At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
Printings View all
|From the Vault: Annihilation (V14)||Mythic Rare|
|Vintage Masters (VMA)||Rare|
|Urza's Saga (USG)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Smokestack occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
- Bitterblossom and Smokestack - Upkeep triggers
- Does Smokestack Sacrifice Itself?
- Sacrifice Protection / Upkeep trigger order / Oblivion Ring - Multiple Questions
- Can I sacrifice something for multiple reasons?
- If I have multiple things that happen during my upkeep, can I decide in what order they happen?
2 weeks ago
StopShot The choice of having only a single combo is intentional. This deck is similar to Blood Pod in that staxing the board is more important than gassing into a combo, and you can get kills in cEDH by turning creatures sideways. This deck is very concerned about hitting the board hard early, and I don't want to be drawing cards that are dead outside of comboing. If I was going to expand into a second combo, I'd most likely extend into Splinter Twin and Felidar Guardian due to how Twin interacts with the Titans. In place of redundant combos, I've chosen to slot more hate pieces and more beater pieces. I've tried to add only the most efficient beater pieces that have utility or are just hyper efficient in terms of effectiveness. For example, Luminarch Ascension will singlehandedly win games on stalled out boards by turning creatures right. Inferno Titan swinging removes all kinds of dorks and opposing hatebears that are common in the format, as well as draw pieces and combo creatures. It also swings for a minimum of 9 when there aren't targets on the board. Loyal Apprentice is free tokens for doing nothing every round, speeding up the beatdown clock but it also has great synergy with Goblin Welder Smokestack Rankle, Master of Pranks Elesh Norn, Grand Cenobite and Daretti, Ingenious Iconoclast. The beatdown pieces have been chosen because they are a fast clock even in when staring down 120 life instead of the regular 20, or they offer strong synergy towards other parts of the deck. Extending into beatdown as the secondary option also lets me run harder "no" pieces, which is why I have Cursed Totem even though I'm running Kiki, and why I'm running Stony Silence even though I have 10 cards turned off by it. Having these pieces that turn each other off in our deck raises the mulligan % and requires higher pilot skill to play, but this is the trade off for how strong they are.
Banewhip Punisher is an interesting card and certainly better than Chupacabra, but also pretty inefficient. Especially after the banning of Flash, the format has slowed and become grindier. I've been looking for group sacrifice effects or repeat removal to achieve greater board control. Necroplasm would practically be an auto-include if it was only 2 CMC. Removing Alesha on its final tick is a turn off for me. If I was really interested in this effect, I'd slot Blast Zone, to tutor it with Wayfarer and recur with Crucible. Similarly, I'd be looking to slot Wrath of God or Toxic Deluge before another single target option, even if it is reusable.
I am aware of how recurring Kiki with Alesha requires another rotation to get a combat step. Once again, I'm not very worried about it. I'm not running many discard effects here, and I'm also not running Entomb to try and get Kiki that way. Kiki won't likely end up in the yard unless an opponent forces you to discard it, or you managed to stick Sire Of Insanity (with the Buried Alive line probably). I have considered more reanimation spells, but I'd probably start with good old Reanimate just for speed purposes. As the budget has raised, I've moved away from the Thrill of Possibility + friends that play extremely well with reanimator strategies.
Thanks for taking a peek. I have a 100% no budget list brewed up as well, which is the eventual goal for this deck.
4 weeks ago
Eldrazi Monument looks busted as hell I love it! I actually have Liliana, Death's Majesty and Midnight Reaper coming in the mail for this deck. I might consider Smokestack and Contamination, but this deck can be rather slow at times since it's definitely a snowball effect. I'm a little worried it would take longer to become an actual threat. I've been on the fence about God-Eternal Bontu all week. I like her a lot and she's a Zombie so she will get buffed by all the lords, but again the sacrificing permanents is what worries me. If there's a way I can pump out Zombies even faster I think this are all a must in.
4 weeks ago
Liliana, Death's Majesty can be a game winner as well, if you can protect her a couple turns, the one-sided wrath is great.
1 month ago
I think I saw this deck in How To Win Friends And Influence People, listed under what NOT to do.
1 month ago
It's like a Smokestack that cannot be removed, with a built in win condition.
2 months ago
For instance with Smokestack, can I choose to add a soot counter after I do my sacrificing?
2 months ago
No, you cannot use one object to satisfy two sacrifice effects.
Think of it like you have 2 vending machines in front of you and you have only 1 dollar. You cannot use that 1 dollar (creature) to buy a drink from both vending machines (effects).
In this specific scenario, Smokestack’s ability is on the stack and you activate Aeolipile’s ability. Sacrificing itself is part of its cost to activate, and once its ability resolves, Smokestack’s ability will still be on the stack and you have to sacrifice something else to it.