Lim-Dul's Vault

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Masters Edition (MED) Common
Alliances (ALL) Uncommon

Combos Browse all

Lim-Dul's Vault

Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

Price & Acquistion Set Price Alerts

C13

ALL

Ebay

Lim-Dul's Vault Discussion

chadsansing on Screw your Cards - Gwendlyn di Corci

2 days ago

Looking again, I wonder about Beacon of Unrest and maybe a Lim-Dul's Vault for your own card selection. Still looks brutal :)

HelixSnapHelix on To harvest the Storm (kess tps)

3 weeks ago

Also, Tainted Pact maybe better than Personal Tutor and Lim-Dul's Vault. Only better than Lim-Dul's Vault if you are using it to search for your win con at least 90% of the time.

multimedia on Marchesa, Black Rose (Budget Undying Hoard)

3 weeks ago

Hey, looks good. Consider digging a little deeper away from undying for budget cards that have great synergy with Marchesa?

Unspeakable Symbol is a good starting point because it can for the cost of life put a +1/+1 counter on any creature. Sage of Fables, counters can be removed to draw cards. Any Wizard that ETB after Fables then gets a counter this includes Marchesa because she's a Wizard. This Wizard interaction has good synergy with Wizards who give you value when they die: Disciple of Bolas(card draw and life gain) and Vindictive Lich(opponent disruption). These Wizards with Fables, Marchesa and a sac outlet is powerful.

No mana cost sac outlets are very much needed to take the most advantage of Marchesa's abilities: Carrion Feeder, Viscera Seer, and Yahenni, Undying Partisan. Both Feeder and Yahenni can put counters on themselves.

Show

Good luck with your deck.


precociousapprentice on Sente: The Politics and Metaphor of Stones

1 month ago

I like Torment of Hailfire well enough. One way or another, it is pretty punishing. There are a lot of token decks in my meta, and it is not the best at punishing them. I find Choice of Damnations to be very underwhelming. I frequently find it ends up being an inefficient damage spell at somewhere between 6-10 single target player damage. An Exsanguinate is often better in both of those slots, especially in decks that like to extend the game.

As for a lot of those enchantments, I have a hard time introducing even light stax into my meta. This deck as is has made people balk, and this is even less stax-y than yours. I have to work in ways that punish deck archetypes, but still allow people to play their decks. That is the beauty of Queen Marchesa: Politics, Aikido, and Control. Everyone gets to play their deck out, people fall one at a time, and then someone faces off against Marchesa. About 80% of the time, she scrapes out a win, and everyone seems to think it is a plain lucky win that happened because everyone just handed it to me. Little do they know that it is because I have engineered a board state that very subtly supports that outcome. Stax tends to make games unfun for my friends. I have to go very light on stax, and then make my stax-esque pieces avoidable if they just don't attack me. That is sort of my goal here as well.

I am thinking about my endgame tactics after a few games. Bloodchief Ascension and Zur's Weirding are cool together, and gives very strong control, but it is slow, and people seem to hate Zur's Weirding. I am thinking about strengthening the Paradox Engine combo, adding some specific hate for common deck archetypes that synergize with the rest of the deck, and then adding a few bomb finishers that are good for control decks. At this point, I am thinking:

Man-o'-War -> Unwinding Clock Take out a duplicate bounce and add to the power of the mana rock suite. And that artwork is amazing. Need it in foil. May go further and add Vedalken Orrery for playing on other people's turns. A sort of ad hoc semi-Prophet of Kruphix.

Tidehollow Strix -> Aven Mindcensor This would hate on anyone with too many tutors and fetches, and specifically slows combo decks. If this works well, I may add Mindlock Orb. If I do this, fetches and other tutors will be removed. Which may increase the need for my next change.

Clutch of the Undercity -> Lim-Dul's Vault Removal of a bad tutor for a not-really-tutor, to help get around Mindlock Orb. If this change happens, then possibly will need to remove Expedition Map for the same reason. Cards with alternate uses besides tutoring could stay.

Not sure how, but would like to add Energy Field and Rest in Peace, possibly some other pillow fort cards. I find Pillow Fort to be incredibly political. Maybe exchange Merieke Ri Berit for Zur the Enchanter, and may rework my utility creatures, planning to help speed up my Pillow Fort. This may conflict with Mindlock Orb. Not sure what is working and what is not.

Cultivator's Caravan -> A different mana rock. I can only crew this with Sen Triplets, an enemy creature I steal, or multiple creatures, unless my utility creatures get bigger. May trial this for a bit longer. Enemy creatures may become my mainstay for crewing this, but I have a feeling that this is less than optimal. I am considering Chrome Mox in this slot, or Grim Monolith. Either that or a finisher like Sun Titan or Consecrated Sphinx to get value and fill that finisher spot as well.

Wash Out -> Another mass bounce or straight board wipe spell. Stealing creatures to bounce them back to their owners' hands is not cool. This would work better in a different deck. Still, I need mass control.

Artifact lands -> Basics. Artifact hate may become too much for me to withstand. Need a balance.

Annyway, after some more play testing, I think I am narrowing in on the interesting style of control you can get in a Sen Triplets deck. It has been fun so far.

demonicgrizzly on Yidris Waste-Not (cEDH)

1 month ago

I think you ahould be running some more library manipulation, like Sylvan Library, Scroll Rack or Lim-Dul's Vault. Stuff like this will help you not only see more cards and filter your draws but also help you control what you cascade into. The vault is particularly awesome for this because for two mana you can not only tutor a card to the top of your library but you can basically reorder your library.

I think if done right you can run more interaction and counterspells. But it would take some setup.

Edit: you already run windfall.

tlk_lone_knight on The Arch-Dragon

1 month ago

Frozen AEther help slow your opponents down.

Wound Reflection is a personal favorite. works especially well with Warstorm Surge

Boseiju, Who Shelters All potentially worth having biased on how consistently you play against blue control.

Cavern of Souls must have in my opinion. Name dragon and just go to town.

Lim-Dul's Vault is a great form of tutor card. can be extremely helpful.

Cathars' Crusade another great enchantment. Worth depending how if your producing tokens and such. or Gleam of Battle as you may be attacking more than dropping creatures.

True Conviction or Rage Reflection for permanent double strike or lifelink. Sunhome, Fortress of the Legion for select double strike.

Quicksilver Amulet a must have for cheating in the big creatures of cheep.

keelayz on Give me ALL your life

1 month ago

Lim-Dul's Vault is perfect! It's essentially a tutor and there's usually more than one card that could work into a combo so I won't have to draw too many times. Thanks a ton I'll be putting in some of your suggestions.

Load more