Wirewood Lodge

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all

Wirewood Lodge

Land

{T}: Add {1} to your mana pool.

{G}, {T}: Untap target Elf.

Price & Acquistion Set Price Alerts

EVG

ONS

Ebay

Wirewood Lodge Discussion

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 week ago

Lemme see, well you dropped some untappers 3 minutes ago according to the revisions so here is what is left: Quirion Ranger, Wirewood Symbiote, Concordant Crossroads, Vitalize, Dramatic Reversal, Scryb Ranger, Kiora's Follower, Pestermite, Deceiver Exarch, Bounding Krasis, Intruder Alarm, Thousand-Year Elixir, Archaeomancer (used with Spellseeker on 3 for Vitalize or Dramatic Reversal), Breaching Hippocamp, Disciple of the Ring, Chakram Retriever, Woodland Bellower (used to fetch a Bounding Krasis), and Great Oak Guardian for untappers/haste enablers for Vannifar, that is 18, with 2 undesirable lands excluding their untapping abilities, Minamo, School at Water's Edge and Wirewood Lodge.

Otherwise, the commander-centric cards don't end there. Cards that are otherwise generally bad outside of a strategy aiming to sacrifice creatures as fodder like Dosan the Falling Leaf (does see play in Sisay because it is legendary), Manglehorn (does see play in blood pod because of Birthing Pod) or a card like Archetype of Endurance in the deck specifically to be fetched after you sacrifice Protean Hulk to Prime Speaker Vannifar are clearly bad outside of this commander centric build. This means 23 clearly commander centric cards.

Then, because of the way this deck uses Vannifar to get hulk without sacrificing it immediately, the deck has cards like Crop Rotation to find High Market, more dead cards outside of Vannifar.

SufferFromEDHD on Vannifar, Birthing Mom

1 week ago

Riptide Laboratory is completed with a Snapcaster Mage.

Double checked...where is the Wirewood Lodge!?

multimedia on Emmara is Bae

3 weeks ago

Hey, this is one of the better made Emmara decks on TappedOut, nice job.

Consider Reconnaissance? One drop enchantment is very good with Emmara since it gives you three phases to tap and untap her each turn. During your first main phase tap and untap Emmara then attack with her and take her out of combat. Free to then tap and untap her again in your second main phase. Consider Aura Shards or Nullmage Shepherd? Shards is one of the better enchantments with tokens being able to destroy not just one, but many opponent artifacts or enchantments each turn whenever Emmara makes a token. Shepherd is less good, but budget and still can be a repeatable way using Emmara/Soldiers to destroy your opponents artifacts/enchantments.

Consider Eladamri's Call? Budget creature tutor and it's one the best since it's instant and puts the creature right into your hand. Canopy Vista, Temple Garden, Bountiful Promenade are Selesnya dual lands to consider. Gavony Township and Wirewood Lodge are great utility lands with Emmara and tokens.

Cards to consider cutting:

  • Sundering Vitae
  • Join Shields
  • Helm of the Host
  • Blossoming Sands
  • Selesnya Guildgate
  • Selesnya Sanctuary
  • 1x Plains
  • 1x Forest

alias42 on Mono-green

1 month ago

Without knowing your budget and builds, it's hard to say. Obviously Gaea's Cradle fits nicely in about any mono green deck, but that doesn't necessarily mean it's worth the price tag. Wirewood Lodge is good if you're running elves and it can make an infinite mana combo with Argothian Elder and any way of producing multiple mana from a single land. Mosswort Bridge can be pretty solid in most green decks and it's pretty cheap, so you'll probably want that I guess?

resplendentobscurity on Emmara, Soul of Beauty [enchantress]

1 month ago

Sorry for the late response - I've been overseas.

Thanks for the comment and suggestions!

We've played this a few times, and I would say it plays pretty well. I'm quite happy with my card selections, particularly with going the enchantress route. Given there are so many enchantments that can help tap Emmara, plus the anthems, I think she can naturally lend to that play style. Though, Karametra is probably objectively better?

Earthcraft is NUTS but its also $60 and I don't have one... soooo it's out of the question at the moment ;P.

I've currently opted for Regrowth, E-witness, and Sun Titan for recursion since they they get more than just enchantments - whether or not more is needed, we'll see in time.

Old Emmara fit the 'pretty' build around requirement, and I was curious to see how'd she run. So far not super impressed - that 7 mana is a REAL cost...

My only complaint at the moment is that is has a HEAVY reliance on its commander. She is only 2 cmc, but when you start having to pay 8-10 to recast her it feels bad. I played a game where everyone just kept removing her, and I literally did nothing. Looking at trying to get some redundancy, or more protection via Privileged Position since I have one lying around and Lightning Greaves. Also potentially something like rootborn defences because board wipes are a huge blowout - I just fear having too many cards dedicated to protection...

Divine Visitation has been a HOUSE. On average, we've been making 2 angels the turn it comes out, with a huge potential, especially with Seedborn Muse type effects.There could be an argument for running both, given I'm trying to have some redundancy.

One card I'm running that isn't on this list is Crop Rotation, because we actually have quite a few lands we'd like to go search for -Reliquary Tower if needed, Holdout Settlement/Survivors' Encampment, Wirewood Lodge,Windbrisk Heights, Krosan Verge if we want some ramp - Emeria, The Sky Ruin if we have it online (considering replacing it / adjusting my basic land count to make it more usable). I think when we have 2 or more enchantresses, having essentially two ways to get no hand size is worth it - we'll see, though :).

KillTheIslandUser on

2 months ago

So here are some things I think will help the deck improve vastly for combo efficiency as well as speed of deck, and consistency.

Faster Mana suggestions:

Mox Diamond, Exploration, Ancient Tomb, Selesnya Signet, Arbor Elf.

Utility Lands Suggestions:

Deserted Temple, Horizon Canopy, Flagstones of Trokair, Wirewood Lodge. Even with these additions, you still have more than basic lands for Earthcraft. Hell I've played earthcraft in a deck with 10 basic lands total and still had no problem hitting it.

Tutors to help consistency of deck:

Sylvan Tutor, Survival of the Fittest, Natural Order (this one might not be as good for you.. but you can always sack your commander if need be depending on your line of play... like the selvala, wormcoil, variation of the combo. So if they already blew up your thornbite staff... you can still mill them out with selvala and dosan/grand abolisher line. While we want to streamline the combo... sometimes plan B and C are necessary... as we can get hated on. The deck should be able to get through hate as well. Heliod's Pilgrim again is not the best atm... but idk what other aura's you are gonna put in... lawl maybe Burden of Guilt jokes! The squirrels nest combo can be easily achieved on this tutor if you already got out earthcraft.

Other Utility/Win conditions that use the cards the you already have in the deck:

Selvala, Explorer Returned, Viridian Joiner. As I stated in the FB post.. you already run one of the cards... so these are just other outs to win if all else fails. Selvala might be harder for you to run, but she is a good utility creature in your deck. Especially when you need to draw in green... and white.... which we both know is hard as shit, and she adds a bit of mana to us. The joiner though is just infinite green mana, so it is a nice edition to the deck period, and can be an another win condition set up.

Also you have 2 open the armory in your list.

Splitcell on Selesnya Tokens

3 months ago

I really like Eldrazi Monument and Glare of Subdual I run them in my Rhys deck which also happens to be one of my favorite decks. Also a land card that can do wonders for you is Wirewood Lodge and when paired with cards like Priest of Titania (A card I have been meaning to get) and Elvish Archdruid makes for VERY explosive turns. Either way looking good

doctornayle on JLK's Emmara l Game Knights #21

3 months ago

Following on the theme of lands that help your gameplan, Wirewood Lodge might be a good include here.

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