|Commander / EDH||Legal|
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|From the Vault: Realms (V12)||Mythic Rare|
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Tap: Add to your mana pool. Cephalid Coliseum deals 1 damage to you.
Threshold symol:U, Tap, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.
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Cephalid Coliseum Discussion
6 days ago
6 days ago
Nice deck but I do have a few suggestions. First, Mirror-Mad Phantasm which is admittedly some extreme mill but allows you to run a few win-cons like Living Death. I'd also consider Crystal Vein, it can ramp you 4 mana in one turn (more if you run guys like Azusa, Lost but Seeking/Oracle of Mul Daya which are worth it here). Cephalid Coliseum is another land worth considering. Animate Dead needs a spot (better than Necromancy but I'd run both). I'm also very fond of Song of the Dryads for removal here (being able to recur these at will can be back breaking to any deck relying on its commander like Purphoros, Animar, etc.).
Anyways, here's a link to my list. Feedback and/or upvotes on any of my lists is appreciated. Muldrotha's Madhouse - No Infinite
1 month ago
Hey there. Thank you for the comment on my Aminatou deck, Dare to Believe, Dare to Become.
I am going to make this comment mostly centered on your land base. Even in a deck where the curve caps at 5 (not even peaks, caps!), and even with rocks (and free ones at that), 32 lands is far too few to reliably get your land drops where it matters. Now, I’d suggest that maybe this is offset by the filtering power of this deck but I don’t exactly 100% trust in that principle when things cost mana in the first place.
Don’t get me wrong; the deck is pretty sound regarding it’s contents and the quality of said contents. However, you need potatoes to go with that meat.
The 3-tax Rishadan is honestly a win-more card if you have your engine going well enough already, and tbh the 1-tax one won’t do enough lategame. I’d swap them out for 2 lands that produce blue. Not sure how effective Cephalid Coliseum is for you but that’s probably a solid maybe. That and a Moonring Island may suffice to that end.
Anyway another consideration to take into account is that you (presently) have too many blue costs in your spells, and not enough mana sources to offset the ratio to a good degree. If you look at my deck (admittedly too budget for say an Underground Sea or even an Arid Mesa), you’ll see that everything is aligned in that color ratio pie chart that TappedOut has available. Yours has an over abundance of blue costs, or an under-abundance, so to speak, of blue mana sources. That’s mainly why I suggested those two lands above, at the cost of two blue-costing spells. It might not completely even it out, but it’s a start and I really would suggest investigating that a bit further. :)
1 month ago
You def want to cut away your non creatures, You should run around 40 creatures to have a good chance of her trigger.
1 month ago
Hey, I was looking over this list, would Laboratory Maniac/Demonic Consultation/Tainted Pact combo fit? it is 3 two card combos in 3 cards, and it is great with the amount of card advantage this deck can acquire!
If you are concerned because of the landbase not supporting Tainted Pact, drop down to one basic of each type and then add:
These will replace the 11 you dropped, and for what else I would consider dropping, Vapor Snag could be easily dropped for Chain of Vapor, or Unsubstantiate, either way I think it would be an upgrade.
What do you think?
1 month ago
Atleon I am a huge fan of true singleton decks as well. I don't play LED because pitching my had is not going to win me the game. There are some great LED combos but they are usually in white.
Cephalid Coliseum is great because it comes into play untapped, taps for a colored mana, and has an additional ability if I need it. Sometimes you have a piece of your combo in your hand, and it's not supposed to be there, so I need cards to help resolve that problem.
As for Toxic Deluge it is the best mass removal card in the game. It gets around virtually everything. Your life points don't matter if you lose, so if I can take myself down to 1 with Toxic Deluge and pull out a win because of it, that's always worth it. It took me a while to get used to spending lots of life on Sylvan Library and Toxic Deluge, but once I did my games got quite a bit better.
Spire of Industry is another great land. It comes into play untapped, and if I have an artifact, it can tap for any color. The hardest part of the mana is getting lands that have good synergy, that come into play untapped, and are not a basic land. But it is the mana slot that I do tinker with the most.
1 month ago
This deck looks sick! I love Demonic Consultation and Tainted Pact decks. True singleton just looks so cool. Very, very tuned. Have you thought about playing a Lion's Eye Diamond to help facilitate early wins?
How has Cephalid Coliseum worked for you? I play a sort-of-competitive Seasons Past combo deck with Thrasios, Triton Hero and Tymna the Weaver at the helm, and I am thinking about putting in more ways to stock my graveyard pre-combo. Cephalid Coliseum seems like a pretty cool way to do it, especially with ways to recur it.
Similarly, how about Toxic Deluge? I played it in Doomsday Zur for a while, but in a slightly slower deck like mine I am a little worried about the cost in life, but I think it'd be worth it.
The only card in your deck that gives me a little pause is Spire of Industry. Do you reliably get to turn it on?
3 months ago
I have several suggestions for you but this is a good start.
Next, artifacts/enchantments. Pernicious Deed, Defense of the Heart, Lotus Petal, Mystic Remora, Elephant Grass, Nihil Spellbomb, Animate Dead, Necromancy, Birthing Pod, Secrets of the Dead, Bear Umbra, and Survival of the Fittest (available in gold border for MUCH cheaper).