Witch's Cottage

Witch's Cottage

Land — Swamp

(: Gain .)

Witch's Cottage enters the battlefield tapped unless you control three or more other swamps.

When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Throne of Eldraine (ELD) Common

Combos Browse all


Format Legality
Penny Dreadful Legal
Duel Commander Legal
Historic Legal
Modern Legal
Tiny Leaders Legal
Pioneer Legal
Block Constructed Legal
Pre-release Legal
Vintage Legal
Commander / EDH Legal
Magic Duels Legal
Pauper EDH Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Pauper Legal
Unformat Legal
Oathbreaker Legal
Arena Legal
Leviathan Legal
Canadian Highlander Legal
Standard Legal
Casual Legal
Frontier Legal

Witch's Cottage Discussion

zAzen7977 on Harrison's Life Spend Deck

4 days ago

You could also run fetchlands like Marsh Flats and mainboard some Godless Shrines. I know this is a lot of life loss, so you may have excluded these for that reason. Also, the fetchlands allow you to search for Witch's Cottage if you need to bring back a Death's Shadow.

SimicVisionRy on Card creation challenge

2 weeks ago

Cabal Grave-Pits

Land - Swamp

Whenever ~ enters the battlefield, you may put target creature card in your graveyard on top of your library.

"The Cabal are firm in their belief that nothing, or no-one, is truly useless; even corpses."

This is similar to Mortuary Mire or Witch's Cottage, but with flavor, I think.

Create a new creature card for Ashnod, using cards like Ashnod's Altar and Ashnod's Cylix for Mishra's apprentice!

Djricci97 on Midrange tortured zombies

2 weeks ago

Oh, I also really like the split between Witch's Cottage and Barren Moor. They're basically the same thing even when the cottage enters tapped. You're not getting the card in your hand but you're getting the best card in your graveyard on top of your deck.

Balaam__ on Exquisite Thorn

3 weeks ago

Looks very streamlined and efficient. Exquisite Blood + Vito, Thorn of the Dusk Rose is a nasty threat, and with Call of the Death-Dweller you have multiple opportunities to get it in play. I was initially concerned about only the 2 copies of Vito, but with retrieval effects like Witch's Cottage and the aforementioned Call of the DD you look set. Castle Locthwain and Mazemind Tome will help acquire it, and then the reanimate spells will maintain the combo. My only real thing to ponder is whether MazeMind tome is truly worth it. Sign in Blood is faster and easier card draw, although with a 2 life point penalty. I’d test both if I were you.

DasButch on They Eat... ZoMbIE BrAiNs?!?

1 month ago

Hey zAzen7977!

Dude, Rotting Regisaur looks nasty! Liliana, the Last Hope would be a great fit when I've got the $$$ for some more magic cards! lol.

Witch's Cottage looks useful too.

Experimenting with new removal spells all the time. I've had both Fatal Push and Spark Harvest in the deck and like them both.

You're right about Soul Stair Expedition being slow. I had a bunch of crack lands and thought it might be worth a try. I'm currently trying out Grim Discovery. Think it will be nice for digging a Stitcher's Supplier or a Carrion Feeder AND a crack land for the Bloodghast. Limited testing on that card.

I play on MTGO, so these decks are changing often!

Have quite a few play hours in. Deck runs really well.

Thanks for the advice buddy!

Lates, Das Butch

zAzen7977 on They Eat... ZoMbIE BrAiNs?!?

1 month ago

Hey DasButch, I like your deck! I have a few suggestions -

Rotting Regisaur is a big zombie that helps discard your Crawlers and Ghasts. Plus you can sac it if you want to stop discarding.

Demonic Embrace may be an option since you are self-milling. Another possibility is Liliana, the Last Hope, she self-mills and can generate bodies for sac’ing later.

Soul Stair Expedition seems too slow. You want to keep stuff in the grave to boost your Diregraf Colossus, which I think you should 4 of. Why not 1-2 Unearth instead? Creature goes straight to the battlefield. Also Witch's Cottage and Castle Locthwain are good utility lands.

I think a couple Fatal Push will complement the Tragic Slips too. More removal will help against super fast creature decks. :)

myLAAN on Drowning Uro, Dredging Phoenix

1 month ago

abby315 thanks for the feedback! You can definitely mill yourself out quite easily with Drowned Secrets up but the issue with a wincon you need to play from hand is the risk of fizzling since there's nothing like Unburial Rites in Standard (AFAIK) to reanimate it when milled. The deck also already hurts for cardslots between engine, payoffs, card filtering, and reanimating Arclight Phoenixes - the flexslots you correctly pointed out are my attempt to balance the mill aspect with the discarding payoffs for value aspect. So putting in Thassa's Oracle probably requires cutting either Phoenixes or the Silversmote Ghouls+Creeping Chill package and going heavier into cheap blue spells. It's honestly an intriguing idea that probably needs a different deck - I think Mystic Sanctuary to get back a reanimation spell is key here (since swamps for Witch's Cottage are unlikely to be had). The Binding of the Titans could be also interesting.

Dying to aggro is definitely an issue, which is where the random Creeping Chill mill comes in clutch. I imagine removal would be great out of the sideboard instead of Phoenixes and jump-start cards, leaning heavily on the lifegain synergies for value. But in bo1, diluting the mainboard has again the dredge issue of playing cards that don't mill or work from graveyard.

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