diver/Scrap Trawler, it is a bit of a meta call. This list is supposed to be the highest possible power level that the deck can reasonably achieve, hence the ridiculous price tag. The extra recursion is fine but not often relevant in cEDH unless you were planning on using them for combo purposes and this deck runs a lot of graveyard hate so I try to avoid combo pieces that don't do much if you aren't using them to combo as it is fully possible that they will get exiled by Relic of Progenitus or Scavenger Grounds rendering them useless. Kozilek's shuffle effect can make a lot of random cards in the deck into a win condition when looped so it is very rarely necessary for the extra recursion anyway.
I hope this was helpful. Sorry for the late response, I have been busy with finals.
1 month ago
Hey there !
Deck is looking nice but I'm afraid Grunn, the Lonely King or any big boy will get an instant removal when you cast it.
1 month ago
Here is some of my favorite cards in my Darien deck:
Jinxed Choker, does not look like a threat at first but when it gets around 8-10 counters people start to worry.
Mask of Memory can draw you a lot of cards + if you have Land Tax, it can turn lands into pure gas.
Secure the Wastes can win you the game out of nowhere.
Luminarch Ascension is a power house and puts your oppenents in a strange spot with Darien out, "to attack or not to attack".
Oketra the True is a very good plan B commander when Darien is either removed or not working.
Hour of Revelation is a must.
Buried Ruin, Isolated Watchtower, Scavenger Grounds and Shefet Dunes are some great utility lands, worth trying.
I've played my paper Darien deck for a year, at my local store an in my playgroups. He is too much fun!
1 month ago
Looks pretty good.
A few thoughts on updating it:
Swap out Diabolic Tutor for Mastermind's Acquisition.
I almost always run 1-2xBojuka Bog/Scavenger Grounds in pretty much all my decks; since you're filling up your opponent's graveyards, it's probably an extra good idea here. At 23 lands, if you ran 1x, you could swap it out for Haunting Echoes if you're worried about those cards conflicting - I think your mana-base would still be stable. 1xBuried Ruin might also be useful. Other less-great lands worth a second of consideration: Cabal Stronghold and Mortuary Mire.
I think 16 creatures tends to be a little inconsistent, regularly seeing games in which only 1-3 creatures ever hit the battlefield. (a problem for Infect decks) I see value in good blockers, but I also think added removal/discard spells may be just as effective. For example, Wrench Mind or even Dimir Machinations may prove a better spell than Black Cat.
1 month ago
Prison decks are definitely played in Modern. I suggest you edit your description to say "modern" in every instance you wrote "standard" - they are not the same thing. Below are some spells that fit the theme. There are obviously many others. I suggest you try a deck search here on TappedOut for Modern Prison decks (use Advanced Search function)
Some spells to consider:
Wincons: Starfield of Nyx
Lands: Scavenger Grounds