Peregrine Drake

Peregrine Drake

Creature — Drake

Flying

When Peregrine Drake enters the battlefield, untap up to five lands.

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Trade

Have (1) metalmagic
Want (4) PhantomWings , ephemeralAubade , mathgrumps , CaptainFruffles

Printings View all

Set Rarity
Battlebond (BBD) Uncommon
Planechase Anthology (PCA) Uncommon
Eternal Masters (EMA) Common
Planechase 2012 Edition (PC2) Uncommon
Urza's Saga (USG) Uncommon

Combos Browse all

Legality

Format Legality
Highlander Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
Pauper EDH Legal
Casual Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Unformat Legal
Pauper Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Limited Legal
Canadian Highlander Legal

Peregrine Drake occurrence in decks from the last year

Latest Decks as Commander

Peregrine Drake Discussion

VorelNailo on Blim's Comedy Hour

3 days ago

I was playtesting this yesterday and drew Torpor Orb and thought it was a pretty dead draw - before realizing that it completely shut off my friend's Deadeye Navigator+Peregrine Drake infinite!

Gifting and then goading Phage does sound fun, and once it gets down to a 1-v-1 you have enough unblockable effects that she can close out a game with relative ease.

+1 for your response and defending your choices!

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

1 week ago

super_steeb: Eh, Underworld Sentinel is cute, and I did test it, but it just didn't do enough for 5 mana honestly. Especially since it's pretty bad without Araumi.

Heartless Summoning does not help with Araumi's ability, but it's very solid to help us power out our higher-cmc reanimation targets very early! It also allows us to somewhat churn through creatures with an Altar, and often even GAIN mana off things like Peregrine Drake.

colieqqqq on infected with Atraxa

2 weeks ago

you need more interactions. and draw. Beast Whisperer, Phyrexian Rebirth, Smothering Tithe, Rhystic Study, Simic Ascendancy, Phyrexian Arena, Empowered Autogenerator, Cleansing Nova, Krosan Grip, Evolution Sage, Forgotten Ancient, Kodama's Reach, and Farseek, Herald of Secret Streams, and Fathom Mage need to go in. maybe Rampant Growth. maybe Pyramid of the Pantheon or Chromatic Orrery this speeds and mana fixes you. draws you cards, helps speed the game up for you. gives you some artifact and enchantment destruction. because you will need it. add in Peregrine Drake and Temur Sabertooth for infinite colored mana? take out Tezzeret's Gambit, Chord of Calling, Howl from Beyond.

SimicVisionRy on Sakashima, of a thousand faces …

2 weeks ago

Ok, that clears up the pond much more, thank you.

In that case, some strictly good copy/clone targets include:

  1. Biovisionary: Simply giggily. No explanation necessary.
  2. Sphinx Ambassador: Being able to straight up steal creatures from your opponents' libraries for guessing a random creature is fun!
  3. Woodland Bellower & Fierce Empath: They grab each other, and can grab other creatures! Great for a more "toolbox" utility to your deck!
  4. Temur Sabertooth & Kogla, the Titan Ape: Stuck with a clone that is just not good enough? Well, these two beasties can reset those etb's!
  5. Deadeye Navigator & Peregrine Drake: Yes, of course, they combo. yay. However separately, they can be quite useful. Being able to reset Clone targets is always useful to have in the pocket. With the P Drake, you can net mana depending on the clone being used!
  6. Tishana, Voice of Thunder: She isn't the most mana effective way of drawing cards per se, but the value you can get off of her ETB is just bonkers.
  7. Frilled Mystic, Mystic Snake, & Venser, Shaper Savant: Beyond being just some nice control on a creature body, Venser can get around those sticky "Cannot be countered" spells!
  8. Bane of Progress & Reclamation Sage: Simply lovely Enchantment and artifact removal!
  9. Meteor Golem: need to blow up anything? Golem boi can handle that. (Insert Staples button here)

Let me know if any of these help at all!

CodeKain on Merieke Ri Berit the conTROLL queen

2 weeks ago

Nice list! The most immediate power up I'd think of would be Isochron Scepter and Dramatic Reversal for infinite untaps and mana (with rocks).

Also, I see no Peregrine Drake along with Deadeye Navigator!

SynergyBuild on Pauper EDH Primer

3 weeks ago

Ofc fam, Araumi of the Dead Tide is my favorite imo, getting back a Peregrine Drake 3 times for 15 mana.

TheSilence91 on To Drown the World in Death: Araumi EDH [PRIMER]

3 weeks ago

I am also in the process of brewing Araumi and found one or two cards that i will definitely include. I agree with SynergyBuild on Scholar of the Ages. The effect is strong but too slow for the investment of 7 Mana. I don't like to run tutors, so i have less instants and sorceries so i also don't run Archaeomancer but i think i would also run it in your version. Since you are not going the path of keeping your tokens creatures with death triggers (Keiga, the Tide Star, Kokusho, the Evening Star) could be an option. Doomwake Giant give all opponents creatures -9/-9. Patron of the Vein destroys tree creatures and leaves you with tree 13/13 flyers. And like Cloud of Faeries and Peregrine Drake, Priest of Gix can give you a manaboost. Deranged Assistant Mills and ramps you.

CasualFocusedEDH92 on Atris Advisor of Thieves

1 month ago

The deck aims to take advantage of ETB triggers. We can repeat them with Thassa, Deep-Dwelling, Conjurer's Closet and Panharmonicon.

There are some powerful (infinite) combo's in here that can close out the game:

Duskmantle Guildmage + Mindcrank = infinite mill. With Memory Erosion on the battlefield this combo is even easier - as in, less mana intensive - to pull off.

Peregrine Drake + Archaeomancer + Displace or Ghostly Flicker = Infinite mana. Once we have infinite mana we can continuously blink Mulldrifter or Atris, Oracle of Half-Truths to draw our whole deck. Before winning with Jace, Wielder of Mysteries or Thassa's Oracle. Alternatively, we can mill all our opponents with Sphinx Mindbreaker (possibly turning it into damage with Mindcrank), or steal all our opponent's permanents with Agent of Treachery.

Of course, it is also fun to not combo off and just fill our opponent's graveyards, resurrect their stuff under our control and kill them with their own creatures.

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