Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Vintage Masters (VMA) Rare
Urza's Saga (USG) Rare

Combos Browse all



At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

Price & Acquistion Set Price Alerts



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Smokestack Discussion

Triton on Advertise your deck!

10 hours ago

Daedalus19876 should totally help with this deck, just sayin’ lol.

Left a comment on his deck above and I love the concept, having played a similar take except with Edric.

Here’s my Hapatra deck, which I’m having a bit of an identity crisis with. I want to add a lil more Stacy effects because the tokens break parity with Smokestack, and maybe add in Phyrexian Altar and Winter Orb due to Cryptolith Rite and Ashnod's Altar. Maybe add in finishers like Craterhoof Behemoth and Triumph of the Hordes?

IAmTheWraith on When Landfall Goes Wrong...

1 week ago

Maizena: Ensnaring Bridge seems deece, but I don't like Smokestack because I don't have a way to generate fodder. Thanks though!

Maizena on When Landfall Goes Wrong...

1 week ago

What do you think about Ensnaring Bridge and Smokestack?

SynergyBuild on Land Destruction: A social conversation

1 week ago

Vman, sweet, short, and to the point. I would be unimpressed most of the time, but I am impressed now, as it apparently really difficult for most people to allow others to do as they want.

Flooremoji. I would beg to differ. I like when an opponent Ruination's my 5 color combo list helmed by the Najeela. I may lose, but I don't mind it, because it is the appropriate answer to the decks in my meta with 3+ colors most of the time. That player won after the Ruination, with twelve turns of lock pieces like Static Orb, Thorn of Amethyst and I think a Tangle Wire or Smokestack, I don't remember which.

Point is, though the other two players hated it, I respect the deck trying to win with Kiki-Jiki, a lackluster commander at a more competitive table. This was a nice play, and while it may slow a game, and not be fun for some players, the same is for losing.

I like getting thoughtseized, killed by infect, getting my lands destroyed, and I really love watching KCI go off (I actually don't like the old Faith's Reward lists, much more a fan of the newer Scrap Trawler decks... they are great!).

Why do I like these things? Well, to start if I lose to infect, it is either in EDH and is hilarious, or is in modern (legacy infect is a meme, not a deck BTW) and I should be holding removal or countermagic or some answer. Otherwise I go to sideboard and probably have the wins the next two games.

Thoughtseize is a skill intensive card that is a staple in Legacy and Modern and even some EDH lists. It is a powerhouse, but needs to be played properly against. In modern, I find that against the decks that play it, it turn one isn't much better than a Inquisition unless they are Death's Shadow. I don't play tron or anything with big cards too often, so I don't find that the two life loss is huge. Against my burn list, it isn't even that good.

Krark-Clan Ironworks decks are just amazing, all their little bobs and bits turning like a mad scientist. They are kind of hilarious, and you can just concede if you don't want to watch them. No one is stopping you, and as soon as they have cast like ~5 cards, they can't really fizzle often enough to matter. Sweet deck IMO. Played it myself for a while, after Scrap Trawler was released with Aether Revolt.

hkhssweiss on Daretti's ScrapYard

3 weeks ago


Looking at the price tag I am assuming that for this deck your not really on a budget. Since your plan by what it seems is to abuse Daretti's ability I would recommend a sub theme of stax into your deck list. The reason being is to prevent your opponents from being allowed to do anything while you protect yourself.

Here might be some cards that can be considered:

Ward of Bones, Mana Vault, Metalworker, Goblin Welder, Scrap Mastery, Memory Jar, Scrap Mastery, Alhammarret's Archive, Crucible of Worlds, smokestacks, Nevinyrral's Disk, Scrap Trawler, Winter Orb, Mindslaver, Mana Web, Static Orb, Tangle Wire, Torpor Orb

There are quite a bit, if ya need help refining let me know! Hope this helps!

hkhssweiss on teysa test casual

1 month ago

Here are some cards that might help you out, they are less than $10 in price range and would benefit you greatly. A friend of mines play a competitive Teysa deck so here are some cards he uses:


Plaguecrafter: A better Merciless Executioner and Fleshabag Marauder.

Bloodghast: ...Well this used to be under $10 but very worth to try and obtain.

Grand Abolisher: Prevents people from actually stopping you on combo turns.

Ophiomancer: Provides tokens on each upkeep, strong card to run.

Leonin Relic-Warder: Combined with Animate Dead or Dance of the Dead to produce infinite death triggers before you can finish with Bitter Ordeal.

Sidisi, Undead Vizier: Good creature tutor that has additional value.


Animate Dead: Can be used in conjuntion with LRW or just a cheap way to reanimate your creatures.

Dance of the Dead: Same reasoning as above.

Phyrexian Arena: Card draw engine that should be a staple.

Necropotence: Hand refill.


Swords to Plowshares: One cmc removal and it's cheap to get.

Path to Exile: A more pricier StP but worth if you need the removal.

Anguished Unmaking: Instant speed Vindicate, the 3 life loss is irrelevant.

Mortify: Another cheap removal.


Beseech the Queen: Another cheap tutor, the revealing of the card is sometimes bad, but if your playgroup already knows what your going for it doesn't mater.

Buried Alive: An Entomb effect that can possibly win you the game if you have a Reanimate effect in your hand.

Disenchant: If you feel like you really need to deal with more removal.

Diabolic Intent: Recent reprint in Battlebond, so it's cheap to pick up.

Dread Return: A good reanimate effect with a acceptable flash back cost.

Forsake the Worldly: Instant speed removal that can be cycled if you don't need it.

Living Death: You said you play in big groups, this should get you more value than them since you are playing with your graveyard.

Oblation: Can also target your own spirits or draw or removing a permanent in a tight spot.

Unburial Rites: A slight worse version of Dread Return.

Wrath of God: Classic board wipe.


Blasting Station: Highly recommend for you to run, an outlet that can win.

Nim Deathmantle: Can lead you to infinite colorless mana if combined with Ashnod's Altar.

Smokestack: Combined with creatures coming back every turn or sacrificing a spirit, you can lock down your opponents.

Hope that these cards help!

Spleenface on Make No Gravetide Image (cEDH Muldrotha Primer)

1 month ago

Pseudo-ception Grind value and beat people to death with a 6/6 commander, 7/7 Nez and 8/8 Flample Raz.
Since the addition of Dance of Many the other combo pieces have become much more resilient(as it can replace either one), so you could consider swapping one of Animate Dead/Necromancy for either Riftsweeper or some other backup win like Smokestack, Second Chance or even Possessed Portal

Dankey on b i r d w i z a r d [2.0] (cEDH Derevi Primer)

1 month ago

Ok, so Aura Shards is an excellent addition to decks running permanent destruction such as Smokestack, which is ironically no longer the best card to use in competitive Stax decks. Those decks have synergy with cards such as Bitterblossom and Luminarch Ascension to allow your permanents to stay in play while locking down the board. It's not needed in a hatebear list.

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