|Commander / EDH||Legal|
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|Modern Masters 2015 Edition (MM2)||Rare|
|Future Sight (FUT)||Rare|
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Enchantment — Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.)
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Daybreak Coronet Discussion
20 hours ago
I've been playing Uril for a few years myself and I have a few recommendations (which, my list is here to give you reference from where my advice stems, as my list tries for t3 Uril and to KO someone by turn 4/5: Uril: You Ain't Seen Nothing Yeti).
Argentum Armor seems like an odd inclusion when not running Runes of the Deus, which lets you easily one shot a player when combined with 1 of most other auras (Shield of the Oversoul + Runes of the Deus = 26 Commander damage). Why destroy a permanent a player controls when you can make Uril go from 5 damage to 18 with a single aura and potentially just knock the player out of the game? Sure, it's a little bit slower, but it actively serves to end an opponent rather than just gaining you some life (then again, in my list I can plop a t3 Uril into t4 Runes + any 1 cmc aura to kill 1 player before they untap for their own fourth turn, so I don't necessarily consider its speed to be a negative factor when Pollenbright Wings is in this deck).
Spectra Ward isn't a great choice for Uril. I used to play it, but it prevents you from putting any additional auras on Uril after you cast it. Spectra Ward is more of a Bruna card since she can bring auras out of hand and graveyard without targeting, and even with Replenish that isn't easy to get around. You could easily find yourself stuck if you have less than an ideal hand, is what I'm saying. Also, Spectra Ward only really prevents damage effects from harming Uril, like Blasphemous Act (non-targeting damage sweepers), and doesn't help against things like Living Death, Cyclonic Rift, or Merciless Eviction, so I found my list to run better without it since indestructible effects protect better than Spectra Ward does, such as Shielded by Faith.
Cartouche of Strength is easily one of my favorite Uril cards. Give Uril +3/+3 and kill anything smaller than an 8/8 on board is nice for 2G, not to mention it gives him needed evasion. I feel like that'd be more worthwhile than Mage Slayer, since Mage Slayer is evasion but it doesn't deal Commander damage (which means you're hitting their 40 life total, not their 21 life total. And Mage Slayer is worthless if your opponent's decks run life gain).
Madcap Skills is just better than Exoskeleton Armor. The Armor requires their be at least 3 creatures in graveyards (which you don't run a huge number of yourself so this would almost entirely be off of your opponent's graveyards), but an immediate +5/+2 and can't be blocked except by 2 or more creatures evasion seems a lot more valuable since it's immediate and doesn't require the game drag on, and also doesn't get smaller once opponents begin dying and their graveyards leave the game with them. Tilonalli's Crown is also very similar and slightly stronger than Madcap Skills, too!
As opposed to the above advice, Daybreak Coronet will probably be more beneficial than one of the other equipment cards, as it provides vigilance, lifelink, and +5/+5.
Plea for Guidance is a card I dropped because of how mana-hungry it was, but it can be used to set up Bear Umbra + Aggravated Assault by itself, which is pretty powerful in slower meta games.
Overall, nice deck. Hope this helps you.
2 days ago
For the record... I think good voltron decks use both Auras and Equipment so that one lone Vandalblast doesn't wreck your shit. Here are some good voltron enchantments most of them are white because... I'm a racist? No, my Voltron deck Samurai From The Past! is based on Konda, Lord of Eiganjo here:
- Battle Mastery
- Daybreak Coronet
- Angelic Destiny
- Gift of Immortality
- Eldrazi Conscription
- Spirit Mantle
- Spectra Ward
- On Serra's Wings
- Steel of the Godhead
- Righteous Authority
- Spirit Loop
- Aqueous Form
- Fool's Demise
- Sovereigns of Lost Alara
I also think that Ghirapur Orrery, and Horn Of Greed should be cut... Hear me out! Orrery and Horn do two things they help you with card advantage and land plays, and second they help your opponent in the same way... Think about this for a second, if you are playing against a spells deck and they dump their hand (which they do from time to time), you just gave them 3 more spells to throw in your face. Then you have Orrery and Horn together thats two cards that you let the esper/jund/izzet/grixis control player have to answer any threats you have. I think you're giving your opponents too much with these cards.
3 days ago
I really like your deck, but here are some things I noticed. Steel of the Godhead seems a little weak as you already have unblockable, so i'd go for Hyena Umbra to help survive removal or Daybreak Coronet if you want the lifelink.
Also Blackblade Reforged and Sword of the Animist can be strong but don't really align with your aura based strategy. Maybe Teferi's Protection, Eidolon of Countless Battles, or Kor Spiritdancer would offer better damage, protection, and back-up voltron.
Lastly, you do have access to some awesome aura removal: you could put in Darksteel Mutation, Ice Cage, or Encrust to remove trouble some abilities or creatures when you go for the big all out one-shot swing.
P.S. Hatred could also be a one-shot insta kill.
Hope these ideas help, again I really like the deck.
4 days ago
Now one question, how about Enduring Ideal, it is a repeatable tutor, that can be used to toolbox out a win.
This will shut off basically everything except Ulamogs or other eldrazi-styled effects from stopping you.
A Caustic Caterpillar or Reclamation Sage are basically the only effects that can stop you from winning after your first fetch, an ulamog or other stupid eldrazi is basically all that can stop you after your second, what you can fetch from there is Zur's Weirding and Words of Worship every turn you gain 5 life, and each opponent will slowly mill while you don't, you have to pay 6 life to do this, so you will lose 1 life per mill for each opponent. Daybreak Coronet and other such effects will allow you to buff a 1/1 you control, and swing out gaining a lot more life back, and slowing kill everyone through damage or mill.
The combo would take 6 total cards (Enduring Ideal, Dovescape, Humility, reverance/Moat, Zur's Weirding, and Words of Worship) and the whole combo is fetchable and protectable over the course of one turn cycle, 7 mana, and one tutorable card.
Sound fun? I am unsure if this deck wants this, but it could be fun.
1 week ago
2 weeks ago
Selling some stuff out of my collection, everything should be marked below TCG low as of today. Shipping is $0.50 in PWE at buyer's risk or $3 for tracking and insurance. If you are interested in multiple cards, if it's over $50 I will give a discount. Thanks for looking!
- Gaea's CradleNM - $430
- Gaea's Cradle*NM korean - $475
- Noble Hierarch NM japanese- $95
- Living PlaneLP italian - $118
- DazeNM - $75
- ExplorationNM - $19
- 2 Leovold, Emissary of TrestNM - $35 each
- Hazezon Tamar NM- italian - $145
- Serra's SanctumLP- - $90
- Grim MonolithNM $112
- Dream HallsLP - $18
- Valakut, the Molten PinnacleNM - $18
- Godo, Bandit WarlordNM - $26
- Captain SisayLP german - $21
- Atraxa, Praetors' VoiceNM - $18
- Nekusar, the MindrazerNM - $3
- Debtors' KnellLP - $6
- Phyrexian DevourerLP - $6
- Nicol Bolas, PlaneswalkerLP - $4.50
- Tolaria WestNM - $9
- Chancellor of the AnnexLP - $4
- Hero of BladeholdNM $5
- FlusterstormNM $11
- Show and Tell NM $11
- Aether VialNM $27
- Goblin GuideNM $17
- Back to BasicsLP - $50
- Daybreak CoronetLP - $8
- Yisan, the Wanderer BardNM foil - $7.50
- Kaalia of the VastNM - $16
- Cast DownNM - $2.50
- Hellkite OverlordNM - $7
- Ancient ZigguratLP - $9
1 month ago
Steel of the Godhead is strictly better than Cartouche of Ambition. the extra +1/+1 and unblockable are certainly better than giving a creature a -1/-1 counter. that much isn't even debatable. and if Daybreak Coronet is "literally uncastable" in a voltron deck then you're doing something wrong.
1 month ago
So I'm reading the text of Fumble and I'm seeing some sweet interactions. I'd like to confirm that these work.