Peregrine Drake


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Uncommon
Eternal Masters (EMA) Common
Planechase 2012 Edition (PC2) Uncommon
Urza's Saga (USG) Uncommon

Combos Browse all

Peregrine Drake

Creature — Drake


When Peregrine Drake enters the battlefield, untap up to five lands.

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Recent Decks

Peregrine Drake Discussion

MagicBlues on Pauper EDH Deck Compendium

9 hours ago

I'd say that both versions run a fairly high number of recursion and ways to tutor them up, making them both quite resilient.

I think both decks are fairly different in their play style. Your version tries to combo as early as possible whereas my version tries to control the game and use the combo as an efficient way to close it out. Apart from Peregrine Drake and Cloud of Faeries the deck looks like a typical control deck. The number of 'bad' cards (which most combo cards are when they aren't used in their respective combo) thus is quite low. Even the win conditions like Compulsive Research, Crypt Rats or Winds of Rebuke are cards you'd normally run which in my mind makes this version slighty more competetive.

Anyway, I'm looking forward to any kind of feedback on which deck should be in this Compendium

MagicBlues on Pauper EDH Deck Compendium

11 hours ago

I'd make a case for my build of Sultai Soothsayer: PDH Sultai Soothsayer
This build might be a little bit slower to get its combo online (Peregrine Drake loop) but it has better means of protecting the combo and itself on the way there by playing like a typical control deck with removal, sweepers and counterspells. In regards to which deck represents the commander better, this deck uses it both as a tool to find the combo pieces and as a way to find a win condition once you assembled the loop by flickering it over and over.

@wraya2: Your build looks interesting and I'm looking forward to hear you make a case for your version

enpc on Don't Blink Me Bro!

2 days ago

I would play it over a Conjurer's Closet. But I think Selfless Spirit is worth keeping.

I still don't like Azorius Chancery. Extra mana off Peregrine Drake feels underwhelming at best (you're either comboing off or you're not really doing anything, there's no middle ground here), bouncing and ETB tapped land like Halimar Depths feels really bad and the other two examples feel niche. With Key, you pitch anything, connect and win and with owl, just get a better cantrip creature.

UpperDeckerTaco on Don't Blink Me Bro!

2 days ago

enpc Chancery is in there because it taps for 2 mana and works well with my Looting effects to always have at least a land to discard to Key to the City or Owl Familiar and it works well with Peregrine Drake as well as to rebuy ETB lands such as Halimar Depths. As for Grand Abolisher, would you play that over a Selfless Spirit?

Pheardemons on Ramos, Storm Combo Engine

1 week ago

You need a way to continually blink Ramos, Dragon Engine. A particularly good combo is Isochron Scepter and Cloudshift with Paradox Engine. You should look at other cards to add counters such as Quest for the Gemblades. With Deadeye Navigator you should look into Peregrine Drake, Great Whale, and Palinchron for infinite mana to continually cast your stuff. Future Sight to manipulate the top card of your library. Sensei's Divining Top works wonders with it. Freed from the Real, Argothian Elder and any land that produces more than one mana such as Simic Growth Chamber.


1 week ago

Maybe something like the Deadeye Navigator + Palinchron or Peregrine Drake combo + Ballista or Helix is better than the Dramatic Scepter combo?

Ruffigan on Pauper EDH Primer

1 week ago

@Podkomorka: I agree. The "Tier 1" section is dubbed for lack of a better name but I think it is important for new players to know which commanders they are likely to see if they play online to better prepare. Like adding reach to protect against Enigma Drake, Stormchaser Mage, etc, or grave hate against Peregrine Drake combo. I will think about that section as well and touch it up. Also, just want to add, giving consent for using your deck here I will also add it to the PDH subreddit list when that is ready. Probably not a problem for anyone though lol.

cxseals1337 on Budget commander: Icy Aboshan

2 weeks ago

The combo was popular in pauper before the banning of Cloud of Faeries and Peregrine Drake it works by using Ghostly Flicker or Illusionist's Stratagem to flicker the drake and a Archaeomancer the drake untaps all the lands and generates mana while the archaeomancer gets back the flicker and repeat until done.

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