Enchantment — Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.)
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Daybreak Coronet Discussion
1 week ago
Here's the situation.
My opponent Deflecting Palms my 9/9 guy during the declare blockers step (no one is blocking him).
So I notice Deflecting Palm has an if clause, does this make the damage be dealt after combat damage? Or do I take 9 damage at the same time I would be getting my 7 lifelink points. (NOTE: both creatures have lifelink and first strike).
And one more, let's say my Slippery Bogle was still a 7/5 with lifelink, but he did not have first strike? Then what would happen?
2 weeks ago
Shielded by Faith seems somewhat like an upgrade from Indestructibility, since you could enchant Geist with it until Sovereigns of Lost Alara come out, and then move it to the latter creature. Minor flexibility, but why not? lol, it's a cheaper card so I don't feel bad recommending it. Hell, you could pop it over on one of your opponent's creatures if you wanted to garner favors, for example.
Sphere of Safety, Ghostly Prison, or Propaganda to keep you from being killed by attacks, or to discourage said attacks? If not that, I especially like Cataclysm for decks such as this. Going down to 1 aura is hardly a problem for you since you can just bring them all back, but forcing all of your opponents down to 1 land hurts ramp, hard, and can push you through to the win since your opponents can't fight back. I think that Cataclysm would be an upgrade over Tragic Arrogance, for sure.
Also, you could drop something like Mirror-Mad Phantasm. Not a fan of 7: Mill an arbitrary number of cards for more auras in the graveyard for Bruna to pull out. I'd honestly just like to run something like Consecrated Sphinx or Rhystic Study in its place to simply draw the auras, since you dump them into play out of hand, too. Actually, considering you're running neither Sphinx nor Study, I'd recommend removing Traumatize and Mirror-Mad for Rhystic Study and Sphinx so that you can actually produce card advantage with those slots.
That's all from me, though. Nice looking Bruna deck.
2 weeks ago
-If I had trample, would I get any life? If so, how much?
-If I had Spirit Link would I get any life? If so, how much?
-If I had Spirit Link and trample how much life would I gain?
2 weeks ago
2 weeks ago
Since Bruna can afford to go wider as she can take enchantments off creatures that can be early threats I'd suggest adding more of those types of creatures in here. Also maybe some more bestow cards too. I get that Bruna can't get bestow creatures from the graveyard or the hand, but they can still be powerful. Here are some suggestions creatures: Graceblade Artisan, Blessed Spirits, Meletis Astronomer, Boonweaver Giant, Ghostblade Eidolon, Hopeful Eidolon enchantments: Daybreak Coronet, Guildscorn Ward (I dunno about this one. Seems kinda legit), Invisibility (to add further evasion), Invocation of Saint Traft, Murder Investigation (can help to shut down sac stuff), Commander's Authority (same thing), Mammoth Umbra other: Retether (I know it seems kinda redundant, but it could come in handy if Bruna keeps getting killed and you can't get her back). There might be some more stuff out there and this is by no means a "must include" list. I love the deck and I wanna see it in real life. Kinda makes me want to find me a good U/W commander deck to fall in love with and build. Maybe in the future. Anyway, good deck and good luck.
2 weeks ago
Ender666666 Thank you! I'll check out your deck as well.
RawrMcRawr Yeah, I've thought about Stasis a lot and the it boils down to a couple of things for me. This build doesn't spend much time trying to stop people from playing their decks how they'd like. That's a very specific feel i'm going for there. Plus I give my friends enough grief about stax that I couldn't play that card. The Daybreak Coronet as a backup life gain option only. Necropotence takes a heavy toll.
iAzire Thank you very much. I'm glad that you like it. The build has been very consistent through the sets released in the last few years which speaks to it's refined purpose and construction.
Huppster05 With any luck I will be able to get a foil Force of Will. I don't think I can get 100% foils without saying goodbye to cards I really want, so if it's not ridiculously expensive, I'll get one.
Mr_M03 Great thoughts. The artifact lands are a marginal way to increase my chances of getting Mox Opal online early enough to get a major advantage with casting Zur. I am drawing a blank trying to think of the last time one of them was blown up. I'm sure it has happened, but it's really infrequent. And lastly there is no Hall of the Bandit Lord because it comes into play tapped and doesn't tap for . It's more important to protect Zur with a Counterspell than it is to attack with him the turn I cast him. The truth is that it's not far off the list, but I would need to cut a land that produces or which is hard for me to do. What would you cut?
3 weeks ago
3 weeks ago
Okay, right now, your deck is a little shabby, it's off to a good start, but I think I can help. Run 4 of Hyena Umbra and Spider Umbra, these are the best spells to run in green white deck like this, they protect your creature; and that is great. Run Favored Hoplite, he is a one drop, he fixes your curve, and that makes him good. Also run Phalanx Leader he not only pumps up himself, but the whole team! I would consider running either Brave the Elements or Gods Willing, because there is nothing bad about some extra protection, and the scry with Gods Willing and the heroic trigger are really great benefits, so I would consider running at least 3 Gods Willing if not 4. Giant Growth, Might of Old Krosa and Groundswell are all staples in infect decks, which also like to pump up their creatures. Rancor is an insanely good card, it's cheap, it triggers heroic, and keeps on coming back, and back, and back. Ajani's Presence keep's your dudes alive, and also triggers heroic.
Spear of Heliod is an anthem card that keeps your dudes big, and kills the dudes you don't like.
The last card I can think of is Daybreak Coronet, because it is just sooo good in this deck.
That's the last of it, thanks for reading, and good luck!
|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Rare|