Argothian Enchantress

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Mythic Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

Combos Browse all

Argothian Enchantress

Creature — Human Druid

Shroud (This permanent can't be the target of spells or abilities.)

Whenever you play an enchantment spell, draw a card.

Argothian Enchantress Discussion

hkhssweiss on Tuvasa; An Enchanted Evening

1 week ago

Yo Azorid,

If going for the voltron route, would highly recommend using cards like Shielding Plax , Curator's Ward , Vanishing , or Flickering Ward for protection. Sigarda's Aid is also amazing to cantrip off every players turn to get that constant card advantage. Sram, Senior Edificer and Argothian Enchantress are two other enchantress for the 2 cmc slot that can be considered.

Feel free to take a look at my brew as well for more ideas!


Tuvasa of the Eternal Aeon | Primer

Commander / EDH hkhssweiss

SCORE: 28 | 4 COMMENTS | 1286 VIEWS | IN 8 FOLDERS


CaptainBanana42 on Bantchantment

1 month ago

Hi, if you want to go with the aura strategie, Eldrazi Conscription could be fun.

Mesa Enchantress and Argothian Enchantress would also be good additions. You can never have enough cards in hand.

Femeref Enchantress is also an interesting card if you have to deal with a lot of mass enchantment removel.

goblinguiderevealpls on Enchantment Voltron Commanders

2 months ago

i like Tuvasa the Sunlit for multiple reasons:

she combines Ethereal Armor with Enchantress's Presence in the command zone, two abilities commonly seen in enchantress and aura voltron decks

combines well with the above as well as Argothian Enchantress and all the other enchantress cards, and gets bigger not just from auras but value cards like Rhystic Study, Land Tax, Aura of Silence, Exploration and City of Solitude

is a new commander which hasn't seen much play but has multiple interesting and powerful enchantments

multimedia on Enchanted tokens

2 months ago

Hey, the avg. CMC here is 4.2 that's pretty high you'll want to consider reducing that number to 2.5-3.0. You can speed your deck up by adding ramp and more Enchantresses.

One of the best interactions with Estrid are the enchant land Auras. With Estrid's +2 ability you can untap all enchanted lands this can produce a lot of mana for the turn. If you add The Chain Veil and mask it you can make infinite colored mana with Estrid using these Auras. You can then use this infinite mana with a variety of other win conditions.

Cards to consider adding:

These are not all the enchant land Auras, but these are the best ones with Estrid because they all make ramp, at least one additional mana when the enchanted land is tapped. Overgrown, Reflection and Festival make three mana when the enchanted land is tapped.

These Auras are good with more Enchantresses:


KayneMarco on Gruul Jokulhaups-Enchantments Tech

2 months ago

Argothian Enchantress and Yavimaya Enchantress would both work great in this deck.

hkhssweiss on Uril ramp/control

2 months ago

sriah001 Hmm I know you said that a few goals of yours are to control the board through Wraths, but what about just making Uril a huge enough threat where that doesn't matter.

Some card draws I can think right off the bat for Uril are Sylvan Library, Sensei's Divining Top, Commune with Lava, Hunter's Insight, Sage's Reverie, Sixth Sense, and Keen Sense.

If your going for more of an enchantress type build there are other card drawing options in terms of Enchantress's Presence, Sram, Senior Edificer, Satyr Enchanter, Mesa Enchantress, Kor Spiritdancer, Argothian Enchantress.

Some general cards I would recommend for Uril as well would be: Rancor, Shielded by Faith, Messenger's Speed, Ethereal Armor, Hyena Umbra, and Spirit Mantle.

Hope that helps!

eliakimras on Estrid, the Masked

2 months ago

Solemnity is a really strong card that shutdowns Atraxa, Praetors' Voice, Vorel of the Hull Clade, Mikaeus, the Unhallowed-Triskelion/Walking Ballista combo, Marchesa, the Black Rose reanimator and general infect decks. Since you're not running any of these strategies, swap in Solemnity. It comboes with Phyrexian Unlife (you can't die since you can't have poison counters), Lost Auramancers (that can be immediately killed with High Market to bring Decree of Silence so no one but you can play Magic), Glen Elendra Archmage (counter every single noncreature spell your opponents cast, since she can't have -1/-1 counters), Dark Depths (the land enters without counters, then immediately turns into Marit Lage - but she can still be easily Swords to Plowshares'd), Glacial Chasm (if it can't get counters, you can keep it forever to never be attacked), Mystic Remora (free draws for the rest of the game) and Arixmethes, Slumbering Isle (it enters as a creature). It also comboes with Elephant Grass (more pillowfort), Force Bubble, Delaying Shield and Kitchen Finks, but they're not that good on their own. However, you need to protect your combo pieces: Solemnity+Decree of Silence win combo cost a whopping 11 mana, and can be disrupted easily. So you need protection of targeted removal. Privileged Position, Sterling Grove and Greater Auramancy can do the trick, and the Grove doubles as a tutor. // Enchanted Evening comboes with Aura Thief+High Market, Cleansing Meditation, Calming Verse, Opalescence+Mirari's Wake (all opponents' lands will be 0/0s and will be put into the graveyard while yours will be 1/1s) and Serra's Sanctum. // Omniscience + an Enchantress + Approach of the Second Sun is a free win if uncountered. // If I can suggest some improvements on your manabase: Exotic Orchard, Rogue's Passage, Prairie Stream and Yavimaya Coast are cheap replacements for Thornwood Falls, Woodland Stream and 2 Islands. Weirding Wood is better than Gift of Paradise, because it can draw you a card via Clue. Card advantage is crucial in EDH, and you should run at least 6 sources of realiable draw. That's why I recommend you to run Mesa Enchantress, Verduran Enchantress, Kruphix's Insight, Mystic Remora, Rhystic Study, Sylvan Library (comboes with Abundance), Argothian Enchantress. // Eladamri's Call tutors your creatures. Ground Seal and Rest in Peace shutdown graveyard stategies. Open the Vaults is a really good budget replacement of Replenish and plays around Ground Seal (better replace Hanna, Ship's Navigator - she's too slow). Courser of Kruphix, Land Tax, Mirari's Wake, Burgeoning and Exploration are great ramp Leyline of Anticipation allows you to play on your opponents' turn. Copy Enchantment gives more utility. Search for Azcanta  Flip fills the graveyard for Open the Vaults and easily flips into a good utility land. Seal of Primordium, Seal of Cleansing, Banishing Light, Stasis Snare, Cast Out, Prison Term, Act of Authority, Detention Sphere, Imprisoned in the Moon, Song of the Dryads, Grasp of Fate and Aura Shards take care of troublesome permanents. Energy Flux, Aura of Silence and Stony Silence deals with artifact decks. Austere Command, Wrath of God, Supreme Verdict and Cyclonic Rift are great boardwipes. Teferi's Protection is the best protection spell ever released. Karmic Justice and Martyr's Bond tell people to don't mess with you. Collective Restraint is another Propaganda effect (comboes with Prismatic Omen).

dudesquirrel on Estrid, the Masked *Chain Veil*

3 months ago

You should run additional enchantress effects like Argothian Enchantress, Verduran Enchantress, and Mesa Enchantress. Turning enchantments into cantrips is crazy good when you aren't into he mood to Combo off. And with combo in mind, you can easily make an arbitrarily large number of nutty buddies with Squirrel Nest and The Chain Veil and a few of your Enchantment ramp spells. Just keep plus-ing Estrid and ult her when you hit critical Squirrel mass. Good luck!

Load more

Argothian Enchantress occurrence in decks from the last year

Legacy:

All decks: 0.03%

Commander / EDH:

All decks: 0.02%

GW (Selesnya): 0.09%

GWU (Bant): 0.2%

RGW (Naya): 0.1%