Gemstone Mine

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.

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Trade

Have (2) Azdranax , Forkbeard
Want (0)

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Weatherlight (WTH) Uncommon
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Gemstone Mine Discussion

RNR_Gaming on Slivers

2 weeks ago

My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy

duals I know eww reserved list but if you got em or can proxy em play em

Tundra, Plateau, Tropical Island, Volcanic Island, Bayou, Badlands, Scrubland, Savannah, Underground Sea, and Taiga

fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!

Flooded Strand, Polluted Delta, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Wooded Foothills, Bloodstained Mire, Windswept Heath, Marsh Flats and Arid Mesa

Utopia lands

Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge

I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)

shocks - you already got a few I'll recommend getting the rest

Blood Crypt, Temple Garden, Godless Shrine, Steam Vents and Sacred Foundry

Utility lands very overpriced cardboard but the power is definitely there

Mutavault, Urborg, Tomb of Yawgmoth and Gaea's Cradle

From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)

DemMeowsephs on Omnath, Locus of Tokens

2 weeks ago

When playing four or more colors, it's always handy to have some more lands that can give you any color! City of Brass, Mana Confluence, Tarnished Citadel, MAYBE a Gemstone Mine or Gemstone Caverns could work! You also really should include shock lands. The fetch lands say search for a x or a y, but they do NOT say basic. Thus, if you had a Wooded Foothills you could search for a Breeding Pool, etc, giving you two color choices. Thus, it might be nice to add more fetches, even if they aren't in your exact colors! Why? Well, there's two reasons. 1, a Bloodstained Mire can still give you virtually any color you need if you include the shock lands, as it could search for a Stomping Ground, Sacred Foundry, or Steam Vents. These also will give you TWO landfall triggers, because the fetch land enters and then the shock land! Thus, adding some more fetches might prove to be very useful! Maybe fabled passage too, because it will also give you two triggers. Also, if you are going to include pain lands (like Shivan Reef) and filter lands (like Wooded Bastion), I would consider putting the rest that are in your colors in the deck as well. Also, you may want to consider cards that can get you extra triggers for landfall like Burgeoning, Azusa, Lost but Seeking, and Oracle of Mul Daya! And before I forget, Ramunap Excavator is like a second Crucible of Worlds, and lets you use a fetch land infinitely, meaning two landfall triggers per turn without needing any more lands: just one fetch and itself.

In the end, I mainly think you should add other fetches that are not in your colors, adding shock lands because they are good and can be searched for with the fetches, adding multicolor lands like City of Brass, and possibly adding the rest of the filter lands and pain lands! This may have been a bit confusing, sorry I'm in a rush, but either way hope it helps and have a great day!

DemMeowsephs on Gleam of Battle

3 weeks ago

Ancient Tomb and Prismatic Vista are great land additions I would consider, and if you need it, possibly Gemstone Caverns or Gemstone Mine. I also personally enjoy Reflecting Pool, which could function better than some tap lands in my opinion. Strip Mine and Wasteland are also quite useful in most situations and can put your opponent a turn behind if necessary. Land Tax is a great ramp card in boros colors and I would certainly consider it, as well as Boros Signet, Talisman of Conviction, and of course Pearl Medallion/Ruby Medallion. In addition to these mana base suggestions, I would consider Teferi's Protection as it is one of the best white cards ever printed. Hope this helps, and enjoy your day! Happy tapping!

ZendikariWol on Eva green, black, red, white

3 weeks ago

No fetches with Wrenn and Six?? I think this deck gets much better when you start running 4x Bloodstained Mire, 2x Verdant Catacombs, and 2x Wooded Foothills. I'd recommend cutting City of Brass, Gemstone Mine, and Mana Confluence for more shocks and fetches. They're essentially flawless fixing if Rn6 is in play. And either way (even more so now than if you put in fetches), you've got a pretty painful mana base, why not 4x Death's Shadow rather than Spawn of Mayhem? It's just bigger, and now you've got this weird ponza/Rn6/Shadow deck that can feel a little better about Surgical Extraction in the sideboard and Noxious Revival to get back your stuff.

DemMeowsephs on The Real - Kess, Graveshift Mage

1 month ago

Hey there! Maybe consider these lands.

Fast lands are relatively cheap, and still good in the early game. Darkslick Shores, Blackcleave Cliffs, and Spirebluff Canal. I would also recommend adding the rest of the filter lands, (Cascade Bluffs and Sunken Ruins) as well as the other fetch lands (if you have the budget) and pain lands. (Polluted Delta/Scalding Tarn and Sulfurous Springs/Underground River). You also might like some of the following, though some are a bit expensive.

DemMeowsephs on Go Not Into Dark Woods

1 month ago

Hey there! One way to strengthen and upgrade your deck is through your mana base! Maybe consider some of the following lands!

If this helps be sure to check out some of my decks, (Double Trouble EDH *PRIMER*), give me suggestions if you have and support it if you like it- I'd appreciate it! Anyways though, good luck on your deck, hope this helps, and have a great day! Happy tapping!!!

DemMeowsephs on Dad Said It's My Turn to Play with the Lifegain

1 month ago

Hey there! Maybe consider some of the following for your manabase

DemMeowsephs on Arixmethes: Draw your deck

1 month ago

Hey there! I would recommend more ramp and some different lands! Maybe some of the following can be of use to you?

In the end let me know what you think! Did I miss anything? Or if you have any questions for me or want further help feel free to ask I'd love to help! If this does help be sure to check and support some of my decks: Double Trouble EDH, A Deal With the Devil EDH, and many others! Anyways though, hope this helps, good luck on your deck, and have a great day!!! Happy tapping!

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