Oran-Rief, the Vastwood

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
Zendikar (ZEN) Rare

Combos Browse all

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add to your mana pool.

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Price & Acquistion Set Price Alerts

CMT

C15

C14

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Oran-Rief, the Vastwood Discussion

Blue_Flame on $50 Competitive Mono-Green Aggro

1 week ago

I dig it. Maybe swap out a couple forests or Oran-Rief, the Vastwood for Treetop Village? Some decks in modern have a really hard time dealing with manlands, even though they do slow down your pace a bit.

HashMasta on Selvala's Big Dudes

2 weeks ago

Selvala's Stampede Flavor card and still good card for deck

Krosan Grip If you run green in edh you should probably take advantage of enchantment removal

Throne of the God-Pharaoh Beastly late card game that will drain your opponents life.

Burgeoning Dump all your lands out quick and get high ramp early

Pathbreaker Ibex generally if you have a 6/6 and up and you got enough creatures should be a good win con for a deck like this

Beastmaster Ascension swing in with big dudes one turn...next turn make them even bigger

Overwhelming Stampede and Overrun are great cards to beefing up your creatures and swing for the win

Rishkar's Expertise This isnt a really needed card but it can help. Up to you

Siege Behemoth having big creatures that can overcome blocking is one thing. but having that source constant and unable to be targeted...goodnight

Elvish Piper freecasting any big creature for 1 mana is awesome. I know the card is pricy but if you want a really good investment this is one

Wild Pair A great midrange/lategame tutor for creatures

Managorger Hydra May not seem like much at first. But give this guy 5 turns in a 4 player game. He becomes a big threat very quick

Oran-Rief, the Vastwood

If you are thinking about going over $200 later on here are some ideas

Defense of the Heart this is one of my favorite cards to play in mono green decks. If you are going up an aggro deck like goblins and you throw this out, you get your 2 best creatures and play them for free

Worldly Tutor 1 mana creature tutor. Need i say more?

Vorinclex, Voice of Hunger Double your mana, restrict opponent mana

Patron of the Orochi Untapping all your creatures and forests for a 2nd main or defense

Extraplanar Lens Caged Sun both good for ramp

Primeval Titan 6/6 with trample that tutors for 2 forests when it enters/attacks

I really hope that this list will strongly help you. I would suggest that you exchange your forests for other lands that will benefit more but if you do not have the budget, it still works.

Besides what i added, I can not really think of what else you will want off the top of my head. If you wanna ask for more help feel free to contact me.

Other than that good deck for its price +1

Sargeras on $50 Competitive Mono-Green Aggro

3 weeks ago

Having played a lot of stompy builds in the past, I always like to support those who play budget like I used to, so +1.

With that being said, here are my suggestions.

  1. Run Dryad Militant: With Storm and a vast amount of Snapcaster Mage deck strategies floating around, this card is usually very effective at what it does best, which is screwing over noncreature based combo and control decks. I'd say you want to run this as a 4 of over Kessig Prowler  Flip since prowler doesn't do anything different except when you hit 5 mana, and by that time you should be able to win.

  2. Cut Llanowar Elves: Having played a lot of stompy decks in the past, you really want to be doing the 1 drop, 2 drop, 3 drop plan, and while yes the elves are nice, you really shouldn't need them when your top cmc is 3. (Also, if you want to put in Dungrove Elder it gets worse since you will be keeping hand with elves in them instead of lands, when you really only need 20-21 lands total.

  3. Adding Harmonize or Lead the Stampede: This one is more required to test, as these cards do what Mono-green lacks, which is card draw. Playing these cards ensures that you have the capacity to keep your hand reloaded or unrelenting if needed. (They can also work great as sideboard cards as well.)

  4. Sideboards in mono green aren't usually too hard to make, usually what is played is something like this

3x Back to Nature

3x Choke

2x Creeping Corrosion

2x Feed the Clan

3x Ghost Quarter

2x Grafdigger's Cage

  1. Having no experience playing Oran-Rief, the Vastwood in stompy, has it been more effective than Treetop Village?

KingMoney on Ultra-Budget: Teenage Mutant Ninja Wizards

3 weeks ago

What about Avatar of the Resolute,Experiment One, or Strangleroot Geist are all great creatures for counters. Hunger of the Howlpack is good if your creatures die often. Oran-Rief, the Vastwood and Llanowar Reborn are good lands for counters.

realBorborygmos on Ruric Thar Hates Magic

1 month ago

+1 FOR GRUUL AND GLORY!

SOME SPELL-ISH LANDS MAYBE? STUFF LIKE COUNTER LAND, SNEAKY LAND, SPEEDY LAND, AND HOME? AKA Oran-Rief, the Vastwood, Rogue's Passage, Hanweir Battlements, AND Skarrg, the Rage Pits.

AND IF YOUR META IS ANYTHING LIKE MINE, MAYBE GIMME-MY-DUDES-BACK LAND? AKA Homeward Path.

CRUSH THEM!

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