Peregrine Drake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Uncommon
Planechase Anthology (PCA) Uncommon
Eternal Masters (EMA) Common
Planechase 2012 Edition (PC2) Uncommon
Urza's Saga (USG) Uncommon

Combos Browse all

Peregrine Drake

Creature — Drake

Flying

When Peregrine Drake enters the battlefield, untap up to five lands.

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Peregrine Drake Discussion

passascats on Flicker EDH

17 hours ago

I agree with your assessment, you have a lot of flicker effects but not enough ETB targets. If your going for combo wins, you need Archaeomancer and Mnemonic Wall, these will let you replay your double flicker effects (e.g. Ghostly Flicker) for as long as you have the mana... enter Peregrine Drake. Also, Deadeye Navigator is a must for most flicker decks, unless you have a reason your not playing him. Panharmonicon is also very helpful. As for game ending targets, if you want to stick with the life draining theme, Vela the Night-Clad is a good one. You can probably cut all your single target flicker instant cards.
Good Luck!!

gonz0pl on The Fateshifter | **PRIMER**

1 day ago

More testing done tonight.

New favourite unfair interaction: Aminatou, the Fateshifter on 1 loyalty using -1 ability to flicker a (basic or not) Plains with Emeria Shepherd on the field only to let Aminatou go to the yard and bring her back on 3. I loved every single spiteful gaze my opponents gave me, lol!

Swapped a few things around: Mana Vault in, Mana Crypt out. Really happy with the result of this swap. Helps me progress the board much faster, especially after flickering it for extra 3 mana. The 1 life loss is much more manageable than 3, in my opinion. No Thran Dynamo as of yet, but I'm considering it or Basalt Monolith though.

Can't express how good both Draining Whelk and Mystical Teachings are. The first one is simply unexpected and helped me get around an Akroma's Vengeance and was quickly followed by a tutor for Eldrazi Displacer to deflect further disruption. The spell has proven its worth vs. Cat Tribal Voltron getting Venser, Shaper Savant to bounce a well-equipped Nazahn to hand. Having it as the only card in my hand, at the end of my opponent's turn and chaining it into Entreat the Dead via Mystical Tutor to rebuild my board in my upkeep was sweet, too.

Unlike you, I have less colourless land sources and it wasn't enough to succesfully chain Peregrine Drake and another creature for flicker shenanigans with Eldrazi Displacer, so I removed the Halimar Depths I was playing, and added Adarkar Wastes.

Currently tinkering with Personal Tutor and Rune-Scarred Demon as even with Sorin, Grim Nemesis who keeps proving himself fantastic, I don't think I have enough draw/tutor power.

My current iteration of the build Show

gonz0pl on The Fateshifter | **PRIMER**

3 days ago

First of all, thank you for your Primer, it’s been a great help! Very inspirational piece of deck tech!

I’ve recreated most of the deck with some minor changes.

I’ve cut out Utter End in favour of Sorin, Grim Nemesis as a redundant effect in Aminatou + Kaya + Guardian + Panharmonicon/Oath of Teferi combo. He also provides extra draws, something the deck struggles with, in my opinion.

I reduced Islands to three, adding Halimar Depths. Having hardly any Turn 1 plays, I think it’s worth keeping a slightly riskier hand and re-arranging the top to hit the missing land. If you have a fetchland in hand, you can t2 reshuffle easily. I also found it helpful when I was running out of gas.

I decided to include Eldrazi Displacer instead of Ixidron, so also had to tweak manabase a bit. Swapping Concealed Courtyard and Darkslick Shores for Caves of Koilos and Underground River respectively brought the deck to a satisfying number of colourless sources. Displacer does not disappoint! I was able to pull of Felidar Guardian + Gonti, Lord of Luxury tonight, without Aminatou, the Fateshifter and Panharmonicon or Oath of Teferi. Instead, I had a Peregrine Drake and five lands, including Winding Canyons and Reliquary Tower. Took a while to explain to the table it’s a win lol!

I do not own an Imperial Seal so decided to go more flickery way and added Brago, King Eternal. The deck isn’t that much value oriented though, so I will probably add Rune-Scarred Demon instead as I found myself struggling to find answers at times.

Also swapped Angel of Despair for a cheaper disruption creature – Reflector Mage. More likely to get cast with Winding Canyons. I know it only hits creatures, but I didn’t find myself in the need to heavily disrupt non-creature strategies just yet.

Perplexing Chimera is still on my list. I like how you can get it back with Aminatou’s -1, but opponents will slow roll their spells in order to get rid of it or will simply wipe the board. Considering putting Draining Whelk as it’s a more reactive disruption that I can later flicker with Eldrazi Displacer or bounce back with Venser.

Insidious Dreams is proving to be disappointing as oftentimes I don’t have enough acceptable cards to pitch to it. Might go with Personal Tutor or Mystical Teachings instead. The first one if I can afford to slow roll Entreat the Dead or can use Aminatou’s +1 to put Time Warp in my hand, provided Archaeomancer or Salvager of Secrets is on the field already. The second can be good to fetch Venser, Shaper Savant, a counterspell or any other instant tutor effect. Flashback can prove useful too.

Thanks for sharing your deck with us, hopefully you’ll find my playtesting experience useful, too!

RegulationD on Aminatou: Nihilistic Tendencies (Stax)

1 week ago

I think this deck really breathes the flavor of the scary little girl, that is Aminatou. I am surprised you aren't running Palinchron or Peregrine Drake for the mana ramp with the flicker.

Geralf_Cecani on deathly group hug.

1 week ago

Palinchron and any mana doubler

Palinchron and Phantasmal Image

Deadeye Navigator and Palinchron/Peregrine Drake/Great Whale

Deadeye Navigator and Archaeomancer/Salvager of Secrets/Mnemonic Wall with Dramatic Reversal/Rude Awakening/Turnabout/Early Harvest/any take an extra turn spell; in your bin

Brago, King Eternal is an entirely new kettle of fish

Archaeomancers and take additional turn spells in the bin, Strionic Resonator and two mana worth of rocks (cos brago untaps shit)

Ezuri, Claw of Progress and Sage of Hours...

Naru Meha, Master Wizard and any flicker/copy spell

Archangel of Thune, Fathom Mage, Horizon Chimera

Teferi, Mage of Zhalfir, Knowledge Pool (think about it for a second)

Thats all I can think of at the moment :)

TheDeckMaker2300 on Dont Blink.

1 week ago

I was just thinking of doing this blink with the top deck sub-theme but for blink

I would heavily consider these

Eerie Interlude Reality Acid Peregrine Drake Lavinia of the Tenth Flickerwisp Duplicant

If your brave enough I would include these two as well

Altar of the Brood Thought Prison (you can keep bouncing it to remove cards from players hands)

luther on Infinite flicker combo for UB ...

2 weeks ago

Cloudstone Curio with any combination of Peregrine Drake, Palinchron, Cloud of Faeries, Great Whale makes infinite vela triggers.

As I said before, Mikaeus, the Unhallowed and a sac outlet combos with many things. Triskelion, Puppeteer Clique, and Glen Elendra Archmage are probably the ones that would work best for you.

Kogarashi on Infinite flicker combo for UB ...

3 weeks ago

Thanks for the suggestions so far. Deadeye Navigator + Peregrine Drake is looking good for what he'd like.

The deck already has Rite of Replication in it, for the exact reasons stated.

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