|Commander / EDH||Legal|
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|Tempest Remastered (TPR)||Rare|
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City of Traitors
When you play another land, sacrifice City of Traitors.
: Add to your mana pool.
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City of Traitors Discussion
2 weeks ago
I don't play much legacy either, but I have some general advice I can give:
Legacy has access to the original duals like Volcanic Island, so your mana base should be a mix of those (~2 at most of each for a 3 color deck) and a bunch of fetches. They also have lands that make 2 mana like Ancient Tomb and City of Traitors, which would reduce the need for Desperate and Pyretic Ritual. Instead of Blighted Agent you could just play a single Grindstone for a finisher (infinite combo with Painter's Servant); that would let you play some protection spells like Force of Will and there's a possibility of winning randomly.
1 month ago
@deakmana, Thanks for the comments!
Its cool to get some comments from an actual competitive perspective.
Re: Crop Rotation : The card disadvantage is real; and it might not be obvious from just reading this list, but it doesn't really need Gaea's Cradle, it's just sort of nice to have. Most of the time you want a Blood Moon effect anyway, so the Cradle gets turned off (and Scavenger Grounds, and Spinerock Knoll). Although Boseiju, Who Shelters All is an interesting suggestion.
Spinerock Knoll has been good so far. It's a nice way to get more gas at a pretty minimal cost; in many cases it doesn't even cost a card.
I'm never sad to see a one-sided wipe. Literally every competitive deck except maybe Jeleva and Teferi have creatures in play. I'm not sure if you've played any competitive EDH in the last 18 months, but there's these two commanders called Thrasios and Tymna... And those decks tend to be loaded with creatures. It's sort of a bummer that most decks actually do have a few creatures in play, frequently with stats like 1/3 or 2/2, which makes it hard to get clean attacks with the hatebears. Ezuri's Predation is just about as easy to cast as Mizzium Mortars, and is vastly superior. Not only is it disruption and mana destruction, it's nearly a game-ending threat!
re: Gamble. I tried this and cut it quickly. If you want to use it to get something you're not going to discard, then you have to do it off your opening 7. That means you're spending turn 1 playing gamble instead of a mana elf, which is just terrible. Or your spending turn 2 playing gable instead of a stax piece, which is also terrible. Then if you want to play it turn 3, you've got 3 cards left in hand. One of the benefits of this deck is that it doesn't use the graveyard... so if the tutor target gets discarded it's gone for good. In a lot of decks Gamble is good because it's a second copy of Entomb. As you can see, the opposite is true here.
Incidentally, Chrome Mox has a similar problem: basically its likely that you don't have enough spare cards to come back from the card disadvantage. The general doesn't provide card advantage, so we're not reliably ramping into something that refills the hand.
I've tried Orcish Lumberjack. It's really bad to play a turn 1 dork that might not actually make mana, which happens, if you don't have a forest. It can be strong tho. Perhaps its worth using. Have you tested it in this list?
I've also tried and cut Skullclamp. It's just slow and not good. I don't have a reliable 1-toughness token producer (like in a Tana, the Bloodsower deck), and basically token-making isn't a great route to victory. It doesn't draw off commanders and the only thing that leaves is using it to draw off mana elves after the mid-game when you don't need the mana anymore. That's just not a winning plan, anyway.
2 months ago
Changes after some playtesting:
There's really no need for an extra colorless when trying to combo.
2 months ago
The obvious solution would be to play MUD, Eldrazi, or Sea Stompy, but you're on a budget and those decks want City of Traitors.
You might also consider playing Burn, since it's actually cheaper to build in Legacy than it is in Modern. Mono-Black Reanimator is another choice if you have some Entombs lying around.
Helm of Obedience combo can also be built on a budget if you have a bunch of Modern cards already. Leyline of the Void, Darkslick Shores, and Rest in Peace are its expensive cards. The rest of it is $1 rares.
The issue is "budget" in Legacy means ~$100. There's even more options if your budget is $200~$300. Remember, Legacy is normally a $3,000 format. $25 is what people spend on individual sideboard cards.
2 months ago
I need 4x City of Traitors, definitely not spending 1000$. Anyone have the non tournament legal versions theyre willing to trade? Let me know, thanks!
4 months ago
@StonedJesus: It's not helpful because it's not legal in any format, nor is it the most consistent turn 1 kill in a non-format, nor is it the most consistent turn 1 kill in any format, nor is it actually able to win on turn 1, and nor does it actually have the most efficient card choices (Metalworker with no Staff of Domination? No City of Traitors? etc.).
It is, however, misleading and looks more like you wanted some views/upvotes on your deck.
5 months ago
Apologies for the delay, I had to write this twice.One time mana sources make a lot of sense since you do need 11 mana to play your commander and equip all in the same turn.Basalt Monolith, Grim Monolith, Lion's Eye Diamond, Mana Vault, Pyretic Ritual, Desperate Ritual, Seething Song, Lotus Bloom, Lotus Petal, Treasonous Ogre, Vessel of Volatility, Simian Spirit Guide
EquipmentHammer of Nazahn, Helm of the Host, Lightning Greaves all good but how do you feel about Sword of Feast and Famine + Aggravated Assault backup strategy? Sword of the Animist is a good equipment for this strategy as well but depending on the table may not be fast enough.
Love the counter package, no Dualcaster Mage?Fork, Burnout, Pyroblast, Red Elemental Blast, Reverberate, Ricochet Trap, Glorious End, and of course Possibility Storm. Not a big fan of Veilstone Amulet in cedh but the makeup of your local meta will make or break this card. Active Volcano is probably too much.
Maybe too many colorless lands? I think you could cut one land overall but I understand you want to hit each land drop. Ancient Tomb, Buried Ruin, Cavern of Souls, City of Traitors, Command Beacon, Crystal Vein, Dwarven Ruins, Gemstone Caverns, 25xMountain, Sandstone Needle, Scorched Ruins, Sequestered Stash
Kuldotha Forgemaster is a good way to tutor the equipment into play.
Sphere of Resistance is a fantastic protection card but can make it easier for others to combo if you leave it out.