Gemstone Mine

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

, Remove a mining counter from Gemstone Mine: Add one mana of any colour. If there are no mining counters on Gemstone Mine, sacrifice it.

Doombeard1984 on The Queen's Egg

2 months ago

Good morning,

Sorry to throw my opinion in concerning which land to cut, but honestly I would probably cut the Gemstone Mine. A pain land can at least be tapped for and can then pay the life for 1 of 2 colours if needed. Gemstone Mine is just a 3 turn kinda deal, and apart from Yawgmoth's Will, I dont think there is any other way of re-using it. And you would be replacing it with a land that will tap for all your colours eventually anyway. Its a strict upgrade.

Azoth2099 on Miracle Wizard | You shall not pass! (LOTR Theme)

3 months ago

StyxOG

Yeah man, dialing in the landbase is so crucial for consistency, it can't be overstated. Personally, I try to keep the curve on my decks below 2.00 if I can manage it, which allows me to cut down to 30 lands and retain speed along with ~10 mana rocks and perhaps a few rituals depending on the build. Your build's got plenty of rocks, don't be afraid to cut down a bit as you switch things up.

https://m.managathering.com/trilands/jeskai.html

Here's all the applicable lands within the color combo. Even upon refinement, I'd imagine that your deck will include a few that come in tapped under specific conditions like Spirebluff Canal & Training Center, but that's fine. Just be discerning as to how often they'll realistically come on untapped (quite often).

I'd obviously also recommend the 5-color lands like Mana Confluence & City of Brass if you can afford them or are willing to proxy them. Cheaper options like Command Tower, Spire of Industry & Gemstone Mine, Forbidden Orchard & Exotic Orchard aren't to be forgotten either.

The only colorless lands I'd consider on a budget are Crystal Vein & Emergence Zone. If budget/proxy constraints aren't an issue, I'd also consider Ancient Tomb, City of Traitors & Boseiju, Who Shelters All.

Also give Mystical Tutor, Enlightened Tutor & Gamble a shot for sure. They just got reprinted, they're super cheap right now! Speaking of sick reprints, Sapphire Medallion, Ruby Medallion, Pearl Medallion & Smothering Tithe have all seen big price drops lately. Gotta strike while the iron is hot, ya know...

Lastly, I'd recommend testing out fellow all-stars Elsha of the Infinite since you're running Sensei's Divining Top so heavily & Kykar, Wind's Fury, which can be utilized as both a wincon & and absurd value engine here with what you've already got going on.

Darb_the_Bard on Buttercup: Princess Bride

5 months ago

Gemstone Mine is interesting. It's great that it comes into play untapped and can generate any color, but there is a risk that we run out of mining counters and it stops producing mana altogether. Giving it another way to produce mana, such as with Yavimaya, Cradle of Growth or Chromatic Lantern would help it a lot. It gets better if we have Atraxa out to proliferate it, and we do have a few other ways to proliferate but not very consistently. Of course, perhaps we don't care as long as it helps us tutor with Buttercup at least once (probably to get Atraxa to preserve our land, assuming we haven't sacrificed it already). Interestingly, I probably don't want the mine to be one of my first few lands as I want it to last until at least turn 4 or 5, which is the earliest we can realistically tutor with Buttercup for the first time. It is probably worth testing though. Thanks for the suggestion!

Chasmolinker on Mono Black Control 2022

1 year ago

Sideboard is Interesting... Have you tried Vivid Marsh, Gemstone Mine or Forbidden Orchard over the shock lands? You would probably want to go up to 3 Urborg, Tomb of Yawgmoth. At the very least I would cut Watery Grave since you only have requirements.

Delphen7 on Manabase: Urzatron and Filter Lands …

1 year ago

As wallisface said I think the Tron package is the more efficient of the two. I feel Lotus Field takes too much support to properly set up, and at that point Lotus Combo becomes better.

Coming to Caerwyn objection to negative lands usage, what if you tried the lands that tap for any color, instead of the filter lands? (ie City of Brass, Mana Confluence, Gemstone Mine). You save on that few manas while still having access to every color.


My personal thoughts for a deck with big mana and access to all colors is Cabal Coffers and Urborg, Tomb of Yawgmoth with fetches. This would give you all the colors naturally (Godless Shrine, Overgrown Tomb, Blood Crypt, Watery Grave), while thinning your deck due to fetches, AND you have all the colors in a feasible way. Triomes give you access to even more colors.

nbarry223 on Viga-BOOM!

1 year ago

Yeah, the mana swap seems to work. Probably slightly less downside than wanting the Reflecting Pool turn one or tapping Gemstone Mine 3x was (the fetch can be a basic if needed).

I've also found that Savor the Moment is almost like an overpriced, off-colored Explore worst case scenario, but when it is decent, it's actually quite good, and it can just straight up win if you have enough presence out already. This puts it dangerously near the win-more category for me, but it enables stuff you couldn't enable otherwise, similar to Mosswort Bridge. So even though you could consider it a win-more card, it isn't strictly a win-more card, and actually enables some novel lines of play.

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