The Tabernacle at Pendrell Vale

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Leviathan Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Rare
Legends (LEG) Rare

Combos Browse all

The Tabernacle at Pendrell Vale

Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."

Price & Acquistion Set Price Alerts

LEG

Ebay

Recent Decks

The Tabernacle at Pendrell Vale Discussion

Mule Man on Karn - The Joy of Colourless (Competitive Rebuild)

1 week ago

Unsure if they've been suggested before but could Bazaar of Baghdad replace Deal Broker, add The Tabernacle at Pendrell Vale + Smokestack for stax effects and Crucible of Worlds for strip mine value

smackjack on our store implemented house rules?

1 week ago

Boza I agree with you, as long as the proxying is ”realistic”. Playing against a deck with 4 proxied The Tabernacle at Pendrell Vale wouldnt be realistic, as basically no non-proxy player could do that. Playing against proxied Jace, the Mind Sculptor i have no problem with :)

Jimmy_Chinchila on THE GOD CROW(cEDH Storm Crow PRIMER)

1 week ago

I don’t think the Tabnernacle you have in the deck is as good as the original one, The Tabernacle at Pendrell Vale. It’s just so much more powerful.

Might I suggest Cephalid Snitch and Supreme Exemplar? And of course Thrumming Stone, but it seems a bit “win more”.

Good stuff here, finally a unique and competitive AND fun deck. #+1 #stormymccrizzle

AquaticAce26 on Control Zur

3 weeks ago

mmcgeach - I wanted to get your opinion of Luminarch Ascension. I was considering adding it as a tertiary win-con behind R.I.P/Helm and commander damage. I was figuring with the high density of board wipes (Toxic Deluge, Massacre, Supreme Verdict and Cyclonic Rift) and Solitary Confinement you could easily protect it.

My meta currently consists of Food Chain Prossh, Paradox Sisay, Blood Pod and Tasigur Control. I was also considering adding Illness in the Ranks to keep the Food Chain Prossh and Blood Pod decks in check. If only I picked up The Tabernacle at Pendrell Vale twenty years ago. Oh well, highsight is 20/20.

vasarto77 on Angelic Destruction

4 weeks ago

This deck needs a The Tabernacle at Pendrell Vale , I don't know why, but with land tax and maybe fluffing out other white control spells that arrest or destroy creatures like Swords to Plowshares might be good.

Nicol_Bolas3 on WHO ALWAYS PAYS THEIR TAXES?! NOT SPACE PIRATES!

4 weeks ago

If you weren't running so many creatures, I'd say The Tabernacle at Pendrell Vale. But pirates don't go to church anyways, so...

BMHKain on BMH's Biggest Hot Take: Magus' ...

1 month ago

NOTE: these are just my thoughts, backed up by points regarding both the Magus, & the Original. Be warned.

cEDH is, IMO, a subformat willing to drain you of all of your wallet; with one card. So I'm going to show why sometimes, even a Magus could be an (OK) alt.

Before we start this fish fry, keep in mind, I know some staples aren't even expensive; but some are just out of even the range of some of the the most lavish of Mercadia.

Before we begin, I just want to show the comparison to the Magus version to the original version of said cards. So? What the heck are we waiting for?

  1. Magus of the Abyss

  2. Magus of the Arena

  3. Magus of the Balance

  4. Magus of the Bazaar

  5. Magus of the Candelabra

  6. Magus of the Coffers

  7. Magus of the Disk

  8. Magus of the Future

  9. Magus of the Jar

  10. Magus of the Library

  11. Magus of the Mind

  12. Magus of the Mirror

  13. Magus of the Moat

  14. Magus of the Moon

  15. Magus of the Tabernacle

  16. Magus of the Vineyard

  17. Magus of the Wheel

  18. Magus of the Will

Yep. Fraggin 18 Magus' (possibly) worth playing in cEDH. Now for their original base cards...

  1. The Abyss

  2. Arena

  3. Balance (BANNED AS ANYTHING.)

  4. Bazaar of Baghdad

  5. Candelabra of Tawnos

  6. Cabal Coffers

  7. Nevinyrral's Disk

  8. Future Sight

  9. Memory Jar

  10. Library of Alexandria

  11. Mind's Desire (Anyone got something closer?)

  12. Mirror Universe

  13. Moat (Obviously...)

  14. Blood Moon

  15. The Tabernacle at Pendrell Vale

  16. Eladamri's Vineyard

  17. Wheel of Fortune

  18. Yawgmoth's Will

Yep, these 17.5 (I'm not sure about Mind's Desire, though; just comment about whatever Magus of the Mind is an homage to, & I'll edit this...). Let's start with...

POINT 一

Yep, I'm doing Kanji for the points. Anyways...

  1. Most of the latter cards are too expensive for some.

While I won't count Blood Moon, Nevinyrral's Disk, & even Future Sight (Thank Bolas those are Consistently being Reprinted.), We have stuff that can reach as far as 4 figures at worst. Ironically, stuffle like Eladamri's Vineyard is surprisingly cheap as well as its respective Magus. Sadly, that's where the point comes in. Most of the original cards in our economy are either:

A: In the 3 Figures >

B: Banned (See Balance; which, ironically, is cheaper than its Magus counterpart.)

C: Something your average decklist is worth in cash (Unless it requires 2 or 3 of them.)

Don't get me wrong, It's not that the card is "bad", it's just I can't just pay for something that I can make the rest of my deck with instead. Just my honest opinion...

POINT 二

  1. They have the same Manacost/Effect

You may, & must have paid attention to the similarities of the Bases & the Magus'; those without a Land Base have an identical CMC, & even the same manacost regardless of either the Base/Magus. Don't believe me? Look above. The only Magus' to have costs to effects that are differing are Magus of the Balance, Magus of the Wheel, Magus of the Mind, & Magus of the Will even. Outside of this, Effects are entirely identical to the original. While manacosts are relatively high for Manacosts for Magus' with a Land version Base, nothing wrong with rocks/dorks, I guess...

POINT 三

  1. Creatures can be supported by other cards for protection.

Sad to say, Creatures are among the most fragile of Permanents in all things Magic (The Most Fragile though, are Planeswalkers, they have yet to have a cEDH Deck of their own... Odd. :/) However, there are ways in which even in cEDH, Magus', & Creatures in general, do have some kind of protection:

Lightning Greaves is entirely versatile & can work in all decks in a pinch (Unless your Comander is a Walker, then you'll have to work on what creatures In The 99 (Or if you want to use both Will Kenrith, & Rowan Kenrith as Partner Commanders for The 98; But who in god's name would do that?!) Swiftfoot Boots has an equip cost, but generously gives creatures Hexproof. A solid Alt. for the "Other Boots of Haste". Trailblazer's Boots is the last to recommend for footwear as it has Nonbasic Landwalk. Effects from players with even a Fetchland will do zilch, & if the creature in question has a Power amount, it can bypass Blocks entirely. Problem? You'd need a Non-Basic yourself if your opponent attacks; but this is an impossibility for essentially, all the best cEDH decks! Cards like Flicker/Bounce/ and even Brago, King Eternal can bounce your own creatures, evading actual target. One of the Best examples of this is Venser, Shaper Savant who comes into play as a Triggered Ability; bypassing even stuff like Krosan Grip & even other stuff that threatens your cards. *For Auras, There are so many that work so well, I can't even make a list of them all. Aqueous Form makes enchanted creature Unblockable; & when it attacks, it allows you to Scry 1. Canopy Cover Allows your creature to be attacked by Fliers & those w/ Reach; that & it gets Hexproof. Even Gift of Immortality is capable of bringing back even Commanders if need be.

Not all Auras can be used appropriately in all 5 individual colors, but some Auras can screw with your opponents' cards in an attempt to disrupt their stratagem. in particular has stuff that affects the opponents' cards, & the opponent themselves. has Darksteel Mutation & has Imprisoned in the Moon, which essentially turns a creature, land, or even a Planeswalker into a Wastes.

This is still a WIP. Anyone having better ideas to protect Creatures in cEDH, let me know.

With that said, there are some things I actually would like to see WotC reprint as Magus'. I mean; Timetwister is expensive as garbage. But if the Magic Group can make a Magus for that, with a cost I guess, I'd be sold; that; & I wouldn't have to worry about exiling other Timetwister Variants. Nether Void is in the 4 figures, so why can't the R&D group do something about it with a Magus? Stuff from Legends, The Dark, & some others have Magus variants already, why not have some more?

Hello, I'm BMHKain. I apologize if I caused any offense, I'm a cheapskate since I started during Scars of Mirrodin. BTW, how can you guys even afford all this, & more? Just wondering...

Thanks for reading... ^_^ I had to edit this to be more... Conservative. That & I had to redo a Part entirely. Still in the works though. :/

ThatGrimGuy on [TUNED] Jhoira Infini-Storm (100% Competitive)

1 month ago

Giro, you should easily be able to build a similar deck and not be held back by the extreme cost of this deck, for example you could remove two lands,The Tabernacle at Pendrell Vale and Mishra's Workshop, and remove a few grand off the price. Also you can have a competitive build of this deck while using cheaper versions of MANY cards in this deck, which are surprisingly easy to find. While building the deck I had a nearly fully competitive build of the deck that was around 600 usd.

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