Lim-Dul's Vault

Lim-Dul's Vault

Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

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Have (4) Azdranax , metalmagic , abby315 , PostContact
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Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Masters Edition (MED) Common
Alliances (ALL) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Lim-Dul's Vault occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

UB (Dimir): 1.04%

WUB (Esper): 0.78%

BUG (Sultai): 0.59%

UBR (Grixis): 0.58%

Lim-Dul's Vault Discussion

mtgApprentice21 on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

1 day ago

Welp, P-Engine is banned, but in its place, if you can find the room for it, I would suggest the DRAMATIC SCEPTER combo. Isochron Scepter + Dramatic Reversal works almost as well as P.E. Mayhaps also consider a Mana Drain or a Lim-Dul's Vault. I use both of them. You could exile the the vault, the enlightened tutor or the vampiric tutor under the isochron scepter and go for that "EDH moment". XD

BoogerBroccoli on Atraxa's Robot Eggs

4 weeks ago

Yo yo!

I'd consider taking out Myr Battlesphere it just isn't doing anything outside of KCI.

I would try to find a spot for some of these:

Mycosynth Lattice use your lands on combo turns, make your dorks useful late game as artifacts to sac

Hope of Ghirapur on flavor recurrable answer to a problematic player

Weatherlight card selection for days in this deck

Nevinyrral's Disk + Cyclonic Rift deck needs more interaction

Rhystic Study + Mystic Remora (these two could help cut tutors)

Trading Post is an all star in a deck like this

Buried Ruin is a shoo in

Metalworker is a no brainer

Cranial Plating could be saucy

Demonic Tutor or Vampiric Tutor in place of Lim-Dul's Vault

All the moxen instead of dork mana like Gilded Goose

Ad Nauseam is just the best and your curve is low enough especially if you cut the battlesphere.

Marionette Master I am glad to see is gone.

Generally I'd consider on cutting down on cards that don't do much outside of trying to win with KCI and replace those with ways to win without your graveyard which seems to be the weak point (beatdown seems like a possible plan with enough buffs). Tainted Strike could make sense here. Also it pains me to say Craterhoof Behemoth because that card is lazy AF but that or even the more subdued Pathbreaker Ibex could be options.

Jones_SCONES on Milly's Yuriko | Game Knights #35

2 months ago

As a commander player which mainly plays Yuriko, the Tiger's Shadow I can say that this deck is missing a couple of key cards.

You can check out my deck here: Just Ninja stuff

The main key cards thats missing include: Tetsuko Umezawa, Fugitive,Sakashima the Impostor, Filth, Shizo, Death's Storehouse, Reliquary Tower,Lightning Greaves,Lim-Dul's Vault,Temporal Mastery and other timespells.

Jones_SCONES on Milly's Yuriko | Game Knights #35

2 months ago

As a commander player which mainly plays Yuriko, the Tiger's Shadow I can say that this deck is missing a couple of key cards. You can check out my deck here: https://tappedout.net/mtg-decks/just-ninja-stuff/ but the key cards thats missing include:Tetsuko Umezawa, Fugitive,Sakashima the Impostor, Filth, Shizo, Death's Storehouse, Reliquary Tower,Lightning Greaves,Lim-Dul's Vault,Temporal Mastery and other timespells.

K1ngMars on "Library.exe has stopped working" | Phenax Primer

2 months ago

Thanks for the comments, ksleazy and Darsul!

I'm going to consider several changes to the deck. As for the creatures with inspired, I'm probably going to include Disciple of Deceit. The other three don't really fit any spot in my deck, so I'd leave them out.

Reagarding Thassa's Oracle, I will get my hands on one copy as soon as possible, in order to make up for an alternative win condition. I don't know if I shoud try to run also some recursion for creatures at this point, since I have some graveyard hate in the deck alraedy with Grafdigger's Cage, but I'll see.

The inclusion of Fetid Pools didn't seem necessary two years ago when I first made the deck, but it definitely would make a good substitution with respect to a Submerged Boneyard.

Tuck effects like Expel from Orazca seem the only way to iteract with pieces like Wheel of Sun and Moon. I'll make a quick search on scryfall to see what I can find there.

I'm very surprised by Vizier of Tumbling Sands. It somehow slipped under my radar when Amonkhet was around. I really like the versatility it brings both through the cycle ability (which is an ability and not a spell, so it can be interacted only with a Stifle or similar), which can moreover be used at instant speed. The added bonus is the combo potential with Lotus Field (which I unfortunately traded away three months ago, screw me) and Pemmin's Aura/Freed from the Real. I'll definitely include it.

As multimedia said, I'll probably have to streamline the deck a bit more, removing janky combos in favor of consistency. It'll take some time, so I don't know when the update will come out.

I've tried the Naru Meha, Master Wizard + Ghostly Flicker shell that can interact with Phenax, God of Deception + Thousand-Year Elixir or with Altar of the Brood, or even to produce infinite mana for a Blue Sun's Zenith on an opponent to kill him or on me to combo out (even with Thassa's Oracle after the update). I however have a hard time in getting all the pieces, and many times I just found myself with one missing piece or no piece at all.

My main problem is that my playgroup doesn't like efficient tutors, so being able to keep a combo deck consistent is more difficult: for example, they may allow Lim-Dul's Vault, but not Scheming Symmetry (don't ask me why). Moreover, they don't like the presence of too many tutors, that's why I only run the vault - and I'll have to convince them to let me run Disciple of Deceit.

As a playgroup we have planned a meet up to talk about power levels and what is considered as taboo in the group. I'll have to convince them about tutors, but the social contract is something that gets hardly modified. Do you have any thoughts on how to improve or argument about it?

In the meantime, I'll try to use cards that can be both used as combo pieces and as value pieces, like the Oracle or the Vizier and to think of a streamlining of the deck.

SideBae on Sidisi Mill

3 months ago
  1. You should try running Ponder and Preordain -- they belong in any blue deck, including this one. They may not look like much, but they're banned in Modern for a reason. In that vein, I usually don't recommend Brainstorm for decks not playing fetches, but I think it's fine here since your general can mill off the cards you put back.

  2. Dorks. I notice you're not running any one-drop mana-dorks. You should run some. It's hard to beat the rate of ramp they provide, and late game you can Victimize or Dread Return some or do whatever you want with them. Seriously, they're absurd. Consider at least four of the following: Llanowar Elves, Fyndhorn Elves, Arbor Elf, Deathrite Shaman, Elves of Deep Shadow and/or Birds of Paradise.

  3. Similar to dorks, Utopia Sprawl and Wild Growth are good methods of ramping. It's worth noting that since they're not creatures they won't trigger your general, but if you're running Arbor Elf they may be worth including anyway. Carpet of Flowers is good, but it's rocketed up in price so IDK if it's worth it rn.

  4. You may want to run Thassa's Oracle over Laboratory Maniac. It's less mana and doesn't need to still be alive when its ETB trigger resolves.

  5. There're some pieces of permanent-based disruption you might find helpful. You're not running much in the way of artifacts with activated abilities, and if you choose to run dorks you can cut Golgari Signet. That would let you run things like Collector Ouphe or, if you really wanted, Null Rod. Narset, Parter of Veils is a great card, especially if you run Windfall (which I think you should even if you don't run Narset, Parter of Veils). Depending on your meta, Ashiok, Dream Render can be a powerhouse.

  6. Counter magic is good, too. Drown in the Loch is a current favorite of mine, but just things like Counterspell or Swan Song are powerful in their own right. Negate and Veil of Summer are good, too.

  7. Since I've never played this specific build, IDK how long you spend with a full graveyard. If it's more than one or two turns in the course of an average game, consider Splendid Reclamation. If you can return four or five lands with it, that's a big swing your next turn.

  8. Deep Analysis seems like a good card, since you can cast it even if you mill it. Think Twice is similar and an instant, but I still think it's worse than Deep Analysis.

  9. Doom Whisperer seems like a fine creature to run.

  10. Lim-Dul's Vault is a good instant speed tutor.

Right. That's all I got.

Good luck

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