Back to Basics

Legality

Format Legality
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Leviathan Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Rare

Combos Browse all

Back to Basics

Enchantment

Nonbasic lands don't untap during their controllers' untap steps.

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Back to Basics Discussion

Daedalus19876 on Thousand Cuts: Tetsuko EDH | *PRIMER*

16 hours ago

Hi_diddly_ho_neighbor: I really should be running Chasm Skulker, no disagreement. Just don't know what I can cut to add it...I used to run more infect, but eventually I decided I wanted to make that a less common win-con, so just Inkmoth Nexus remains. I also used to run Disallow, but I never wanted to hold up the 3 mana for a slightly-better Cancel (Stifle is different, because it can be cast to neuter a T1 fetchland). Gigantoplasm is another card I'd love to run, but I don't find I have enough I want to copy in my current meta...Again, thank you for your comments!!

gdm1989: Heh, while I love Hope of Ghirapur in general (especially with Gift of Immortality), I don't know how good it is here since I can't reuse it in these colors...I suppose I could run it with Academy Ruins...

Crivaro: I ended up cutting Cloak and Dagger because it makes my commander blockable :( I really wish Tetsuko was a 2/1 so I could boost her power...And I LOVE the idea of Bubble Matrix here, kicking myself for not thinking of that!! Definitely needs to find a slot - thoughts on cuts?

Freyalise50: Honestly? I am running a few evasive creatures that don't need my commander, but I still balk at equipment that make my creatures specifically blockable. Moreover, my curve is low enough that I rarely have trouble holding up mana...

Doctorlobo89: Heh. Cute. I do like that a lot - but it's too many moving parts in THIS deck. In a Chisei, Heart of Oceans deck, though, that could be totally viable!!

LuxCannonator: Riptide Entrancer is a little 1-shot for my tastes. I mean, it does act as a 3-mana steal effect, but Control Magic is my go-to for that effect, and Control Magic doesn't have summoning sickness or die to kill spells...

Color_pie14: Good thinking!

jakethewhale007: This deck performs great in 3-player, and well in 4-player if you draw a decent hand. Your counterspells do less, but as long as you maintain enough draw effects you should be able to survive. I win 95% of 2-player games, 80% of 3-player games, and probably 60% of 4-player games. Those are all definitely above average, but the deck gets less overpowering with more players, alas. And Fatespinner was in where for a while, but it's more of a sideboard here (since most opponents just skipped combat, as you guessed). I'd like to put it back in someday. I think that if you want another disruption-ish piece to replace Back to Basics, I'd take a page from Crivaro's book and test Bubble Matrix - that sounds amazing here. (And thanks for the congratulations!!)

JaceSeeker: The +1/+1 is a downside for this deck, but I've been tempted to run its ancestor Curiosity...

Thank you all, once again, for your insight and comments! This deck wouldn't be as strong without your input.

jakethewhale007 on Thousand Cuts: Tetsuko EDH | *PRIMER*

2 days ago

Sorry to spam so many messages, I really love your decks though! Do you have a card you would recommend to substitute Back to Basics for? Until I pick up a copy of it, I'm thinking of running something like Curiosity for more draw, or Swiftfoot Boots for more protection, but I know these aren't ideal substitutes. I'm not opposed to running another stax piece in its place, so I'm open to suggestions if you have any! I toyed around with running Quicksilver Fountain but it seemed like it would be too slow.

PS Congrats on graduating!!

Vasher on Keranos, God of Storms (Control)

3 days ago

I'M curious if you've had an opportunity to playtest this deck? and how your play-group responds to it. In my experience cards like Stasis, Static Orb, Back to Basics, and Winter Orb are usually considered to be un-fun, and can result in a play-group not want to play with someone that plays those cards.

However I've heard of some groups that don't mind. Just curious. I wouldn't play them if it were me though.

Daedalus19876 on The Locust God EDH Fast Combo

4 days ago

Hello! Your deck has a lot of similarity to mine (The Ten Plagues: Locust God EDH | *PRIMER*), and overall this definitely looks good.

I don't have much time to write currently - graduation week at my university - but a few quick thoughts:

1) Why both Kozilek, Butcher of Truth and Ulamog, the Infinite Gyre?

2) I'd run Whir of Invention here - it can tutor for a combo piece, or an altar, without too much difficulty. I'd almost run it over Transmute Artifact, though the best plan is probably to play both.

3) With this few nonbasics, Back to Basics seems like it would be AMAZING.

4) I'd run Shared Animosity over Coat of Arms. In my experience, it's much faster and more unexpected, plus you can easily cast it on the same turn as a wheel after you cast The Locust God.

5) If you can find copies, I'd play Pact of Negation and Mana Drain over Forbid and Counterflux.

6) Mystic Remora for a thousand years :)

I hope this helps a bit! :)

Agent_Fire on Endless Red Tape: GAAIV EDH (*100% COMP) (*DOM)

2 weeks ago

Have you tested out Back to Basics? It could be really effective lock piece. A possible anti-creature card that you could use is Portcullis.

Rabid_Wombat on Silliest mirrors in legacy history

4 weeks ago

My U/W Stasis deck taking on a U/G deck built around Root Maze and Back to Basics....game one took over an hour :/

muse99 on Muldrotha Lands

1 month ago

I wouldn't run the CITPT lands like the cycling lands. I would rather run some basic islands (to protect against Blood Moon and Back to Basics). For draw, I would definitely include Ad Nauseam, since you can take advantage of it with your low average CMD and high land count. Unless I am missing some game-ending combo, I don't think Jarad, Golgari Lich Lord is good enough here. It has a prohibitive casting cost, a first ability that won't be relevant often and a second ability for which you don't run nearly enough swamps and forests. I would definitely include a Mox Diamond - fast mana is important and discarding lands is actually not that bad for you.

SufferFromEDHD on Baral just say no

1 month ago

Stefan0620 thanks for stopping in. Took all of your advice and made cuts. Currently looking for 2 or 3 more cuts to up my Island count. Back to Basics was added as it is a Legacy staple I enjoy throwing into EDH piles as it cripples fancy mana bases.

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