Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add to your mana pool.

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

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Oran-Rief, the Vastwood Discussion

ShamaLamaDingDong on Experiment Kraj - Casual Combos

3 days ago

It looks like you have infinite combos for mana and counters, but not really any ways to win the game from that point. Here are some wincons that are in my Kraj deck that could work out well in this deck as well:

crashknight101 on Elves, Saprolings, Angels oh my!

2 weeks ago

Song of Freyalise fast mana Mentor of the Meek card draw option Selfless Spirit protection Teferi's Protection expensive protection Eladamri's Call tutor Enlightened Tutor artifact/enchantment tutor Worldly Tutor expensive creature tutor Chord of Calling creature tutor Mox Amber free mana ramp Throne of the God-Pharaoh win condition easily tutor with enlighten tutor Oran-Rief, the Vastwood make creatures stronger Luminarch Ascension could be fun not hard to get on line white angels fast Helm of the Host Creature tokens of your creatures . elesh wurmcoil anointer priest idk Ashnod's Altar sac outlet Lifecrafter's Bestiary one of my favs scry is strong draw when you play a creature still good Smokestack Very powerful control card Cultivate Kodama's Reach both strong ramp

More mana ramp so at least add Commander's Sphere or Mind Stone

Cards to remove imo: Primal Vigor you have a lot of the same card and this one is symmetrical effect so not as strong . Hornet Queen seems slow and a lot of green mana Legion's Landing very slow and the pay off isn't that great

TheMadRocketeer on I Ghave Until It Hurts

2 weeks ago

Swapped in a Oran-Rief, the Vastwood for one of the Forests.

elgosu1337 on You wanna fight? I'm just wurming up

2 weeks ago

Really like the way you built this deck with high-power low CMC green creatures. Phyrexian Soulgorger and Force of Savagery are other options you could try. Elemental Bond and Garruk's Packleader help you draw cards, and Cream of the Crop improves card selection. Traverse the Outlands ramps a lot when you have Grothama or Mossbridge Troll. Druid's Call, Broodhatch Nantuko, and Saber Ants are great for generating tokens from fighting, which you can then upgrade with Emrakul's Evangel anyway.

Bloodspore Thrinax and Oran-Rief, the Vastwood makes your small creatures not so small. Vigor will help grow your creatures permanently, and the price is much lower with the reprint. Overwhelming Stampede and Pathbreaker Ibex turn Grothama's power into trampling power for all your creatures.

I feel like Conjurer's Closet, Dragon Mask, and Mogg Cannon aren't too mana-efficient, and they only draw cards at the end of your turn so you can't use the cards right away. You could add Reliquary Tower since you're already running other cards with that effect.

maxon on Oran-Rief, the Vastwood + Cream ...

3 weeks ago

The rules from gatherer on Cream of the Crop state: "The creature’s power is checked as this ability resolves. If the creature has left the battlefield, use its last known information."

So your creature would enter, Cream of the Crop triggers, then before it resolves you tap Oran-Rief, the Vastwood for your counter.

Then Cream of the Crop's ability goes to resolve and sees your bear has 3 power. So X will equal 3, and you'll do the thing.

bj_bancroft on Oran-Rief, the Vastwood + Cream ...

3 weeks ago

I have Cream of the Crop and Oran-Rief, the Vastwood in play. Oran-Rief, the Vastwood is untapped. I play Balduvian Bears and tap Oran-Rief, the Vastwood to add a +1/+1 counter to Balduvian Bears. Do I get to search the top 2 or 3 cards of my library with Cream of the Crop?

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