|Commander / EDH||Legal|
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|From the Vault: Realms||Mythic Rare|
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Tap: Add to your mana pool. Cephalid Coliseum deals 1 damage to you.
Threshold symol:U, Tap, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.
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Cephalid Coliseum Discussion
5 days ago
Hello again all, I have found a bunch more that I'd like to sell for personal reasons, so if anyone wants to help out, I'd greatly appreciate it.
For anything over $25 I'll track, otherwise add $2 for tracking if requested.
Doubling Season $52
Karn Liberated $55
Jace, the Mind Sculptor $65
Flooded Strand $11
Akroma, Angel of Wrath $6
Botanical Sanctum $3
Concealed Courtyard $4
Inspiring Vantage $3
2x Blinkmoth Nexus $4 each Inquisition of Kozilek $3
Homeward Path $3
Pithing Needle $3
Thousand-Year Elixir $4
4x Cephalid Coliseum $2 each
Emrakul, the Aeons Torn slightly lp prerelease foil $30
Sower of Temptation $7
Hallowed Fountain $6
Master of Waves $2
Hurkyl's Recall $3
Lord of Atlantis JPN $8
4x Lord of Atlantis various sets and conditions $3 each
4x Silvergill Adept 2x Eng, 2x Portuguese $2 eng, $1 Portuguese
Hallowed Burial $10
Tamiyo, the Moon Sage $15
3x Golgari Thug $4 each
4x Narcomoeba $2 each
3x Golgari Grave-Troll $3 each
2x Street Wraith $7
1x Street Wraith $9
3x Bridge from Below $7 each
Bridge from Below $5
3x Cabal Therapy $1 each 3x Gitaxian Probe (1x LP) $1 each Shizo, Death's Storehouse $7
Phyrexian Metamorph JPN $6
Fyndhorn Elves $5
Loxodon Warhammer Russian $10
Gemstone Mine $5
Lightning Bolt $5
Chain Lightning $5
Serum Visions old Arena promo $10
Again I appreciate any help anyone can provide.
6 days ago
Some budget land ideas as well as some ideas to support your largely basic landbase, starting with the latter
same goes for basic islands and High Tide, easily ramping you to victory at very low $ and mana cost
Some budget yet value non-basics to consider:
1 week ago
Day's Undoing for emergency gy shuffle
1 week ago
Like i said in the original post, nekusar hates creatures, in fact he kind of hates anything living/not dead lol. he is a wizard spell commander and his ability revolves around draw spells, therefore i would run 2 or 3 nekusar and very few actual combat creatures
Nekusar is a wizard, he isnt meant for combat he is meant to augment spells :) thraximundar and gravecrawler are good cards, but those are meant for zombie tribal. Which is usually dimir, but thrax is a different deck entirely and costs too much to hard cast so basically is asking for reanimation
If you want a zombie tribal deck, Sedris, the Traitor King or Grimgrin, Corpse-Born is your man, both have a place in my heart but sadly zombie tribal is very slow and often doesnt perform well.. i used to play grimgrin but his performance dissapointed me and he is the "best" zombie tribal commander, even invested/tuned he still was meh :/
Personally, id remove most of the creatures outside of nekusar and replace it with rituals and wheels
To make a long story short, If i were to make a budget list itd look like:
3x Waste Not
Mass draw/discard spells 10
Counterspell + mass draw/graveyard shuffle 8
Ritual goodstuff 7
4x Dark Ritual
2x Bojuka Bog
1 week ago
I love nekusar and everything about him, I started building him as soon as he was spoiled, and now have an insanely tuned and budgetless competitive multiplayer edh deck
Anyways, what would I recommend for budget casual constructed?
As you can see by my deck, i learned that nekusar loves Wheel of Fortune and is more of a spellslinger draw theme than zombie tribal.
That being said, if you want to build around the lich king, creatures should be your last priority,
In a 20 life format, nekusar only needs 3 "draw 7" or mass loot spells to kill an opponent, and thankfully a majority of these are cheap.
Second to wheels and forced draw, nekusar is kind of high cmc for a creature, so things like Nightscape Familiar can help you cast more spells faster, speaking of more spells, grixis has access to a beautiful array of rituals that you can chain into nekusar much earlier than turn 5 and also allow you to cast more wheels after refreshing your hand
The budget rituals include
Cards like Geth's Grimoire and Jace's Archivist can easily win you the game if left unchecked, and there are other forms of draw damage in Phyrexian Tyranny Fevered Visions Underworld Dreams Spiteful Visions
As far as cheap counterspells, Arcane Denial is BONKERS cuz it can deal draw damage with its draw, Sign in Blood is a cheap card draw that you can use to draw OR kill opponents by stacking it with nekusar.
Cards that save you from wheels decking you out
Other than "wheel" and countermagic, you can also mill opponents with Mindcrank or Sphinx's Tutelage, reanimate wheeled creatures with stuff like Stitch Together, or run discard like Despise or Duress, and Cephalid Coliseum is INSANE as a cheap 1-of in edh, id be scared to see what 3 or 4 could do.
Lastly, a spell decks worst weakmess is CREATURES
now im going to assume you're not going to be slinging Damnation around, but theres tons of budget alternatives in the likely case that opponents will have more creatures than you
And if you're still itching to run creatures even though i would not advise many, here are a few options thar nekusar has liked in the past
Hope this helps
2 weeks ago
Those are the priciest in the deck, though, most of the wheels and non foil cards were budget friendly.. yea i was restricted by budget for the first 3 years, but i built it more Fork / Dark Ritual + wheels, i find the upkeep draws like Howling Mine give your opponents too much card advantage/answers without Notion Thief and is just pure card advantage to opponents without nekusar or Underworld Dreams effects.
Some budget options
.. i could go on, i wasn't speaking purely of the budget cards i was just pointing out ive put 6 years and a lot of money into building mine so there are some budget ideas in that list
2 weeks ago
It's too bad it doesn't have convoke instead of improvise to make it free.
I'm just curious - how has Cephalid Coliseum been for you? I don't have it in my deck and I'm wondering if it's worth it.
1 month ago
Ok, I still have a few comments/questions about what you guyz have said:
I know Imperial Recruiter is a good creature tutor, but the only relevant combo piece it could get is a Phantasmal Image, since the other ones have a greater power... It would have been a no brainer if I had more creatures in the list, but for now it will not make the cut. Maybe it will get tested later on, but not now.
This deck is not a 1vs1 deck, it is a multiplayer one, designed to play in 4 players pod, so I don't see Lightning Storm and Master the Way as viable cards in here. Kozilek, Butcher of Truth has been suggested couple times now, so I will look towards the inclusion. At first, I did not thaught about him because I wanted to have a low average CMC (at 2.16 for now) with a lot of cheap interaction spells. The more it has been suggested, the more I started thinking, and the more I wanted to include it in. The thing is, I need to have ways to play with it without my commander, because I will not cast Kozilek a lot, it would be there to recycle back my entire graveyard, and like it has been mentionned before, it would let me get infinite tokens once I have infinite mana through infinite cycling with the commander, winning with damage. I simply don't know what to remove for it yet.
Kozilek, Butcher of Truth will definitely come in as soon as I know what to remove. Cutting the Ashnod + Clamp combo seems the way to free 2 slots, since those are dead cards outside of combo... For now I will remove those two to include Kozilek, Butcher of Truth and Transmute Artifact. But I would simply like to know how Blood Moon affects my High Tide plan? I run quite a lot of basics, so it would not affect me a lot... And I think it would be pretty good against 3+ colors decks?